sforkowany z mirror/meshtastic-firmware
commit
62493efc40
|
@ -60,7 +60,7 @@ debug_tool = jlink
|
|||
|
||||
lib_deps =
|
||||
https://github.com/meshtastic/esp8266-oled-ssd1306.git ; ESP8266_SSD1306
|
||||
1260 ; OneButton library for non-blocking button debounce
|
||||
https://github.com/geeksville/OneButton.git ; OneButton library for non-blocking button debounce
|
||||
1202 ; CRC32, explicitly needed because dependency is missing in the ble ota update lib
|
||||
https://github.com/meshtastic/arduino-fsm.git#2f106146071fc7bc620e1e8d4b88dc4e0266ce39
|
||||
https://github.com/meshtastic/SparkFun_Ublox_Arduino_Library.git#31015a55e630a2df77d9d714669c621a5bf355ad
|
||||
|
|
|
@ -4,30 +4,22 @@
|
|||
namespace concurrency
|
||||
{
|
||||
|
||||
InterruptableDelay::InterruptableDelay()
|
||||
{
|
||||
}
|
||||
InterruptableDelay::InterruptableDelay() {}
|
||||
|
||||
InterruptableDelay::~InterruptableDelay()
|
||||
{
|
||||
}
|
||||
InterruptableDelay::~InterruptableDelay() {}
|
||||
|
||||
/**
|
||||
* Returns false if we were interrupted
|
||||
*/
|
||||
bool InterruptableDelay::delay(uint32_t msec)
|
||||
{
|
||||
if (msec) {
|
||||
// DEBUG_MSG("delay %u ", msec);
|
||||
// DEBUG_MSG("delay %u ", msec);
|
||||
|
||||
// sem take will return false if we timed out (i.e. were not interrupted)
|
||||
bool r = semaphore.take(msec);
|
||||
// sem take will return false if we timed out (i.e. were not interrupted)
|
||||
bool r = semaphore.take(msec);
|
||||
|
||||
// DEBUG_MSG("interrupt=%d\n", r);
|
||||
return !r;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
// DEBUG_MSG("interrupt=%d\n", r);
|
||||
return !r;
|
||||
}
|
||||
|
||||
void InterruptableDelay::interrupt()
|
||||
|
|
|
@ -202,7 +202,7 @@ class Screen : public concurrency::OSThread
|
|||
return true; // claim success if our display is not in use
|
||||
else {
|
||||
bool success = cmdQueue.enqueue(cmd, 0);
|
||||
setInterval(0); // handle ASAP
|
||||
enabled = true; // handle ASAP (we are the registered reader for cmdQueue, but might have been disabled)
|
||||
return success;
|
||||
}
|
||||
}
|
||||
|
|
106
src/main.cpp
106
src/main.cpp
|
@ -129,30 +129,11 @@ class PowerFSMThread : public OSThread
|
|||
/// If we are in power state we force the CPU to wake every 10ms to check for serial characters (we don't yet wake
|
||||
/// cpu for serial rx - FIXME)
|
||||
canSleep = (powerFSM.getState() != &statePOWER);
|
||||
|
||||
|
||||
return 10;
|
||||
}
|
||||
};
|
||||
|
||||
static Periodic *ledPeriodic;
|
||||
static OSThread *powerFSMthread;
|
||||
|
||||
// Prepare for button presses
|
||||
#ifdef BUTTON_PIN
|
||||
OneButton userButton;
|
||||
#endif
|
||||
#ifdef BUTTON_PIN_ALT
|
||||
OneButton userButtonAlt;
|
||||
#endif
|
||||
void userButtonPressed()
|
||||
{
|
||||
powerFSM.trigger(EVENT_PRESS);
|
||||
}
|
||||
void userButtonPressedLong()
|
||||
{
|
||||
screen->adjustBrightness();
|
||||
}
|
||||
|
||||
/**
|
||||
* Watch a GPIO and if we get an IRQ, wake the main thread.
|
||||
* Use to add wake on button press
|
||||
|
@ -168,6 +149,65 @@ void wakeOnIrq(int irq, int mode)
|
|||
FALLING);
|
||||
}
|
||||
|
||||
class ButtonThread : public OSThread
|
||||
{
|
||||
// Prepare for button presses
|
||||
#ifdef BUTTON_PIN
|
||||
OneButton userButton;
|
||||
#endif
|
||||
#ifdef BUTTON_PIN_ALT
|
||||
OneButton userButtonAlt;
|
||||
#endif
|
||||
|
||||
public:
|
||||
// callback returns the period for the next callback invocation (or 0 if we should no longer be called)
|
||||
ButtonThread() : OSThread("Button")
|
||||
{
|
||||
#ifdef BUTTON_PIN
|
||||
userButton = OneButton(BUTTON_PIN, true, true);
|
||||
userButton.attachClick(userButtonPressed);
|
||||
userButton.attachDuringLongPress(userButtonPressedLong);
|
||||
wakeOnIrq(BUTTON_PIN, FALLING);
|
||||
#endif
|
||||
#ifdef BUTTON_PIN_ALT
|
||||
userButtonAlt = OneButton(BUTTON_PIN_ALT, true, true);
|
||||
userButtonAlt.attachClick(userButtonPressed);
|
||||
userButton.attachDuringLongPress(userButtonPressedLong);
|
||||
wakeOnIrq(BUTTON_PIN_ALT, FALLING);
|
||||
#endif
|
||||
}
|
||||
|
||||
protected:
|
||||
/// If the button is pressed we suppress CPU sleep until release
|
||||
int32_t runOnce()
|
||||
{
|
||||
canSleep = true; // Assume we should not keep the board awake
|
||||
|
||||
#ifdef BUTTON_PIN
|
||||
userButton.tick();
|
||||
canSleep &= userButton.isIdle();
|
||||
#endif
|
||||
#ifdef BUTTON_PIN_ALT
|
||||
userButtonAlt.tick();
|
||||
canSleep &= userButton.isIdle();
|
||||
#endif
|
||||
// if(!canSleep) DEBUG_MSG("Supressing sleep!\n");
|
||||
|
||||
return 5;
|
||||
}
|
||||
|
||||
private:
|
||||
static void userButtonPressed()
|
||||
{
|
||||
// DEBUG_MSG("press!\n");
|
||||
powerFSM.trigger(EVENT_PRESS);
|
||||
}
|
||||
static void userButtonPressedLong() { screen->adjustBrightness(); }
|
||||
};
|
||||
|
||||
static Periodic *ledPeriodic;
|
||||
static OSThread *powerFSMthread, *buttonThread;
|
||||
|
||||
RadioInterface *rIf = NULL;
|
||||
|
||||
void setup()
|
||||
|
@ -210,18 +250,7 @@ void setup()
|
|||
#endif
|
||||
|
||||
// Buttons & LED
|
||||
#ifdef BUTTON_PIN
|
||||
userButton = OneButton(BUTTON_PIN, true, true);
|
||||
userButton.attachClick(userButtonPressed);
|
||||
userButton.attachDuringLongPress(userButtonPressedLong);
|
||||
wakeOnIrq(BUTTON_PIN, FALLING);
|
||||
#endif
|
||||
#ifdef BUTTON_PIN_ALT
|
||||
userButtonAlt = OneButton(BUTTON_PIN_ALT, true, true);
|
||||
userButtonAlt.attachClick(userButtonPressed);
|
||||
userButton.attachDuringLongPress(userButtonPressedLong);
|
||||
wakeOnIrq(BUTTON_PIN_ALT, FALLING);
|
||||
#endif
|
||||
buttonThread = new ButtonThread();
|
||||
#ifdef LED_PIN
|
||||
pinMode(LED_PIN, OUTPUT);
|
||||
digitalWrite(LED_PIN, 1 ^ LED_INVERTED); // turn on for now
|
||||
|
@ -410,13 +439,6 @@ void loop()
|
|||
esp32Loop();
|
||||
#endif
|
||||
|
||||
#ifdef BUTTON_PIN
|
||||
userButton.tick();
|
||||
#endif
|
||||
#ifdef BUTTON_PIN_ALT
|
||||
userButtonAlt.tick();
|
||||
#endif
|
||||
|
||||
// For debugging
|
||||
// if (rIf) ((RadioLibInterface *)rIf)->isActivelyReceiving();
|
||||
|
||||
|
@ -437,9 +459,9 @@ void loop()
|
|||
|
||||
/* if (mainController.nextThread && delayMsec)
|
||||
DEBUG_MSG("Next %s in %ld\n", mainController.nextThread->ThreadName.c_str(),
|
||||
mainController.nextThread->tillRun(millis()));
|
||||
*/
|
||||
|
||||
mainController.nextThread->tillRun(millis())); */
|
||||
|
||||
// We want to sleep as long as possible here - because it saves power
|
||||
mainDelay.delay(delayMsec);
|
||||
// if (didWake) DEBUG_MSG("wake!\n");
|
||||
}
|
||||
|
|
Ładowanie…
Reference in New Issue