kopia lustrzana https://github.com/robhawkes/vizicities
				
				
				
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				|  | @ -3362,7 +3362,7 @@ return /******/ (function(modules) { // webpackBootstrap | |||
| 	// http://stackoverflow.com/q/26655930/997339
 | ||||
| 	 | ||||
| 	exports['default'] = function (container) { | ||||
| 	  var camera = new _three2['default'].PerspectiveCamera(45, 1, 1, 200000); | ||||
| 	  var camera = new _three2['default'].PerspectiveCamera(45, 1, 1, 2000000); | ||||
| 	  camera.position.y = 4000; | ||||
| 	  camera.position.z = 4000; | ||||
| 	 | ||||
|  | @ -4813,7 +4813,7 @@ return /******/ (function(modules) { // webpackBootstrap | |||
| 	    key: '_initSkybox', | ||||
| 	    value: function _initSkybox() { | ||||
| 	      // Cube camera for skybox
 | ||||
| 	      this._cubeCamera = new _three2['default'].CubeCamera(1, 2000000, 128); | ||||
| 	      this._cubeCamera = new _three2['default'].CubeCamera(1, 20000000, 128); | ||||
| 	 | ||||
| 	      // Cube material
 | ||||
| 	      var cubeTarget = this._cubeCamera.renderTarget; | ||||
|  | @ -4842,7 +4842,7 @@ return /******/ (function(modules) { // webpackBootstrap | |||
| 	        side: _three2['default'].BackSide | ||||
| 	      }); | ||||
| 	 | ||||
| 	      this._mesh = new _three2['default'].Mesh(new _three2['default'].BoxGeometry(190000, 190000, 190000), skyboxMat); | ||||
| 	      this._mesh = new _three2['default'].Mesh(new _three2['default'].BoxGeometry(1900000, 1900000, 1900000), skyboxMat); | ||||
| 	 | ||||
| 	      this._updateSkybox = true; | ||||
| 	    } | ||||
|  | @ -9842,7 +9842,7 @@ return /******/ (function(modules) { // webpackBootstrap | |||
| 	    _classCallCheck(this, ImageTileLayer); | ||||
| 	 | ||||
| 	    var defaults = { | ||||
| 	      distance: 200000 | ||||
| 	      distance: 300000 | ||||
| 	    }; | ||||
| 	 | ||||
| 	    options = (0, _lodashAssign2['default'])({}, defaults, options); | ||||
|  | @ -12922,7 +12922,7 @@ return /******/ (function(modules) { // webpackBootstrap | |||
| 	 | ||||
| 	    var defaults = { | ||||
| 	      maxLOD: 14, | ||||
| 	      distance: 50000 | ||||
| 	      distance: 30000 | ||||
| 	    }; | ||||
| 	 | ||||
| 	    options = (0, _lodashAssign2['default'])({}, defaults, options); | ||||
|  |  | |||
										
											
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							|  | @ -7,7 +7,7 @@ import THREE from 'three'; | |||
| // http://stackoverflow.com/q/26655930/997339
 | ||||
| 
 | ||||
| export default function(container) { | ||||
|   var camera = new THREE.PerspectiveCamera(45, 1, 1, 200000); | ||||
|   var camera = new THREE.PerspectiveCamera(45, 1, 1, 2000000); | ||||
|   camera.position.y = 4000; | ||||
|   camera.position.z = 4000; | ||||
| 
 | ||||
|  |  | |||
|  | @ -55,7 +55,7 @@ class Skybox { | |||
| 
 | ||||
|   _initSkybox() { | ||||
|     // Cube camera for skybox
 | ||||
|     this._cubeCamera = new THREE.CubeCamera(1, 2000000, 128); | ||||
|     this._cubeCamera = new THREE.CubeCamera(1, 20000000, 128); | ||||
| 
 | ||||
|     // Cube material
 | ||||
|     var cubeTarget = this._cubeCamera.renderTarget; | ||||
|  | @ -87,7 +87,7 @@ class Skybox { | |||
|       side: THREE.BackSide | ||||
|     }); | ||||
| 
 | ||||
|     this._mesh = new THREE.Mesh(new THREE.BoxGeometry(190000, 190000, 190000), skyboxMat); | ||||
|     this._mesh = new THREE.Mesh(new THREE.BoxGeometry(1900000, 1900000, 1900000), skyboxMat); | ||||
| 
 | ||||
|     this._updateSkybox = true; | ||||
|   } | ||||
|  |  | |||
|  | @ -38,7 +38,7 @@ class GeoJSONTileLayer extends TileLayer { | |||
|   constructor(path, options) { | ||||
|     var defaults = { | ||||
|       maxLOD: 14, | ||||
|       distance: 50000 | ||||
|       distance: 30000 | ||||
|     }; | ||||
| 
 | ||||
|     options = extend({}, defaults, options); | ||||
|  |  | |||
|  | @ -59,7 +59,7 @@ import extend from 'lodash.assign'; | |||
| class ImageTileLayer extends TileLayer { | ||||
|   constructor(path, options) { | ||||
|     var defaults = { | ||||
|       distance: 200000 | ||||
|       distance: 300000 | ||||
|     }; | ||||
| 
 | ||||
|     options = extend({}, defaults, options); | ||||
|  |  | |||
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