turtlestitch/index.html

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HTML

<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>TurtleStitch v2.0 ALPHA</title>
<link rel="shortcut icon" href="stitchcode/favicon-32x32.png" type="image/png" />
<script type="text/javascript" src="morphic.js"></script>
<script type="text/javascript" src="widgets.js"></script>
<script type="text/javascript" src="blocks.js"></script>
<script type="text/javascript" src="threads.js"></script>
<script type="text/javascript" src="objects.js"></script>
<script type="text/javascript" src="gui.js"></script>
<script type="text/javascript" src="paint.js"></script>
<script type="text/javascript" src="lists.js"></script>
<script type="text/javascript" src="byob.js"></script>
<script type="text/javascript" src="tables.js"></script>
<script type="text/javascript" src="xml.js"></script>
<script type="text/javascript" src="store.js"></script>
<script type="text/javascript" src="locale.js"></script>
<script type="text/javascript" src="cloud.js"></script>
<script type="text/javascript" src="sha512.js"></script>
<script type="text/javascript" src="FileSaver.min.js"></script>
<!-- turtlestitch requirements -->
<script type="text/javascript" src="stitchcode/jquery.js"></script>
<script type="text/javascript" src="stitchcode/three.js"></script>
<script type="text/javascript" src="stitchcode/OrbitControls.js"></script>
<script type="text/javascript" src="stitchcode/turtleShepherd.js"></script>
<!-- turtlestitch mods -->
<script type="text/javascript" src="stitchcode/blocks.js"></script>
<script type="text/javascript" src="stitchcode/objects.js"></script>
<script type="text/javascript" src="stitchcode/gui.js"></script>
<script type="text/javascript" src="stitchcode/gui-cloud.js"></script>
<script type="text/javascript" src="stitchcode/store.js"></script>
<script type="text/javascript" src="stitchcode/cloud.js"></script>
<script type="text/javascript">
var world;
window.onload = function () {
world = new WorldMorph(document.getElementById('world'));
world.worldCanvas.focus();
new IDE_Morph().openIn(world);
loop();
};
function loop() {
requestAnimationFrame(loop);
world.doOneCycle();
}
</script>
</head>
<body style="margin: 0;">
<canvas id="world" tabindex="1" style="position: absolute;"></canvas>
</body>
</html>