Merge pull request #1519 from meshtastic/LocalConfig

Push of Config-Protos on PhoneAPI init
raytac-diy
Thomas Göttgens 2022-06-17 08:47:41 +02:00 zatwierdzone przez GitHub
commit c3c359c0cb
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ID klucza GPG: 4AEE18F83AFDEB23
2 zmienionych plików z 53 dodań i 9 usunięć

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@ -112,7 +112,8 @@ bool PhoneAPI::handleToRadio(const uint8_t *buf, size_t bufLength)
* *
* Our sending states progress in the following sequence (the client app ASSUMES THIS SEQUENCE, DO NOT CHANGE IT): * Our sending states progress in the following sequence (the client app ASSUMES THIS SEQUENCE, DO NOT CHANGE IT):
* STATE_SEND_MY_INFO, // send our my info record * STATE_SEND_MY_INFO, // send our my info record
STATE_SEND_RADIO, * STATE_SEND_GROUPS
STATE_SEND_CONFIG,
STATE_SEND_NODEINFO, // states progress in this order as the device sends to to the client STATE_SEND_NODEINFO, // states progress in this order as the device sends to to the client
STATE_SEND_COMPLETE_ID, STATE_SEND_COMPLETE_ID,
STATE_SEND_PACKETS // send packets or debug strings STATE_SEND_PACKETS // send packets or debug strings
@ -140,11 +141,52 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
myNodeInfo.has_gps = gps && gps->isConnected(); // Update with latest GPS connect info myNodeInfo.has_gps = gps && gps->isConnected(); // Update with latest GPS connect info
fromRadioScratch.which_payloadVariant = FromRadio_my_info_tag; fromRadioScratch.which_payloadVariant = FromRadio_my_info_tag;
fromRadioScratch.my_info = myNodeInfo; fromRadioScratch.my_info = myNodeInfo;
state = STATE_SEND_NODEINFO; state = STATE_SEND_CONFIG;
service.refreshMyNodeInfo(); // Update my NodeInfo because the client will be asking for it soon. service.refreshMyNodeInfo(); // Update my NodeInfo because the client will be asking for it soon.
break; break;
case STATE_SEND_CONFIG:
fromRadioScratch.which_payloadVariant = FromRadio_config_tag;
switch (config_state) {
case Config_device_tag:
fromRadioScratch.config.which_payloadVariant = Config_device_tag;
fromRadioScratch.config.payloadVariant.device = config.device;
break;
case Config_position_tag:
fromRadioScratch.config.which_payloadVariant = Config_position_tag;
fromRadioScratch.config.payloadVariant.position = config.position;
break;
case Config_power_tag:
fromRadioScratch.config.which_payloadVariant = Config_power_tag;
fromRadioScratch.config.payloadVariant.power = config.power;
fromRadioScratch.config.payloadVariant.power.ls_secs = default_ls_secs;
break;
case Config_wifi_tag:
fromRadioScratch.config.which_payloadVariant = Config_wifi_tag;
fromRadioScratch.config.payloadVariant.wifi = config.wifi;
break;
case Config_display_tag:
fromRadioScratch.config.which_payloadVariant = Config_display_tag;
fromRadioScratch.config.payloadVariant.display = config.display;
break;
case Config_lora_tag:
fromRadioScratch.config.which_payloadVariant = Config_lora_tag;
fromRadioScratch.config.payloadVariant.lora = config.lora;
break;
}
// NOTE: The phone app needs to know the ls_secs value so it can properly expect sleep behavior.
// So even if we internally use 0 to represent 'use default' we still need to send the value we are
// using to the app (so that even old phone apps work with new device loads).
config_state++;
// Advance when we have sent all of our config objects
if (config_state > Config_lora_tag) {
state = STATE_SEND_NODEINFO;
}
break;
case STATE_SEND_NODEINFO: { case STATE_SEND_NODEINFO: {
const NodeInfo *info = nodeInfoForPhone; const NodeInfo *info = nodeInfoForPhone;
nodeInfoForPhone = NULL; // We just consumed a nodeinfo, will need a new one next time nodeInfoForPhone = NULL; // We just consumed a nodeinfo, will need a new one next time
@ -220,6 +262,9 @@ bool PhoneAPI::available()
case STATE_SEND_MY_INFO: case STATE_SEND_MY_INFO:
return true; return true;
case STATE_SEND_CONFIG:
return true;
case STATE_SEND_NODEINFO: case STATE_SEND_NODEINFO:
if (!nodeInfoForPhone) if (!nodeInfoForPhone)
@ -269,4 +314,4 @@ int PhoneAPI::onNotify(uint32_t newValue)
DEBUG_MSG("(Client not yet interested in packets)\n"); DEBUG_MSG("(Client not yet interested in packets)\n");
return 0; return 0;
} }

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@ -20,13 +20,10 @@ class PhoneAPI
: public Observer<uint32_t> // FIXME, we shouldn't be inheriting from Observer, instead use CallbackObserver as a member : public Observer<uint32_t> // FIXME, we shouldn't be inheriting from Observer, instead use CallbackObserver as a member
{ {
enum State { enum State {
STATE_UNUSED, // (no longer used) old default state - until Android apps are all updated, uses the old BLE API STATE_SEND_NOTHING, // Initial state, don't send anything until the client starts asking for config
STATE_SEND_NOTHING, // (Eventual) Initial state, don't send anything until the client starts asking for config
// (disconnected)
STATE_SEND_MY_INFO, // send our my info record STATE_SEND_MY_INFO, // send our my info record
STATE_SEND_GROUPS, STATE_SEND_GROUPS, // new in 1.3?
// STATE_SEND_RADIO, // in 1.2 we now send this as a regular mesh packet STATE_SEND_CONFIG, // Replacement for the old Radioconfig
// STATE_SEND_OWNER, no need to send Owner specially, it is just part of the nodedb
STATE_SEND_NODEINFO, // states progress in this order as the device sends to to the client STATE_SEND_NODEINFO, // states progress in this order as the device sends to to the client
STATE_SEND_COMPLETE_ID, STATE_SEND_COMPLETE_ID,
STATE_SEND_PACKETS // send packets or debug strings STATE_SEND_PACKETS // send packets or debug strings
@ -34,6 +31,8 @@ class PhoneAPI
State state = STATE_SEND_NOTHING; State state = STATE_SEND_NOTHING;
int8_t config_state = Config_device_tag;
/** /**
* Each packet sent to the phone has an incrementing count * Each packet sent to the phone has an incrementing count
*/ */