wfview/udpserver.h

163 wiersze
3.7 KiB
C++

#ifndef UDPSERVER_H
#define UDPSERVER_H
#include <QObject>
#include <QUdpSocket>
#include <QNetworkDatagram>
#include <QNetworkInterface>
#include <QHostInfo>
#include <QTimer>
#include <QMutex>
#include <QDateTime>
#include <QByteArray>
#include <QList>
#include <QVector>
// Allow easy endian-ness conversions
#include <QtEndian>
#include <QDebug>
#include <udpserversetup.h>
#include "packettypes.h"
#include "rigidentities.h"
#include "audiohandler.h"
extern void passcode(QString in,QByteArray& out);
extern QByteArray parseNullTerminatedString(QByteArray c, int s);
struct SEQBUFENTRY {
QTime timeSent;
uint16_t seqNum;
QByteArray data;
quint8 retransmitCount;
};
class udpServer : public QObject
{
Q_OBJECT
public:
udpServer(SERVERCONFIG config);
~udpServer();
public slots:
void init();
void dataForServer(QByteArray);
void receiveAudioData(const audioPacket &data);
void receiveRigCaps(rigCapabilities caps);
signals:
void haveDataFromServer(QByteArray);
void haveAudioData(audioPacket data);
void setupTxAudio(const quint8 samples, const quint8 channels, const quint16 samplerate, const quint16 latency, const bool isUlaw, const bool isInput, QString port, quint8 resampleQuality);
void setupRxAudio(const quint8 samples, const quint8 channels, const quint16 samplerate, const quint16 latency, const bool isUlaw, const bool isInput, QString port, quint8 resampleQuality);
private:
struct CLIENT {
bool connected = false;
QHostAddress ipAddress;
quint16 port;
QByteArray clientName;
QDateTime timeConnected;
QDateTime lastHeard;
bool isStreaming;
quint16 civPort;
quint16 audioPort;
quint16 txBufferLen;
quint32 myId;
quint32 remoteId;
quint16 txSeq=0;
quint16 rxSeq;
quint16 connSeq;
quint16 pingSeq;
quint32 rxPingTime; // 32bit as has other info
quint8 authInnerSeq;
quint16 authSeq;
quint16 innerSeq;
quint16 sendAudioSeq;
quint8 identa;
quint32 identb;
quint16 tokenRx;
quint32 tokenTx;
quint32 commonCap;
quint8 wdseq;
QUdpSocket* socket;
QTimer* pingTimer;
QTimer* idleTimer;
QTimer* wdTimer;
QTimer* retransmitTimer;
// Only used for audio.
quint8 rxCodec;
quint8 txCodec;
quint16 rxSampleRate;
quint16 txSampleRate;
SERVERUSER user;
QVector <SEQBUFENTRY> txSeqBuf;
QVector <quint16> rxSeqBuf;
QVector <SEQBUFENTRY> rxMissing;
quint16 seqPrefix;
};
void controlReceived();
void civReceived();
void audioReceived();
void commonReceived(QList<CLIENT*>* l,CLIENT* c, QByteArray r);
void sendPing(QList<CLIENT*> *l,CLIENT* c, quint16 seq, bool reply);
void sendControl(CLIENT* c, quint8 type, quint16 seq);
void sendLoginResponse(CLIENT* c, bool allowed);
void sendCapabilities(CLIENT* c);
void sendConnectionInfo(CLIENT* c);
void sendTokenResponse(CLIENT* c,quint8 type);
void sendStatus(CLIENT* c);
void sendRetransmitRequest(CLIENT* c);
void watchdog(CLIENT* c);
void sendRxAudio();
void deleteConnection(QList<CLIENT*> *l, CLIENT* c);
SERVERCONFIG config;
QUdpSocket* udpControl = Q_NULLPTR;
QUdpSocket* udpCiv = Q_NULLPTR;
QUdpSocket* udpAudio = Q_NULLPTR;
QHostAddress localIP;
QString macAddress;
quint32 controlId = 0;
quint32 civId = 0;
quint32 audioId = 0;
quint8 rigciv = 0xa2;
QMutex mutex; // Used for critical operations.
QList <CLIENT*> controlClients = QList<CLIENT*>();
QList <CLIENT*> civClients = QList<CLIENT*>();
QList <CLIENT*> audioClients = QList<CLIENT*>();
QTime timeStarted;
rigCapabilities rigCaps;
audioHandler* rxaudio = Q_NULLPTR;
QThread* rxAudioThread = Q_NULLPTR;
audioHandler* txaudio = Q_NULLPTR;
QThread* txAudioThread = Q_NULLPTR;
QTimer* rxAudioTimer=Q_NULLPTR;
quint16 rxSampleRate = 0;
quint16 txSampleRate = 0;
quint8 rxCodec = 0;
quint8 txCodec = 0;
QHostAddress hasTxAudio;
};
#endif // UDPSERVER_H