Merge pull request #1256 from mc-hamster/router

Rename Plugin to Module in ui related areas.
raytac-diy
Jm Casler 2022-02-27 02:26:41 -08:00 zatwierdzone przez GitHub
commit 3f2baeb56e
Nie znaleziono w bazie danych klucza dla tego podpisu
ID klucza GPG: 4AEE18F83AFDEB23
3 zmienionych plików z 5 dodań i 5 usunięć

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@ -176,7 +176,7 @@ static void drawSleepScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int
}
#endif
static void drawPluginFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
static void drawModuleFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
uint8_t module_frame;
// there's a little but in the UI transition code
@ -976,7 +976,7 @@ void Screen::setFrames()
DEBUG_MSG("showing standard frames\n");
showingNormalScreen = true;
moduleFrames = MeshPlugin::GetMeshPluginsWithUIFrames();
moduleFrames = MeshPlugin::GetMeshModulesWithUIFrames();
DEBUG_MSG("Showing %d module frames\n", moduleFrames.size());
int totalFrameCount = MAX_NUM_NODES + NUM_EXTRA_FRAMES + moduleFrames.size();
DEBUG_MSG("Total frame count: %d\n", totalFrameCount);
@ -995,7 +995,7 @@ void Screen::setFrames()
// is the same offset into the moduleFrames vector
// so that we can invoke the module's callback
for (auto i = moduleFrames.begin(); i != moduleFrames.end(); ++i) {
normalFrames[numframes++] = drawPluginFrame;
normalFrames[numframes++] = drawModuleFrame;
}
DEBUG_MSG("Added modules. numframes: %d\n", numframes);

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@ -222,7 +222,7 @@ void setReplyTo(MeshPacket *p, const MeshPacket &to)
p->decoded.request_id = to.id;
}
std::vector<MeshPlugin *> MeshPlugin::GetMeshPluginsWithUIFrames()
std::vector<MeshPlugin *> MeshPlugin::GetMeshModulesWithUIFrames()
{
std::vector<MeshPlugin *> modulesWithUIFrames;

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@ -68,7 +68,7 @@ class MeshPlugin
*/
static void callPlugins(const MeshPacket &mp, RxSource src = RX_SRC_RADIO);
static std::vector<MeshPlugin *> GetMeshPluginsWithUIFrames();
static std::vector<MeshPlugin *> GetMeshModulesWithUIFrames();
static void observeUIEvents(Observer<const UIFrameEvent *> *observer);
static AdminMessageHandleResult handleAdminMessageForAllPlugins(
const MeshPacket &mp, AdminMessage *request, AdminMessage *response);