Add mutex for incoming audio on udp and server

monitor
Phil Taylor 2021-11-15 19:28:44 +00:00
rodzic b5591e0867
commit 42675ae770
4 zmienionych plików z 54 dodań i 34 usunięć

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@ -856,36 +856,44 @@ void udpAudio::sendTxAudio()
return;
}
QByteArray audio;
txaudio->getNextAudioChunk(audio);
if (audioMutex.try_lock_for(std::chrono::milliseconds(LOCK_PERIOD)))
{
txaudio->getNextAudioChunk(audio);
// Now we have the next audio chunk, we can release the mutex.
audioMutex.unlock();
if (audio.length() > 0) {
int counter = 1;
int len = 0;
if (audio.length() > 0) {
int counter = 1;
int len = 0;
while (len < audio.length()) {
QByteArray partial = audio.mid(len, 1364);
audio_packet p;
memset(p.packet, 0x0, sizeof(p)); // We can't be sure it is initialized with 0x00!
p.len = sizeof(p) + partial.length();
p.sentid = myId;
p.rcvdid = remoteId;
if (partial.length() == 0xa0) {
p.ident = 0x9781;
while (len < audio.length()) {
QByteArray partial = audio.mid(len, 1364);
audio_packet p;
memset(p.packet, 0x0, sizeof(p)); // We can't be sure it is initialized with 0x00!
p.len = sizeof(p) + partial.length();
p.sentid = myId;
p.rcvdid = remoteId;
if (partial.length() == 0xa0) {
p.ident = 0x9781;
}
else {
p.ident = 0x0080; // TX audio is always this?
}
p.datalen = (quint16)qToBigEndian((quint16)partial.length());
p.sendseq = (quint16)qToBigEndian((quint16)sendAudioSeq); // THIS IS BIG ENDIAN!
QByteArray tx = QByteArray::fromRawData((const char*)p.packet, sizeof(p));
tx.append(partial);
len = len + partial.length();
//qInfo(logUdp()) << "Sending audio packet length: " << tx.length();
sendTrackedPacket(tx);
sendAudioSeq++;
counter++;
}
else {
p.ident = 0x0080; // TX audio is always this?
}
p.datalen = (quint16)qToBigEndian((quint16)partial.length());
p.sendseq = (quint16)qToBigEndian((quint16)sendAudioSeq); // THIS IS BIG ENDIAN!
QByteArray tx = QByteArray::fromRawData((const char*)p.packet, sizeof(p));
tx.append(partial);
len = len + partial.length();
//qInfo(logUdp()) << "Sending audio packet length: " << tx.length();
sendTrackedPacket(tx);
sendAudioSeq++;
counter++;
}
}
else {
qInfo(logUdpServer()) << "Unable to lock mutex for rxaudio";
}
}
void udpAudio::changeLatency(quint16 value)

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@ -32,6 +32,7 @@
#define AREYOUTHERE_PERIOD 500
#define WATCHDOG_PERIOD 500
#define RETRANSMIT_PERIOD 100
#define LOCK_PERIOD 100
struct udpPreferences {
QString ipAddress;
@ -197,6 +198,8 @@ private:
QTimer* txAudioTimer=Q_NULLPTR;
bool enableTx = true;
QMutex audioMutex;
};

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@ -159,7 +159,7 @@ void udpServer::controlReceived()
current->commonCap = 0x8010;
qInfo(logUdpServer()) << current->ipAddress.toString() << ": New Control connection created";
if (connMutex.try_lock_for(std::chrono::milliseconds(LOCK_PERIOD)))
if (connMutex.try_lock_for(std::chrono::milliseconds(LOCK_PERIOD)))
{
controlClients.append(current);
connMutex.unlock();
@ -1469,14 +1469,22 @@ void udpServer::sendRxAudio()
{
QByteArray audio;
if (rxaudio) {
audio.clear();
rxaudio->getNextAudioChunk(audio);
int len = 0;
while (len < audio.length()) {
audioPacket partial;
partial.data = audio.mid(len, 1364);
receiveAudioData(partial);
len = len + partial.data.length();
if (audioMutex.try_lock_for(std::chrono::milliseconds(LOCK_PERIOD)))
{
audio.clear();
rxaudio->getNextAudioChunk(audio);
// Now we have the next audio chunk, we can release the mutex.
audioMutex.unlock();
int len = 0;
while (len < audio.length()) {
audioPacket partial;
partial.data = audio.mid(len, 1364);
receiveAudioData(partial);
len = len + partial.data.length();
}
}
else {
qInfo(logUdpServer()) << "Unable to lock mutex for rxaudio";
}
}
}

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@ -154,6 +154,7 @@ private:
QMutex udpMutex; // Used for critical operations.
QMutex connMutex;
QMutex audioMutex;
QList <CLIENT*> controlClients = QList<CLIENT*>();
QList <CLIENT*> civClients = QList<CLIENT*>();