kopia lustrzana https://gitlab.com/eliggett/wfview
129 wiersze
2.9 KiB
C++
129 wiersze
2.9 KiB
C++
#ifndef UDPHANDLER_H
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#define UDPHANDLER_H
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#include <QObject>
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#include <QUdpSocket>
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#include <QNetworkDatagram>
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#include <QHostInfo>
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#include <QTimer>
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#include <QMutex>
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#include <QDateTime>
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#include <QByteArray>
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#include <QVector>
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#include <QMap>
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#include <QUuid>
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// Allow easy endian-ness conversions
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#include <QtEndian>
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// Needed for audio
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#include <QBuffer>
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#include <QThread>
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#include <QDebug>
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#include "packettypes.h"
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#include "audiohandler.h"
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#include "udpbase.h"
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#include "udpcivdata.h"
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#include "udpaudio.h"
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// Class to handle the connection/disconnection of the radio.
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class udpHandler: public udpBase
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{
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Q_OBJECT
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public:
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udpHandler(udpPreferences prefs, audioSetup rxAudio, audioSetup txAudio);
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~udpHandler();
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bool streamOpened = false;
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udpCivData* civ = Q_NULLPTR;
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udpAudio* audio = Q_NULLPTR;
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unsigned char numRadios;
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QList<radio_cap_packet> radios;
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public slots:
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void receiveDataFromUserToRig(QByteArray); // This slot will send data on to
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void receiveFromCivStream(QByteArray);
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void receiveAudioData(const audioPacket &data);
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void changeLatency(quint16 value);
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void setVolume(unsigned char value);
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void init();
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void setCurrentRadio(quint8 radio);
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void getRxLevels(quint16 amplitude, quint16 latency, quint16 current, bool under, bool over);
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void getTxLevels(quint16 amplitude, quint16 latency, quint16 current, bool under, bool over);
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signals:
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void haveDataFromPort(QByteArray data); // emit this when we have data, connect to rigcommander
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void haveAudioData(audioPacket data); // emit this when we have data, connect to rigcommander
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void haveNetworkError(QString, QString);
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void haveChangeLatency(quint16 value);
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void haveSetVolume(unsigned char value);
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void haveNetworkStatus(networkStatus);
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void haveBaudRate(quint32 baudrate);
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void requestRadioSelection(QList<radio_cap_packet> radios);
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void setRadioUsage(quint8, quint8 busy, QString name, QString mac);
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private:
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void sendAreYouThere();
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void dataReceived();
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void sendRequestStream();
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void sendLogin();
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void sendToken(uint8_t magic);
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bool gotA8ReplyID = false;
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bool gotAuthOK = false;
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bool sentPacketLogin = false;
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bool sentPacketConnect = false;
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bool sentPacketConnect2 = false;
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bool radioInUse = false;
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quint16 controlPort;
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quint16 civPort;
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quint16 audioPort;
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quint16 civLocalPort;
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quint16 audioLocalPort;
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audioSetup rxSetup;
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audioSetup txSetup;
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quint16 reauthInterval = 60000;
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QString devName;
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QString compName;
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QString audioType;
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//QByteArray replyId;
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quint16 tokRequest;
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quint32 token;
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// These are for stream ident info.
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quint8 macaddress[8];
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quint8 guid[GUIDLEN];
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bool useGuid = false;
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QByteArray usernameEncoded;
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QByteArray passwordEncoded;
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QTimer* tokenTimer = Q_NULLPTR;
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QTimer* areYouThereTimer = Q_NULLPTR;
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bool highBandwidthConnection = false;
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quint8 civId = 0;
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quint16 rxSampleRates = 0;
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quint16 txSampleRates = 0;
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networkStatus status;
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bool splitWf = false;
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};
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#endif
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