wmbusmeters/src/serial.h

127 wiersze
5.5 KiB
C++

/*
Copyright (C) 2017-2020 Fredrik Öhrström
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SERIAL_H_
#define SERIAL_H_
#include"util.h"
#include<functional>
#include<memory>
#include<string>
#include<vector>
using namespace std;
struct SerialCommunicationManager;
enum class PARITY { NONE, EVEN, ODD };
/**
A SerialDevice can be connected to a tty with a baudrate.
But can also be connected to stdin, a file, or the output from a subshell.
If you try to do send bytes to such a non-tty, then send will return false.
*/
struct SerialDevice
{
// If fail_if_not_ok then forcefully exit the program if cannot be opened.
virtual bool open(bool fail_if_not_ok) = 0;
virtual void close() = 0;
// Explicitly closed fd == -1
virtual bool isClosed() = 0;
// Send will return true only if sending on a tty.
virtual bool send(std::vector<uchar> &data) = 0;
// Receive returns the number of bytes received.
virtual int receive(std::vector<uchar> *data) = 0;
// Read and skip until the desired character is found
// and no further bytes can be read.
virtual bool waitFor(uchar c) = 0;
virtual int fd() = 0;
virtual bool opened() = 0;
virtual bool working() = 0;
virtual bool resetting() = 0; // The serial device is working but can lack a valid file descriptor.
// Used when connecting stdin to a tty driver for testing.
virtual bool readonly() = 0;
// Mark this device so that it is ignored by the select/callback event loop.
virtual void disableCallbacks() = 0;
// Enable this device to trigger callbacks from the event loop.
virtual void enableCallbacks() = 0;
virtual bool skippingCallbacks() = 0;
// Return underlying device as string.
virtual std::string device() = 0;
virtual bool checkIfDataIsPending() = 0;
virtual void fill(std::vector<uchar> &data) = 0; // Fill buffer with raw data.
virtual SerialCommunicationManager *manager() = 0;
virtual void resetInitiated() = 0;
virtual void resetCompleted() = 0;
virtual ~SerialDevice() = default;
};
struct SerialCommunicationManager
{
// Read from a /dev/ttyUSB0 or /dev/ttyACM0 device with baud settings.
virtual shared_ptr<SerialDevice> createSerialDeviceTTY(string dev, int baud_rate, PARITY parity, string purpose) = 0;
// Read from a sub shell.
virtual shared_ptr<SerialDevice> createSerialDeviceCommand(string identifier,
string command,
vector<string> args,
vector<string> envs,
string purpose) = 0;
// Read from stdin (file="stdin") or a specific file.
virtual shared_ptr<SerialDevice> createSerialDeviceFile(string file, string purpose) = 0;
// A serial device simulator used for internal testing.
virtual shared_ptr<SerialDevice> createSerialDeviceSimulator() = 0;
// Invoke cb callback when data arrives on the serial device.
virtual void listenTo(SerialDevice *sd, function<void()> cb) = 0;
// Invoke cb callback when the serial device has disappeared!
virtual void onDisappear(SerialDevice *sd, function<void()> cb) = 0;
// Normally the communication mananager runs for ever.
// But if you expect configured devices to work, then
// the manager will exit when there are no working devices.
virtual void expectDevicesToWork() = 0;
virtual void stop() = 0;
virtual void startEventLoop() = 0;
virtual void waitForStop() = 0;
virtual bool isRunning() = 0;
// Register a new timer that regularly, every seconds, invokes the callback.
// Returns an id for the timer.
virtual int startRegularCallback(std::string name, int seconds, function<void()> callback) = 0;
virtual void stopRegularCallback(int id) = 0;
// Verify if the device can be accessed and verbose any failures.
virtual AccessCheck checkAccess(std::string device,
shared_ptr<SerialCommunicationManager> manager, // Silly but for now, needs shared pointer to itself....
std::string extra_info = "",
function<AccessCheck(string,shared_ptr<SerialCommunicationManager>)> extra_probe = NULL) = 0;
// List all real serial devices (avoid pseudo ttys)
virtual std::vector<std::string> listSerialTTYs() = 0;
// Return a serial device for the given device, if it exists! Otherwise NULL.
virtual std::shared_ptr<SerialDevice> lookup(std::string device) = 0;
// Remove a closed device, returns false and do not remove, if the device is still in use.
virtual bool removeNonWorking(std::string device) = 0;
virtual ~SerialCommunicationManager();
};
shared_ptr<SerialCommunicationManager> createSerialCommunicationManager(time_t exit_after_seconds,
bool start_event_loop);
#endif