Various tidying in server and client code

monitor
Phil Taylor 2022-01-04 19:04:36 +00:00
rodzic 93e2c5529e
commit 8ec82e7406
3 zmienionych plików z 31 dodań i 24 usunięć

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@ -4,6 +4,19 @@
#pragma pack(push, 1)
// Various settings used by both client and server
#define PURGE_SECONDS 10
#define TOKEN_RENEWAL 60000
#define PING_PERIOD 500
#define IDLE_PERIOD 100
#define TXAUDIO_PERIOD 10
#define AREYOUTHERE_PERIOD 500
#define WATCHDOG_PERIOD 500
#define RETRANSMIT_PERIOD 100 // How often to attempt retransmit
#define LOCK_PERIOD 10 // How long to try to lock mutex (ms)
#define STALE_CONNECTION 15 // Not heard from in this many seconds
// Fixed Size Packets
#define CONTROL_SIZE 0x10
#define WATCHDOG_SIZE 0x14

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@ -24,15 +24,6 @@
#include "audiohandler.h"
#include "packettypes.h"
#define PURGE_SECONDS 10
#define TOKEN_RENEWAL 60000
#define PING_PERIOD 100
#define IDLE_PERIOD 100
#define TXAUDIO_PERIOD 10
#define AREYOUTHERE_PERIOD 500
#define WATCHDOG_PERIOD 500
#define RETRANSMIT_PERIOD 100
#define LOCK_PERIOD 100
struct udpPreferences {
QString ipAddress;

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@ -1,8 +1,6 @@
#include "udpserver.h"
#include "logcategories.h"
#define STALE_CONNECTION 15
#define LOCK_PERIOD 10 // time to attempt to lock Mutex in ms
udpServer::udpServer(SERVERCONFIG config, audioSetup outAudio, audioSetup inAudio) :
config(config),
outAudio(outAudio),
@ -96,6 +94,21 @@ udpServer::~udpServer()
udpAudio->close();
delete udpAudio;
}
if (rxAudioThread != Q_NULLPTR) {
rxAudioThread->quit();
rxAudioThread->wait();
rxaudio = Q_NULLPTR;
rxAudioThread = Q_NULLPTR;
}
if (txAudioThread != Q_NULLPTR) {
txAudioThread->quit();
txAudioThread->wait();
txaudio = Q_NULLPTR;
txAudioThread = Q_NULLPTR;
}
emit haveNetworkStatus(QString(""));
}
@ -106,8 +119,6 @@ void udpServer::receiveRigCaps(rigCapabilities caps)
this->rigCaps = caps;
}
#define RETRANSMIT_PERIOD 100
void udpServer::controlReceived()
{
// Received data on control port.
@ -596,7 +607,7 @@ void udpServer::audioReceived()
current->pingTimer = new QTimer();
connect(current->pingTimer, &QTimer::timeout, this, std::bind(&udpServer::sendPing, this, &audioClients, current, (quint16)0x00, false));
current->pingTimer->start(100);
current->pingTimer->start(PING_PERIOD);
current->retransmitTimer = new QTimer();
connect(current->retransmitTimer, &QTimer::timeout, this, std::bind(&udpServer::sendRetransmitRequest, this, current));
@ -630,15 +641,9 @@ void udpServer::audioReceived()
sendPing(&audioClients, current, in->seq, true);
}
else if (in->reply == 0x01) {
if (in->seq == current->pingSeq || in->seq == current->pingSeq - 1)
if (in->seq == current->pingSeq)
{
// A Reply to our ping!
if (in->seq == current->pingSeq) {
current->pingSeq++;
}
else {
qInfo(logUdpServer()) << current->ipAddress.toString() << ": got out of sequence ping reply. Got: " << in->seq << " expecting: " << current->pingSeq;
}
current->pingSeq++;
}
}
}
@ -1292,8 +1297,6 @@ void udpServer::sendTokenResponse(CLIENT* c, quint8 type)
return;
}
#define PURGE_SECONDS 60
void udpServer::watchdog()
{
QDateTime now = QDateTime::currentDateTime();