meshtastic-firmware/data/static/basic.js

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1.6 KiB
JavaScript
Czysty Zwykły widok Historia

2020-10-23 01:26:43 +00:00
var meshtasticClient;
var connectionOne;
// run init when DOM is ready
document.addEventListener("DOMContentLoaded", function() {
// Create new client instance
meshtasticClient = new meshtasticjs.Client;
});
// Important: the connect action must be called from a user interaction (e.g. button press), otherwise the browsers won't allow the connect
function connect() {
// Create new connection
connectionOne = meshtasticClient.createBLEConnection();
// Add event listeners that get called when a new packet is received / state of device changes
connectionOne.addEventListener('dataPacket', function(packet) { console.log(packet)});
connectionOne.addEventListener('userPacket', function(packet) { console.log(packet)});
connectionOne.addEventListener('positionPacket', function(packet) { console.log(packet)});
connectionOne.addEventListener('connected', function() { console.log('connected!')});
connectionOne.addEventListener('disconnected', function() { console.log('disconnected!')});
// Connect to the device async, then send a text message
connectionOne.connect()
.then(result => {
// This gets called when the connection has been established
// -> send a message over the mesh network. If no recipient node is provided, it gets sent as a broadcast
return connectionOne.sendText('meshtastic is awesome');
})
.then(result => {
// This gets called when the message has been sucessfully sent
console.log('Message sent!');})
.catch(error => { console.log(error); });
}