sforkowany z mirror/meshtastic-android
Update todo list
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TODO.md
30
TODO.md
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@ -1,8 +1,7 @@
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# High priority
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* watch for ntofies of numread changing
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* implement android side of mesh radio bluetooth link
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* watch for notfies of numread changing
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* investigate the Signal SMS message flow path, see if I could just make Mesh a third peer to signal & sms?
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* make signal work when there is no internet up
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* make Signal rx path work
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@ -11,27 +10,16 @@
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public static final int SENDERKEY_TYPE = 4;
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public static final int SENDERKEY_DISTRIBUTION_TYPE = 5;"
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* don't do mesh based algoritm for node id assignment (initially) - instead just store in flash - possibly even in the initial alpha release do this hack
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* use the lora net code on my current protoboard
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* investigate a 16 bit node number. If possible it would make collisions super rare. Much easier to just pick a nodenum and go.
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* add large packet reassembly?
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* optionally turn off crypto in signal
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* change signal package ID
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* optionally turn off crypto in signal - preferably though see if there is a nice way to be a peer of signal/sms and now mesh.
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* change signal package ID - if distributing modified binary
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* good tips on which bands might be more free https://github.com/TheThingsNetwork/ttn/issues/119
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* make my android app show mesh state
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* use https://codelabs.developers.google.com/codelabs/jetpack-compose-basics/#4 to show service state
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* connect to bluetooth device automatically using minimum power
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* fix BT device scanning
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* connect to bluetooth device automatically using minimum power, start looking at phone boot
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* fix BT device scanning
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* call crashlytics from exceptionReporter!!! currently not logging failures caught there
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protobuf notes
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protoc -I=. --java_out /tmp mesh.proto
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to generate nanopb c code
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/home/kevinh/packages/nanopb-0.4.0-linux-x86/generator-bin/protoc --nanopb_out=/tmp -I=app/src/main/proto mesh.proto
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https://jpa.kapsi.fi/nanopb/docs/
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nanopb binaries available here: https://jpa.kapsi.fi/nanopb/download/ use nanopb 0.4.0
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# Medium priority
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* change info() log strings to debug()
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@ -46,8 +34,7 @@ Don't leave device discoverable. Don't let unpaired users do things with device
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# Low priority
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* make analytics optional
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* possibly use finotes for analytics https://finotes.com/
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* also add a receiver that fires after a new update was installed from the play stoe
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* also add a receiver that fires after a new update was installed from the play store
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# Done
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@ -70,10 +57,11 @@ Don't leave device discoverable. Don't let unpaired users do things with device
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* undo base64
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* use android service from Signal
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* send signal message type over wire
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* DONE add broadcasters for use by signal (node changes and packet received)
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* DONE have signal declare receivers: https://developer.android.com/guide/components/broadcasts#manifest-declared-receivers
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* fix // FIXME hack for now - throw IdNotFoundException(id) in MeshService
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* clean up sw update code in device side
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* add real messaging code/protobufs
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* implement android side of mesh radio bluetooth link
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* use the lora net code on my current protoboard
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* investigate a 16 bit node number. If possible it would make collisions super rare. Much easier to just pick a nodenum and go.
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@ -41,6 +41,18 @@ If user wants to send a text they can SEND_TEXT(dest user, short text message).
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node number, or 0xff for broadcast.
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*/
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/*
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Protobuf build instructions:
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protoc -I=. --java_out /tmp mesh.proto
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To generate Nanopb c code
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/home/kevinh/packages/nanopb-0.4.0-linux-x86/generator-bin/protoc --nanopb_out=/tmp -I=app/src/main/proto mesh.proto
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Nanopb binaries available here: https://jpa.kapsi.fi/nanopb/download/ use nanopb 0.4.0
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*/
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// a gps position
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message Position {
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double latitude = 1;
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@ -49,7 +61,7 @@ message Position {
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int32 battery_level = 4; // 0-100
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/// true if this position came from the GPS inside the esp32 board, false if it was from a helper app on the phone
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bool from_hardware = 5;
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bool from_hardware = 5;
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}
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// Times are typically not sent over the mesh, but they will be added to any Packet (chain of SubPacket)
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@ -128,7 +140,7 @@ message SubPacket {
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message MeshPacket {
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int32 from = 1;
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int32 to = 2;
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// See note above:
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// MeshPayload payloads = 4;
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SubPacket payload = 3;
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