wmbusmeters/src/translatebits.cc

279 wiersze
6.6 KiB
C++

/*
Copyright (C) 2021-2022 Fredrik Öhrström (gpl-3.0-or-later)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include"translatebits.h"
#include"util.h"
#include<assert.h>
#include<string.h>
using namespace Translate;
using namespace std;
TriggerBits AlwaysTrigger(~(uint64_t)0);
MaskBits AutoMask(0);
void handleBitToString(Rule& rule, string &out_s, uint64_t bits)
{
string s;
if (rule.trigger != AlwaysTrigger && (bits & rule.trigger.intValue()) == 0 )
{
// The trigger bits are needed and there are no trigger bits. Ignore this rule.
return;
}
uint64_t mask = rule.mask.intValue();
if (rule.mask == AutoMask)
{
mask = 0;
for (Map& m : rule.map)
{
// Collect all listed bits as the mask.
mask |= m.from;
}
}
bits = bits & mask;
for (Map& m : rule.map)
{
if ((~mask & m.from) != 0)
{
// Check that the match rule does not extend outside of the mask!
// If mask is 0xff then a match for 0x100 will trigger this bad warning!
string tmp = tostrprintf("BAD_RULE_%s(from=0x%x mask=0x%x)", rule.name.c_str(), m.from, mask);
s += tmp+" ";
}
uint64_t from = m.from & mask; // Better safe than sorry.
if (m.test == TestBit::Set)
{
if ((bits & from) != 0 )
{
s += m.to+" ";
bits = bits & ~m.from; // Remove the handled bit.
}
}
if (m.test == TestBit::NotSet)
{
if ((bits & from) == 0)
{
s += m.to+" ";
}
else
{
bits = bits & ~m.from; // Remove the handled bit.
}
}
}
if (bits != 0)
{
// Oups, there are set bits that we have not handled....
string tmp;
strprintf(&tmp, "%s_%X", rule.name.c_str(), bits);
s += tmp+" ";
}
if (s == "")
{
s = rule.default_message.stringValue()+" ";
}
out_s += s;
}
void handleIndexToString(Rule& rule, string &out_s, uint64_t bits)
{
string s;
if (rule.trigger != AlwaysTrigger && (bits & rule.trigger.intValue()) == 0 )
{
// The trigger bits are needed and there are no trigger bits. Ignore this rule.
return;
}
uint64_t mask = rule.mask.intValue();
if (rule.mask == AutoMask)
{
mask = 0;
for (Map& m : rule.map)
{
// Collect all listed bits as the mask.
mask |= m.from;
}
}
bits = bits & mask;
bool found = false;
for (Map& m : rule.map)
{
assert(m.test == TestBit::Set);
if ((~mask & m.from) != 0)
{
string tmp;
strprintf(&tmp, "BAD_RULE_%s(from=0x%x mask=0x%x)", rule.name.c_str(), m.from, rule.mask);
s += tmp+" ";
}
uint64_t from = m.from & mask; // Better safe than sorry.
if (bits == from)
{
s += m.to+" ";
found = true;
}
}
if (!found)
{
// Oups, this index has not been found.
string tmp;
strprintf(&tmp, "%s_%X", rule.name.c_str(), bits);
s += tmp+" ";
}
out_s += s;
}
void handleDecimalsToString(Rule& rule, string &out_s, uint64_t bits)
{
string s;
if (rule.trigger != AlwaysTrigger && (bits & rule.trigger.intValue()) == 0 )
{
// The trigger bits are needed and there are no trigger bits. Ignore this rule.
return;
}
uint64_t mask = rule.mask.intValue();
if (rule.mask == AutoMask)
{
mask = 0;
for (Map& m : rule.map)
{
// Collect all listed bits as the mask.
mask |= m.from;
}
}
// Switch to signed number here.
int number = bits % mask;
if (number == 0)
{
s += rule.default_message.stringValue()+" ";
}
for (Map& m : rule.map)
{
assert(m.test == TestBit::Set);
if ((m.from - (m.from % mask)) != 0)
{
string tmp;
strprintf(&tmp, "BAD_RULE_%s(from=%d modulomask=%d)", rule.name.c_str(), m.from, rule.mask);
s += tmp+" ";
}
int num = m.from % mask; // Better safe than sorry.
if ((number - num) >= 0)
{
s += m.to+" ";
number -= num;
}
}
if (number > 0)
{
// Oups, this number has not been fully understood.
string tmp;
strprintf(&tmp, "%s_%d", rule.name.c_str(), number);
s += tmp+" ";
}
out_s += s;
}
void handleRule(Rule& rule, string &s, uint64_t bits)
{
switch (rule.type)
{
case MapType::BitToString:
handleBitToString(rule, s, bits);
break;
case MapType::IndexToString:
handleIndexToString(rule, s, bits);
break;
case MapType::DecimalsToString:
handleDecimalsToString(rule, s, bits);
break;
default:
assert(0);
}
}
string Lookup::translate(uint64_t bits)
{
string total = "";
for (Rule& r : rules)
{
string s;
handleRule(r, s, bits);
total = joinStatusEmptyStrings(total, s);
}
while (total.size() > 0 && total.back() == ' ') total.pop_back();
return sortStatusString(total);
}
string Lookup::str()
{
string x = " Lookup {\n";
for (Rule& r : rules)
{
x += " Rulex {\n";
x += " name = "+r.name+"\n";
x += " }\n";
}
x += "}\n";
return x;
}
Translate::MapType toMapType(const char *s)
{
if (!strcmp(s, "BitToString")) return Translate::MapType::BitToString;
if (!strcmp(s, "IndexToString")) return Translate::MapType::IndexToString;
if (!strcmp(s, "DecimalsToString")) return Translate::MapType::DecimalsToString;
return Translate::MapType::Unknown;
}
Lookup NoLookup = {};
Map m = { 123, "howdy" };
vector<Map> vm = { { 123, "howdy" } };
Rule r = { "name", Translate::MapType::IndexToString,
AlwaysTrigger, MaskBits(0xe000), "", { } };