kopia lustrzana https://github.com/robhawkes/vizicities
Added comments
rodzic
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commit
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@ -14,6 +14,14 @@
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// TODO: Provide option to billboard geometry so it always faces the camera
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// TODO: Support dynamic updating / hiding / animation of geometry
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//
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// This could be pretty hard as it's all packed away within BufferGeometry and
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// may even be merged by another layer (eg. GeoJSONLayer)
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//
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// How much control should this layer support? Perhaps a different or custom
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// layer would be better suited for animation, for example.
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import Layer from '../Layer';
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import extend from 'lodash.assign';
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import THREE from 'three';
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@ -3,6 +3,14 @@
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// TODO: Look at ways to drop unneeded references to array buffers, etc to
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// reduce memory footprint
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// TODO: Support dynamic updating / hiding / animation of geometry
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//
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// This could be pretty hard as it's all packed away within BufferGeometry and
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// may even be merged by another layer (eg. GeoJSONLayer)
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//
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// How much control should this layer support? Perhaps a different or custom
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// layer would be better suited for animation, for example.
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import Layer from '../Layer';
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import extend from 'lodash.assign';
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import THREE from 'three';
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@ -5,6 +5,14 @@
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// TODO: Provide alternative output using tubes and splines / curves
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// TODO: Support dynamic updating / hiding / animation of geometry
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//
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// This could be pretty hard as it's all packed away within BufferGeometry and
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// may even be merged by another layer (eg. GeoJSONLayer)
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//
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// How much control should this layer support? Perhaps a different or custom
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// layer would be better suited for animation, for example.
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import Layer from '../Layer';
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import extend from 'lodash.assign';
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import THREE from 'three';
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