kopia lustrzana https://github.com/robhawkes/vizicities
Added comments
rodzic
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@ -12583,6 +12583,9 @@ return /******/ (function(modules) { // webpackBootstrap
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var _enginePickingMaterial2 = _interopRequireDefault(_enginePickingMaterial);
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// TODO: Look into using a GeoJSONLayer to represent and output the tile data
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// instead of duplicating a lot of effort within this class
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// TODO: Map picking IDs to some reference within the tile data / geometry so
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// that something useful can be done when an object is picked / clicked on
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@ -16783,6 +16786,9 @@ return /******/ (function(modules) { // webpackBootstrap
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// TODO: Move duplicated logic between geometry layrs into GeometryLayer
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// TODO: Look at ways to drop unneeded references to array buffers, etc to
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// reduce memory footprint
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var _Layer2 = __webpack_require__(37);
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var _Layer3 = _interopRequireDefault(_Layer2);
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@ -17379,6 +17385,9 @@ return /******/ (function(modules) { // webpackBootstrap
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// TODO: Move duplicated logic between geometry layrs into GeometryLayer
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// TODO: Look at ways to drop unneeded references to array buffers, etc to
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// reduce memory footprint
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var _Layer2 = __webpack_require__(37);
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var _Layer3 = _interopRequireDefault(_Layer2);
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File diff suppressed because one or more lines are too long
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@ -10,6 +10,9 @@ import GeoJSON from '../../util/GeoJSON';
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import Buffer from '../../util/Buffer';
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import PickingMaterial from '../../engine/PickingMaterial';
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// TODO: Look into using a GeoJSONLayer to represent and output the tile data
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// instead of duplicating a lot of effort within this class
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// TODO: Map picking IDs to some reference within the tile data / geometry so
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// that something useful can be done when an object is picked / clicked on
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