Brian Chirls
218a5ed9da
Merge branch '0.2.0' into check-no-buildings
2014-12-12 18:17:33 -05:00
Brian Chirls
0677e1d799
Don't try to make a model for tiles without any buildings
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- Prevents error: "Uncaught TypeError: Cannot read property 'vertexNormals' of undefined"
- Skips some unnecessary code and a worker thread
Error occurred on tiles like this:
http://vector.mapzen.com/osm/buildings/15/9646/12317.json
2014-12-12 16:11:09 -05:00
Robin Hawkes
703c4a21c6
Updated build
2014-12-12 12:18:04 +00:00
Robin Hawkes
f498a205f3
Merge pull request #112 from brianchirls/buildings-changed-tiles
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Loaded building data should not clear when map is refreshed #91
2014-12-12 12:13:57 +00:00
Brian Chirls
266dd73e85
Fixed action parameters in basic example #91 , #112
2014-12-12 07:09:37 -05:00
Robin Hawkes
ebb193292e
Merge pull request #107 from brianchirls/image-custom-material
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Option for custom material in Image Tiles output
2014-12-12 09:57:32 +00:00
Robin Hawkes
886af827a6
Merge pull request #106 from brianchirls/building-custom-material
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Option for custom material in Building Tiles output
2014-12-12 09:52:26 +00:00
Brian Chirls
4df33b9b80
Loaded building data should not clear when map is refreshed #91
2014-12-11 11:21:46 -05:00
Robin Hawkes
8cf7fd32d8
Added viewport option to controls for passing a DOM element to contain controls within
2014-12-11 15:45:20 +00:00
Brian Chirls
7b209667ea
Option for custom material in Image Tiles output
2014-12-10 15:24:44 -05:00
Brian Chirls
cfcc9b529f
Option for custom material in Building Tiles output
2014-12-10 15:09:56 -05:00
Robin Hawkes
e7134ecd10
Merge pull request #102 from brianchirls/remove-ground-faces
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Remove down-facing, ground-level faces from buildings
2014-12-10 18:03:26 +00:00
Robin Hawkes
f32322498c
Updating worker build
2014-12-10 17:11:29 +00:00
Brian Chirls
7217d5027e
Merge branch '0.2.0' into remove-ground-faces
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Conflicts:
src/Blueprint/BlueprintOutputBuildingTiles.js
2014-12-10 11:08:53 -05:00
Brian Chirls
4b45e451c0
Fix down-facing, ground-level building faces check for imprecise floating point values ( #102 )
2014-12-10 11:05:03 -05:00
Robin Hawkes
3ad0b0aae1
Added tests for CRS projection changes in #94
2014-12-10 11:36:03 +00:00
Robin Hawkes
2b5139396f
Merge pull request #94 from brianchirls/optimize-crs-project
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Optimized CRS.project and CRS.unproject
2014-12-10 11:27:00 +00:00
Robin Hawkes
37efee6601
Merge pull request #95 from brianchirls/tile-url-regex
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Optimization: Re-use tile URL regex in BlueprintInputGeoJSON and BlueprintInputMapTiles
2014-12-10 11:18:34 +00:00
Robin Hawkes
22d710bd7f
Merge pull request #96 from brianchirls/building-buffer-geo
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Optimization: use buffer geometry for building models
2014-12-10 08:59:10 +00:00
Robin Hawkes
65b629246e
Changing min_height to minHeight
2014-12-10 08:15:03 +00:00
Robin Hawkes
9c1e50a2dd
Merge pull request #101 from brianchirls/buildings-min-height
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Use min_height in building models for bridges and things
2014-12-10 07:37:49 +00:00
Brian Chirls
67f55b1eb4
Optimization: Re-use tile URL regex in BlueprintInputMapTiles
2014-12-09 11:50:09 -05:00
Robin Hawkes
7bcab6c971
Merge pull request #93 from brianchirls/array-index-regex
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Optimization: Re-use regexes in `getValueByKeys`
2014-12-03 19:32:16 +00:00
Brian Chirls
b5c3e0379f
Merge branch '0.2.0' into tile-url-regex
2014-12-03 14:17:34 -05:00
Brian Chirls
4b545158fc
Merge branch '0.2.0' into remove-ground-faces
2014-12-03 14:17:05 -05:00
Brian Chirls
d64affcba1
Merge branch '0.2.0' into optimize-crs-project
2014-12-03 14:16:49 -05:00
Brian Chirls
2c81f10f5e
Merge branch '0.2.0' into buildings-min-height
2014-12-03 14:16:33 -05:00
Brian Chirls
09501ffdaf
Merge branch '0.2.0' into building-buffer-geo
2014-12-03 14:16:14 -05:00
Brian Chirls
d313dcffaf
Merge branch '0.2.0' into array-index-regex
2014-12-03 14:15:20 -05:00
Brian Chirls
a313024901
Remove down-facing, ground-level faces from buildings
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- add `preserveGroundFaces` option to `BlueprintOutputBuildingTiles` to keep the faces
- otherwise discard them, for smaller geometry buffers
2014-12-03 14:03:07 -05:00
Brian Chirls
c40414cbc8
Reset basic example back to default center
2014-12-03 11:42:58 -05:00
Brian Chirls
c8698ace12
Use min_height in building models for bridges and things
2014-12-03 11:37:32 -05:00
Brian Chirls
74a48b5564
Don't need to create a THREE.JSONLoader object anymore
2014-12-01 15:29:26 -05:00
Brian Chirls
4d300a7c4a
Optimization: Re-use tile URL regex in BlueprintInputGeoJSON
2014-12-01 15:17:32 -05:00
Brian Chirls
85b97d1ae6
Optimization: use buffer geometry for building models
2014-12-01 15:09:23 -05:00
Brian Chirls
e4a0026401
Optimized CRS.project and CRS.unproject
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Do not create a new projection object on every call, because it is slow
2014-12-01 14:42:25 -05:00
Brian Chirls
ae58cbc469
Optimization: Re-use regexes in `getValueByKeys` because creating a new one every time is slow ( #57 )
2014-12-01 14:11:54 -05:00
Robin Hawkes
5e451431da
Updated build
2014-11-08 15:32:18 +00:00
Robin Hawkes
81520e80db
Tidied up examples
2014-11-08 15:23:08 +00:00
Robin Hawkes
1d53f3b857
Refined orbit touchpad controls
2014-11-08 10:55:01 +00:00
Robin Hawkes
63c13db16d
Refined touchpad zoom
2014-11-08 10:51:33 +00:00
Robin Hawkes
89bc741f4a
Updated build
2014-11-08 10:34:52 +00:00
Robin Hawkes
f20d2f901f
Updated readme
2014-11-08 10:28:04 +00:00
Robin Hawkes
6eeac8e7f7
Updated readme
2014-11-08 10:27:48 +00:00
Robin Hawkes
842dd31068
Updated readme
2014-11-08 10:27:48 +00:00
Robin Hawkes
6044a5a3ae
Fixed reference to worker URL
2014-11-08 10:27:48 +00:00
Robin Hawkes
e0d1fe5e50
Refined GPX sample data
2014-11-08 10:21:32 +00:00
Robin Hawkes
342f3aa2c8
Refined GPX sample data
2014-11-08 10:13:04 +00:00
Robin Hawkes
7a997a2f85
Updated readme
2014-11-03 01:28:38 +00:00
Robin Hawkes
c7e6535de2
Updated readme
2014-11-02 22:40:37 +00:00