sforkowany z mirror/meshtastic-firmware
set num_bits for nodenum and packet id after loading save file
rodzic
5d874cd43b
commit
2d2ed591e9
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@ -123,8 +123,6 @@ void NodeDB::init()
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// default to no GPS, until one has been found by probing
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myNodeInfo.has_gps = false;
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myNodeInfo.node_num_bits = sizeof(NodeNum) * 8;
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myNodeInfo.packet_id_bits = sizeof(PacketId) * 8;
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myNodeInfo.message_timeout_msec = FLOOD_EXPIRE_TIME;
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myNodeInfo.min_app_version = 167;
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generatePacketId(); // FIXME - ugly way to init current_packet_id;
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@ -148,6 +146,11 @@ void NodeDB::init()
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loadFromDisk();
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// saveToDisk();
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// We set node_num and packet_id _after_ loading from disk, because we always want to use the values this
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// rom was compiled for, not what happens to be in the save file.
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myNodeInfo.node_num_bits = sizeof(NodeNum) * 8;
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myNodeInfo.packet_id_bits = sizeof(PacketId) * 8;
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// Note! We do this after loading saved settings, so that if somehow an invalid nodenum was stored in preferences we won't
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// keep using that nodenum forever. Crummy guess at our nodenum (but we will check against the nodedb to avoid conflicts)
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pickNewNodeNum();
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