meshtastic-android/app/src/main/java/com/geeksville/mesh/service/MeshService.kt

1812 wiersze
70 KiB
Kotlin

package com.geeksville.mesh.service
import android.app.Service
import android.content.Context
import android.content.Intent
import android.os.IBinder
import android.os.RemoteException
import androidx.core.app.ServiceCompat
import androidx.core.content.edit
import com.geeksville.mesh.analytics.DataPair
import com.geeksville.mesh.android.GeeksvilleApplication
import com.geeksville.mesh.android.Logging
import com.geeksville.mesh.concurrent.handledLaunch
import com.geeksville.mesh.*
import com.geeksville.mesh.LocalOnlyProtos.LocalConfig
import com.geeksville.mesh.MeshProtos.MeshPacket
import com.geeksville.mesh.MeshProtos.ToRadio
import com.geeksville.mesh.android.hasBackgroundPermission
import com.geeksville.mesh.database.MeshLogRepository
import com.geeksville.mesh.database.PacketRepository
import com.geeksville.mesh.database.entity.MeshLog
import com.geeksville.mesh.database.entity.Packet
import com.geeksville.mesh.model.DeviceVersion
import com.geeksville.mesh.repository.datastore.RadioConfigRepository
import com.geeksville.mesh.repository.location.LocationRepository
import com.geeksville.mesh.repository.radio.BluetoothInterface
import com.geeksville.mesh.repository.radio.RadioInterfaceService
import com.geeksville.mesh.repository.radio.RadioServiceConnectionState
import com.geeksville.mesh.util.*
import com.google.protobuf.ByteString
import com.google.protobuf.InvalidProtocolBufferException
import dagger.Lazy
import dagger.hilt.android.AndroidEntryPoint
import java8.util.concurrent.CompletableFuture
import kotlinx.coroutines.CancellationException
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.Job
import kotlinx.coroutines.delay
import kotlinx.coroutines.flow.launchIn
import kotlinx.coroutines.flow.onEach
import kotlinx.coroutines.withTimeoutOrNull
import kotlinx.serialization.json.Json
import java.util.*
import java.util.concurrent.ConcurrentLinkedQueue
import java.util.concurrent.TimeUnit
import java.util.concurrent.TimeoutException
import javax.inject.Inject
import kotlin.math.absoluteValue
/**
* Handles all the communication with android apps. Also keeps an internal model
* of the network state.
*
* Note: this service will go away once all clients are unbound from it.
* Warning: do not override toString, it causes infinite recursion on some androids (because contextWrapper.getResources calls to string
*/
@AndroidEntryPoint
class MeshService : Service(), Logging {
@Inject
lateinit var dispatchers: CoroutineDispatchers
@Inject
lateinit var packetRepository: Lazy<PacketRepository>
@Inject
lateinit var meshLogRepository: Lazy<MeshLogRepository>
@Inject
lateinit var radioInterfaceService: RadioInterfaceService
@Inject
lateinit var locationRepository: LocationRepository
@Inject
lateinit var radioConfigRepository: RadioConfigRepository
companion object : Logging {
/// Intents broadcast by MeshService
/* @Deprecated(message = "Does not filter by port number. For legacy reasons only broadcast for UNKNOWN_APP, switch to ACTION_RECEIVED")
const val ACTION_RECEIVED_DATA = "$prefix.RECEIVED_DATA" */
private fun actionReceived(portNum: String) = "$prefix.RECEIVED.$portNum"
/// generate a RECEIVED action filter string that includes either the portnumber as an int, or preferably a symbolic name from portnums.proto
fun actionReceived(portNum: Int): String {
val portType = Portnums.PortNum.forNumber(portNum)
val portStr = portType?.toString() ?: portNum.toString()
return actionReceived(portStr)
}
const val ACTION_NODE_CHANGE = "$prefix.NODE_CHANGE"
const val ACTION_MESH_CONNECTED = "$prefix.MESH_CONNECTED"
const val ACTION_MESSAGE_STATUS = "$prefix.MESSAGE_STATUS"
open class NodeNotFoundException(reason: String) : Exception(reason)
class InvalidNodeIdException(id: String) : NodeNotFoundException("Invalid NodeId $id")
class NodeNumNotFoundException(id: Int) : NodeNotFoundException("NodeNum not found $id")
class IdNotFoundException(id: String) : NodeNotFoundException("ID not found $id")
class NoDeviceConfigException(message: String = "No radio settings received (is our app too old?)") :
RadioNotConnectedException(message)
/** We treat software update as similar to loss of comms to the regular bluetooth service (so things like sendPosition for background GPS ignores the problem */
class IsUpdatingException :
RadioNotConnectedException("Operation prohibited during firmware update")
/**
* Talk to our running service and try to set a new device address. And then immediately
* call start on the service to possibly promote our service to be a foreground service.
*/
fun changeDeviceAddress(context: Context, service: IMeshService, address: String?) {
service.setDeviceAddress(address)
startService(context)
}
fun createIntent() = Intent().setClassName(
"com.geeksville.mesh",
"com.geeksville.mesh.service.MeshService"
)
/** The minimmum firmware version we know how to talk to. We'll still be able to talk to 1.0 firmwares but only well enough to ask them to firmware update
*/
val minDeviceVersion = DeviceVersion("1.3.43")
}
enum class ConnectionState {
DISCONNECTED,
CONNECTED,
DEVICE_SLEEP // device is in LS sleep state, it will reconnected to us over bluetooth once it has data
}
private var previousSummary: String? = null
/// A mapping of receiver class name to package name - used for explicit broadcasts
private val clientPackages = mutableMapOf<String, String>()
private val serviceNotifications = MeshServiceNotifications(this)
private val serviceBroadcasts = MeshServiceBroadcasts(this, clientPackages) { connectionState }
private val serviceJob = Job()
private val serviceScope = CoroutineScope(Dispatchers.IO + serviceJob)
private var connectionState = ConnectionState.DISCONNECTED
private var locationFlow: Job? = null
private fun getSenderName(packet: DataPacket?): String {
val name = nodeDBbyID[packet?.from]?.user?.longName
return name ?: getString(R.string.unknown_username)
}
private val notificationSummary
get() = when (connectionState) {
ConnectionState.CONNECTED -> getString(R.string.connected_count).format(
numOnlineNodes,
numNodes
)
ConnectionState.DISCONNECTED -> getString(R.string.disconnected)
ConnectionState.DEVICE_SLEEP -> getString(R.string.device_sleeping)
}
/**
* start our location requests (if they weren't already running)
*/
private fun startLocationRequests() {
// If we're already observing updates, don't register again
if (locationFlow?.isActive == true) return
if (hasBackgroundPermission()) {
locationFlow = locationRepository.getLocations()
.onEach { location ->
sendPosition(
location.latitude,
location.longitude,
location.altitude.toInt(),
(location.time / 1000).toInt(),
)
}
.launchIn(serviceScope)
}
}
private fun stopLocationRequests() {
if (locationFlow?.isActive == true) {
debug("Stopping location requests")
locationFlow?.cancel()
locationFlow = null
}
}
/** Send a command/packet to our radio. But cope with the possibility that we might start up
before we are fully bound to the RadioInterfaceService
*/
private fun sendToRadio(p: ToRadio.Builder) {
val built = p.build()
debug("Sending to radio ${built.toPIIString()}")
val b = built.toByteArray()
if (SoftwareUpdateService.isUpdating) throw IsUpdatingException()
radioInterfaceService.sendToRadio(b)
changeStatus(p.packet.id, MessageStatus.ENROUTE)
if (p.packet.hasDecoded()) {
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"Packet",
System.currentTimeMillis(),
p.packet.toString()
)
insertMeshLog(packetToSave)
}
}
/**
* Send a mesh packet to the radio, if the radio is not currently connected this function will throw NotConnectedException
*/
private fun sendToRadio(packet: MeshPacket) {
queuedPackets.add(packet)
startPacketQueue()
}
private fun updateMessageNotification(message: DataPacket) =
serviceNotifications.updateMessageNotification(
getSenderName(message), message.bytes!!.decodeToString()
)
override fun onCreate() {
super.onCreate()
info("Creating mesh service")
// Switch to the IO thread
serviceScope.handledLaunch {
loadSettings() // Load our last known node DB
// We in turn need to use the radiointerface service
radioInterfaceService.connect()
}
radioInterfaceService.connectionState.onEach(::onRadioConnectionState)
.launchIn(serviceScope)
radioInterfaceService.receivedData.onEach(::onReceiveFromRadio)
.launchIn(serviceScope)
radioConfigRepository.localConfigFlow.onEach { localConfig = it }
.launchIn(serviceScope)
radioConfigRepository.channelSetFlow.onEach { channelSet = it }
.launchIn(serviceScope)
// the rest of our init will happen once we are in radioConnection.onServiceConnected
}
/**
* If someone binds to us, this will be called after on create
*/
override fun onBind(intent: Intent?): IBinder {
return binder
}
/**
* If someone starts us (or restarts us) this will be called after onCreate)
*/
override fun onStartCommand(intent: Intent?, flags: Int, startId: Int): Int {
val a = radioInterfaceService.getBondedDeviceAddress()
val wantForeground = a != null && a != "n"
info("Requesting foreground service=$wantForeground")
// We always start foreground because that's how our service is always started (if we didn't then android would kill us)
// but if we don't really need foreground we immediately stop it.
val notification = serviceNotifications.createServiceStateNotification(notificationSummary)
startForeground(serviceNotifications.notifyId, notification)
return if (!wantForeground) {
ServiceCompat.stopForeground(this, ServiceCompat.STOP_FOREGROUND_REMOVE)
START_NOT_STICKY
} else {
START_STICKY
}
}
override fun onDestroy() {
info("Destroying mesh service")
saveSettings()
// Make sure we aren't using the notification first
ServiceCompat.stopForeground(this, ServiceCompat.STOP_FOREGROUND_REMOVE)
serviceNotifications.close()
super.onDestroy()
serviceJob.cancel()
}
///
/// BEGINNING OF MODEL - FIXME, move elsewhere
///
private fun getPrefs() = getSharedPreferences("service-prefs", Context.MODE_PRIVATE)
/// Save information about our mesh to disk, so we will have it when we next start the service (even before we hear from our device)
private fun saveSettings() = synchronized(nodeDBbyNodeNum) {
myNodeInfo?.let { myInfo ->
val settings = MeshServiceSettingsData(
myInfo = myInfo,
nodeDB = nodeDBbyNodeNum.values.toTypedArray(),
)
val json = Json { isLenient = true; allowSpecialFloatingPointValues = true }
val asString = json.encodeToString(MeshServiceSettingsData.serializer(), settings)
debug("Saving settings")
getPrefs().edit {
// FIXME, not really ideal to store this bigish blob in preferences
putString("json", asString)
}
}
}
private fun installNewNodeDB(ni: MyNodeInfo, nodes: Array<NodeInfo>) {
discardNodeDB() // Get rid of any old state
myNodeInfo = ni
// put our node array into our two different map representations
nodeDBbyNodeNum.putAll(nodes.map { Pair(it.num, it) })
nodeDBbyID.putAll(nodes.mapNotNull {
it.user?.let { user -> // ignore records that don't have a valid user
Pair(user.id, it)
}
})
}
private fun loadSettings() {
try {
getPrefs().getString("json", null)?.let { asString ->
val json = Json { isLenient = true; allowSpecialFloatingPointValues = true }
val settings = json.decodeFromString(MeshServiceSettingsData.serializer(), asString)
installNewNodeDB(settings.myInfo, settings.nodeDB)
// Note: we do not haveNodeDB = true because that means we've got a valid db from a real device (rather than this possibly stale hint)
}
} catch (ex: Exception) {
errormsg("Ignoring error loading saved state for service: ${ex.message}")
}
}
/**
* discard entire node db & message state - used when downloading a new db from the device
*/
private fun discardNodeDB() = synchronized(nodeDBbyNodeNum) {
debug("Discarding NodeDB")
myNodeInfo = null
nodeDBbyNodeNum.clear()
nodeDBbyID.clear()
haveNodeDB = false
}
var myNodeInfo: MyNodeInfo? = null
private var localConfig: LocalConfig = LocalConfig.getDefaultInstance()
private var channelSet: AppOnlyProtos.ChannelSet = AppOnlyProtos.ChannelSet.getDefaultInstance()
/// True after we've done our initial node db init
@Volatile
private var haveNodeDB = false
// The database of active nodes, index is the node number
private val nodeDBbyNodeNum = mutableMapOf<Int, NodeInfo>()
/// The database of active nodes, index is the node user ID string
/// NOTE: some NodeInfos might be in only nodeDBbyNodeNum (because we don't yet know
/// an ID). But if a NodeInfo is in both maps, it must be one instance shared by
/// both datastructures.
private val nodeDBbyID = mutableMapOf<String, NodeInfo>()
///
/// END OF MODEL
///
private val deviceVersion get() = DeviceVersion(myNodeInfo?.firmwareVersion ?: "")
private val appVersion get() = BuildConfig.VERSION_CODE
private val minAppVersion get() = myNodeInfo?.minAppVersion ?: 0
/// Map a nodenum to a node, or throw an exception if not found
private fun toNodeInfo(n: Int) = nodeDBbyNodeNum[n] ?: throw NodeNumNotFoundException(n)
/** Map a nodeNum to the nodeId string
If we have a NodeInfo for this ID we prefer to return the string ID inside the user record.
but some nodes might not have a user record at all (because not yet received), in that case, we return
a hex version of the ID just based on the number */
private fun toNodeID(n: Int): String =
if (n == DataPacket.NODENUM_BROADCAST) DataPacket.ID_BROADCAST
else nodeDBbyNodeNum[n]?.user?.id ?: DataPacket.nodeNumToDefaultId(n)
/// given a nodenum, return a db entry - creating if necessary
private fun getOrCreateNodeInfo(n: Int) =
nodeDBbyNodeNum.getOrPut(n) { NodeInfo(n) }
private val hexIdRegex = """\!([0-9A-Fa-f]+)""".toRegex()
/// Map a userid to a node/ node num, or throw an exception if not found
/// We prefer to find nodes based on their assigned IDs, but if no ID has been assigned to a node, we can also find it based on node number
private fun toNodeInfo(id: String): NodeInfo {
// If this is a valid hexaddr will be !null
val hexStr = hexIdRegex.matchEntire(id)?.groups?.get(1)?.value
return nodeDBbyID[id] ?: when {
id == DataPacket.ID_LOCAL -> toNodeInfo(myNodeNum)
hexStr != null -> {
val n = hexStr.toLong(16).toInt()
nodeDBbyNodeNum[n] ?: throw IdNotFoundException(id)
}
else -> throw InvalidNodeIdException(id)
}
}
private val numNodes get() = nodeDBbyNodeNum.size
/**
* How many nodes are currently online (including our local node)
*/
private val numOnlineNodes
get() = synchronized(nodeDBbyNodeNum) { nodeDBbyNodeNum.values.count { it.isOnline } }
private fun toNodeNum(id: String): Int = when (id) {
DataPacket.ID_BROADCAST -> DataPacket.NODENUM_BROADCAST
DataPacket.ID_LOCAL -> myNodeNum
else -> toNodeInfo(id).num
}
/// A helper function that makes it easy to update node info objects
private fun updateNodeInfo(
nodeNum: Int,
withBroadcast: Boolean = true,
updateFn: (NodeInfo) -> Unit
) {
val info = getOrCreateNodeInfo(nodeNum)
updateFn(info)
// This might have been the first time we know an ID for this node, so also update the by ID map
val userId = info.user?.id.orEmpty()
if (userId.isNotEmpty())
nodeDBbyID[userId] = info
// parcelable is busted
if (withBroadcast)
serviceBroadcasts.broadcastNodeChange(info)
}
/// My node num
private val myNodeNum
get() = myNodeInfo?.myNodeNum
?: throw RadioNotConnectedException("We don't yet have our myNodeInfo")
/// My node ID string
private val myNodeID get() = toNodeID(myNodeNum)
/// Admin channel index
private var adminChannelIndex: Int = 0
/// Generate a new mesh packet builder with our node as the sender, and the specified node num
private fun newMeshPacketTo(idNum: Int) = MeshPacket.newBuilder().apply {
if (myNodeInfo == null)
throw RadioNotConnectedException()
from = 0 // don't add myNodeNum
to = idNum
}
/**
* Generate a new mesh packet builder with our node as the sender, and the specified recipient
*
* If id is null we assume a broadcast message
*/
private fun newMeshPacketTo(id: String) = newMeshPacketTo(toNodeNum(id))
/**
* Helper to make it easy to build a subpacket in the proper protobufs
*/
private fun MeshPacket.Builder.buildMeshPacket(
wantAck: Boolean = false,
id: Int = generatePacketId(), // always assign a packet ID if we didn't already have one
hopLimit: Int = localConfig.lora.hopLimit,
channel: Int = 0,
priority: MeshPacket.Priority = MeshPacket.Priority.UNSET,
initFn: MeshProtos.Data.Builder.() -> Unit
): MeshPacket {
this.wantAck = wantAck
this.id = id
this.hopLimit = hopLimit
this.channel = channel
this.priority = priority
decoded = MeshProtos.Data.newBuilder().also {
initFn(it)
}.build()
return build()
}
/**
* Helper to make it easy to build a subpacket in the proper protobufs
*/
private fun MeshPacket.Builder.buildAdminPacket(
id: Int = generatePacketId(), // always assign a packet ID if we didn't already have one
wantResponse: Boolean = false,
initFn: AdminProtos.AdminMessage.Builder.() -> Unit
): MeshPacket = buildMeshPacket(
id = id,
wantAck = true,
channel = adminChannelIndex,
priority = MeshPacket.Priority.RELIABLE
)
{
this.wantResponse = wantResponse
portnumValue = Portnums.PortNum.ADMIN_APP_VALUE
payload = AdminProtos.AdminMessage.newBuilder().also {
initFn(it)
}.build().toByteString()
}
/// Generate a DataPacket from a MeshPacket, or null if we didn't have enough data to do so
private fun toDataPacket(packet: MeshPacket): DataPacket? {
return if (!packet.hasDecoded()) {
// We never convert packets that are not DataPackets
null
} else {
val data = packet.decoded
val bytes = data.payload.toByteArray()
val fromId = toNodeID(packet.from)
val delayedBroadcast = packet.delayed == MeshPacket.Delayed.DELAYED_BROADCAST
val toId = if (delayedBroadcast) DataPacket.ID_BROADCAST else toNodeID(packet.to)
val hopLimit = packet.hopLimit
// If the rxTime was not set by the device (because device software was old), guess at a time
val rxTime = if (packet.rxTime != 0) packet.rxTime else currentSecond()
DataPacket(
from = fromId,
to = toId,
time = rxTime * 1000L,
id = packet.id,
dataType = data.portnumValue,
bytes = bytes,
hopLimit = hopLimit,
channel = packet.channel,
)
}
}
private fun toMeshPacket(p: DataPacket): MeshPacket {
return newMeshPacketTo(p.to!!).buildMeshPacket(
id = p.id,
wantAck = true,
hopLimit = p.hopLimit,
channel = p.channel,
) {
portnumValue = p.dataType
payload = ByteString.copyFrom(p.bytes)
}
}
private fun rememberDataPacket(dataPacket: DataPacket) {
val fromLocal = dataPacket.from == DataPacket.ID_LOCAL
val toBroadcast = dataPacket.to == DataPacket.ID_BROADCAST
val contactId = if (fromLocal || toBroadcast) dataPacket.to else dataPacket.from
// contactKey: unique contact key filter (channel)+(nodeId)
val contactKey = "${dataPacket.channel}$contactId"
val packetToSave = Packet(
0L, // autoGenerated
dataPacket.dataType,
contactKey,
System.currentTimeMillis(),
dataPacket
)
insertPacket(packetToSave)
}
/// Update our model and resend as needed for a MeshPacket we just received from the radio
private fun handleReceivedData(packet: MeshPacket) {
myNodeInfo?.let { myInfo ->
val data = packet.decoded
val bytes = data.payload.toByteArray()
val fromId = toNodeID(packet.from)
val dataPacket = toDataPacket(packet)
if (dataPacket != null) {
// We ignore most messages that we sent
val fromUs = myInfo.myNodeNum == packet.from
debug("Received data from $fromId, portnum=${data.portnum} ${bytes.size} bytes")
dataPacket.status = MessageStatus.RECEIVED
// if (p.hasUser()) handleReceivedUser(fromNum, p.user)
/// We tell other apps about most message types, but some may have sensitve data, so that is not shared'
var shouldBroadcast = !fromUs
when (data.portnumValue) {
Portnums.PortNum.TEXT_MESSAGE_APP_VALUE ->
if (!fromUs) {
debug("Received CLEAR_TEXT from $fromId")
rememberDataPacket(dataPacket)
updateMessageNotification(dataPacket)
}
Portnums.PortNum.WAYPOINT_APP_VALUE -> {
val u = MeshProtos.Waypoint.parseFrom(data.payload)
// Validate locked Waypoints from the original sender
if (u.lockedTo != 0 && u.lockedTo != packet.from) return
rememberDataPacket(dataPacket)
}
// Handle new style position info
Portnums.PortNum.POSITION_APP_VALUE -> {
if (data.wantResponse) return // ignore data from position requests
var u = MeshProtos.Position.parseFrom(data.payload)
// position updates from mesh usually don't include times. So promote rx time
if (u.time == 0 && packet.rxTime != 0)
u = u.toBuilder().setTime(packet.rxTime).build()
// PII
// debug("position_app ${packet.from} ${u.toOneLineString()}")
handleReceivedPosition(packet.from, u, dataPacket.time)
}
// Handle new style user info
Portnums.PortNum.NODEINFO_APP_VALUE ->
if (!fromUs) {
val u = MeshProtos.User.parseFrom(data.payload)
handleReceivedUser(packet.from, u)
}
// Handle new telemetry info
Portnums.PortNum.TELEMETRY_APP_VALUE -> {
var u = TelemetryProtos.Telemetry.parseFrom(data.payload)
if (u.time == 0 && packet.rxTime != 0)
u = u.toBuilder().setTime(packet.rxTime).build()
handleReceivedTelemetry(packet.from, u, dataPacket.time)
}
// Handle new style routing info
Portnums.PortNum.ROUTING_APP_VALUE -> {
shouldBroadcast =
true // We always send acks to other apps, because they might care about the messages they sent
val u = MeshProtos.Routing.parseFrom(data.payload)
val isAck = u.errorReasonValue == MeshProtos.Routing.Error.NONE_VALUE
handleAckNak(isAck, fromId, data.requestId)
queueResponse.remove(data.requestId)?.complete(true)
}
Portnums.PortNum.ADMIN_APP_VALUE -> {
val u = AdminProtos.AdminMessage.parseFrom(data.payload)
handleReceivedAdmin(packet.from, u)
shouldBroadcast = false
}
else ->
debug("No custom processing needed for ${data.portnumValue}")
}
// We always tell other apps when new data packets arrive
if (shouldBroadcast)
serviceBroadcasts.broadcastReceivedData(dataPacket)
GeeksvilleApplication.analytics.track(
"num_data_receive",
DataPair(1)
)
GeeksvilleApplication.analytics.track(
"data_receive",
DataPair("num_bytes", bytes.size),
DataPair("type", data.portnumValue)
)
}
}
}
private fun handleReceivedAdmin(fromNodeNum: Int, a: AdminProtos.AdminMessage) {
// For the time being we only care about admin messages from our local node
if (fromNodeNum == myNodeNum) {
when (a.payloadVariantCase) {
AdminProtos.AdminMessage.PayloadVariantCase.GET_CONFIG_RESPONSE -> {
val response = a.getConfigResponse
debug("Admin: received config ${response.payloadVariantCase}")
setLocalConfig(response)
}
AdminProtos.AdminMessage.PayloadVariantCase.GET_CHANNEL_RESPONSE -> {
val mi = myNodeInfo
if (mi != null) {
val ch = a.getChannelResponse
debug("Admin: Received channel ${ch.index}")
if (ch.index + 1 < mi.maxChannels) {
handleChannel(ch)
}
}
}
else ->
warn("No special processing needed for ${a.payloadVariantCase}")
}
}
}
/// Update our DB of users based on someone sending out a User subpacket
private fun handleReceivedUser(fromNum: Int, p: MeshProtos.User) {
updateNodeInfo(fromNum) {
val oldId = it.user?.id.orEmpty()
it.user = MeshUser(
p.id.ifEmpty { oldId }, // If the new update doesn't contain an ID keep our old value
p.longName,
p.shortName,
p.hwModel,
p.isLicensed
)
}
}
/** Update our DB of users based on someone sending out a Position subpacket
* @param defaultTime in msecs since 1970
*/
private fun handleReceivedPosition(
fromNum: Int,
p: MeshProtos.Position,
defaultTime: Long = System.currentTimeMillis()
) {
// Nodes periodically send out position updates, but those updates might not contain a lat & lon (because no GPS lock)
// We like to look at the local node to see if it has been sending out valid lat/lon, so for the LOCAL node (only)
// we don't record these nop position updates
if (myNodeNum == fromNum && p.latitudeI == 0 && p.longitudeI == 0)
debug("Ignoring nop position update for the local node")
else
updateNodeInfo(fromNum) {
debug("update position: ${it.user?.longName?.toPIIString()} with ${p.toPIIString()}")
it.position = Position(p, (defaultTime / 1000L).toInt())
}
}
/// Update our DB of users based on someone sending out a Telemetry subpacket
private fun handleReceivedTelemetry(
fromNum: Int,
t: TelemetryProtos.Telemetry,
defaultTime: Long = System.currentTimeMillis()
) {
updateNodeInfo(fromNum) {
if (t.hasDeviceMetrics()) it.deviceMetrics = DeviceMetrics(
t.deviceMetrics, if (t.time != 0) t.time else (defaultTime / 1000L).toInt()
)
if (t.hasEnvironmentMetrics()) it.environmentMetrics = EnvironmentMetrics(
t.environmentMetrics, if (t.time != 0) t.time else (defaultTime / 1000L).toInt()
)
}
}
/// Update our model and resend as needed for a MeshPacket we just received from the radio
private fun handleReceivedMeshPacket(packet: MeshPacket) {
if (haveNodeDB) {
processReceivedMeshPacket(packet)
onNodeDBChanged()
} else {
warn("Ignoring early received packet: ${packet.toOneLineString()}")
//earlyReceivedPackets.add(packet)
//logAssert(earlyReceivedPackets.size < 128) // The max should normally be about 32, but if the device is messed up it might try to send forever
}
}
private val queuedPackets = ConcurrentLinkedQueue<MeshPacket>()
private val queueResponse = mutableMapOf<Int, CompletableFuture<Boolean>>()
private var queueJob: Job? = null
private fun sendPacket(packet: MeshPacket): CompletableFuture<Boolean> {
// send the packet to the radio and return a CompletableFuture that will be completed with the result
val future = CompletableFuture<Boolean>()
queueResponse[packet.id] = future
try {
if (connectionState != ConnectionState.CONNECTED) throw RadioNotConnectedException()
sendToRadio(ToRadio.newBuilder().apply {
this.packet = packet
})
} catch (ex: Exception) {
errormsg("sendToRadio error:", ex)
future.complete(false)
}
return future
}
private fun startPacketQueue() {
if (queueJob?.isActive == true) return
queueJob = serviceScope.handledLaunch {
debug("packet queueJob started")
while (connectionState == ConnectionState.CONNECTED) {
var retryCount = 0
// take the first packet from the queue head
val packet = queuedPackets.poll() ?: break
while (retryCount < 3) try {
// send packet to the radio and wait for response
val response = sendPacket(packet)
debug("queueJob packet id=${packet.id.toUInt()} waiting (retry $retryCount)")
@Suppress("BlockingMethodInNonBlockingContext")
val success = response.get(45, TimeUnit.SECONDS)
debug("queueJob packet id=${packet.id.toUInt()} success $success")
if (success) break
retryCount++ // if send operation fails, retry
} catch (e: TimeoutException) {
debug("queueJob timeout waiting packet id=${packet.id.toUInt()}")
retryCount++ // if send operation fails, retry
}
if (retryCount >= 3) {
debug("queueJob packet id=${packet.id.toUInt()} failed")
}
}
}
}
private fun stopPacketQueue() {
if (queueJob?.isActive == true) {
debug("Stopping packet queueJob")
queueJob?.cancel()
queueJob = null
queuedPackets.clear()
queueResponse.entries.lastOrNull { !it.value.isDone }?.value?.complete(false)
queueResponse.clear()
}
}
private fun sendNow(p: DataPacket) {
val packet = toMeshPacket(p)
p.time = System.currentTimeMillis() // update time to the actual time we started sending
// debug("Sending to radio: ${packet.toPIIString()}")
sendToRadio(packet)
}
private fun processQueuedPackets() = serviceScope.handledLaunch {
packetRepository.get().getQueuedPackets()?.forEach { p ->
try {
sendNow(p)
} catch (ex: Exception) {
errormsg("Error sending queued message:", ex)
}
}
}
private suspend fun getDataPacketById(packetId: Int): DataPacket? = withTimeoutOrNull(1000) {
var dataPacket: DataPacket? = null
while (dataPacket == null) {
dataPacket = packetRepository.get().getDataPacketById(packetId)
if (dataPacket == null) delay(100)
}
dataPacket
}
/**
* Change the status on a DataPacket and update watchers
*/
private fun changeStatus(packetId: Int, m: MessageStatus) = serviceScope.handledLaunch {
if (packetId != 0) getDataPacketById(packetId)?.let { p ->
if (p.status == m) return@handledLaunch
packetRepository.get().updateMessageStatus(p, m)
serviceBroadcasts.broadcastMessageStatus(packetId, m)
}
}
/**
* Handle an ack/nak packet by updating sent message status
*/
private fun handleAckNak(isAck: Boolean, fromId: String, requestId: Int) {
serviceScope.handledLaunch {
val p = getDataPacketById(requestId)
// distinguish real ACKs coming from the intended receiver
val m = if (isAck && fromId == p?.to) MessageStatus.RECEIVED
else if (isAck) MessageStatus.DELIVERED else MessageStatus.ERROR
if (p != null && p.status != MessageStatus.RECEIVED)
packetRepository.get().updateMessageStatus(p, m)
serviceBroadcasts.broadcastMessageStatus(requestId, m)
}
}
/// Update our model and resend as needed for a MeshPacket we just received from the radio
private fun processReceivedMeshPacket(packet: MeshPacket) {
val fromNum = packet.from
// FIXME, perhaps we could learn our node ID by looking at any to packets the radio
// decided to pass through to us (except for broadcast packets)
//val toNum = packet.to
// debug("Recieved: $packet")
if (packet.hasDecoded()) {
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"Packet",
System.currentTimeMillis(),
packet.toString()
)
insertMeshLog(packetToSave)
// Update last seen for the node that sent the packet, but also for _our node_ because anytime a packet passes
// through our node on the way to the phone that means that local node is also alive in the mesh
val isOtherNode = myNodeNum != fromNum
updateNodeInfo(myNodeNum, withBroadcast = isOtherNode) {
it.lastHeard = currentSecond()
}
// Do not generate redundant broadcasts of node change for this bookkeeping updateNodeInfo call
// because apps really only care about important updates of node state - which handledReceivedData will give them
updateNodeInfo(fromNum, withBroadcast = false) {
// If the rxTime was not set by the device (because device software was old), guess at a time
val rxTime = if (packet.rxTime != 0) packet.rxTime else currentSecond()
// Update our last seen based on any valid timestamps. If the device didn't provide a timestamp make one
updateNodeInfoTime(it, rxTime)
it.snr = packet.rxSnr
it.rssi = packet.rxRssi
}
handleReceivedData(packet)
}
}
private fun insertPacket(packet: Packet) {
serviceScope.handledLaunch {
packetRepository.get().insert(packet)
}
}
private fun insertMeshLog(packetToSave: MeshLog) {
serviceScope.handledLaunch {
// Do not log, because might contain PII
// info("insert: ${packetToSave.message_type} = ${packetToSave.raw_message.toOneLineString()}")
meshLogRepository.get().insert(packetToSave)
}
}
private fun setLocalConfig(config: ConfigProtos.Config) {
serviceScope.handledLaunch {
radioConfigRepository.setLocalConfig(config)
}
}
private fun setLocalModuleConfig(config: ModuleConfigProtos.ModuleConfig) {
serviceScope.handledLaunch {
radioConfigRepository.setLocalModuleConfig(config)
}
}
private fun clearLocalConfig() {
serviceScope.handledLaunch {
radioConfigRepository.clearLocalConfig()
radioConfigRepository.clearLocalModuleConfig()
}
}
private fun updateChannelSettings(ch: ChannelProtos.Channel) = serviceScope.handledLaunch {
adminChannelIndex = radioConfigRepository.updateChannelSettings(ch)
}
private fun currentSecond() = (System.currentTimeMillis() / 1000).toInt()
/// If we just changed our nodedb, we might want to do somethings
private fun onNodeDBChanged() {
maybeUpdateServiceStatusNotification()
}
/**
* Send in analytics about mesh connection
*/
private fun reportConnection() {
val radioModel = DataPair("radio_model", myNodeInfo?.model ?: "unknown")
GeeksvilleApplication.analytics.track(
"mesh_connect",
DataPair("num_nodes", numNodes),
DataPair("num_online", numOnlineNodes),
radioModel
)
// Once someone connects to hardware start tracking the approximate number of nodes in their mesh
// this allows us to collect stats on what typical mesh size is and to tell difference between users who just
// downloaded the app, vs has connected it to some hardware.
GeeksvilleApplication.analytics.setUserInfo(
DataPair("num_nodes", numNodes),
radioModel
)
}
private var sleepTimeout: Job? = null
/// msecs since 1970 we started this connection
private var connectTimeMsec = 0L
/// Called when we gain/lose connection to our radio
private fun onConnectionChanged(c: ConnectionState) {
debug("onConnectionChanged=$c")
/// Perform all the steps needed once we start waiting for device sleep to complete
fun startDeviceSleep() {
// Just in case the user uncleanly reboots the phone, save now (we normally save in onDestroy)
saveSettings()
stopPacketQueue()
stopLocationRequests()
if (connectTimeMsec != 0L) {
val now = System.currentTimeMillis()
connectTimeMsec = 0L
GeeksvilleApplication.analytics.track(
"connected_seconds",
DataPair((now - connectTimeMsec) / 1000.0)
)
}
// Have our timeout fire in the approprate number of seconds
sleepTimeout = serviceScope.handledLaunch {
try {
// If we have a valid timeout, wait that long (+30 seconds) otherwise, just wait 30 seconds
val timeout = (localConfig.power?.lsSecs ?: 0) + 30
debug("Waiting for sleeping device, timeout=$timeout secs")
delay(timeout * 1000L)
warn("Device timeout out, setting disconnected")
onConnectionChanged(ConnectionState.DISCONNECTED)
} catch (ex: CancellationException) {
debug("device sleep timeout cancelled")
}
}
// broadcast an intent with our new connection state
serviceBroadcasts.broadcastConnection()
}
fun startDisconnect() {
// Just in case the user uncleanly reboots the phone, save now (we normally save in onDestroy)
saveSettings()
stopPacketQueue()
stopLocationRequests()
GeeksvilleApplication.analytics.track(
"mesh_disconnect",
DataPair("num_nodes", numNodes),
DataPair("num_online", numOnlineNodes)
)
GeeksvilleApplication.analytics.track("num_nodes", DataPair(numNodes))
// broadcast an intent with our new connection state
serviceBroadcasts.broadcastConnection()
}
fun startConnect() {
// Do our startup init
try {
connectTimeMsec = System.currentTimeMillis()
SoftwareUpdateService.sendProgress(
this,
SoftwareUpdateService.ProgressNotStarted,
true
) // Kinda crufty way of reiniting software update
startConfig()
} catch (ex: InvalidProtocolBufferException) {
errormsg(
"Invalid protocol buffer sent by device - update device software and try again",
ex
)
} catch (ex: RadioNotConnectedException) {
// note: no need to call startDeviceSleep(), because this exception could only have reached us if it was already called
errormsg("Lost connection to radio during init - waiting for reconnect")
} catch (ex: RemoteException) {
// It seems that when the ESP32 goes offline it can briefly come back for a 100ms ish which
// causes the phone to try and reconnect. If we fail downloading our initial radio state we don't want to
// claim we have a valid connection still
connectionState = ConnectionState.DEVICE_SLEEP
startDeviceSleep()
throw ex // Important to rethrow so that we don't tell the app all is well
}
}
// Cancel any existing timeouts
sleepTimeout?.let {
it.cancel()
sleepTimeout = null
}
connectionState = c
when (c) {
ConnectionState.CONNECTED ->
startConnect()
ConnectionState.DEVICE_SLEEP ->
startDeviceSleep()
ConnectionState.DISCONNECTED ->
startDisconnect()
}
// Update the android notification in the status bar
maybeUpdateServiceStatusNotification()
}
private fun maybeUpdateServiceStatusNotification() {
val currentSummary = notificationSummary
if (previousSummary == null || !previousSummary.equals(currentSummary)) {
serviceNotifications.updateServiceStateNotification(currentSummary)
previousSummary = currentSummary
}
}
private fun onRadioConnectionState(state: RadioServiceConnectionState) {
// sleep now disabled by default on ESP32, permanent is true unless light sleep enabled
val isRouter = localConfig.device.role == ConfigProtos.Config.DeviceConfig.Role.ROUTER
val lsEnabled = localConfig.power.isPowerSaving || isRouter
val connected = state.isConnected
val permanent = state.isPermanent || !lsEnabled
onConnectionChanged(
when {
connected -> ConnectionState.CONNECTED
permanent -> ConnectionState.DISCONNECTED
else -> ConnectionState.DEVICE_SLEEP
}
)
}
private fun onReceiveFromRadio(bytes: ByteArray) {
try {
val proto = MeshProtos.FromRadio.parseFrom(bytes)
// info("Received from radio service: ${proto.toOneLineString()}")
when (proto.payloadVariantCase.number) {
MeshProtos.FromRadio.PACKET_FIELD_NUMBER -> handleReceivedMeshPacket(proto.packet)
MeshProtos.FromRadio.CONFIG_COMPLETE_ID_FIELD_NUMBER -> handleConfigComplete(proto.configCompleteId)
MeshProtos.FromRadio.MY_INFO_FIELD_NUMBER -> handleMyInfo(proto.myInfo)
MeshProtos.FromRadio.NODE_INFO_FIELD_NUMBER -> handleNodeInfo(proto.nodeInfo)
MeshProtos.FromRadio.CHANNEL_FIELD_NUMBER -> handleChannel(proto.channel)
MeshProtos.FromRadio.CONFIG_FIELD_NUMBER -> handleDeviceConfig(proto.config)
MeshProtos.FromRadio.MODULECONFIG_FIELD_NUMBER -> handleModuleConfig(proto.moduleConfig)
MeshProtos.FromRadio.QUEUESTATUS_FIELD_NUMBER -> handleQueueStatus(proto.queueStatus)
else -> errormsg("Unexpected FromRadio variant")
}
} catch (ex: InvalidProtocolBufferException) {
errormsg("Invalid Protobuf from radio, len=${bytes.size}", ex)
}
}
/// A provisional MyNodeInfo that we will install if all of our node config downloads go okay
private var newMyNodeInfo: MyNodeInfo? = null
/// provisional NodeInfos we will install if all goes well
private val newNodes = mutableListOf<MeshProtos.NodeInfo>()
/// Used to make sure we never get foold by old BLE packets
private var configNonce = 1
private fun handleDeviceConfig(config: ConfigProtos.Config) {
debug("Received config ${config.toOneLineString()}")
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"Config ${config.payloadVariantCase}",
System.currentTimeMillis(),
config.toString()
)
insertMeshLog(packetToSave)
setLocalConfig(config)
}
private fun handleModuleConfig(config: ModuleConfigProtos.ModuleConfig) {
debug("Received moduleConfig ${config.toOneLineString()}")
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"ModuleConfig ${config.payloadVariantCase}",
System.currentTimeMillis(),
config.toString()
)
insertMeshLog(packetToSave)
setLocalModuleConfig(config)
}
private fun handleQueueStatus(queueStatus: MeshProtos.QueueStatus) {
debug("queueStatus ${queueStatus.toOneLineString()}")
val (success, isFull, requestId) = with(queueStatus) {
Triple(res == 0, free == 0, meshPacketId)
}
if (success && isFull) return // Queue is full, wait for free != 0
if (requestId != 0) queueResponse.remove(requestId)?.complete(success)
else queueResponse.entries.lastOrNull { !it.value.isDone }?.value?.complete(success)
}
private fun handleChannel(ch: ChannelProtos.Channel) {
debug("Received channel ${ch.index}")
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"Channel",
System.currentTimeMillis(),
ch.toString()
)
insertMeshLog(packetToSave)
if (ch.role != ChannelProtos.Channel.Role.DISABLED) updateChannelSettings(ch)
}
/**
* Convert a protobuf NodeInfo into our model objects and update our node DB
*/
private fun installNodeInfo(info: MeshProtos.NodeInfo) {
// Just replace/add any entry
updateNodeInfo(info.num) {
if (info.hasUser())
it.user =
MeshUser(
info.user.id,
info.user.longName,
info.user.shortName,
info.user.hwModel,
info.user.isLicensed
)
if (info.hasPosition()) {
// For the local node, it might not be able to update its times because it doesn't have a valid GPS reading yet
// so if the info is for _our_ node we always assume time is current
it.position = Position(info.position)
}
if (info.hasDeviceMetrics()) {
it.deviceMetrics = DeviceMetrics(info.deviceMetrics)
}
it.lastHeard = info.lastHeard
}
}
private fun handleNodeInfo(info: MeshProtos.NodeInfo) {
debug("Received nodeinfo num=${info.num}, hasUser=${info.hasUser()}, hasPosition=${info.hasPosition()}, hasDeviceMetrics=${info.hasDeviceMetrics()}")
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"NodeInfo",
System.currentTimeMillis(),
info.toString()
)
insertMeshLog(packetToSave)
logAssert(newNodes.size <= 256) // Sanity check to make sure a device bug can't fill this list forever
newNodes.add(info)
}
private var rawMyNodeInfo: MeshProtos.MyNodeInfo? = null
/** Regenerate the myNodeInfo model. We call this twice. Once after we receive myNodeInfo from the device
* and again after we have the node DB (which might allow us a better notion of our HwModel.
*/
private fun regenMyNodeInfo() {
val myInfo = rawMyNodeInfo
if (myInfo != null) {
val a = radioInterfaceService.getBondedDeviceAddress()
val isBluetoothInterface = a != null && a.startsWith("x")
val nodeNum =
myInfo.myNodeNum // Note: can't use the normal property because myNodeInfo not yet setup
val ni = nodeDBbyNodeNum[nodeNum] // can't use toNodeInfo because too early
val hwModelStr = ni?.user?.hwModelString
setFirmwareUpdateFilename(hwModelStr)
val mi = with(myInfo) {
MyNodeInfo(
myNodeNum,
hasGps,
hwModelStr,
firmwareVersion,
firmwareUpdateFilename?.appLoad != null && firmwareUpdateFilename?.littlefs != null,
isBluetoothInterface && SoftwareUpdateService.shouldUpdate(
this@MeshService,
DeviceVersion(firmwareVersion)
),
currentPacketId and 0xffffffffL,
if (messageTimeoutMsec == 0) 5 * 60 * 1000 else messageTimeoutMsec, // constants from current device code
minAppVersion,
maxChannels,
hasWifi,
channelUtilization,
airUtilTx
)
}
newMyNodeInfo = mi
}
}
private fun sendAnalytics() {
val myInfo = rawMyNodeInfo
val mi = myNodeInfo
if (myInfo != null && mi != null) {
/// Track types of devices and firmware versions in use
GeeksvilleApplication.analytics.setUserInfo(
DataPair("firmware", mi.firmwareVersion),
DataPair("has_gps", mi.hasGPS),
DataPair("hw_model", mi.model),
DataPair("dev_error_count", myInfo.errorCount)
)
if (myInfo.errorCode != MeshProtos.CriticalErrorCode.UNSPECIFIED && myInfo.errorCode != MeshProtos.CriticalErrorCode.NONE) {
GeeksvilleApplication.analytics.track(
"dev_error",
DataPair("code", myInfo.errorCode.number),
DataPair("address", myInfo.errorAddress),
// We also include this info, because it is required to correctly decode address from the map file
DataPair("firmware", mi.firmwareVersion),
DataPair("hw_model", mi.model)
)
}
}
}
/**
* Update the nodeinfo (called from either new API version or the old one)
*/
private fun handleMyInfo(myInfo: MeshProtos.MyNodeInfo) {
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"MyNodeInfo",
System.currentTimeMillis(),
myInfo.toString()
)
insertMeshLog(packetToSave)
rawMyNodeInfo = myInfo
regenMyNodeInfo()
// We'll need to get a new set of channels and settings now
serviceScope.handledLaunch {
radioConfigRepository.clearChannelSet()
radioConfigRepository.clearLocalConfig()
radioConfigRepository.clearLocalModuleConfig()
}
}
/// If we've received our initial config, our radio settings and all of our channels, send any queued packets and broadcast connected to clients
private fun onHasSettings() {
processQueuedPackets() // send any packets that were queued up
// broadcast an intent with our new connection state
serviceBroadcasts.broadcastConnection()
onNodeDBChanged()
reportConnection()
}
private fun handleConfigComplete(configCompleteId: Int) {
if (configCompleteId == configNonce) {
val packetToSave = MeshLog(
UUID.randomUUID().toString(),
"ConfigComplete",
System.currentTimeMillis(),
configCompleteId.toString()
)
insertMeshLog(packetToSave)
// This was our config request
if (newMyNodeInfo == null || newNodes.isEmpty())
errormsg("Did not receive a valid config")
else {
discardNodeDB()
debug("Installing new node DB")
myNodeInfo = newMyNodeInfo // Install myNodeInfo as current
newNodes.forEach(::installNodeInfo)
newNodes.clear() // Just to save RAM ;-)
haveNodeDB = true // we now have nodes from real hardware
regenMyNodeInfo() // we have a node db now, so can possibly find a better hwmodel
myNodeInfo = newMyNodeInfo // we might have just updated myNodeInfo
sendAnalytics()
if (deviceVersion < minDeviceVersion || appVersion < minAppVersion) {
info("Device firmware or app is too old, faking config so firmware update can occur")
clearLocalConfig()
}
onHasSettings()
}
} else
warn("Ignoring stale config complete")
}
private fun requestConfig(config: AdminProtos.AdminMessage.ConfigType) {
sendToRadio(newMeshPacketTo(myNodeNum).buildAdminPacket(wantResponse = true) {
getConfigRequest = config
})
}
private fun requestAllConfig() {
AdminProtos.AdminMessage.ConfigType.values().filter {
it != AdminProtos.AdminMessage.ConfigType.UNRECOGNIZED
}.forEach(::requestConfig)
}
/**
* Start the modern (REV2) API configuration flow
*/
private fun startConfig() {
configNonce += 1
newNodes.clear()
newMyNodeInfo = null
if (BluetoothInterface.invalidVersion) onHasSettings() // Device firmware is too old
debug("Starting config nonce=$configNonce")
sendToRadio(ToRadio.newBuilder().apply {
this.wantConfigId = configNonce
})
}
/**
* Send a position (typically from our built in GPS) into the mesh.
*/
private fun sendPosition(
lat: Double = 0.0,
lon: Double = 0.0,
alt: Int = 0,
time: Int = currentSecond(),
destNum: Int? = null,
wantResponse: Boolean = false
) {
try {
val mi = myNodeInfo
if (mi != null) {
val idNum = destNum ?: mi.myNodeNum // when null we just send to the local node
debug("Sending our position/time to=$idNum lat=${lat.anonymize}, lon=${lon.anonymize}, alt=$alt, time=$time")
val position = MeshProtos.Position.newBuilder().also {
it.longitudeI = Position.degI(lon)
it.latitudeI = Position.degI(lat)
it.altitude = alt
it.time = time
}.build()
// Also update our own map for our nodenum, by handling the packet just like packets from other users
handleReceivedPosition(mi.myNodeNum, position)
val fullPacket =
newMeshPacketTo(idNum).buildMeshPacket(priority = MeshPacket.Priority.BACKGROUND) {
// Use the new position as data format
portnumValue = Portnums.PortNum.POSITION_APP_VALUE
payload = position.toByteString()
this.wantResponse = wantResponse
}
// send the packet into the mesh
sendToRadio(fullPacket)
}
} catch (ex: BLEException) {
warn("Ignoring disconnected radio during gps location update")
}
}
/**
* Send setOwner admin packet with [MeshProtos.User] protobuf
*/
fun setOwner(meshUser: MeshUser) = with(meshUser) {
val dest = nodeDBbyID[id]
if (dest != null) {
val old = dest.user
if (longName == old?.longName && shortName == old.shortName && isLicensed == old.isLicensed)
debug("Ignoring nop owner change")
else {
debug("SetOwner Id: $id longName: ${longName.anonymize} shortName: $shortName isLicensed: $isLicensed")
val user = MeshProtos.User.newBuilder().also {
it.longName = longName
it.shortName = shortName
it.hwModel = hwModel
it.isLicensed = isLicensed
}.build()
// Also update our own map for our nodenum, by handling the packet just like packets from other users
handleReceivedUser(dest.num, user)
// encapsulate our payload in the proper protobufs and fire it off
val packet = newMeshPacketTo(dest.num).buildAdminPacket {
setOwner = user
}
// send the packet into the mesh
sendToRadio(packet)
}
} else
throw Exception("Can't set user without a node info") // this shouldn't happen
}
/// Do not use directly, instead call generatePacketId()
private var currentPacketId = Random(System.currentTimeMillis()).nextLong().absoluteValue
/**
* Generate a unique packet ID (if we know enough to do so - otherwise return 0 so the device will do it)
*/
@Synchronized
private fun generatePacketId(): Int {
val numPacketIds =
((1L shl 32) - 1) // A mask for only the valid packet ID bits, either 255 or maxint
currentPacketId++
currentPacketId = currentPacketId and 0xffffffff // keep from exceeding 32 bits
// Use modulus and +1 to ensure we skip 0 on any values we return
return ((currentPacketId % numPacketIds) + 1L).toInt()
}
private var firmwareUpdateFilename: UpdateFilenames? = null
/***
* Return the filename we will install on the device
*/
private fun setFirmwareUpdateFilename(model: String?) {
firmwareUpdateFilename = try {
if (model != null)
SoftwareUpdateService.getUpdateFilename(
this,
model
)
else
null
} catch (ex: Exception) {
errormsg("Unable to update", ex)
null
}
debug("setFirmwareUpdateFilename $firmwareUpdateFilename")
}
/// We only allow one update to be running at a time
private var updateJob: Job? = null
private fun doFirmwareUpdate() {
// Run in the IO thread
val filename = firmwareUpdateFilename ?: throw Exception("No update filename")
val safe =
BluetoothInterface.safe
?: throw Exception("Can't update - no bluetooth connected")
if (updateJob?.isActive == true) {
errormsg("A firmware update is already running")
throw Exception("Firmware update already running")
} else {
debug("Creating firmware update coroutine")
updateJob = serviceScope.handledLaunch {
exceptionReporter {
debug("Starting firmware update coroutine")
SoftwareUpdateService.doUpdate(this@MeshService, safe, filename)
}
}
}
}
private val binder = object : IMeshService.Stub() {
override fun setDeviceAddress(deviceAddr: String?) = toRemoteExceptions {
debug("Passing through device change to radio service: ${deviceAddr.anonymize}")
val res = radioInterfaceService.setDeviceAddress(deviceAddr)
if (res) {
discardNodeDB()
} else {
serviceBroadcasts.broadcastConnection()
}
res
}
// Note: bound methods don't get properly exception caught/logged, so do that with a wrapper
// per https://blog.classycode.com/dealing-with-exceptions-in-aidl-9ba904c6d63
override fun subscribeReceiver(packageName: String, receiverName: String) =
toRemoteExceptions {
clientPackages[receiverName] = packageName
}
override fun getUpdateStatus(): Int = SoftwareUpdateService.progress
override fun startFirmwareUpdate() = toRemoteExceptions {
doFirmwareUpdate()
}
override fun getMyNodeInfo(): MyNodeInfo? = this@MeshService.myNodeInfo
override fun getMyId() = toRemoteExceptions { myNodeID }
override fun getPacketId() = toRemoteExceptions { generatePacketId() }
override fun setOwner(user: MeshUser) = toRemoteExceptions {
this@MeshService.setOwner(user)
}
override fun setRemoteOwner(destNum: Int, payload: ByteArray) = toRemoteExceptions {
val parsed = MeshProtos.User.parseFrom(payload)
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket {
setOwner = parsed
})
}
override fun getRemoteOwner(id: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = id, wantResponse = true) {
getOwnerRequest = true
})
}
override fun send(p: DataPacket) {
toRemoteExceptions {
if (p.id == 0) p.id = generatePacketId()
info("sendData dest=${p.to}, id=${p.id} <- ${p.bytes!!.size} bytes (connectionState=$connectionState)")
if (p.dataType == 0)
throw Exception("Port numbers must be non-zero!") // we are now more strict
if (p.bytes.size >= MeshProtos.Constants.DATA_PAYLOAD_LEN.number) {
p.status = MessageStatus.ERROR
throw RemoteException("Message too long")
} else p.status = MessageStatus.QUEUED
if (connectionState == ConnectionState.CONNECTED) try {
sendNow(p)
} catch (ex: Exception) {
errormsg("Error sending message, so enqueueing", ex)
}
serviceBroadcasts.broadcastMessageStatus(p)
// Keep a record of DataPackets, so GUIs can show proper chat history
rememberDataPacket(p)
GeeksvilleApplication.analytics.track(
"data_send",
DataPair("num_bytes", p.bytes.size),
DataPair("type", p.dataType)
)
GeeksvilleApplication.analytics.track(
"num_data_sent",
DataPair(1)
)
}
}
override fun getConfig(): ByteArray = toRemoteExceptions {
this@MeshService.localConfig.toByteArray() ?: throw NoDeviceConfigException()
}
/** Send our current radio config to the device
*/
override fun setConfig(payload: ByteArray) = toRemoteExceptions {
setRemoteConfig(myNodeNum, payload)
}
override fun setRemoteConfig(destNum: Int, payload: ByteArray) = toRemoteExceptions {
debug("Setting new radio config!")
val config = ConfigProtos.Config.parseFrom(payload)
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket { setConfig = config })
if (destNum == myNodeNum) setLocalConfig(config) // Update our local copy
}
override fun getRemoteConfig(id: Int, destNum: Int, config: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = id, wantResponse = true) {
getConfigRequestValue = config
})
}
/** Send our current module config to the device
*/
override fun setModuleConfig(destNum: Int, payload: ByteArray) = toRemoteExceptions {
debug("Setting new module config!")
val config = ModuleConfigProtos.ModuleConfig.parseFrom(payload)
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket { setModuleConfig = config })
if (destNum == myNodeNum) setLocalModuleConfig(config) // Update our local copy
}
override fun getModuleConfig(id: Int, destNum: Int, config: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = id, wantResponse = true) {
getModuleConfigRequestValue = config
})
}
override fun setRingtone(destNum: Int, ringtone: String) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket {
setRingtoneMessage = ringtone
})
}
override fun getRingtone(id: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = id, wantResponse = true) {
getRingtoneRequest = true
})
}
override fun setCannedMessages(destNum: Int, messages: String) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket {
setCannedMessageModuleMessages = messages
})
}
override fun getCannedMessages(id: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = id, wantResponse = true) {
getCannedMessageModuleMessagesRequest = true
})
}
override fun setChannel(payload: ByteArray?) = toRemoteExceptions {
setRemoteChannel(myNodeNum, payload)
}
override fun setRemoteChannel(destNum: Int, payload: ByteArray?) = toRemoteExceptions {
val channel = ChannelProtos.Channel.parseFrom(payload)
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket { setChannel = channel })
if (destNum == myNodeNum) updateChannelSettings(channel) // Update our local copy
}
override fun getRemoteChannel(id: Int, destNum: Int, index: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = id, wantResponse = true) {
getChannelRequest = index + 1
})
}
override fun beginEditSettings() = toRemoteExceptions {
sendToRadio(newMeshPacketTo(myNodeNum).buildAdminPacket {
beginEditSettings = true
})
}
override fun commitEditSettings() = toRemoteExceptions {
sendToRadio(newMeshPacketTo(myNodeNum).buildAdminPacket {
commitEditSettings = true
})
}
override fun getChannelSet(): ByteArray = toRemoteExceptions {
this@MeshService.channelSet.toByteArray()
}
override fun getNodes(): MutableList<NodeInfo> = toRemoteExceptions {
val r = nodeDBbyID.values.toMutableList()
info("in getOnline, count=${r.size}")
// return arrayOf("+16508675309")
r
}
override fun connectionState(): String = toRemoteExceptions {
val r = this@MeshService.connectionState
info("in connectionState=$r")
r.toString()
}
override fun startProvideLocation() = toRemoteExceptions {
startLocationRequests()
}
override fun stopProvideLocation() = toRemoteExceptions {
stopLocationRequests()
}
override fun requestPosition(destNum: Int, position: Position) = toRemoteExceptions {
if (position == Position(0.0, 0.0, 0)) {
// request position
sendPosition(destNum = destNum, wantResponse = true)
} else {
// send fixed position (local only/no remote method, so we force destNum to null)
val (lat, lon, alt) = position
sendPosition(destNum = null, lat = lat, lon = lon, alt = alt)
}
}
override fun requestTraceroute(requestId: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildMeshPacket(id = requestId) {
portnumValue = Portnums.PortNum.TRACEROUTE_APP_VALUE
payload = routeDiscovery {}.toByteString()
wantResponse = true
})
}
override fun requestShutdown(requestId: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = requestId) {
shutdownSeconds = 5
})
}
override fun requestReboot(requestId: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = requestId) {
rebootSeconds = 5
})
}
override fun requestFactoryReset(requestId: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = requestId) {
factoryReset = 1
})
}
override fun requestNodedbReset(requestId: Int, destNum: Int) = toRemoteExceptions {
sendToRadio(newMeshPacketTo(destNum).buildAdminPacket(id = requestId) {
nodedbReset = 1
})
}
}
}
fun updateNodeInfoTime(it: NodeInfo, rxTime: Int) {
it.lastHeard = rxTime
}