wfview/controllersetup.cpp

202 wiersze
6.2 KiB
C++

#include "controllersetup.h"
#include "ui_controllersetup.h"
#include "logcategories.h"
controllerSetup::controllerSetup(QWidget* parent) :
QDialog(parent),
ui(new Ui::controllerSetup)
{
ui->setupUi(this);
scene = new controllerScene();
connect(scene, SIGNAL(mousePressed(QPoint)), this, SLOT(mousePressed(QPoint)));
ui->graphicsView->setScene(scene);
textItem = scene->addText("No USB controller found");
textItem->setDefaultTextColor(Qt::gray);
this->resize(this->sizeHint());
connect(&onEvent, SIGNAL(currentIndexChanged(int)), this, SLOT(onEventIndexChanged(int)));
connect(&offEvent, SIGNAL(currentIndexChanged(int)), this, SLOT(offEventIndexChanged(int)));
}
controllerSetup::~controllerSetup()
{
delete textItem;
delete scene;
delete ui;
if (bgImage != Q_NULLPTR) {
delete bgImage;
}
}
void controllerSetup::mousePressed(QPoint p)
{
// Receive mouse event from the scene
qDebug() << "Looking for button Point x=" << p.x() << " y=" << p.y();
bool found = false;
for (BUTTON& b : *buttons)
{
if (b.dev == currentDevice && b.pos.contains(p))
{
found = true;
currentButton = &b;
qDebug() << "Button" << currentButton->num << "On Event" << currentButton->onCommand->text << "Off Event" << currentButton->offCommand->text;
// Add off event first so it doesn't obscure on event.
if (offEventProxy == Q_NULLPTR) {
offEventProxy = scene->addWidget(&offEvent);
}
if (onEventProxy == Q_NULLPTR) {
onEventProxy = scene->addWidget(&onEvent);
}
onEvent.blockSignals(true);
onEvent.move(p);
onEvent.setCurrentIndex(currentButton->onCommand->index);
onEvent.show();
onEvent.blockSignals(false);
p.setY(p.y() + 40);
offEvent.blockSignals(true);
offEvent.move(p);
offEvent.setCurrentIndex(currentButton->offCommand->index);
offEvent.show();
offEvent.blockSignals(false);
}
}
if (!found) {
onEvent.hide();
offEvent.hide();
}
}
void controllerSetup::onEventIndexChanged(int index) {
qDebug() << "On Event for button" << currentButton->num << "Event" << index;
if (currentButton != Q_NULLPTR && index < commands->size()) {
currentButton->onCommand = &commands->at(index);
currentButton->onText->setPlainText(currentButton->onCommand->text);
}
}
void controllerSetup::offEventIndexChanged(int index) {
qDebug() << "Off Event for button" << currentButton->num << "Event" << index;
if (currentButton != Q_NULLPTR && index < commands->size()) {
currentButton->offCommand = &commands->at(index);
currentButton->offText->setPlainText(currentButton->offCommand->text);
}
}
void controllerSetup::newDevice(unsigned char devType, QVector<BUTTON>* but, QVector<COMMAND>* cmd)
{
buttons = but;
commands = cmd;
// Remove any existing button text:
for (QGraphicsItem* item : scene->items())
{
QGraphicsTextItem* txt = qgraphicsitem_cast<QGraphicsTextItem*>(item);
if (!txt || txt==textItem)
continue;
scene->removeItem(txt);
}
if (bgImage != Q_NULLPTR) {
scene->removeItem(bgImage);
delete bgImage;
bgImage = Q_NULLPTR;
if (onEventProxy != Q_NULLPTR)
scene->removeItem(onEventProxy);
if (offEventProxy != Q_NULLPTR)
scene->removeItem(offEventProxy);
}
QImage image;
switch (devType) {
case shuttleXpress:
image.load(":/resources/shuttlexpress.png");
deviceName = "shuttleXpress";
break;
case shuttlePro2:
image.load(":/resources/shuttlepro.png");
deviceName = "shuttlePro2";
break;
case RC28:
image.load(":/resources/rc28.png");
deviceName = "RC28";
break;
case xBoxGamepad:
image.load(":/resources/xbox.png");
deviceName = "XBox";
break;
default:
textItem->show();
ui->graphicsView->setSceneRect(scene->itemsBoundingRect());
this->adjustSize();
return;
}
textItem->hide();
bgImage = new QGraphicsPixmapItem(QPixmap::fromImage(image));
scene->addItem(bgImage);
ui->graphicsView->setMinimumSize(bgImage->boundingRect().width() + 100, bgImage->boundingRect().height() + 2);
currentDevice = devType;
onEvent.blockSignals(true);
offEvent.blockSignals(true);
onEvent.clear();
offEvent.clear();
onEvent.setMaxVisibleItems(5);
offEvent.setMaxVisibleItems(5);
onEvent.view()->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
offEvent.view()->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
onEvent.setStyleSheet("combobox-popup: 0;");
offEvent.setStyleSheet("combobox-popup: 0;");
for (COMMAND &c : *commands) {
onEvent.addItem(c.text);
offEvent.addItem(c.text);
}
onEvent.blockSignals(false);
offEvent.blockSignals(false);
// Set button text
for (BUTTON& b : *buttons)
{
if (b.dev == currentDevice) {
//b.onCommand = &commands->at(0);
b.onText = new QGraphicsTextItem(b.onCommand->text);
b.onText->setDefaultTextColor(b.textColour);
scene->addItem(b.onText);
b.onText->setPos(b.pos.x(), b.pos.y());
//b.offCommand = &commands->at(0);
b.offText = new QGraphicsTextItem(b.offCommand->text);
b.offText->setDefaultTextColor(b.textColour);
scene->addItem(b.offText);
b.offText->setPos(b.pos.x(), b.pos.y() + 10);
}
}
ui->graphicsView->setSceneRect(scene->itemsBoundingRect());
ui->graphicsView->resize(ui->graphicsView->sizeHint());
//this->resize(this->sizeHint());
this->adjustSize();
}
void controllerSetup::receiveSensitivity(int val)
{
ui->sensitivitySlider->blockSignals(true);
ui->sensitivitySlider->setValue(val);
ui->sensitivitySlider->blockSignals(false);
}
void controllerSetup::on_sensitivitySlider_valueChanged(int val)
{
emit sendSensitivity(val);
}