Wykres commitów

560 Commity (cee426ed95c7455b65bdea237fe805b070a05598)

Autor SHA1 Wiadomość Data
Robin Hawkes ecd553c952 Tidied up layers UI styling 2015-03-03 00:33:26 +00:00
Robin Hawkes 4ac74823cf Tidied up layers UI styling 2015-03-03 00:31:45 +00:00
Robin Hawkes 6df1455127 Tidied up layers UI styling 2015-03-03 00:14:58 +00:00
Robin Hawkes b1c80c8f8d Tidied up layers UI styling 2015-03-03 00:11:37 +00:00
Robin Hawkes 1a7d0dba92 Tidied up placeholder layers UI styling 2015-03-02 23:52:01 +00:00
Robin Hawkes ee6ef5f411 Moved layers UI to right 2015-03-02 22:29:32 +00:00
Robin Hawkes 9504c8fbfa Added React to grunt build 2015-03-02 22:28:20 +00:00
Robin Hawkes 671fc20982 Initial commit of working layers UI powered by React 2015-03-02 22:08:32 +00:00
Robin Hawkes d69728a637 Removed examples link from readme 2015-02-24 14:08:00 +00:00
Robin Hawkes 4fcc4395cd Fixed KML example 2015-01-23 15:09:25 +00:00
Robin Hawkes d31d475720 Updating build files 2014-12-18 10:18:25 +00:00
Robin Hawkes c827693f5a Buildings now output holes using GeoJSON approach of [[outerCoords], [innerCoords], [innerCoords]] 2014-12-18 10:17:26 +00:00
Robin Hawkes 38a6845922 Merge pull request #118 from brianchirls/check-no-buildings
Don't try to make a model for tiles without any buildings
2014-12-15 09:11:12 +00:00
Brian Chirls 218a5ed9da Merge branch '0.2.0' into check-no-buildings 2014-12-12 18:17:33 -05:00
Brian Chirls 0677e1d799 Don't try to make a model for tiles without any buildings
- Prevents error: "Uncaught TypeError: Cannot read property 'vertexNormals' of undefined"
- Skips some unnecessary code and a worker thread

Error occurred on tiles like this:
http://vector.mapzen.com/osm/buildings/15/9646/12317.json
2014-12-12 16:11:09 -05:00
Robin Hawkes 703c4a21c6 Updated build 2014-12-12 12:18:04 +00:00
Robin Hawkes f498a205f3 Merge pull request #112 from brianchirls/buildings-changed-tiles
Loaded building data should not clear when map is refreshed #91
2014-12-12 12:13:57 +00:00
Brian Chirls 266dd73e85 Fixed action parameters in basic example #91, #112 2014-12-12 07:09:37 -05:00
Robin Hawkes ebb193292e Merge pull request #107 from brianchirls/image-custom-material
Option for custom material in Image Tiles output
2014-12-12 09:57:32 +00:00
Robin Hawkes 886af827a6 Merge pull request #106 from brianchirls/building-custom-material
Option for custom material in Building Tiles output
2014-12-12 09:52:26 +00:00
Brian Chirls 4df33b9b80 Loaded building data should not clear when map is refreshed #91 2014-12-11 11:21:46 -05:00
Robin Hawkes 8cf7fd32d8 Added viewport option to controls for passing a DOM element to contain controls within 2014-12-11 15:45:20 +00:00
Brian Chirls 7b209667ea Option for custom material in Image Tiles output 2014-12-10 15:24:44 -05:00
Brian Chirls cfcc9b529f Option for custom material in Building Tiles output 2014-12-10 15:09:56 -05:00
Robin Hawkes e7134ecd10 Merge pull request #102 from brianchirls/remove-ground-faces
Remove down-facing, ground-level faces from buildings
2014-12-10 18:03:26 +00:00
Robin Hawkes f32322498c Updating worker build 2014-12-10 17:11:29 +00:00
Brian Chirls 7217d5027e Merge branch '0.2.0' into remove-ground-faces
Conflicts:
	src/Blueprint/BlueprintOutputBuildingTiles.js
2014-12-10 11:08:53 -05:00
Brian Chirls 4b45e451c0 Fix down-facing, ground-level building faces check for imprecise floating point values (#102) 2014-12-10 11:05:03 -05:00
Robin Hawkes 3ad0b0aae1 Added tests for CRS projection changes in #94 2014-12-10 11:36:03 +00:00
Robin Hawkes 2b5139396f Merge pull request #94 from brianchirls/optimize-crs-project
Optimized CRS.project and CRS.unproject
2014-12-10 11:27:00 +00:00
Robin Hawkes 37efee6601 Merge pull request #95 from brianchirls/tile-url-regex
Optimization: Re-use tile URL regex in BlueprintInputGeoJSON and BlueprintInputMapTiles
2014-12-10 11:18:34 +00:00
Robin Hawkes 22d710bd7f Merge pull request #96 from brianchirls/building-buffer-geo
Optimization: use buffer geometry for building models
2014-12-10 08:59:10 +00:00
Robin Hawkes 65b629246e Changing min_height to minHeight 2014-12-10 08:15:03 +00:00
Robin Hawkes 9c1e50a2dd Merge pull request #101 from brianchirls/buildings-min-height
Use min_height in building models for bridges and things
2014-12-10 07:37:49 +00:00
Brian Chirls 67f55b1eb4 Optimization: Re-use tile URL regex in BlueprintInputMapTiles 2014-12-09 11:50:09 -05:00
Robin Hawkes 7bcab6c971 Merge pull request #93 from brianchirls/array-index-regex
Optimization: Re-use regexes in `getValueByKeys`
2014-12-03 19:32:16 +00:00
Brian Chirls b5c3e0379f Merge branch '0.2.0' into tile-url-regex 2014-12-03 14:17:34 -05:00
Brian Chirls 4b545158fc Merge branch '0.2.0' into remove-ground-faces 2014-12-03 14:17:05 -05:00
Brian Chirls d64affcba1 Merge branch '0.2.0' into optimize-crs-project 2014-12-03 14:16:49 -05:00
Brian Chirls 2c81f10f5e Merge branch '0.2.0' into buildings-min-height 2014-12-03 14:16:33 -05:00
Brian Chirls 09501ffdaf Merge branch '0.2.0' into building-buffer-geo 2014-12-03 14:16:14 -05:00
Brian Chirls d313dcffaf Merge branch '0.2.0' into array-index-regex 2014-12-03 14:15:20 -05:00
Brian Chirls a313024901 Remove down-facing, ground-level faces from buildings
- add `preserveGroundFaces` option to `BlueprintOutputBuildingTiles` to keep the faces
- otherwise discard them, for smaller geometry buffers
2014-12-03 14:03:07 -05:00
Brian Chirls c40414cbc8 Reset basic example back to default center 2014-12-03 11:42:58 -05:00
Brian Chirls c8698ace12 Use min_height in building models for bridges and things 2014-12-03 11:37:32 -05:00
Brian Chirls 74a48b5564 Don't need to create a THREE.JSONLoader object anymore 2014-12-01 15:29:26 -05:00
Brian Chirls 4d300a7c4a Optimization: Re-use tile URL regex in BlueprintInputGeoJSON 2014-12-01 15:17:32 -05:00
Brian Chirls 85b97d1ae6 Optimization: use buffer geometry for building models 2014-12-01 15:09:23 -05:00
Brian Chirls e4a0026401 Optimized CRS.project and CRS.unproject
Do not create a new projection object on every call, because it is slow
2014-12-01 14:42:25 -05:00
Brian Chirls ae58cbc469 Optimization: Re-use regexes in `getValueByKeys` because creating a new one every time is slow (#57) 2014-12-01 14:11:54 -05:00