turtlestitch/stitchcode/objects.js

2364 wiersze
68 KiB
JavaScript

/* Sprite */
// modified SpriteMorph turtlestitch functions
/*
SpriteMorph.prototype.categories =
[
'motion',
'control',
'sensing',
'operators',
'pen',
'variables',
'colors',
'my blocks'
];
SpriteMorph.prototype.blockColor = {
motion : new Color(74, 108, 212),
pen : new Color(143, 86, 227),
colors : new Color(32, 128, 54),
control : new Color(230, 168, 34),
sensing : new Color(4, 148, 220),
operators : new Color(98, 194, 19),
variables : new Color(243, 118, 29),
lists : new Color(217, 77, 17),
other : new Color(150, 150, 150),
'my blocks': new Color(150, 150, 150),
};
*/
SpriteMorph.prototype.origInit = SpriteMorph.prototype.init;
SpriteMorph.prototype.init = function(globals) {
this.origInit(globals);
this.hide();
this.lastJumped = false;
this.turtle = null;
this.isDown = true;
this.cache = new Cache;
this.color = new Color(0,0,0,1);
};
SpriteMorph.prototype.addStitch = function(x1, y1, x2, y2) {
var stage = this.parentThatIsA(StageMorph);
if (this.stitchLines === null) {
this.stitchLines = new THREE.Group();
}
color = new THREE.Color("rgb("+
Math.round(this.color.r) + "," +
Math.round(this.color.g) + "," +
Math.round(this.color.b) + ")" )
var material = this.cache.findMaterial(color,this.color.a);
if (!material) {
material = new THREE.MeshBasicMaterial({
color: color,
side:THREE.DoubleSide,
opacity: this.color.a
});
material.transparent = true;
this.cache.addMaterial(material);
}
// render as line mesh
if (false) {
var geometry = this.cache.findGeometry('meshline', [x1,y1,x2,y2, color, this.color.a]);
if (!geometry) {
geometry = new THREE.Geometry();
geometry.vertices = [
new THREE.Vector3(x1, y1, 0.0),
new THREE.Vector3(x2, y2, 0.0),
];
var g = new MeshLine();
g.setGeometry( geometry );
this.cache.addGeometry('meshline', g, [x1,y1,x2,y2, color, this.color.a]);
}
var material = new MeshLineMaterial( {
useMap: false,
color: new THREE.Color( color ),
opacity: this.color.a * 1,
resolution: new THREE.Vector2( stage.width(), stage.height() ),
sizeAttenuation: true,
lineWidth: stage.penSize/200,
});
material.transparent = true;
var mesh = new THREE.Mesh( g.geometry, material );
stage.myStitchLines.add(mesh);
}
// render as plain lines
if (false) {
var geometry = this.cache.findGeometry('stitch', [x1,y1,x2,y2]);
if (!geometry) {
geometry = new THREE.Geometry();
geometry.vertices = [
new THREE.Vector3(x1, y1, 0.0),
new THREE.Vector3(x2, y2, 0.0),
];
this.cache.addGeometry('stitch', geometry, [x1,y1,x2,y2]);
}
line = new THREE.Line(geometry, material);
stage.myStitchLines.add(line);
}
// render as quads
if (true) {
var geometry = new THREE.Geometry();
var s = 2;
/*
normal = new THREE.Vector3( -(y2-y1), (x2-x1), 0);
normal = normal.normalize();
var vertices = new Float32Array( [
x1 + normal.x * s, y1 + normal.y * s, 0,
x2 + normal.x * s, y2 + normal.y * s, 0,
x2 - normal.x * s, y2 - normal.y * s, 0,
x1 + normal.x * s, y1 + normal.y * s, 0,
x2 - normal.x * s, y2 - normal.y * s, 0,
x1 - normal.x * s, y1 - normal.y * s, 0,
] );
var normals = new Float32Array( [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] );
var colors = new Float32Array( [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ] );
var geometry = new THREE.BufferGeometry()
geometry.addAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) );
geometry.addAttribute( 'color', new THREE.BufferAttribute( colors, 3 ) );
line = new THREE.Mesh(geometry, material);
*/
/*
normal = new THREE.Vector3( -(y2-y1), (x2-x1), 0);
normal = normal.normalize();
geometry.vertices = [
new THREE.Vector3(x1 + normal.x * s, y1 + normal.y * s, 0.0),
new THREE.Vector3(x2 + normal.x * s, y2 + normal.y * s, 0.0),
new THREE.Vector3(x2 - normal.x * s, y2 - normal.y * s, 0.0),
new THREE.Vector3(x1 - normal.x * s, y1 - normal.y * s, 0.0),
new THREE.Vector3(x1 + normal.x * s, y1 + normal.y * s, 0.0),
];
geometry.faces.push(new THREE.Face3(0, 1, 2));
geometry.faces.push(new THREE.Face3(0, 2, 3));
*/
//var bcgeometry = new THREE.BufferGeometry();
//bcgeometry.fromGeometry(geometry);
//console.log(geometry);
//console.log(bcgeometry);
//console.log(bgeometry);
var w = Math.sqrt((x2-x1) * (x2-x1) +(y2-y1) * (y2-y1));
w = Math.round((w + 0.00001) * 100) / 100;
h = stage.penSize * 2;
if (stage.penSize <= 1)
w = w - s * 2;
var geometry = this.cache.findGeometry('plane', [w, h]);
if (!geometry) {
geometry = new THREE.PlaneGeometry( w, stage.penSize, 1, 1);
this.cache.addGeometry('plane', geometry, [w, h]);
}
line = new THREE.Mesh(geometry, material);
line.translateX(x1 + (x2 - x1)/2);
line.translateY(y1 + (y2 - y1)/2);
line.rotation.z = (90 - this.heading) * Math.PI / 180;
stage.myStitchLines.add(line);
// add half circles to simulate linecaps:round in svg
if (stage.penSize > 1) {
geometry = this.cache.findGeometry('circle', [stage.penSize/2, 0]);
if (!geometry) {
geometry = new THREE.CircleGeometry( stage.penSize/2, 32, 0, Math.PI );
this.cache.addGeometry('circle', geometry, [stage.penSize/2, 0]);
}
var circle = new THREE.Mesh( geometry, material );
circle.translateX(x2);
circle.translateY(y2);
circle.rotation.z = - this.heading * Math.PI / 180;
circle.visible = true;
stage.myStitchLines.add(circle);
var circle = new THREE.Mesh( geometry, material );
circle.translateX(x1);
circle.translateY(y1);
circle.rotation.z = - (this.heading + 180) * Math.PI / 180;
circle.visible = true;
stage.myStitchLines.add(circle);
}
/*
// add half circles to simulate linecaps:round in svg
//if (stage.penSize > 1) {
geometry = this.cache.findGeometry('circle', [s]);
if (!geometry) {
geometry = new THREE.CircleGeometry( s, 32);
this.cache.addGeometry('circle', geometry, [s]);
}
var circle = new THREE.Mesh( geometry, material );
circle.translateX(x2);
circle.translateY(y2);
circle.visible = true;
stage.myStitchLines.add(circle);
//}
*/
}
this.reRender();
this.lastJumped = false;
};
SpriteMorph.prototype.addJumpLine = function(x1, y1, x2, y2) {
var stage = this.parentThatIsA(StageMorph);
if (this.jumpLines === null) {
this.jumpLines = new THREE.Group();
}
if (false) {
var material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
var geometry = new THREE.Geometry();
geometry.vertices = [
new THREE.Vector3(x1, y1, 0.0),
new THREE.Vector3(x2, y2, 0.0),
];
line = new THREE.Line(geometry, material);
stage.myJumpLines.add(line);
}
if (true) {
color = new THREE.Color("rgb(255,0,0)");
var geometry = this.cache.findGeometry('meshline', [x1,y1,x2,y2, color, 0.8]);
if (!geometry) {
geometry = new THREE.Geometry();
geometry.vertices = [
new THREE.Vector3(x1, y1, 0.0),
new THREE.Vector3(x2, y2, 0.0),
];
var g = new MeshLine();
g.setGeometry( geometry );
this.cache.addGeometry('meshline', g, [x1,y1,x2,y2, color, this.color.a]);
}
var material = new MeshLineMaterial( {
useMap: false,
color: new THREE.Color( color ),
opacity: 0.8,
resolution: new THREE.Vector2( stage.width(), stage.height() ),
sizeAttenuation: true,
lineWidth: .003,
dashArray: 0.06,
dashOffset: 0,
dashRatio: 0.35
});
material.transparent = true;
var mesh = new THREE.Mesh( g.geometry, material );
stage.myJumpLines.add(mesh);
}
this.lastJumped = true;
this.reRender();
};
SpriteMorph.prototype.addStitchPoint = function(x2, y2) {
var stage = this.parentThatIsA(StageMorph);
color = new THREE.Color("rgb(0,0,255)");
var material = this.cache.findMaterial( color, 1);
if (!material) {
material = new THREE.MeshBasicMaterial(
{ color: color, side:THREE.DoubleSide, opacity: 1 } );
material.transparent = true;
this.cache.addMaterial(material);
}
if (this.myStitchPoints === null) {
this.myStitchPoints = new THREE.Group();
}
//normal = new THREE.Vector3( -(y2-y1), (x2-x1), 0);
//normal = normal.normalize();
var d = 2;
var geometry = this.cache.findGeometry('plane', [d, d]);
if (!geometry) {
geometry = new THREE.PlaneGeometry( d, d, 1, 1);
this.cache.addGeometry('plane', geometry, [d, d]);
geometry.faces.push(new THREE.Face3(0, 1, 2));
geometry.faces.push(new THREE.Face3(0, 2, 3));
}
line = new THREE.Mesh(geometry, material);
line.rotation.z = (45 - this.heading) * Math.PI / 180;
line.position.set(x2,y2,0.01);
line.visible = stage.renderer.showingStitchPoints;
if (stage.penSize <= 1)
stage.myStitchPoints.add(line);
this.reRender();
};
SpriteMorph.prototype.addDensityPoint = function(x1, y1) {
var stage = this.parentThatIsA(StageMorph);
var geometry = this.cache.findGeometry('densityPoint', [3, 6,]);
if (!geometry) {
geometry = new THREE.CircleGeometry( 3, 6 );
geometry.vertices.shift();
this.cache.addGeometry('densityPoint', geometry, [3, 6,]);
}
var material = this.cache.findMaterial( 0xff0000, 1);
if (!material) {
material = new THREE.MeshBasicMaterial( { color: 0xff0000, opacity:1} );
this.cache.addMaterial(material);
}
var circle = new THREE.Mesh( geometry, material );
circle.translateX(x1);
circle.translateY(y1);
circle.translateZ(0.03);
circle.visible = true;
stage.myDensityPoints.add(circle);
this.reRender();
};
SpriteMorph.prototype.origForward = SpriteMorph.prototype.forward;
SpriteMorph.prototype.forward = function (steps) {
var dest,
dist = steps * this.parent.scale || 0;
stage = this.parentThatIsA(StageMorph);
warn = false;
oldx = this.xPosition();
oldy = this.yPosition();
if (dist >= 0) {
dest = this.position().distanceAngle(dist, this.heading);
} else {
dest = this.position().distanceAngle(
Math.abs(dist), (this.heading - 180)
);
}
if (dist != 0) {
this.setPosition(dest);
//this.positionTalkBubble();
warn = stage.turtleShepherd.moveTo(
oldx, oldy,
this.xPosition(), this.yPosition(),
this.isDown );
//console.log(this.isDown, this.xPosition(), this.yPosition(), dist);
if (this.isDown) {
this.addStitch(oldx, oldy, this.xPosition(), this.yPosition());
this.addStitchPoint(this.xPosition(), this.yPosition());
if (warn) {
this.addDensityPoint(this.xPosition(), this.yPosition());
}
if (this.parentThatIsA(StageMorph).turtleShepherd.isEmpty()) {
this.addStitchPoint(0,0);
}
} else {
this.addJumpLine(oldx, oldy, this.xPosition(), this.yPosition());
}
stage.moveTurtle(this.xPosition(), this.yPosition());
}
};
SpriteMorph.prototype.forwardByNr = function (totalsteps, nr_steps) {
stepsize = totalsteps / nr_steps;
for(i=0;i<nr_steps;i++) {
this.forward(stepsize);
}
};
SpriteMorph.prototype.forwardBy = function (totalsteps, stepsize) {
nr_steps = Math.floor(totalsteps / stepsize);
rest = totalsteps - (nr_steps * stepsize);
for(i=0;i<nr_steps;i++) {
this.forward(stepsize);
}
if (rest > 0) {
this.forward(rest);
}
};
SpriteMorph.prototype.origGotoXY = SpriteMorph.prototype.gotoXY;
SpriteMorph.prototype.gotoXY = function (x, y, justMe, noShadow) {
var stage = this.parentThatIsA(StageMorph);
warn = false;
oldx = this.xPosition();
oldy = this.yPosition();
this.origGotoXY(x, y, justMe);
x = !isFinite(+x) ? 0 : +x;
y = !isFinite(+y) ? 0 : +y;
var a = (oldx - this.xPosition());
var b = (oldy - this.yPosition());
var dist = Math.sqrt(a*a + b*b);
if ( dist <= 1) {
// jump in place - don't add / ignore
//console.log("jump in place - don't add / ignore", this.isDown,this.xPosition(), this.yPosition(), dist);
} else {
warn = this.parentThatIsA(StageMorph).turtleShepherd.moveTo(
oldx, oldy,
this.xPosition(), this.yPosition(),
this.isDown );
//console.log("goto", this.isDown,this.xPosition(), this.yPosition(), dist);
if (this.isDown) {
this.addStitch(oldx, oldy, this.xPosition(), this.yPosition());
this.addStitchPoint(this.xPosition(), this.yPosition());
if (warn) {
this.addDensityPoint(this.xPosition(), this.yPosition());
}
if (this.parentThatIsA(StageMorph).turtleShepherd.isEmpty())
this.addStitchPoint(0,0);
} else {
this.addJumpLine(oldx, oldy, this.xPosition(), this.yPosition());
}
stage.moveTurtle(this.xPosition(), this.yPosition());
}
};
SpriteMorph.prototype.gotoXYBy = function (x, y, stepsize) {
var stage = this.parentThatIsA(StageMorph);
var dest;
if (!stage) {return; }
x = !isFinite(+x) ? 0 : +x;
y = !isFinite(+y) ? 0 : +y;
var dest = new Point(x, y).subtract(
new Point(this.xPosition(), this.yPosition()));
var a = (x - this.xPosition());
var b = (y - this.yPosition());
var dist = Math.sqrt(a*a + b*b);
if (a == 0 && b == 0)
dist = 0;
if (dist > 0) {
var steps = Math.floor(dist / stepsize);
var rest = dist - (steps * stepsize);
var deltaX = (x - this.xPosition()) * this.parent.scale;
var deltaY = (y - this.yPosition()) * this.parent.scale;
var angle = Math.abs(deltaX) < 0.001 ? (deltaY < 0 ? 90 : 270)
: Math.round(
(deltaX >= 0 ? 0 : 180)
- (Math.atan(deltaY / deltaX) * 57.2957795131)
);
this.setHeading(angle + 90);
for(i=0; i < steps; i++) {
this.forward(stepsize);
}
if (rest > 0) {
this.gotoXY(x,y);
}
}
};
SpriteMorph.prototype.gotoXYIn = function (x, y, steps) {
var stage = this.parentThatIsA(StageMorph);
var dest;
if (!stage) {return; }
x = !isFinite(+x) ? 0 : +x;
y = !isFinite(+y) ? 0 : +y;
var dest = new Point(x, y).subtract(
new Point(this.xPosition(), this.yPosition()));
var a = (x - this.xPosition());
var b = (y - this.yPosition());
var dist = Math.sqrt(a*a + b*b);
if (a == 0 && b == 0)
dist = 0;
var deltaX = (x - this.xPosition()) * this.parent.scale;
var deltaY = (y - this.yPosition()) * this.parent.scale;
var angle = Math.abs(deltaX) < 0.001 ? (deltaY < 0 ? 90 : 270)
: Math.round(
(deltaX >= 0 ? 0 : 180)
- (Math.atan(deltaY / deltaX) * 57.2957795131)
);
this.setHeading(angle + 90);
if (dist > 0) {
var stepsize = dist / steps;
for(i=0; i < steps; i++) {
this.forward(stepsize);
}
}
};
SpriteMorph.prototype.pointTowards = function (x, y) {
var stage = this.parentThatIsA(StageMorph);
var dest;
if (!stage) {return; }
x = !isFinite(+x) ? 0 : +x;
y = !isFinite(+y) ? 0 : +y;
var deltaX = (x - this.xPosition()) * this.parent.scale;
var deltaY = (y - this.yPosition()) * this.parent.scale;
var angle = Math.abs(deltaX) < 0.001 ? (deltaY < 0 ? 90 : 270)
: Math.round(
(deltaX >= 0 ? 0 : 180)
- (Math.atan(deltaY / deltaX) * 57.2957795131)
);
this.setHeading(angle + 90);
};
SpriteMorph.prototype.drawText = function (text, scale, fontnr) {
var stage = this.parentThatIsA(StageMorph);
var dest;
var myself = this;
if (!stage) {return; }
// a few basic Hershey fonts.
// https://en.wikipedia.org/wiki/Hershey_fonts
// retrieved from
// https://techninja.github.io/hersheytextjs/
var font = "futuram"
if (fontnr == 1) font = "scripts"
if (fontnr == 2) font = "futural"
// Asteroid font
// retrieved from https://trmm.net/Asteroids_font
if (fontnr == 3) font = "asteroid"
if (fontnr == 3) {
scale = scale * 2;
}
function doAJump(x, y) {
var penState = myself.isDown;
myself.isDown = false;
myself.gotoXY(x, y);
myself.gotoXY(x+2, y+2);
myself.gotoXY(x, y);
myself.isDown = penState;
}
if (stage.fonts) {
for(var i in text) {
var index = text.charCodeAt(i) - 33;
var x = this.xPosition();
var y = this.yPosition();
var maxx = 0, maxy = 0;
var nextPenIsUp = false;
if (fontnr == 3) {
if (stage.afonts[text[i].toUpperCase()]){
coords = stage.afonts[text[i].toUpperCase()];
for (var j=0; j<coords.length; j++) {
if (coords[j] == "FONT_UP") {
nextPenIsUp = true;
} else if (coords[j] == "FONT_LAST") {
// ignore last
} else {
if (nextPenIsUp || j == 0 ) {
doAJump(x + coords[j][0] * scale, y + coords[j][1] * scale )
nextPenIsUp = false;
} else {
this.gotoXYBy(x + coords[j][0] * scale, y + coords[j][1] * scale, 10 )
}
}
}
}
if (i < text.length) {
doAJump(x + (10 * scale), y );
}
} else {
if (stage.fonts[font].chars[index]){
commands = stage.fonts[font].chars[index].d.split(' ');
for (var i =0; i<commands.length; i++) {
var coord = commands[i].split(',');
if (coord[0][0] == "M") {
coord[0] = coord[0].replace('M','')
} else if (coord[0][0] == "L") {
coord[0] = coord[0].replace('L','');
}
maxx = Math.max(maxx, parseInt(coord[0]))
maxy = Math.max(maxy, parseInt(coord[1]))
}
for (var i =0; i<commands.length; i++) {
var coord = commands[i].split(',');
if (coord[0][0] == "M") {
coord[0] = coord[0].replace('M','')
doAJump(x + parseInt(coord[0]) * scale, y + (maxy - parseInt(coord[1])) * scale,)
} else if (coord[0][0] == "L") {
coord[0] = coord[0].replace('L','');
this.gotoXYBy(x + parseInt(coord[0]) * scale, y + (maxy - parseInt(coord[1])) * scale, 10 )
} else {
this.gotoXYBy(x + parseInt(coord[0]) * scale, y + (maxy - parseInt(coord[1])) * scale, 10 )
}
}
doAJump(x + (stage.fonts[font].chars[index].o * 1.7) * scale, y)
} else {
doAJump(x + 10 * scale, y)
}
}
}
} else {
console.log("no fonts loaded");
console.log(stage.fonts);
}
};
SpriteMorph.prototype.origSetHeading = SpriteMorph.prototype.setHeading;
SpriteMorph.prototype.setHeading = function (degrees) {
var stage = this.parentThatIsA(StageMorph);
this.origSetHeading(degrees);
stage.rotateTurtle(this.heading);
};
// COLORS
// ####################################################################
SpriteMorph.prototype.setColor = function (aColor) {
var stage = this.parentThatIsA(StageMorph);
this.color = aColor;
stage.turtleShepherd.addColorChange(this.color);
};
SpriteMorph.prototype.setColorRGB = function (r,g,b) {
var a = this.color.a;
r = Math.max(Math.min(r, 255), 0);
b = Math.max(Math.min(b, 255), 0);
g = Math.max(Math.min(g, 255), 0);
this.setColor(new Color(r, g, b, a));
};
SpriteMorph.prototype.setColorHSV = function (h, s, v) {
var col = new Color();
h = Math.max(Math.min(h, 1), 0);
s = Math.max(Math.min(s, 1), 0);
v = Math.max(Math.min(v, 1), 0);
col.set_hsv(h, s, v);
col.a = this.color.a;
this.setColor(col);
}
SpriteMorph.prototype.pickHue = function (value) {
this.setColor(value);
};
SpriteMorph.prototype.getHue = function () {
return this.color.hsv()[0] * 360;
};
SpriteMorph.prototype.setHue = function (num) {
var hsv = this.color.hsv(),
n = +num;
if (n < 0 || n > 360) { // wrap the hue
n = (n < 0 ? 360 : 0) + n % 360;
}
hsv[0] = n / 360;
this.setColorHSV(hsv[0],hsv[1],hsv[2]);
};
SpriteMorph.prototype.changeHue = function (delta) {
this.setHue(this.getHue() + (+delta || 0));
};
SpriteMorph.prototype.getBrightness = function () {
return this.color.hsv()[2] * 100;
};
SpriteMorph.prototype.setBrightness = function (num) {
var hsv = this.color.hsv();
hsv[2] = Math.max(Math.min(+num || 0, 100), 0) / 100; // shade doesn't wrap
this.setColorHSV(hsv[0],hsv[1],hsv[2]);
};
SpriteMorph.prototype.changeBrightness = function (delta) {
this.setBrightness(this.getBrightness() + (+delta || 0));
};
SpriteMorph.prototype.setSaturation = function (num) {
var hsv = this.color.hsv();
hsv[1] = Math.max(Math.min(+num || 0, 100), 0) / 100; // shade doesn't wrap
this.setColorHSV(hsv[0],hsv[1],hsv[2]);
};
SpriteMorph.prototype.getSaturation = function () {
return this.color.hsv()[1] * 100;
};
SpriteMorph.prototype.changeSaturation= function (delta) {
this.setSaturation(this.getSaturation() + (+delta || 0));
};
SpriteMorph.prototype.setHSB = function (channel, value) {
// Hue is cyclic, while saturation, brightness and opacity are clipped between 0 and 100
if (channel == 'hue') {
this.setHue(Math.abs(value + 360) % 360);
} else if (channel == 'saturation') {
this.setSaturation(Math.max(Math.min(value, 100), 0));
} else if (channel == 'brightness') {
this.setBrightness(Math.max(Math.min(value, 100), 0));
}
};
SpriteMorph.prototype.getHSB = function (channel, value) {
if (channel == 'hue') {
return this.getHue();
}
if (channel == 'saturation') {
return this.getSaturation();
}
if (channel == 'brightness') {
return this.getBrightness();
}
};
SpriteMorph.prototype.changeHSB = function (channel, value) {
if (channel == 'hue') {
return this.changeHue(value);
} else if (channel == 'saturation') {
return this.changeSaturation(value);
} else if (channel == 'brightness') {
return this.changeBrightnes(value);
}
};
SpriteMorph.prototype.setOpacity = function (value) {
value = Math.max(Math.min(value, 100), 0);
this.color.a = value / 100;
this.setColor(this.color);
};
SpriteMorph.prototype.getOpacity = function (value) {
return this.color.a * 100;
};
SpriteMorph.prototype.changeOpacity= function (delta) {
this.setOpacity(this.getOpacity() + (+delta || 0));
};
SpriteMorph.prototype.setColorHex = function (hex) {
var a = this.color.a;
// Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF")
var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
hex = hex.replace(shorthandRegex, function(m, r, g, b) {
return r + r + g + g + b + b;
});
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
if (result) {
r = parseInt(result[1], 16);
g = parseInt(result[2], 16);
b = parseInt(result[3], 16);
this.setColor(new Color(r, g, b, a));
} else {
// silently ignore
}
};
SpriteMorph.prototype.getColorRGB = function (){
return new List([this.color.r, this.color.g, this.color.b]);
}
SpriteMorph.prototype.getColorHex = function (){
return new String("#" + ((1 << 24) + (Math.round(this.color.r) << 16) + (Math.round(this.color.g) << 8)
+ Math.round(this.color.b)).toString(16).slice(1));
}
SpriteMorph.prototype.getColorHSV = function (){
return new List(this.color.hsv());
}
// PEN UP DOWN
SpriteMorph.prototype.isPenDown = function (){
return this.isDown;
}
SpriteMorph.prototype.getPenSize = function (){
return this.penSize();
}
SpriteMorph.prototype.setSize = function (size) {
var stage = this.parentThatIsA(StageMorph);
if (!isNaN(size)) {
this.size = Math.min(Math.max(+size, 0.0001), 1000);
}
stage.setPenSize(this.size);
stage.turtleShepherd.setPenSize(this.size);
};
SpriteMorph.prototype.drawLine = function (start, dest) {};
SpriteMorph.prototype.origSilentGotoXY = SpriteMorph.prototype.silentGotoXY;
SpriteMorph.prototype.silentGotoXY = function (x, y, justMe) {
this.origSilentGotoXY(x,y,justMe);
};
SpriteMorph.prototype.origClear = SpriteMorph.prototype.clear;
SpriteMorph.prototype.clear = function () {
this.origClear();
this.parentThatIsA(StageMorph).clearAll();
this.parentThatIsA(StageMorph).turtleShepherd.clear();
this.parentThatIsA(StageMorph).renderer.changed = true ;
};
SpriteMorph.prototype.reRender = function () {
this.parentThatIsA(StageMorph).renderer.changed = true ;
//this.hide();
this.changed();
};
// Single Sprite mode
SpriteMorph.prototype.origDrawNew = SpriteMorph.prototype.drawNew;
SpriteMorph.prototype.drawNew = function () {
this.origDrawNew();
};
//SpriteMorph.prototype.thumbnail = function (extentPoint) {};
//SpriteMorph.prototype.drawNew = function () { this.hide() }
// THREE additions
THREE.Object3D.prototype.addLineToPointWithColor = function (point, color, thickness) {
return this.addLineFromPointToPointWithColor(new THREE.Vector3(), point, color, thickness)
};
THREE.Object3D.prototype.addLineFromPointToPointWithColor = function (originPoint, destinationPoint, color, thickness) {
geometry = new THREE.Geometry();
geometry.vertices.push(originPoint);
geometry.vertices.push(destinationPoint);
var lineMaterial = new THREE.LineBasicMaterial({ color: color, linewidth: (thickness ? thickness : 1) });
var line = new THREE.Line(geometry, lineMaterial);
this.add(line);
return line;
};
// ########################################################################
/* STAGE */
// ########################################################################
// StageMorph
StageMorph.prototype.originalDestroy = StageMorph.prototype.destroy;
StageMorph.prototype.destroy = function () {
var myself = this;
this.clearAll();
this.children.forEach(function (eachSprite) {
myself.removeChild(eachSprite);
});
this.originalDestroy();
};
StageMorph.prototype.originalInit = StageMorph.prototype.init;
StageMorph.prototype.init = function (globals) {
var myself = this;
this.originalInit(globals);
this.initScene();
this.initRenderer();
this.initCamera();
this.fonts = null;
this.stepcounter = 0;
// implement Hershey fonts.
// Json data from:
// https://techninja.github.io/hersheytextjs/
function loadFont(callback) {
var xobj = new XMLHttpRequest();
xobj.overrideMimeType("application/json");
xobj.open('GET', 'stitchcode/fonts/hershey.json', true);
xobj.onreadystatechange = function () {
if (xobj.readyState == 4 && xobj.status == "200") {
callback(xobj.responseText);
}
};
xobj.send(null);
}
if (!this.fonts) {
loadFont(function(response) {
myself.fonts = JSON.parse(response);
});
}
// load Asteroid font
// retrieved from https://trmm.net/Asteroids_font
function loadAsteroidFont(callback) {
var xobj = new XMLHttpRequest();
xobj.overrideMimeType("application/json");
xobj.open('GET', 'stitchcode/fonts/asteroid.json', true);
xobj.onreadystatechange = function () {
if (xobj.readyState == 4 && xobj.status == "200") {
callback(xobj.responseText);
}
};
xobj.send(null);
}
if (!this.afonts) {
loadAsteroidFont(function(response) {
myself.afonts = JSON.parse(response);
});
}
this.turtleShepherd = new TurtleShepherd();
this.scene.grid.draw();
this.myObjects = new THREE.Object3D();
this.myStitchPoints = new THREE.Object3D();
this.myDensityPoints = new THREE.Object3D();
this.myStitchLines = new THREE.Object3D();
this.myJumpLines = new THREE.Object3D();
this.scene.add(this.myObjects);
this.scene.add(this.myStitchPoints);
this.scene.add(this.myDensityPoints);
this.scene.add(this.myStitchLines);
this.scene.add(this.myJumpLines);
this.initTurtle();
};
StageMorph.prototype.initScene = function () {
var myself = this;
this.scene = new THREE.Scene();
this.scene.grid = {};
this.scene.grid.defaultColor = 0xe0e0e0;
this.scene.grid.visible = true;
this.scene.grid.interval = new Point(5, 5);
// Grid
this.scene.grid.draw = function () {
//var color = this.lines ? this.lines[0].material.color : this.defaultColor;
var color = 0xf6f6f6;
var color2 = 0xe0e0e0;
if (this.lines) {
this.lines.forEach(function (eachLine){
myself.scene.remove(eachLine);
});
}
this.lines = [];
c = 2.54;
if (myself.turtleShepherd.isMetric()) {
this.interval = new Point(5, 5);
limit = this.interval.x * 50;
} else {
this.interval = new Point(Math.round(5 * c), Math.round(5 * c));
limit = Math.round(this.interval.x * 50 * c);
}
for (x = -limit / this.interval.x; x <= limit / this.interval.x; x++) {
p1 = new THREE.Vector3(x * this.interval.x, -limit, 0);
p2 = new THREE.Vector3(x * this.interval.x, limit, 0);
l = myself.scene.addLineFromPointToPointWithColor(p1, p2, color);
l.visible = this.visible;
this.lines.push(l);
}
for (y = -limit / this.interval.y; y <= limit / this.interval.y; y++) {
p1 = new THREE.Vector3(-limit, y * this.interval.y, 0);
p2 = new THREE.Vector3(limit, y * this.interval.y, 0);
l = myself.scene.addLineFromPointToPointWithColor(p1, p2, color);
l.visible = this.visible;
this.lines.push(l);
}
if (myself.turtleShepherd.isMetric())
limit = this.interval.x * 200;
else
limit = Math.round(this.interval.x * 200 * c);
for (x = -limit/10 / this.interval.x; x <= limit/10 / this.interval.x; x++) {
p1 = new THREE.Vector3(x * this.interval.x * 10, -limit,0);
p2 = new THREE.Vector3(x * this.interval.x* 10, limit,0);
l = myself.scene.addLineFromPointToPointWithColor(p1, p2, color2);
l.visible = this.visible;
this.lines.push(l);
}
for (y = -limit/10 / this.interval.y; y <= limit/10 / this.interval.y ; y++) {
p1 = new THREE.Vector3(-limit, y * this.interval.y * 10, 0);
p2 = new THREE.Vector3(limit, y * this.interval.y * 10, 0);
l = myself.scene.addLineFromPointToPointWithColor(p1, p2, color2);
l.visible = this.visible;
this.lines.push(l);
}
myself.reRender();
};
this.scene.grid.setInterval = function (aPoint) {
this.interval = aPoint;
this.draw();
};
this.scene.grid.setColor = function (color) {
this.lines.forEach(function (eachLine) {
eachLine.material.color.setHex(color);
});
};
this.scene.grid.toggle = function () {
var myInnerSelf = this;
this.visible = !this.visible;
this.lines.forEach(function (line){ line.visible = myInnerSelf.visible; });
myself.reRender();
};
};
StageMorph.prototype.clearAll = function () {
/*for (var i = this.myObjects.children.length - 1; i >= 0; i--) {
this.myObjects.remove(this.myObjects.children[i]);
}*/
for (i = this.myStitchPoints.children.length - 1; i >= 0; i--) {
this.myStitchPoints.remove(this.myStitchPoints.children[i]);
}
for (i = this.myDensityPoints.children.length - 1; i >= 0; i--) {
this.myDensityPoints.remove(this.myDensityPoints.children[i]);
}
for (i = this.myStitchLines.children.length - 1; i >= 0; i--) {
this.myStitchLines.remove(this.myStitchLines.children[i]);
}
for (i = this.myJumpLines.children.length - 1; i >= 0; i--) {
this.myJumpLines.remove(this.myJumpLines.children[i]);
}
this.renderer.clear();
};
StageMorph.prototype.initRenderer = function () {
var myself = this;
console.log("set up renderer");
if (Detector.webgl) {
this.renderer = new THREE.WebGLRenderer({
antialias: true,
alpha: true,
canvas: this.penTrails()
});
console.log("webgl enabled");
this.renderer_status_msg = "webgl enabled";
} else {
console.log("webgl unavailable. fallback to canvas (SLOW!)");
this.renderer_status_msg = "webgl unavailable. fallback to canvas (SLOW!)";
this.renderer = new THREE.CanvasRenderer(
{canvas: this.penTrails()});
}
this.renderer.setClearColor(0xffffff, 1);
this.renderer.changed = false;
this.renderer.showingAxes = true;
this.renderer.showingStitchPoints = true;
this.renderer.showingJumpLines = true;
this.renderer.showingTurtle = true;
this.renderer.isParallelProjection = true;
this.renderer.toggleJumpLines = function () {
var myInnerSelf = this;
this.showingJumpLines = !this.showingJumpLines;
myself.myJumpLines.children.forEach(function (eachObject) {
eachObject.visible = myInnerSelf.showingJumpLines;
});
myself.reRender();
};
this.renderer.toggleStitchPoints = function () {
var myInnerSelf = this;
this.showingStitchPoints = !this.showingStitchPoints;
myself.myStitchPoints.children.forEach(function (eachObject) {
eachObject.visible = myInnerSelf.showingStitchPoints;
});
myself.reRender();
};
this.renderer.toggleTurtle = function () {
var myInnerSelf = this;
this.showingTurtle = !this.showingTurtle;
myself.turtle.visible = myInnerSelf.showingTurtle;
myself.reRender();
};
};
StageMorph.prototype.render = function () {
this.renderer.render(this.scene, this.camera);
};
StageMorph.prototype.renderCycle = function () {
if (this.renderer.changed) {
this.render();
this.changed();
this.parentThatIsA(IDE_Morph).statusDisplay.refresh();
this.renderer.changed = false;
}
};
StageMorph.prototype.reRender = function () {
this.renderer.changed = true;
};
StageMorph.prototype.initCamera = function () {
var myself = this,
threeLayer;
if (this.scene.camera) { this.scene.remove(this.camera); }
var createCamera = function () {
threeLayer = document.createElement('div');
if (myself.renderer.isParallelProjection) {
var zoom = myself.camera ? myself.camera.zoomFactor : 82,
width = Math.max(myself.width(), 480),
height = Math.max(myself.height(), 360);
myself.camera = new THREE.OrthographicCamera(
width / - zoom,
width / zoom,
height / zoom,
height / - zoom,
0.1,
10000);
} else {
myself.camera = new THREE.PerspectiveCamera(60, 480/360);
}
// We need to implement zooming ourselves for parallel projection
myself.camera.zoomIn = function () {
this.zoomFactor /= 1.1;
this.applyZoom();
};
myself.camera.zoomOut = function () {
this.zoomFactor *= 1.1;
this.applyZoom();
};
myself.camera.applyZoom = function () {
var zoom = myself.camera ? myself.camera.zoomFactor : 2,
width = Math.max(myself.width(), 480),
height = Math.max(myself.height(), 360);
this.left = width / - zoom;
this.right = width / zoom;
this.top = height / zoom;
this.bottom = height / - zoom;
this.updateProjectionMatrix();
};
myself.camera.reset = function () {
myself.controls = new THREE.OrbitControls(this, threeLayer);
myself.controls.addEventListener('change', function (event) { myself.render(); });
if (myself.renderer.isParallelProjection) {
this.zoomFactor = 1.7;
this.applyZoom();
this.position.set(0,0,10);
} else {
this.position.set(0,0,10);
}
myself.controls.update();
myself.reRender();
};
myself.camera.fitScene = function () {
var boundingBox = new THREE.Box3().setFromObject(myself.myStitchLines),
boundingSphere = boundingBox.getBoundingSphere(),
center = boundingSphere.center,
distance = boundingSphere.radius;
if(distance > 0) {
var width = Math.max(myself.width(), 480),
height = Math.max(myself.height(), 360);
this.zoomFactor = Math.max(width / distance, height / distance) * 0.90;
this.applyZoom();
this.position.set(center.x, center.y, 10);
myself.controls.center.set(center.x, center.y, 10);
myself.controls.update();
myself.reRender();
}
};
};
createCamera();
this.scene.add(this.camera);
this.camera.reset();
};
StageMorph.prototype.initTurtle = function() {
var myself = this;
var geometry = new THREE.Geometry();
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00, opacity:0.8 } );
geometry.vertices = [ new THREE.Vector3(10, 0, 0.01),
new THREE.Vector3(-8, 8, 0.02),
new THREE.Vector3(-8,-8, 0.02),
];
geometry.faces.push(new THREE.Face3(0, 1, 2));
geometry.verticesNeedUpdate = true;
this.turtle = new THREE.Mesh(new THREE.Geometry(), material);
this.turtle.visible = this.renderer.showingTurtle;
myself.myObjects.add(this.turtle);
if (typeof this.turtle.loaded === 'undefined') {
var mtlloader = new THREE.MTLLoader();
var onLoadMtl = function ( materials ) {
materials.preload();
var loader = new THREE.OBJLoader();
loader.setMaterials( materials )
loader.load( 'stitchcode/assets/turtle.obj', function (object) {
this.turtle = object;
object.scale.set(4, 4, 4);
object.position.z = 0.02;
//object.position.set(0,0, 0.01);
object.rotation.x = 90 * Math.PI / 180;
object.rotation.y = 270 * Math.PI / 180;
myself.turtle.add(object);
myself.renderer.changed = true;
this.turtle.loaded = true;
}, null, null, null, false );
};
mtlloader.load( 'stitchcode/assets/turtle.mtl', onLoadMtl );
}
this.penSize = 1;
};
StageMorph.prototype.moveTurtle = function(x, y) {
this.turtle.position.x = x;
this.turtle.position.y = y;
};
StageMorph.prototype.setPenSize = function(s) {
this.penSize = s;
};
StageMorph.prototype.rotateTurtle = function(h) {
this.turtle.rotation.z = (90 -h) * Math.PI / 180;
this.renderer.changed = true;
};
StageMorph.prototype.originalStep = StageMorph.prototype.step;
StageMorph.prototype.step = function () {
this.originalStep();
if (!(this.isFastTracked && this.threads.processes.length)) {
this.renderCycle();
} else {
if (this.stepcounter % 12 == 0) {
this.renderCycle();
}
};
this.stepcounter++;
};
StageMorph.prototype.referencePos = null;
StageMorph.prototype.mouseScroll = function (y, x) {
if (this.renderer.isParallelProjection) {
if (y > 0) {
this.camera.zoomOut();
} else if (y < 0) {
this.camera.zoomIn();
}
} else {
if (y > 0) {
this.controls.dollyOut();
} else if (y < 0) {
this.controls.dollyIn();
}
this.controls.update();
}
this.renderer.changed = true;
};
StageMorph.prototype.mouseDownLeft = function (pos) {
this.referencePos = pos;
};
StageMorph.prototype.mouseDownRight = function (pos) {
this.referencePos = pos;
};
StageMorph.prototype.mouseMove = function (pos, button) {
if (this.referencePos === null) { return };
var factor = this.renderer.isParallelProjection ? 65 / this.camera.zoomFactor : this.controls.object.position.length() / 10,
deltaX = (pos.x - this.referencePos.x),
deltaY = (pos.y - this.referencePos.y);
this.referencePos = pos;
if (button === 'right' || this.world().currentKey === 16 || button === 'left') { // shiftClicked
this.controls.panLeft(deltaX / this.dimensions.x / this.scale * 15 * factor);
this.controls.panUp(deltaY / this.dimensions.y / this.scale * 10 * factor);
} else {
var horzAngle = deltaX / (this.dimensions.x * this.scale) * 360;
var vertAngle = deltaY / (this.dimensions.y * this.scale) * 360;
this.controls.rotateLeft(radians(horzAngle));
this.controls.rotateUp(radians(vertAngle));
}
this.controls.update();
this.reRender();
};
StageMorph.prototype.mouseLeave = function () {
this.referencePos = null;
};
// StageMorph Mouse Coordinates
StageMorph.prototype.reportMouseX = function () {
var world = this.world();
if (world) {
return ((world.hand.position().x - this.center().x) / this.scale) / this.camera.zoomFactor * 2 + this.controls.center.x;
}
return 0;
};
StageMorph.prototype.reportMouseY = function () {
var world = this.world();
if (world) {
return ((this.center().y - world.hand.position().y) / this.scale) / this.camera.zoomFactor * 2 + this.controls.center.y;
}
return 0;
};
StageMorph.prototype.clearPenTrails = nop;
StageMorph.prototype.penTrails = function () {
if (!this.trailsCanvas) {
this.trailsCanvas = newCanvas(this.dimensions, true);
}
return this.trailsCanvas;
};
// StageMorph drawing
StageMorph.prototype.originalDrawOn = StageMorph.prototype.drawOn;
StageMorph.prototype.drawOn = function (aCanvas, aRect) {
// If the scale is lower than 1, we reuse the original method,
// otherwise we need to modify the renderer dimensions
// we do not need to render the original canvas anymore because
// we have removed sprites and backgrounds
var rectangle, area, delta, src, context, w, h, sl, st;
if (!this.isVisible) {
return null;
}
/*
if (this.scale < 1) {
return this.originalDrawOn(aCanvas, aRect);
}*/
rectangle = aRect || this.bounds;
area = rectangle.intersect(this.bounds).round();
if (area.extent().gt(new Point(0, 0))) {
delta = this.position().neg();
src = area.copy().translateBy(delta).round();
context = aCanvas.getContext('2d');
context.globalAlpha = this.alpha;
sl = src.left();
st = src.top();
w = Math.min(src.width(), this.image.width - sl);
h = Math.min(src.height(), this.image.height - st);
if (w < 1 || h < 1) {
return null;
}
// we only draw pen trails!
context.save();
context.clearRect(
area.left(),
area.top() ,
w,
h);
try {
context.drawImage(
this.penTrails(),
sl,
st,
w,
h,
area.left(),
area.top(),
w,
h
);
} catch (err) { // sometimes triggered only by Firefox
console.log(err);
}
context.restore();
}
};
StageMorph.prototype.originalSetScale = StageMorph.prototype.setScale;
StageMorph.prototype.setScale = function (number) {
this.scaleChanged = true;
this.originalSetScale(number);
this.camera.aspect = this.extent().x / this.extent().y;
this.camera.updateProjectionMatrix();
this.renderer.setSize(this.extent().x, this.extent().y);
this.renderer.changed = true;
};
// Contextual menu
StageMorph.prototype.userMenu = function () {
var ide = this.parentThatIsA(IDE_Morph),
menu = new MenuMorph(this),
shiftClicked = this.world().currentKey === 16,
myself = this;
if (ide && ide.isAppMode) {
menu.hide();
return menu;
}
menu.addItem(
'pic...',
function () {
window.open(myself.fullImageClassic().toDataURL());
},
'open a new window\nwith a picture of the scene'
);
return menu;
};
SpriteMorph.prototype.resetAll = function () {
var myself = this;
myself.gotoXY(0,0);
myself.setHeading(90);
myself.clear();
myself.setColor(new Color(0, 0, 0, 1.0));
}
// Block specs
SpriteMorph.prototype.originalInitBlocks = SpriteMorph.prototype.initBlocks;
SpriteMorph.prototype.initBlocks = function () {
var myself = this;
this.originalInitBlocks();
// sprite movements
this.blocks.resetAll =
{
only: SpriteMorph,
type: 'command',
spec: 'reset',
category: 'control'
};
this.blocks.forwardBy =
{
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'move %n steps by %n steps',
defaults: [100,10]
};
this.blocks.forwardByNr =
{
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'move %n steps in %n',
defaults: [100,10]
};
this.blocks.gotoXYBy =
{
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'go to x: %n y: %n by %n',
defaults: [0, 0, 10]
};
this.blocks.gotoXYIn =
{
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'go to x: %n y: %n in %n',
defaults: [0, 0, 10]
};
this.blocks.pointTowards =
{
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'point towards x: %n y: %n',
defaults: [0, 0]
};
this.blocks.drawText =
{
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'draw text: %s scale: %n font: %n',
defaults: ["hello", 2, 0]
};
// pen blocks
this.blocks.isPenDown =
{
only: SpriteMorph,
type: 'predicate',
category: 'pen',
spec: 'pen down?',
};
this.blocks.getPenSize =
{
only: SpriteMorph,
type: 'reporter',
category: 'pen',
spec: 'pen size',
};
// pen color blocks
this.blocks.setColorRGB =
{
only: SpriteMorph,
type: 'command',
category: 'pen',
spec: 'set pen color to RGB %n %n %n',
defaults: [0, 255, 0]
};
this.blocks.setColorHex =
{
only: SpriteMorph,
type: 'command',
category: 'pen',
spec: 'set pen color to hex %s',
defaults: ['#ff0000']
};
this.blocks.setColorHSV =
{
only: SpriteMorph,
type: 'command',
category: 'pen',
spec: 'set pen color to HSV %n %n %n',
defaults: [0.3, 0.7, 0.6]
};
this.blocks.setOpacity =
{
only: SpriteMorph,
type: 'command',
category: 'pen',
spec: 'set opacity to %n',
defaults: [100]
};
this.blocks.changeOpacity =
{
only: SpriteMorph,
type: 'command',
category: 'pen',
spec: 'change opacity by %n',
defaults: [10]
};
this.blocks.getOpacity =
{
only: SpriteMorph,
type: 'reporter',
category: 'pen',
spec: 'opacity',
};
this.blocks.getColorRGB =
{
only: SpriteMorph,
type: 'reporter',
category: 'pen',
spec: 'RGB color',
};
this.blocks.getColorHSV =
{
only: SpriteMorph,
type: 'reporter',
category: 'pen',
spec: 'HSV color',
};
this.blocks.getColorHex =
{
only: SpriteMorph,
type: 'reporter',
category: 'pen',
spec: 'hex color',
};
// color
this.blocks.pickHue =
{
only: SpriteMorph,
type: 'command',
spec: 'set pen color by hue %huewheel',
category: 'pen'
};
this.blocks.setHSB =
{
only: SpriteMorph,
type: 'command',
spec: 'set pen %hsb to %n',
category: 'pen',
defaults: ['hue', 50]
};
this.blocks.changeHSB =
{
only: SpriteMorph,
type: 'command',
spec: 'change pen %hsb by %n',
category: 'pen',
defaults: ['hue', 10]
};
this.blocks.getHSB =
{
only: SpriteMorph,
type: 'reporter',
spec: 'pen color: %hsb',
category: 'pen'
};
// more blocks
this.blocks.zoomToFit =
{
type: 'command',
spec: 'zoom to fit',
category: 'sensing'
};
this.blocks.reportPi = {
type: 'reporter',
category: 'operators',
spec: 'PI',
};
};
SpriteMorph.prototype.initBlocks();
// SpriteMorph block templates
SpriteMorph.prototype.blockTemplates = function (category) {
var blocks = [], myself = this, varNames, button,
cat = category || 'motion', txt,
inheritedVars = this.inheritedVariableNames();
function block(selector) {
if (StageMorph.prototype.hiddenPrimitives[selector]) {
return null;
}
var newBlock = SpriteMorph.prototype.blockForSelector(selector, true);
newBlock.isTemplate = true;
return newBlock;
}
function variableBlock(varName) {
var newBlock = SpriteMorph.prototype.variableBlock(varName);
newBlock.isDraggable = false;
newBlock.isTemplate = true;
if (contains(inheritedVars, varName)) {
newBlock.ghost();
}
return newBlock;
}
function watcherToggle(selector) {
if (StageMorph.prototype.hiddenPrimitives[selector]) {
return null;
}
var info = SpriteMorph.prototype.blocks[selector];
return new ToggleMorph(
'checkbox',
this,
function () {
myself.toggleWatcher(
selector,
localize(info.spec),
myself.blockColor[info.category]
);
},
null,
function () {
return myself.showingWatcher(selector);
},
null
);
}
function variableWatcherToggle(varName) {
return new ToggleMorph(
'checkbox',
this,
function () {
myself.toggleVariableWatcher(varName);
},
null,
function () {
return myself.showingVariableWatcher(varName);
},
null
);
}
function helpMenu() {
var menu = new MenuMorph(this);
menu.addItem('help...', 'showHelp');
return menu;
}
function addVar(pair) {
var ide;
if (pair) {
if (myself.isVariableNameInUse(pair[0], pair[1])) {
myself.inform('that name is already in use');
} else {
ide = myself.parentThatIsA(IDE_Morph);
myself.addVariable(pair[0], pair[1]);
if (!myself.showingVariableWatcher(pair[0])) {
myself.toggleVariableWatcher(pair[0], pair[1]);
}
ide.flushBlocksCache('variables'); // b/c of inheritance
ide.refreshPalette();
}
}
}
if (cat === 'motion') {
blocks.push(block('forward'));
blocks.push(block('forwardByNr'));
blocks.push(block('forwardBy'));
blocks.push('-');
blocks.push(block('turn'));
blocks.push(block('turnLeft'));
blocks.push('-');
blocks.push(block('setHeading'));
blocks.push(block('doFaceTowards'));
blocks.push(block('pointTowards'));
blocks.push(block('drawText'));
blocks.push('-');
blocks.push(block('gotoXY'));
blocks.push(block('gotoXYIn'));
blocks.push(block('gotoXYBy'));
blocks.push(block('doGotoObject'));
blocks.push(block('doGlide'));
blocks.push('-');
blocks.push(block('changeXPosition'));
blocks.push(block('setXPosition'));
blocks.push(block('changeYPosition'));
blocks.push(block('setYPosition'));
blocks.push('-');
blocks.push(block('bounceOffEdge'));
blocks.push('-');
blocks.push(watcherToggle('xPosition'));
blocks.push(block('xPosition'));
blocks.push(watcherToggle('yPosition'));
blocks.push(block('yPosition'));
blocks.push(watcherToggle('direction'));
blocks.push(block('direction'));
} else if (cat === 'looks') {
blocks.push(block('doSwitchToCostume'));
blocks.push(block('doWearNextCostume'));
blocks.push(watcherToggle('getCostumeIdx'));
blocks.push(block('getCostumeIdx'));
blocks.push('-');
blocks.push(block('doSayFor'));
blocks.push(block('bubble'));
blocks.push(block('doThinkFor'));
blocks.push(block('doThink'));
blocks.push('-');
blocks.push(block('changeEffect'));
blocks.push(block('setEffect'));
blocks.push(block('clearEffects'));
blocks.push('-');
blocks.push(block('changeScale'));
blocks.push(block('setScale'));
blocks.push(watcherToggle('getScale'));
blocks.push(block('getScale'));
blocks.push('-');
blocks.push(block('show'));
blocks.push(block('hide'));
blocks.push('-');
blocks.push(block('comeToFront'));
blocks.push(block('goBack'));
// for debugging: ///////////////
if (this.world().isDevMode) {
blocks.push('-');
txt = new TextMorph(localize(
'development mode \ndebugging primitives:'
));
txt.fontSize = 9;
txt.setColor(this.paletteTextColor);
blocks.push(txt);
blocks.push('-');
blocks.push(block('reportCostumes'));
blocks.push('-');
blocks.push(block('log'));
blocks.push(block('alert'));
blocks.push('-');
blocks.push(block('doScreenshot'));
}
/////////////////////////////////
} else if (cat === 'sound') {
blocks.push(block('playSound'));
blocks.push(block('doPlaySoundUntilDone'));
blocks.push(block('doStopAllSounds'));
blocks.push('-');
blocks.push(block('doRest'));
blocks.push('-');
blocks.push(block('doPlayNote'));
blocks.push('-');
blocks.push(block('doChangeTempo'));
blocks.push(block('doSetTempo'));
blocks.push(watcherToggle('getTempo'));
blocks.push(block('getTempo'));
// for debugging: ///////////////
if (this.world().isDevMode) {
blocks.push('-');
txt = new TextMorph(localize(
'development mode \ndebugging primitives:'
));
txt.fontSize = 9;
txt.setColor(this.paletteTextColor);
blocks.push(txt);
blocks.push('-');
blocks.push(block('reportSounds'));
}
} else if (cat === 'pen') {
blocks.push(block('clear'));
blocks.push('-');
blocks.push(block('down'));
blocks.push(block('up'));
blocks.push(block('isPenDown'));
blocks.push('-');
blocks.push(block('setSize'));
blocks.push(block('changeSize'));
blocks.push(block('getPenSize'));
blocks.push('-');
blocks.push(block('setOpacity'));
blocks.push(block('changeOpacity'));
blocks.push(block('getOpacity'));
blocks.push('-');
blocks.push(block('setColor'));
blocks.push(block('setColorRGB'));
blocks.push(block('setColorHSV'));
blocks.push(block('setColorHex'));
blocks.push(block('getColorRGB'));
blocks.push(block('getColorHSV'));
blocks.push(block('getColorHex'));
blocks.push('-');
blocks.push(block('pickHue'));
blocks.push(block('setHSB'));
blocks.push(block('changeHSB'));
blocks.push(block('getHSB'));
blocks.push('-');
/*
} else if (cat === 'colors') {
blocks.push(block('pickHue'));
blocks.push('-');
blocks.push(block('setHSLA'));
blocks.push(block('changeHSLA'));
blocks.push(block('getHSLA'));
*/
} else if (cat === 'control') {
blocks.push(block('resetAll'));
blocks.push('-');
blocks.push(block('receiveGo'));
blocks.push(block('receiveKey'));
blocks.push(block('receiveInteraction'));
blocks.push(block('receiveCondition'));
blocks.push(block('receiveMessage'));
blocks.push('-');
blocks.push(block('doBroadcast'));
blocks.push(block('doBroadcastAndWait'));
blocks.push(watcherToggle('getLastMessage'));
blocks.push(block('getLastMessage'));
blocks.push('-');
blocks.push(block('doWarp'));
blocks.push('-');
blocks.push(block('doWait'));
blocks.push(block('doWaitUntil'));
blocks.push('-');
blocks.push(block('doForever'));
blocks.push(block('doRepeat'));
blocks.push(block('doUntil'));
blocks.push('-');
blocks.push(block('doIf'));
blocks.push(block('doIfElse'));
blocks.push('-');
blocks.push(block('doReport'));
blocks.push('-');
/*
// old STOP variants, migrated to a newer version, now redundant
blocks.push(block('doStopBlock'));
blocks.push(block('doStop'));
blocks.push(block('doStopAll'));
*/
blocks.push(block('doStopThis'));
blocks.push(block('doStopOthers'));
blocks.push('-');
blocks.push(block('doRun'));
blocks.push(block('fork'));
blocks.push(block('evaluate'));
blocks.push('-');
/*
// list variants commented out for now (redundant)
blocks.push(block('doRunWithInputList'));
blocks.push(block('forkWithInputList'));
blocks.push(block('evaluateWithInputList'));
blocks.push('-');
*/
blocks.push(block('doCallCC'));
blocks.push(block('reportCallCC'));
blocks.push('-');
blocks.push(block('receiveOnClone'));
blocks.push(block('createClone'));
blocks.push(block('removeClone'));
blocks.push('-');
blocks.push(block('doPauseAll'));
} else if (cat === 'sensing') {
blocks.push(block('reportTouchingObject'));
blocks.push(block('reportTouchingColor'));
blocks.push(block('reportColorIsTouchingColor'));
blocks.push('-');
blocks.push(block('doAsk'));
blocks.push(watcherToggle('getLastAnswer'));
blocks.push(block('getLastAnswer'));
blocks.push('-');
blocks.push(watcherToggle('reportMouseX'));
blocks.push(block('reportMouseX'));
blocks.push(watcherToggle('reportMouseY'));
blocks.push(block('reportMouseY'));
blocks.push(block('reportMouseDown'));
blocks.push('-');
blocks.push(block('reportKeyPressed'));
blocks.push('-');
blocks.push(block('reportDistanceTo'));
blocks.push('-');
blocks.push(block('doResetTimer'));
blocks.push(watcherToggle('getTimer'));
blocks.push(block('getTimer'));
blocks.push('-');
blocks.push(block('reportAttributeOf'));
if (SpriteMorph.prototype.enableFirstClass) {
blocks.push(block('reportGet'));
}
blocks.push('-');
blocks.push(block('reportURL'));
blocks.push('-');
blocks.push(block('reportIsFastTracking'));
blocks.push(block('doSetFastTracking'));
blocks.push('-');
blocks.push(block('reportDate'));
blocks.push('-');
blocks.push(block('zoomToFit'));
// for debugging: ///////////////
if (this.world().isDevMode) {
blocks.push('-');
txt = new TextMorph(localize(
'development mode \ndebugging primitives:'
));
txt.fontSize = 9;
txt.setColor(this.paletteTextColor);
blocks.push(txt);
blocks.push('-');
blocks.push(watcherToggle('reportThreadCount'));
blocks.push(block('reportThreadCount'));
blocks.push(block('colorFiltered'));
blocks.push(block('reportStackSize'));
blocks.push(block('reportFrameCount'));
}
} else if (cat === 'operators') {
blocks.push(block('reifyScript'));
blocks.push(block('reifyReporter'));
blocks.push(block('reifyPredicate'));
blocks.push('#');
blocks.push('-');
blocks.push(block('reportSum'));
blocks.push(block('reportDifference'));
blocks.push(block('reportProduct'));
blocks.push(block('reportQuotient'));
blocks.push('-');
blocks.push(block('reportModulus'));
blocks.push(block('reportRound'));
blocks.push(block('reportMonadic'));
blocks.push(block('reportPi'));
blocks.push(block('reportRandom'));
blocks.push('-');
blocks.push(block('reportLessThan'));
blocks.push(block('reportEquals'));
blocks.push(block('reportGreaterThan'));
blocks.push('-');
blocks.push(block('reportAnd'));
blocks.push(block('reportOr'));
blocks.push(block('reportNot'));
blocks.push(block('reportBoolean'));
blocks.push('-');
blocks.push(block('reportJoinWords'));
blocks.push(block('reportTextSplit'));
blocks.push(block('reportLetter'));
blocks.push(block('reportStringSize'));
blocks.push('-');
blocks.push(block('reportUnicode'));
blocks.push(block('reportUnicodeAsLetter'));
blocks.push('-');
blocks.push(block('reportIsA'));
blocks.push(block('reportIsIdentical'));
blocks.push('-');
blocks.push(block('reportJSFunction'));
// for debugging: ///////////////
if (this.world().isDevMode) {
blocks.push('-');
txt = new TextMorph(localize(
'development mode \ndebugging primitives:'
));
txt.fontSize = 9;
txt.setColor(this.paletteTextColor);
blocks.push(txt);
blocks.push('-');
blocks.push(block('reportTypeOf'));
blocks.push(block('reportTextFunction'));
}
/////////////////////////////////
} else if (cat === 'variables') {
button = new PushButtonMorph(
null,
function () {
new VariableDialogMorph(
null,
addVar,
myself
).prompt(
'Variable name',
null,
myself.world()
);
},
'Make a variable'
);
button.userMenu = helpMenu;
button.selector = 'addVariable';
button.showHelp = BlockMorph.prototype.showHelp;
blocks.push(button);
if (this.deletableVariableNames().length > 0) {
button = new PushButtonMorph(
null,
function () {
var menu = new MenuMorph(
myself.deleteVariable,
null,
myself
);
myself.deletableVariableNames().forEach(function (name) {
menu.addItem(name, name);
});
menu.popUpAtHand(myself.world());
},
'Delete a variable'
);
button.userMenu = helpMenu;
button.selector = 'deleteVariable';
button.showHelp = BlockMorph.prototype.showHelp;
blocks.push(button);
}
blocks.push('-');
varNames = this.variables.allNames();
if (varNames.length > 0) {
varNames.forEach(function (name) {
blocks.push(variableWatcherToggle(name));
blocks.push(variableBlock(name));
});
blocks.push('-');
}
blocks.push(block('doSetVar'));
blocks.push(block('doChangeVar'));
blocks.push(block('doShowVar'));
blocks.push(block('doHideVar'));
blocks.push(block('doDeclareVariables'));
// inheritance:
if (StageMorph.prototype.enableInheritance) {
blocks.push('-');
blocks.push(block('doDeleteAttr'));
}
///////////////////////////////
blocks.push('=');
blocks.push(block('reportNewList'));
blocks.push('-');
blocks.push(block('reportCONS'));
blocks.push(block('reportListItem'));
blocks.push(block('reportCDR'));
blocks.push('-');
blocks.push(block('reportListLength'));
blocks.push(block('reportListContainsItem'));
blocks.push('-');
blocks.push(block('doAddToList'));
blocks.push(block('doDeleteFromList'));
blocks.push(block('doInsertInList'));
blocks.push(block('doReplaceInList'));
// for debugging: ///////////////
if (this.world().isDevMode) {
blocks.push('-');
txt = new TextMorph(localize(
'development mode \ndebugging primitives:'
));
txt.fontSize = 9;
txt.setColor(this.paletteTextColor);
blocks.push(txt);
blocks.push('-');
blocks.push(block('reportMap'));
blocks.push('-');
blocks.push(block('doForEach'));
blocks.push(block('doShowTable'));
}
/////////////////////////////////
blocks.push('=');
if (StageMorph.prototype.enableCodeMapping) {
blocks.push(block('doMapCodeOrHeader'));
blocks.push(block('doMapStringCode'));
blocks.push(block('doMapListCode'));
blocks.push('-');
blocks.push(block('reportMappedCode'));
blocks.push('=');
}
button = new PushButtonMorph(
null,
function () {
var ide = myself.parentThatIsA(IDE_Morph),
stage = myself.parentThatIsA(StageMorph);
new BlockDialogMorph(
null,
function (definition) {
if (definition.spec !== '') {
if (definition.isGlobal) {
stage.globalBlocks.push(definition);
} else {
myself.customBlocks.push(definition);
}
ide.flushPaletteCache();
ide.refreshPalette();
new BlockEditorMorph(definition, myself).popUp();
}
},
myself
).prompt(
'Make a block',
null,
myself.world()
);
},
'Make a block'
);
button.userMenu = helpMenu;
button.selector = 'addCustomBlock';
button.showHelp = BlockMorph.prototype.showHelp;
blocks.push(button);
}
return blocks;
};
SpriteMorph.prototype.bounceOffEdge = function () {
// taking nested parts into account
var stage = this.parentThatIsA(StageMorph),
fb = this.nestingBounds(),
dirX,
dirY;
if (!stage) {return null; }
if (stage.bounds.containsRectangle(fb)) {return null; }
dirX = Math.cos(radians(this.heading - 90));
dirY = -(Math.sin(radians(this.heading - 90)));
if (fb.left() < stage.left()) {
dirX = Math.abs(dirX);
}
if (fb.right() > stage.right()) {
dirX = -(Math.abs(dirX));
}
if (fb.top() < stage.top()) {
dirY = -(Math.abs(dirY));
}
if (fb.bottom() > stage.bottom()) {
dirY = Math.abs(dirY);
}
this.setHeading(degrees(Math.atan2(-dirY, dirX)) + 90);
};
// Caches
var Cache;
Cache.prototype = {};
Cache.prototype.constructor = Cache;
Cache.uber = Object.prototype;
function Cache () {
this.init();
};
Cache.prototype.init = function () {
this.materials = [];
this.geometries = { stitch: [], stitchPoint: [], densityPoint: [], circle: [], plane: [], meshline: [] };
};
Cache.prototype.clear = function () {
this.init();
};
Cache.prototype.addMaterial = function (material) {
this.materials.push(material);
};
Cache.prototype.findMaterial = function (color, opacity) {
return detect(
this.materials,
function (each) {
return each.color.r == color.r && each.color.g == color.g && each.color.b == color.b && each.opacity == opacity;
});
};
Cache.prototype.addGeometry = function (type, geometry, params) {
this.geometries[type].push({ params: params, geometry: geometry });
};
Cache.prototype.findGeometry = function (type, params) {
var geometry = detect(
this.geometries[type],
function (each) {
return (each.params.length === params.length)
&& each.params.every(function (element, index) {
return element === params[index];
})
});
if (geometry) {
return geometry.geometry;
} else {
return null;
}
};