/* morphic.js a lively Web-GUI inspired by Squeak written by Jens Mönig jens@moenig.org Copyright (C) 2016 by Jens Mönig This file is part of Snap!. Snap! is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . documentation contents ---------------------- I. inheritance hierarchy II. object definition toc III. yet to implement IV. open issues V. browser compatibility VI. the big picture VII. programming guide (1) setting up a web page (a) single world (b) multiple worlds (c) an application (2) manipulating morphs (3) events (a) mouse events (b) context menu (c) dragging (d) dropping (e) keyboard events (f) resize event (g) combined mouse-keyboard events (h) text editing events (4) stepping (5) creating new kinds of morphs (6) development and user modes (7) turtle graphics (8) damage list housekeeping (9) supporting high-resolution "retina" screens (10) minifying morphic.js VIII. acknowledgements IX. contributors I. hierarchy ------------- the following tree lists all constructors hierarchically, indentation indicating inheritance. Refer to this list to get a contextual overview: Color Node Morph BlinkerMorph CursorMorph BouncerMorph* BoxMorph InspectorMorph MenuMorph MouseSensorMorph* SpeechBubbleMorph CircleBoxMorph SliderButtonMorph SliderMorph ColorPaletteMorph GrayPaletteMorph ColorPickerMorph FrameMorph ScrollFrameMorph ListMorph StringFieldMorph WorldMorph HandleMorph HandMorph PenMorph ShadowMorph StringMorph TextMorph TriggerMorph MenuItemMorph Point Rectangle II. toc ------- the following list shows the order in which all constructors are defined. Use this list to locate code in this document: Global settings Global functions Color Point Rectangle Node Morph ShadowMorph HandleMorph PenMorph ColorPaletteMorph GrayPaletteMorph ColorPickerMorph BlinkerMorph CursorMorph BoxMorph SpeechBubbleMorph CircleBoxMorph SliderButtonMorph SliderMorph MouseSensorMorph* InspectorMorph MenuMorph StringMorph TextMorph TriggerMorph MenuItemMorph FrameMorph ScrollFrameMorph ListMorph StringFieldMorph BouncerMorph* HandMorph WorldMorph * included only for demo purposes III. yet to implement --------------------- - keyboard support for scroll frames and lists - full keyboard support for menus (partial support exists) - virtual keyboard support for Android and IE IV. open issues ---------------- - clipboard support (copy & paste) for non-textual data V. browser compatibility ------------------------ I have taken great care and considerable effort to make morphic.js runnable and appearing exactly the same on all current browsers available to me: - Firefox for Windows - Firefox for Mac - Firefox for Android - Chrome for Windows - Chrome for Mac - Chrome for Android - Safari for Windows (deprecated) - safari for Mac - Safari for iOS (mobile) - IE for Windows - Edge for Windows - Opera for Windows - Opera for Mac VI. the big picture ------------------- Morphic.js is completely based on Canvas and JavaScript, it is just Morphic, nothing else. Morphic.js is very basic and covers only the bare essentials: * a stepping mechanism (a time-sharing multiplexer for lively user interaction ontop of a single OS/browser thread) * progressive display updates (only dirty rectangles are redrawn in each display cycle) * a tree structure * a single World per Canvas element (although you can have multiple worlds in multiple Canvas elements on the same web page) * a single Hand per World (but you can support multi-touch events) * a single text entry focus per World In its current state morphic.js doesn't support Transforms (you cannot rotate Morphs), but with PenMorph there already is a simple LOGO-like turtle that you can use to draw onto any Morph it is attached to. I'm planning to add special Morphs that support these operations later on, but not for every Morph in the system. Therefore these additions ("sprites" etc.) are likely to be part of other libraries ("microworld.js") in separate files. the purpose of morphic.js is to provide a malleable framework that will let me experiment with lively GUIs for my hobby horse, which is drag-and-drop, blocks based programming languages. Those things (BYOB4 - http://byob.berkeley.edu) will be written using morphic.js as a library. VII. programming guide ---------------------- Morphic.js provides a library for lively GUIs inside single HTML Canvas elements. Each such canvas element functions as a "world" in which other visible shapes ("morphs") can be positioned and manipulated, often directly and interactively by the user. Morphs are tree nodes and may contain any number of submorphs ("children"). All things visible in a morphic World are morphs themselves, i.e. all text rendering, blinking cursors, entry fields, menus, buttons, sliders, windows and dialog boxes etc. are created with morphic.js rather than using HTML DOM elements, and as a consequence can be changed and adjusted by the programmer regardless of proprietary browser behavior. Each World has an - invisible - "Hand" resembling the mouse cursor (or the user's finger on touch screens) which handles mouse events, and may also have a keyboardReceiver to handle key events. The basic idea of Morphic is to continuously run display cycles and to incrementally update the screen by only redrawing those World regions which have been "dirtied" since the last redraw. Before each shape is processed for redisplay it gets the chance to perform a "step" procedure, thus allowing for an illusion of concurrency. (1) setting up a web page ------------------------- Setting up a web page for Morphic always involves three steps: adding one or more Canvas elements, defining one or more worlds, initializing and starting the main loop. (a) single world ----------------- Most commonly you will want your World to fill the browsers's whole client area. This default situation is easiest and most straight forward. example html file: Morphic!

Your browser doesn't support canvas.

if you use ScrollFrames or otherwise plan to support mouse wheel scrolling events, you might also add the following inline-CSS attribute to the Canvas element: style="position: absolute;" which will prevent the World to be scrolled around instead of the elements inside of it in some browsers. (b) multiple worlds ------------------- If you wish to create a web page with more than one world, make sure to prevent each world from auto-filling the whole page and include it in the main loop. It's also a good idea to give each world its own tabindex: example html file: Morphic!

first world:

Your browser doesn't support canvas.

second world:

Your browser doesn't support canvas.

(c) an application ------------------- Of course, most of the time you don't want to just plain use the standard Morphic World "as is" out of the box, but write your own application (something like Scratch!) in it. For such an application you'll create your own morph prototypes, perhaps assemble your own "window frame" and bring it all to life in a customized World state. the following example creates a simple snake-like mouse drawing game. example html file: touch me!

Your browser doesn't support canvas.

To get an idea how you can craft your own custom morph prototypes I've included two examples which should give you an idea how to add properties, override inherited methods and use the stepping mechanism for "livelyness": BouncerMorph MouseSensorMorph For the sake of sharing a single file I've included those examples in morphic.js itself. Usually you'll define your additions in a separate file and keep morphic.js untouched. (2) manipulating morphs ----------------------- There are many methods to programmatically manipulate morphs. Among the most important and common ones among all morphs are the following nine: * hide() * show() * setPosition(aPoint) * setExtent(aPoint) * setColor(aColor) * add(submorph) - attaches submorph ontop * addBack(submorph) - attaches submorph underneath * fullCopy() - duplication * destroy() - deletion (3) events ---------- All user (and system) interaction is triggered by events, which are passed on from the root element - the World - to its submorphs. The World contains a list of system (browser) events it reacts to in its initEventListeners() method. Currently there are - mouse - drop - keyboard - (window) resize events. These system events are dispatched within the morphic World by the World's Hand and its keyboardReceiver (usually the active text cursor). (a) mouse events: ----------------- The Hand dispatches the following mouse events to relevant morphs: mouseDownLeft mouseDownRight mouseClickLeft mouseClickRight mouseDoubleClick mouseEnter mouseLeave mouseEnterDragging mouseLeaveDragging mouseMove mouseScroll If you wish your morph to react to any such event, simply add a method of the same name as the event, e.g: MyMorph.prototype.mouseMove = function(pos) {}; All of these methods have as optional parameter a Point object indicating the current position of the Hand inside the World's coordinate system. The mouseMove(pos, button) event method has an additional optional parameter indicating the currently pressed mouse button, which is either 'left' or 'right'. You can use this to let users interact with 3D environments. Events may be "bubbled" up a morph's owner chain by calling this.escalateEvent(functionName, arg) in the event handler method's code. Likewise, removing the event handler method will render your morph passive to the event in question. (b) context menu: ----------------- By default right-clicking (or single-finger tap-and-hold) on a morph also invokes its context menu (in addition to firing the mouseClickRight event). A morph's context menu can be customized by assigning a Menu instance to its customContextMenu property, or altogether suppressed by overriding its inherited contextMenu() method. (c) dragging: ------------- Dragging a morph is initiated when the left mouse button is pressed, held and the mouse is moved. You can control whether a morph is draggable by setting its isDraggable property either to false or true. If a morph isn't draggable itself it will pass the pick-up request up its owner chain. This lets you create draggable composite morphs like Windows, DialogBoxes, Sliders etc. Sometimes it is desireable to make "template" shapes which cannot be moved themselves, but from which instead duplicates can be peeled off. This is especially useful for building blocks in construction kits, e.g. the MIT-Scratch palette. Morphic.js lets you control this functionality by setting the isTemplate property flag to true for any morph whose "isDraggable" property is turned off. When dragging such a Morph the hand will instead grab a duplicate of the template whose "isDraggable" flag is true and whose "isTemplate" flag is false, in other words: a non-template. When creating a copy from a template, the copy's reactToTemplateCopy is invoked, if it is present. Dragging is indicated by adding a drop shadow to the morph in hand. If a morph follows the hand without displaying a drop shadow it is merely being moved about without changing its parent (owner morph), e.g. when "dragging" a morph handle to resize its owner, or when "dragging" a slider button. Right before a morph is picked up its prepareToBeGrabbed(handMorph) method is invoked, if it is present. Immediately after the pick-up the former parent's reactToGrabOf(grabbedMorph) method is called, again only if it exists. Similar to events, these methods are optional and don't exist by default. For a simple example of how they can be used to adjust scroll bars in a scroll frame please have a look at their implementation in FrameMorph. (d) dropping: ------------- Dropping is triggered when the left mouse button is either pressed or released while the Hand is dragging a morph. Dropping a morph causes it to become embedded in a new owner morph. You can control this embedding behavior by setting the prospective drop target's acceptsDrops property to either true or false, or by overriding its inherited wantsDropOf(aMorph) method. Right after a morph has been dropped its justDropped(handMorph) method is called, and its new parent's reactToDropOf(droppedMorph, handMorph) method is invoked, again only if each method exists. Similar to events, these methods are optional and by default are not present in morphs by default (watch out for inheritance, though!). For a simple example of how they can be used to adjust scroll bars in a scroll frame please have a look at their implementation in FrameMorph. Drops of image elements from outside the world canvas are dispatched as droppedImage(aCanvas, name) droppedSVG(anImage, name) events to interested Morphs at the mouse pointer. If you want you Morph to e.g. import outside images you can add the droppedImage() and / or the droppedSVG() methods to it. The parameter passed to the event handles is a new offscreen canvas element representing a copy of the original image element which can be directly used, e.g. by assigning it to another Morph's image property. In the case of a dropped SVG it is an image element (not a canvas), which has to be rasterized onto a canvas before it can be used. The benefit of handling SVGs as image elements is that rasterization can be deferred until the destination scale is known, taking advantage of SVG's ability for smooth scaling. If instead SVGs are to be rasterized right away, you can set the MorphicPreferences.rasterizeSVGs preference to . In this case dropped SVGs also trigger the droppedImage() event with a canvas containing a rasterized version of the SVG. The same applies to drops of audio or text files from outside the world canvas. Those are dispatched as droppedAudio(anAudio, name) droppedText(aString, name) events to interested Morphs at the mouse pointer. if none of the above content types can be determined, the file contents is dispatched as an ArrayBuffer to interested Morphs: droppedBinary(anArrayBuffer, name) (e) keyboard events ------------------- The World dispatches the following key events to its active keyboardReceiver: keypress keydown keyup Currently the only morph which acts as keyboard receiver is CursorMorph, the basic text editing widget. If you wish to add keyboard support to your morph you need to add event handling methods for processKeyPress(event) processKeyDown(event) processKeyUp(event) and activate them by assigning your morph to the World's keyboardReceiver property. Note that processKeyUp() is optional and doesn't have to be present if your morph doesn't require it. (f) resize event ---------------- The Window resize event is handled by the World and allows the World's extent to be adjusted so that it always completely fills the browser's visible page. You can turn off this default behavior by setting the World's useFillPage property to false. Alternatively you can also initialize the World with the useFillPage switch turned off from the beginning by passing the false value as second parameter to the World's constructor: world = new World(aCanvas, false); Use this when creating a web page with multiple Worlds. if "useFillPage" is turned on the World dispatches an reactToWorldResize(newBounds) events to all of its children (toplevel only), allowing each to adjust to the new World bounds by implementing a corresponding method, the passed argument being the World's new dimensions after completing the resize. By default, the "reactToWorldResize" Method does not exist. Example: Add the following method to your Morph to let it automatically fill the whole World, but leave a 10 pixel border uncovered: MyMorph.prototype.reactToWorldResize = function (rect) { this.changed(); this.bounds = rect.insetBy(10); this.drawNew(); this.changed(); }; (g) combined mouse-keyboard events ---------------------------------- Occasionally you'll want an object to react differently to a mouse click or to some other mouse event while the user holds down a key on the keyboard. Such "shift-click", "ctl-click", or "alt-click" events can be implemented by querying the World's currentKey property inside the function that reacts to the mouse event. This property stores the keyCode of the key that's currently pressed. Once the key is released by the user it reverts to null. (h) text editing events ----------------------- Much of Morphic's "liveliness" comes out of allowing text elements (instances of either single-lined StringMorph or multi-lined TextMorph) to be directly manipulated and edited by users. This requires other objects which may have an interest in the text element's state to react appropriately. Therefore text elements and their manipulators emit a stream of events, mostly by "bubbling" them up the text element's owner chain. Text elements' parents are notified about the following events: Whenever the user presses a key on the keyboard while a text element is being edited, a reactToKeystroke(event) is escalated up its parent chain, the "event" parameter being the original one received by the World. Once the user has completed the edit, the following events are dispatched: accept() - was pressed on a single line of text cancel() - was pressed on any text element Note that "accept" only gets triggered by single-line texte elements, as the key is used to insert line breaks in multi-line elements. Therefore, whenever a text edit is terminated by the user (accepted, cancelled or otherwise), reactToEdit(StringOrTextMorph) is triggered. If the MorphicPreference's useSliderForInput setting is turned on, a slider is popped up underneath the currently edited text element letting the user insert numbers out of the given slider range. Whenever this happens, i.e. whenever the slider is moved or while the slider button is pressed, a stream of reactToSliderEdit(StringOrTextMorph) events is dispatched, allowing for "Bret-Victor" style "live coding" applications. In addition to user-initiated events text elements also emit change notifications to their direct parents whenever their drawNew() method is invoked. That way complex Morphs containing text elements get a chance to react if something about the embedded text has been modified programmatically. These events are: layoutChanged() - sent from instances of TextMorph fixLayout() - sent from instances of StringMorph they are different so that Morphs which contain both multi-line and single-line text elements can hold them apart. (4) stepping ------------ Stepping is what makes Morphic "magical". Two properties control a morph's stepping behavior: the fps attribute and the step() method. By default the step() method does nothing. As you can see in the examples of BouncerMorph and MouseSensorMorph you can easily override this inherited method to suit your needs. By default the step() method is called once per display cycle. Depending on the number of actively stepping morphs and the complexity of your step() methods this can cause quite a strain on your CPU, and also result in your application behaving differently on slower computers than on fast ones. setting myMorph.fps to a number lower than the interval for the main loop lets you free system resources (albeit at the cost of a less responsive or slower behavior for this particular morph). (5) creating new kinds of morphs -------------------------------- The real fun begins when you start to create new kinds of morphs with customized shapes. Imagine, e.g. jigsaw puzzle pieces or musical notes. For this you have to override the default drawNew() method. This method creates a new offscreen Canvas and stores it in the morph's image property. Use the following template for a start: MyMorph.prototype.drawNew = function() { var context; this.image = newCanvas(this.extent()); context = this.image.getContext('2d'); // use context to paint stuff here }; If your new morph stores or references to other morphs outside of the submorph tree in other properties, be sure to also override the default updateReferences() method if you want it to support duplication. (6) development and user modes ------------------------------ When working with Squeak on Scratch or BYOB among the features I like the best and use the most is inspecting what's going on in the World while it is up and running. That's what development mode is for (you could also call it debug mode). In essence development mode controls which context menu shows up. In user mode right clicking (or double finger tapping) a morph invokes its customContextMenu property, whereas in development mode only the general developersMenu() method is called and the resulting menu invoked. The developers' menu features Gui-Builder-wise functionality to directly inspect, take apart, reassamble and otherwise manipulate morphs and their contents. Instead of using the "customContextMenu" property you can also assign a more dynamic contextMenu by overriding the general userMenu() method with a customized menu constructor. The difference between the customContextMenu property and the userMenu() method is that the former is also present in development mode and overrides the developersMenu() result. For an example of how to use the customContextMenu property have a look at TextMorph's evaluation menu, which is used for the Inspector's evaluation pane. When in development mode you can inspect every Morph's properties with the inspector, including all of its methods. The inspector also lets you add, remove and rename properties, and even edit their values at runtime. Like in a Smalltalk environment the inspect features an evaluation pane into which you can type in arbitrary JavaScript code and evaluate it in the context of the inspectee. Use switching between user and development modes while you are developing an application and disable switching to development once you're done and deploying, because generally you don't want to confuse end-users with inspectors and meta-level stuff. (7) turtle graphics ------------------- The basic Morphic kernel features a simple LOGO turtle constructor called PenMorph which you can use to draw onto its parent Morph. By default every Morph in the system (including the World) is able to act as turtle canvas and can display pen trails. Pen trails will be lost whenever the trails morph (the pen's parent) performs a "drawNew()" operation. If you want to create your own pen trails canvas, you may wish to modify its penTrails() property, so that it keeps a separate offscreen canvas for pen trails (and doesn't loose these on redraw). the following properties of PenMorph are relevant for turtle graphics: color - a Color size - line width of pen trails heading - degrees isDown - drawing state the following commands can be used to actually draw something: up() - lift the pen up, further movements leave no trails down() - set down, further movements leave trails clear() - remove all trails from the current parent forward(n) - move n steps in the current direction (heading) turn(n) - turn right n degrees Turtle graphics can best be explored interactively by creating a new PenMorph object and by manipulating it with the inspector widget. NOTE: PenMorph has a special optimization for recursive operations called warp(function) You can significantly speed up recursive ops and increase the depth of recursion that's displayable by wrapping WARP around your recursive function call: example: myPen.warp(function () { myPen.tree(12, 120, 20); }) will be much faster than just invoking the tree function, because it prevents the parent's parent from keeping track of every single line segment and instead redraws the outcome in a single pass. (8) damage list housekeeping ---------------------------- Morphic's progressive display update comes at the cost of having to cycle through a list of "broken rectangles" every display cycle. If this list gets very long working this damage list can lead to a seemingly dramatic slow-down of the Morphic system. Typically this occurs when updating the layout of complex Morphs with very many submorphs, e.g. when resizing an inspector window. An effective strategy to cope with this is to use the inherited trackChanges property of the Morph prototype for damage list housekeeping. The trackChanges property of the Morph prototype is a Boolean switch that determines whether the World's damage list ('broken' rectangles) tracks changes. By default the switch is always on. If set to false changes are not stored. This can be very useful for housekeeping of the damage list in situations where a large number of (sub-) morphs are changed more or less at once. Instead of keeping track of every single submorph's changes tremendous performance improvements can be achieved by setting the trackChanges flag to false before propagating the layout changes, setting it to true again and then storing the full bounds of the surrounding morph. As an example refer to the moveBy() method of HandMorph, and to the fixLayout() method of InspectorMorph, or the startLayout() endLayout() methods of SyntaxElementMorph in the Snap application. (9) supporting high-resolution "retina" screens ----------------------------------------------- By default retina support gets installed when Morphic.js loads. There are two global functions that let you test for retina availability: isRetinaSupported() - Bool, answers if retina support is available isRetinaEnabled() - Bool, answers if currently in retina mode and two more functions that let you control retina support if it is available: enableRetinaSupport() disableRetinaSupport() Both of these internally test whether retina is available, so they are safe to call directly. For an example how to make retina support user-specifiable refer to Snap! >> guis.js >> toggleRetina() Even when in retina mode it often makes sense to use normal-resolution canvasses for simple shapes in order to save system resources and optimize performance. Examples are costumes and backgrounds in Snap. In Morphic you can create new canvas elements using newCanvas(extentPoint [, nonRetinaFlag]) If retina support is enabled such new canvasses will automatically be high-resolution canvasses, unless the newCanvas() function is given an otherwise optional second Boolean argument that explicitly makes it a non-retina canvas. Not the whole canvas API is supported by Morphic's retina utilities. Especially if your code uses putImageData() you will want to "downgrade" a target high-resolution canvas to a normal-resolution ("non-retina") one before using normalizeCanvas(aCanvas [, copyFlag]) This will change the target canvas' resolution in place (!). If you pass in the optional second Boolean flag the function returns a non-retina copy and leaves the target canvas unchanged. An example of this normalize mechanism is converting the penTrails layer of Snap's stage (high-resolution) into a sprite-costume (normal resolution). (10) minifying morphic.js ------------------------- Coming from Smalltalk and being a Squeaker at heart I am a huge fan of browsing the code itself to make sense of it. Therefore I have included this documentation and (too little) inline comments so all you need to get going is this very file. Nowadays with live streaming HD video even on mobile phones 250 KB shouldn't be a big strain on bandwith, still minifying and even compressing morphic.js down do about 100 KB may sometimes improve performance in production use. Being an attorney-at-law myself you programmer folk keep harassing me with rabulistic nitpickings about free software licenses. I'm releasing morphic.js under an AGPL license. Therefore please make sure to adhere to that license in any minified or compressed version. VIII. acknowledgements ---------------------- The original Morphic was designed and written by Randy Smith and John Maloney for the SELF programming language, and later ported to Squeak (Smalltalk) by John Maloney and Dan Ingalls, who has also ported it to JavaScript (the Lively Kernel), once again setting a "Gold Standard" for self sustaining systems which morphic.js cannot and does not aspire to meet. This Morphic implementation for JavaScript is not a direct port of Squeak's Morphic, but still many individual functions have been ported almost literally from Squeak, sometimes even including their comments, e.g. the morph duplication mechanism fullCopy(). Squeak has been a treasure trove, and if morphic.js looks, feels and smells a lot like Squeak, I'll take it as a compliment. Evelyn Eastmond has inspired and encouraged me with her wonderful implementation of DesignBlocksJS. Thanks for sharing code, ideas and enthusiasm for programming. John Maloney has been my mentor and my source of inspiration for these Morphic experiments. Thanks for the critique, the suggestions and explanations for all things Morphic and for being my all time programming hero. I have originally written morphic.js in Florian Balmer's Notepad2 editor for Windows, later switched to Apple's Dashcode and later still to Apple's Xcode. I've also come to depend on both Douglas Crockford's JSLint and later the JSHint project, as well as on Mozilla's Firebug and Google's Chrome to get it right. IX. contributors ---------------------- Joe Otto found and fixed many early bugs and taught me some tricks. Nathan Dinsmore contributed mouse wheel scrolling, cached background texture handling, countless bug fixes and optimizations. Ian Reynolds contributed backspace key handling for Chrome. Davide Della Casa contributed performance optimizations for Firefox. Jason N (@cyderize) contributed native copy & paste for text editing. Bartosz Leper contributed retina display support. - Jens Mönig */ // Global settings ///////////////////////////////////////////////////// /*global window, HTMLCanvasElement, FileReader, Audio, FileList*/ var morphicVersion = '2016-October-27'; var modules = {}; // keep track of additional loaded modules var useBlurredShadows = getBlurredShadowSupport(); // check for Chrome-bug var standardSettings = { minimumFontHeight: getMinimumFontHeight(), // browser settings globalFontFamily: '', menuFontName: 'sans-serif', menuFontSize: 12, bubbleHelpFontSize: 10, prompterFontName: 'sans-serif', prompterFontSize: 12, prompterSliderSize: 10, handleSize: 15, scrollBarSize: 12, mouseScrollAmount: 40, useSliderForInput: false, useVirtualKeyboard: true, isTouchDevice: false, // turned on by touch events, don't set rasterizeSVGs: false, isFlat: false, grabThreshold: 5 }; var touchScreenSettings = { minimumFontHeight: standardSettings.minimumFontHeight, globalFontFamily: '', menuFontName: 'sans-serif', menuFontSize: 24, bubbleHelpFontSize: 18, prompterFontName: 'sans-serif', prompterFontSize: 24, prompterSliderSize: 20, handleSize: 26, scrollBarSize: 24, mouseScrollAmount: 40, useSliderForInput: true, useVirtualKeyboard: true, isTouchDevice: false, rasterizeSVGs: false, isFlat: false, grabThreshold: 5 }; var MorphicPreferences = standardSettings; // first, try enabling support for retina displays - can be turned off later /* Support for retina displays has been pioneered and contributed by Bartosz Leper. NOTE: this will make changes to the HTMLCanvasElement that - mostly - make Morphic usable on retina displays in very high resolution mode with crisp fonts and clear fine lines without you (the programmer) needing to know any specifics, provided both the display and the browser support these (Safari currently doesn't), otherwise these utilities will not be installed. If you don't want your Morphic application to support retina resolutions you don't have to edit this morphic.js file to comment out the next line of code, instead you can simply call disableRetinaSupport(); before you create your World(s) in the html page. Disabling retina support also will simply do nothing if retina support is not possible or already disabled, so it's equally safe to call. For an example how to make retina support user-specifiable refer to Snap! >> guis.js >> toggleRetina() */ enableRetinaSupport(); // Global Functions //////////////////////////////////////////////////// function nop() { // do explicitly nothing return null; } function localize(string) { // override this function with custom localizations return string; } function isNil(thing) { return thing === undefined || thing === null; } function contains(list, element) { // answer true if element is a member of list return list.some(function (any) { return any === element; }); } function detect(list, predicate) { // answer the first element of list for which predicate evaluates // true, otherwise answer null var i, size = list.length; for (i = 0; i < size; i += 1) { if (predicate.call(null, list[i])) { return list[i]; } } return null; } function sizeOf(object) { // answer the number of own properties var size = 0, key; for (key in object) { if (Object.prototype.hasOwnProperty.call(object, key)) { size += 1; } } return size; } function isString(target) { return typeof target === 'string' || target instanceof String; } function isObject(target) { return target !== null && (typeof target === 'object' || target instanceof Object); } function radians(degrees) { return degrees * Math.PI / 180; } function degrees(radians) { return radians * 180 / Math.PI; } function fontHeight(height) { var minHeight = Math.max(height, MorphicPreferences.minimumFontHeight); return minHeight * 1.2; // assuming 1/5 font size for ascenders } function isWordChar(aCharacter) { // can't use \b or \w because they ignore diacritics return aCharacter.match(/[A-zÀ-ÿ0-9]/); } function newCanvas(extentPoint, nonRetina) { // answer a new empty instance of Canvas, don't display anywhere // nonRetina - optional Boolean "false" // by default retina support is automatic var canvas, ext; ext = extentPoint || {x: 0, y: 0}; canvas = document.createElement('canvas'); canvas.width = ext.x; canvas.height = ext.y; if (nonRetina && canvas.isRetinaEnabled) { canvas.isRetinaEnabled = false; } return canvas; } function getMinimumFontHeight() { // answer the height of the smallest font renderable in pixels var str = 'I', size = 50, canvas = document.createElement('canvas'), ctx, maxX, data, x, y; canvas.width = size; canvas.height = size; ctx = canvas.getContext('2d'); ctx.font = '1px serif'; maxX = ctx.measureText(str).width; ctx.fillStyle = 'black'; ctx.textBaseline = 'bottom'; ctx.fillText(str, 0, size); for (y = 0; y < size; y += 1) { for (x = 0; x < maxX; x += 1) { data = ctx.getImageData(x, y, 1, 1); if (data.data[3] !== 0) { return size - y + 1; } } } return 0; } function getBlurredShadowSupport() { // check for Chrome issue 90001 // http://code.google.com/p/chromium/issues/detail?id=90001 var source, target, ctx; source = document.createElement('canvas'); source.width = 10; source.height = 10; ctx = source.getContext('2d'); ctx.fillStyle = 'rgb(255, 0, 0)'; ctx.beginPath(); ctx.arc(5, 5, 5, 0, Math.PI * 2, true); ctx.closePath(); ctx.fill(); target = document.createElement('canvas'); target.width = 10; target.height = 10; ctx = target.getContext('2d'); ctx.shadowBlur = 10; ctx.shadowColor = 'rgba(0, 0, 255, 1)'; ctx.drawImage(source, 0, 0); return ctx.getImageData(0, 0, 1, 1).data[3] ? true : false; } function getDocumentPositionOf(aDOMelement) { // answer the absolute coordinates of a DOM element in the document var pos, offsetParent; if (aDOMelement === null) { return {x: 0, y: 0}; } pos = {x: aDOMelement.offsetLeft, y: aDOMelement.offsetTop}; offsetParent = aDOMelement.offsetParent; while (offsetParent !== null) { pos.x += offsetParent.offsetLeft; pos.y += offsetParent.offsetTop; if (offsetParent !== document.body && offsetParent !== document.documentElement) { pos.x -= offsetParent.scrollLeft; pos.y -= offsetParent.scrollTop; } offsetParent = offsetParent.offsetParent; } return pos; } function copy(target) { // answer a shallow copy of target var value, c, property, keys, l, i; if (typeof target !== 'object') { return target; } value = target.valueOf(); if (target !== value) { return new target.constructor(value); } if (target instanceof target.constructor && target.constructor !== Object) { c = Object.create(target.constructor.prototype); keys = Object.keys(target); for (l = keys.length, i = 0; i < l; i += 1) { property = keys[i]; c[property] = target[property]; } } else { c = {}; for (property in target) { c[property] = target[property]; } } return c; } // Retina Display Support ////////////////////////////////////////////// /* By default retina support gets installed when Morphic.js loads. There are two global functions that let you test for retina availability: isRetinaSupported() - Boolean, whether retina support is available isRetinaEnabled() - Boolean, whether currently in retina mode and two more functions that let you control retina support if it is available: enableRetinaSupport() disableRetinaSupport() Both of these internally test whether retina is available, so they are safe to call directly. Even when in retina mode it often makes sense to use non-high-resolution canvasses for simple shapes in order to save system resources and optimize performance. Examples are costumes and backgrounds in Snap. In Morphic you can create new canvas elements using newCanvas(extentPoint [, nonRetinaFlag]) If retina support is enabled such new canvasses will automatically be high-resolution canvasses, unless the newCanvas() function is given an otherwise optional second Boolean argument that explicitly makes it a non-retina canvas. Not the whole canvas API is supported by Morphic's retina utilities. Especially if your code uses putImageData() you will want to "downgrade" a target high-resolution canvas to a normal-resolution ("non-retina") one before using normalizeCanvas(aCanvas [, copyFlag]) This will change the target canvas' resolution in place (!). If you pass in the optional second Boolean flag the function returns a non-retina copy and leaves the target canvas unchanged. An example of this normalize mechanism is converting the penTrails layer of Snap's stage (high-resolution) into a sprite-costume (normal resolution). */ function enableRetinaSupport() { /* === contributed by Bartosz Leper === This installs a series of utilities that allow using Canvas the same way on retina and non-retina displays. If the display is a retina one, the underlying dimensions of the Canvas elements are doubled, but this will be transparent to the code that uses Canvas. All dimensions read or written to the Canvas element will be scaled appropriately. NOTE: This implementation is not exhaustive; it only implements what is needed by the Snap! UI. [Jens]: like all other retina screen support implementations I've seen Bartosz's patch also does not address putImageData() compatibility when mixing retina-enabled and non-retina canvasses. If you need to manipulate pixels in such mixed canvasses, make sure to "downgrade" them all using normalizeCanvas() below. */ // Get the window's pixel ratio for canvas elements. // See: http://www.html5rocks.com/en/tutorials/canvas/hidpi/ var ctx = document.createElement("canvas").getContext("2d"), backingStorePixelRatio = ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1, // Unfortunately, it's really hard to make this work well when changing // zoom level, so let's leave it like this right now, and stick to // whatever the ratio was in the beginning. // originalDevicePixelRatio = window.devicePixelRatio, // [Jens]: As of summer 2016 non-integer devicePixelRatios lead to // artifacts when blitting images onto canvas elements in all browsers // except Chrome, especially Firefox, Edge, IE (Safari doesn't even // support retina mode as implemented here). // therefore - to ensure crisp fonts - use the ceiling of whatever // the devicePixelRatio is. This needs more memory, but looks nicer. originalDevicePixelRatio = Math.ceil(window.devicePixelRatio), canvasProto = HTMLCanvasElement.prototype, contextProto = CanvasRenderingContext2D.prototype, // [Jens]: keep track of original properties in a dictionary // so they can be iterated over and restored uber = { drawImage: contextProto.drawImage, getImageData: contextProto.getImageData, width: Object.getOwnPropertyDescriptor( canvasProto, 'width' ), height: Object.getOwnPropertyDescriptor( canvasProto, 'height' ), shadowOffsetX: Object.getOwnPropertyDescriptor( contextProto, 'shadowOffsetX' ), shadowOffsetY: Object.getOwnPropertyDescriptor( contextProto, 'shadowOffsetY' ), shadowBlur: Object.getOwnPropertyDescriptor( contextProto, 'shadowBlur' ) }; // [Jens]: only install retina utilities if the display supports them if (backingStorePixelRatio === originalDevicePixelRatio) {return; } // [Jens]: check whether properties can be overridden, needed for Safari if (Object.keys(uber).some(function (any) { var prop = uber[any]; return prop.hasOwnProperty('configurable') && (!prop.configurable); })) {return; } function getPixelRatio(imageSource) { return imageSource.isRetinaEnabled ? (originalDevicePixelRatio || 1) / backingStorePixelRatio : 1; } canvasProto._isRetinaEnabled = true; // [Jens]: remember the original non-retina properties, // so they can be restored again canvasProto._bak = uber; Object.defineProperty(canvasProto, 'isRetinaEnabled', { get: function() { return this._isRetinaEnabled; }, set: function(enabled) { var prevPixelRatio = getPixelRatio(this); var prevWidth = this.width; var prevHeight = this.height; this._isRetinaEnabled = enabled; if (getPixelRatio(this) != prevPixelRatio) { this.width = prevWidth; this.height = prevHeight; } }, configurable: true // [Jens]: allow to be deleted an reconfigured }); Object.defineProperty(canvasProto, 'width', { get: function() { return uber.width.get.call(this) / getPixelRatio(this); }, set: function(width) { var pixelRatio = getPixelRatio(this); uber.width.set.call(this, width * pixelRatio); var context = this.getContext('2d'); context.restore(); context.save(); context.scale(pixelRatio, pixelRatio); } }); Object.defineProperty(canvasProto, 'height', { get: function() { return uber.height.get.call(this) / getPixelRatio(this); }, set: function(height) { var pixelRatio = getPixelRatio(this); uber.height.set.call(this, height * pixelRatio); var context = this.getContext('2d'); context.restore(); context.save(); context.scale(pixelRatio, pixelRatio); } }); contextProto.drawImage = function(image) { var pixelRatio = getPixelRatio(image), sx, sy, sWidth, sHeight, dx, dy, dWidth, dHeight; // Different signatures of drawImage() method have different // parameter assignments. switch (arguments.length) { case 9: sx = arguments[1]; sy = arguments[2]; sWidth = arguments[3]; sHeight = arguments[4]; dx = arguments[5]; dy = arguments[6]; dWidth = arguments[7]; dHeight = arguments[8]; break; case 5: sx = 0; sy = 0; sWidth = image.width; sHeight = image.height; dx = arguments[1]; dy = arguments[2]; dWidth = arguments[3]; dHeight = arguments[4]; break; case 3: sx = 0; sy = 0; sWidth = image.width; sHeight = image.height; dx = arguments[1]; dy = arguments[2]; dWidth = image.width; dHeight = image.height; break; default: throw Error('Called drawImage() with ' + arguments.length + ' arguments'); } uber.drawImage.call( this, image, sx * pixelRatio, sy * pixelRatio, sWidth * pixelRatio, sHeight * pixelRatio, dx, dy, dWidth, dHeight); }; contextProto.getImageData = function(sx, sy, sw, sh) { var pixelRatio = getPixelRatio(this.canvas); return uber.getImageData.call( this, sx * pixelRatio, sy * pixelRatio, sw * pixelRatio, sh * pixelRatio); }; Object.defineProperty(contextProto, 'shadowOffsetX', { get: function() { return uber.shadowOffsetX.get.call(this) / getPixelRatio(this.canvas); }, set: function(offset) { var pixelRatio = getPixelRatio(this.canvas); uber.shadowOffsetX.set.call(this, offset * pixelRatio); } }); Object.defineProperty(contextProto, 'shadowOffsetY', { get: function() { return uber.shadowOffsetY.get.call(this) / getPixelRatio(this.canvas); }, set: function(offset) { var pixelRatio = getPixelRatio(this.canvas); uber.shadowOffsetY.set.call(this, offset * pixelRatio); } }); Object.defineProperty(contextProto, 'shadowBlur', { get: function() { return uber.shadowBlur.get.call(this) / getPixelRatio(this.canvas); }, set: function(blur) { var pixelRatio = getPixelRatio(this.canvas); uber.shadowBlur.set.call(this, blur * pixelRatio); } }); } function isRetinaSupported () { var ctx = document.createElement("canvas").getContext("2d"), backingStorePixelRatio = ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1, canvasProto = HTMLCanvasElement.prototype, contextProto = CanvasRenderingContext2D.prototype, uber = { drawImage: contextProto.drawImage, getImageData: contextProto.getImageData, width: Object.getOwnPropertyDescriptor( canvasProto, 'width' ), height: Object.getOwnPropertyDescriptor( canvasProto, 'height' ), shadowOffsetX: Object.getOwnPropertyDescriptor( contextProto, 'shadowOffsetX' ), shadowOffsetY: Object.getOwnPropertyDescriptor( contextProto, 'shadowOffsetY' ), shadowBlur: Object.getOwnPropertyDescriptor( contextProto, 'shadowBlur' ) }; return backingStorePixelRatio !== window.devicePixelRatio && !(Object.keys(uber).some(function (any) { var prop = uber[any]; return prop.hasOwnProperty('configurable') && (!prop.configurable); }) ); } function isRetinaEnabled () { return HTMLCanvasElement.prototype.hasOwnProperty('_isRetinaEnabled'); } function disableRetinaSupport() { // uninstalls Retina utilities. Make sure to re-create every Canvas // element afterwards var canvasProto, contextProto, uber; if (!isRetinaEnabled()) {return; } canvasProto = HTMLCanvasElement.prototype; contextProto = CanvasRenderingContext2D.prototype; uber = canvasProto._bak; Object.defineProperty(canvasProto, 'width', uber.width); Object.defineProperty(canvasProto, 'height', uber.height); contextProto.drawImage = uber.drawImage; contextProto.getImageData = uber.getImageData; Object.defineProperty(contextProto, 'shadowOffsetX', uber.shadowOffsetX); Object.defineProperty(contextProto, 'shadowOffsetY', uber.shadowOffsetY); Object.defineProperty(contextProto, 'shadowBlur', uber.shadowBlur); delete canvasProto._isRetinaEnabled; delete canvasProto.isRetinaEnabled; delete canvasProto._bak; } function normalizeCanvas(aCanvas, getCopy) { // make sure aCanvas is non-retina, otherwise convert it in place (!) // or answer a normalized copy if the "getCopy" flag is var cpy; if (!aCanvas.isRetinaEnabled) {return aCanvas; } cpy = newCanvas(new Point(aCanvas.width, aCanvas.height), true); cpy.getContext('2d').drawImage(aCanvas, 0, 0); if (getCopy) {return cpy; } aCanvas.isRetinaEnabled = false; aCanvas.width = cpy.width; aCanvas.height = cpy.height; aCanvas.getContext('2d').drawImage(cpy, 0, 0); return aCanvas; } // Colors ////////////////////////////////////////////////////////////// // Color instance creation: function Color(r, g, b, a) { // all values are optional, just (r, g, b) is fine this.r = r || 0; this.g = g || 0; this.b = b || 0; this.a = a || ((a === 0) ? 0 : 1); } // Color string representation: e.g. 'rgba(255,165,0,1)' Color.prototype.toString = function () { return 'rgba(' + Math.round(this.r) + ',' + Math.round(this.g) + ',' + Math.round(this.b) + ',' + this.a + ')'; }; // Color copying: Color.prototype.copy = function () { return new Color( this.r, this.g, this.b, this.a ); }; // Color comparison: Color.prototype.eq = function (aColor) { // == return aColor && this.r === aColor.r && this.g === aColor.g && this.b === aColor.b; }; // Color conversion (hsv): Color.prototype.hsv = function () { // ignore alpha var max, min, h, s, v, d, rr = this.r / 255, gg = this.g / 255, bb = this.b / 255; max = Math.max(rr, gg, bb); min = Math.min(rr, gg, bb); h = max; s = max; v = max; d = max - min; s = max === 0 ? 0 : d / max; if (max === min) { h = 0; } else { switch (max) { case rr: h = (gg - bb) / d + (gg < bb ? 6 : 0); break; case gg: h = (bb - rr) / d + 2; break; case bb: h = (rr - gg) / d + 4; break; } h /= 6; } return [h, s, v]; }; Color.prototype.set_hsv = function (h, s, v) { // ignore alpha, h, s and v are to be within [0, 1] var i, f, p, q, t; i = Math.floor(h * 6); f = h * 6 - i; p = v * (1 - s); q = v * (1 - f * s); t = v * (1 - (1 - f) * s); switch (i % 6) { case 0: this.r = v; this.g = t; this.b = p; break; case 1: this.r = q; this.g = v; this.b = p; break; case 2: this.r = p; this.g = v; this.b = t; break; case 3: this.r = p; this.g = q; this.b = v; break; case 4: this.r = t; this.g = p; this.b = v; break; case 5: this.r = v; this.g = p; this.b = q; break; } this.r *= 255; this.g *= 255; this.b *= 255; }; // Color mixing: Color.prototype.mixed = function (proportion, otherColor) { // answer a copy of this color mixed with another color, ignore alpha var frac1 = Math.min(Math.max(proportion, 0), 1), frac2 = 1 - frac1; return new Color( this.r * frac1 + otherColor.r * frac2, this.g * frac1 + otherColor.g * frac2, this.b * frac1 + otherColor.b * frac2 ); }; Color.prototype.darker = function (percent) { // return an rgb-interpolated darker copy of me, ignore alpha var fract = 0.8333; if (percent) { fract = (100 - percent) / 100; } return this.mixed(fract, new Color(0, 0, 0)); }; Color.prototype.lighter = function (percent) { // return an rgb-interpolated lighter copy of me, ignore alpha var fract = 0.8333; if (percent) { fract = (100 - percent) / 100; } return this.mixed(fract, new Color(255, 255, 255)); }; Color.prototype.dansDarker = function () { // return an hsv-interpolated darker copy of me, ignore alpha var hsv = this.hsv(), result = new Color(), vv = Math.max(hsv[2] - 0.16, 0); result.set_hsv(hsv[0], hsv[1], vv); return result; }; // Points ////////////////////////////////////////////////////////////// // Point instance creation: function Point(x, y) { this.x = x || 0; this.y = y || 0; } // Point string representation: e.g. '12@68' Point.prototype.toString = function () { return Math.round(this.x.toString()) + '@' + Math.round(this.y.toString()); }; // Point copying: Point.prototype.copy = function () { return new Point(this.x, this.y); }; // Point comparison: Point.prototype.eq = function (aPoint) { // == return this.x === aPoint.x && this.y === aPoint.y; }; Point.prototype.lt = function (aPoint) { // < return this.x < aPoint.x && this.y < aPoint.y; }; Point.prototype.gt = function (aPoint) { // > return this.x > aPoint.x && this.y > aPoint.y; }; Point.prototype.ge = function (aPoint) { // >= return this.x >= aPoint.x && this.y >= aPoint.y; }; Point.prototype.le = function (aPoint) { // <= return this.x <= aPoint.x && this.y <= aPoint.y; }; Point.prototype.max = function (aPoint) { return new Point(Math.max(this.x, aPoint.x), Math.max(this.y, aPoint.y)); }; Point.prototype.min = function (aPoint) { return new Point(Math.min(this.x, aPoint.x), Math.min(this.y, aPoint.y)); }; // Point conversion: Point.prototype.round = function () { return new Point(Math.round(this.x), Math.round(this.y)); }; Point.prototype.abs = function () { return new Point(Math.abs(this.x), Math.abs(this.y)); }; Point.prototype.neg = function () { return new Point(-this.x, -this.y); }; Point.prototype.mirror = function () { return new Point(this.y, this.x); }; Point.prototype.floor = function () { return new Point( Math.max(Math.floor(this.x), 0), Math.max(Math.floor(this.y), 0) ); }; Point.prototype.ceil = function () { return new Point(Math.ceil(this.x), Math.ceil(this.y)); }; // Point arithmetic: Point.prototype.add = function (other) { if (other instanceof Point) { return new Point(this.x + other.x, this.y + other.y); } return new Point(this.x + other, this.y + other); }; Point.prototype.subtract = function (other) { if (other instanceof Point) { return new Point(this.x - other.x, this.y - other.y); } return new Point(this.x - other, this.y - other); }; Point.prototype.multiplyBy = function (other) { if (other instanceof Point) { return new Point(this.x * other.x, this.y * other.y); } return new Point(this.x * other, this.y * other); }; Point.prototype.divideBy = function (other) { if (other instanceof Point) { return new Point(this.x / other.x, this.y / other.y); } return new Point(this.x / other, this.y / other); }; Point.prototype.floorDivideBy = function (other) { if (other instanceof Point) { return new Point(Math.floor(this.x / other.x), Math.floor(this.y / other.y)); } return new Point(Math.floor(this.x / other), Math.floor(this.y / other)); }; // Point polar coordinates: Point.prototype.r = function () { var t = (this.multiplyBy(this)); return Math.sqrt(t.x + t.y); }; Point.prototype.degrees = function () { /* answer the angle I make with origin in degrees. Right is 0, down is 90 */ var tan, theta; if (this.x === 0) { if (this.y >= 0) { return 90; } return 270; } tan = this.y / this.x; theta = Math.atan(tan); if (this.x >= 0) { if (this.y >= 0) { return degrees(theta); } return 360 + (degrees(theta)); } return 180 + degrees(theta); }; Point.prototype.theta = function () { /* answer the angle I make with origin in radians. Right is 0, down is 90 */ var tan, theta; if (this.x === 0) { if (this.y >= 0) { return radians(90); } return radians(270); } tan = this.y / this.x; theta = Math.atan(tan); if (this.x >= 0) { if (this.y >= 0) { return theta; } return radians(360) + theta; } return radians(180) + theta; }; // Point functions: Point.prototype.crossProduct = function (aPoint) { return this.multiplyBy(aPoint.mirror()); }; Point.prototype.distanceTo = function (aPoint) { return (aPoint.subtract(this)).r(); }; Point.prototype.rotate = function (direction, center) { // direction must be 'right', 'left' or 'pi' var offset = this.subtract(center); if (direction === 'right') { return new Point(-offset.y, offset.y).add(center); } if (direction === 'left') { return new Point(offset.y, -offset.y).add(center); } // direction === 'pi' return center.subtract(offset); }; Point.prototype.flip = function (direction, center) { // direction must be 'vertical' or 'horizontal' if (direction === 'vertical') { return new Point(this.x, center.y * 2 - this.y); } // direction === 'horizontal' return new Point(center.x * 2 - this.x, this.y); }; Point.prototype.distanceAngle = function (dist, angle) { var deg = angle, x, y; if (deg > 270) { deg = deg - 360; } else if (deg < -270) { deg = deg + 360; } if (-90 <= deg && deg <= 90) { x = Math.sin(radians(deg)) * dist; y = Math.sqrt((dist * dist) - (x * x)); return new Point(x + this.x, this.y - y); } x = Math.sin(radians(180 - deg)) * dist; y = Math.sqrt((dist * dist) - (x * x)); return new Point(x + this.x, this.y + y); }; // Point transforming: Point.prototype.scaleBy = function (scalePoint) { return this.multiplyBy(scalePoint); }; Point.prototype.translateBy = function (deltaPoint) { return this.add(deltaPoint); }; Point.prototype.rotateBy = function (angle, centerPoint) { var center = centerPoint || new Point(0, 0), p = this.subtract(center), r = p.r(), theta = angle - p.theta(); return new Point( center.x + (r * Math.cos(theta)), center.y - (r * Math.sin(theta)) ); }; // Point conversion: Point.prototype.asArray = function () { return [this.x, this.y]; }; // Rectangles ////////////////////////////////////////////////////////// // Rectangle instance creation: function Rectangle(left, top, right, bottom) { this.init(new Point((left || 0), (top || 0)), new Point((right || 0), (bottom || 0))); } Rectangle.prototype.init = function (originPoint, cornerPoint) { this.origin = originPoint; this.corner = cornerPoint; }; // Rectangle string representation: e.g. '[0@0 | 160@80]' Rectangle.prototype.toString = function () { return '[' + this.origin.toString() + ' | ' + this.extent().toString() + ']'; }; // Rectangle copying: Rectangle.prototype.copy = function () { return new Rectangle( this.left(), this.top(), this.right(), this.bottom() ); }; // creating Rectangle instances from Points: Point.prototype.corner = function (cornerPoint) { // answer a new Rectangle return new Rectangle( this.x, this.y, cornerPoint.x, cornerPoint.y ); }; Point.prototype.rectangle = function (aPoint) { // answer a new Rectangle var org, crn; org = this.min(aPoint); crn = this.max(aPoint); return new Rectangle(org.x, org.y, crn.x, crn.y); }; Point.prototype.extent = function (aPoint) { //answer a new Rectangle var crn = this.add(aPoint); return new Rectangle(this.x, this.y, crn.x, crn.y); }; // Rectangle accessing - setting: Rectangle.prototype.setTo = function (left, top, right, bottom) { // note: all inputs are optional and can be omitted this.origin = new Point( left || ((left === 0) ? 0 : this.left()), top || ((top === 0) ? 0 : this.top()) ); this.corner = new Point( right || ((right === 0) ? 0 : this.right()), bottom || ((bottom === 0) ? 0 : this.bottom()) ); }; // Rectangle accessing - getting: Rectangle.prototype.area = function () { //requires width() and height() to be defined var w = this.width(); if (w < 0) { return 0; } return Math.max(w * this.height(), 0); }; Rectangle.prototype.bottom = function () { return this.corner.y; }; Rectangle.prototype.bottomCenter = function () { return new Point(this.center().x, this.bottom()); }; Rectangle.prototype.bottomLeft = function () { return new Point(this.origin.x, this.corner.y); }; Rectangle.prototype.bottomRight = function () { return this.corner.copy(); }; Rectangle.prototype.boundingBox = function () { return this; }; Rectangle.prototype.center = function () { return this.origin.add( this.corner.subtract(this.origin).floorDivideBy(2) ); }; Rectangle.prototype.corners = function () { return [this.origin, this.bottomLeft(), this.corner, this.topRight()]; }; Rectangle.prototype.extent = function () { return this.corner.subtract(this.origin); }; Rectangle.prototype.height = function () { return this.corner.y - this.origin.y; }; Rectangle.prototype.left = function () { return this.origin.x; }; Rectangle.prototype.leftCenter = function () { return new Point(this.left(), this.center().y); }; Rectangle.prototype.right = function () { return this.corner.x; }; Rectangle.prototype.rightCenter = function () { return new Point(this.right(), this.center().y); }; Rectangle.prototype.top = function () { return this.origin.y; }; Rectangle.prototype.topCenter = function () { return new Point(this.center().x, this.top()); }; Rectangle.prototype.topLeft = function () { return this.origin; }; Rectangle.prototype.topRight = function () { return new Point(this.corner.x, this.origin.y); }; Rectangle.prototype.width = function () { return this.corner.x - this.origin.x; }; Rectangle.prototype.position = function () { return this.origin; }; // Rectangle comparison: Rectangle.prototype.eq = function (aRect) { return this.origin.eq(aRect.origin) && this.corner.eq(aRect.corner); }; Rectangle.prototype.abs = function () { var newOrigin, newCorner; newOrigin = this.origin.abs(); newCorner = this.corner.max(newOrigin); return newOrigin.corner(newCorner); }; // Rectangle functions: Rectangle.prototype.insetBy = function (delta) { // delta can be either a Point or a Number var result = new Rectangle(); result.origin = this.origin.add(delta); result.corner = this.corner.subtract(delta); return result; }; Rectangle.prototype.expandBy = function (delta) { // delta can be either a Point or a Number var result = new Rectangle(); result.origin = this.origin.subtract(delta); result.corner = this.corner.add(delta); return result; }; Rectangle.prototype.growBy = function (delta) { // delta can be either a Point or a Number var result = new Rectangle(); result.origin = this.origin.copy(); result.corner = this.corner.add(delta); return result; }; Rectangle.prototype.intersect = function (aRect) { var result = new Rectangle(); result.origin = this.origin.max(aRect.origin); result.corner = this.corner.min(aRect.corner); return result; }; Rectangle.prototype.merge = function (aRect) { var result = new Rectangle(); result.origin = this.origin.min(aRect.origin); result.corner = this.corner.max(aRect.corner); return result; }; Rectangle.prototype.mergeWith = function (aRect) { // mutates myself this.origin = this.origin.min(aRect.origin); this.corner = this.corner.max(aRect.corner); }; Rectangle.prototype.round = function () { return this.origin.round().corner(this.corner.round()); }; Rectangle.prototype.spread = function () { // round me by applying floor() to my origin and ceil() to my corner // expand by 1 to be on the safe side, this eliminates rounding // artifacts caused by Safari's auto-scaling on retina displays return this.origin.floor().corner(this.corner.ceil()).expandBy(1); }; Rectangle.prototype.amountToTranslateWithin = function (aRect) { /* Answer a Point, delta, such that self + delta is forced within aRectangle. when all of me cannot be made to fit, prefer to keep my topLeft inside. Taken from Squeak. */ var dx = 0, dy = 0; if (this.right() > aRect.right()) { dx = aRect.right() - this.right(); } if (this.bottom() > aRect.bottom()) { dy = aRect.bottom() - this.bottom(); } if ((this.left() + dx) < aRect.left()) { dx = aRect.left() - this.left(); } if ((this.top() + dy) < aRect.top()) { dy = aRect.top() - this.top(); } return new Point(dx, dy); }; // Rectangle testing: Rectangle.prototype.containsPoint = function (aPoint) { return this.origin.le(aPoint) && aPoint.lt(this.corner); }; Rectangle.prototype.containsRectangle = function (aRect) { return aRect.origin.gt(this.origin) && aRect.corner.lt(this.corner); }; Rectangle.prototype.intersects = function (aRect) { var ro = aRect.origin, rc = aRect.corner; return (rc.x >= this.origin.x) && (rc.y >= this.origin.y) && (ro.x <= this.corner.x) && (ro.y <= this.corner.y); }; Rectangle.prototype.isNearTo = function (aRect, threshold) { var ro = aRect.origin, rc = aRect.corner, border = threshold || 0; return (rc.x + border >= this.origin.x) && (rc.y + border >= this.origin.y) && (ro.x - border <= this.corner.x) && (ro.y - border <= this.corner.y); }; // Rectangle transforming: Rectangle.prototype.scaleBy = function (scale) { // scale can be either a Point or a scalar var o = this.origin.multiplyBy(scale), c = this.corner.multiplyBy(scale); return new Rectangle(o.x, o.y, c.x, c.y); }; Rectangle.prototype.translateBy = function (factor) { // factor can be either a Point or a scalar var o = this.origin.add(factor), c = this.corner.add(factor); return new Rectangle(o.x, o.y, c.x, c.y); }; // Rectangle converting: Rectangle.prototype.asArray = function () { return [this.left(), this.top(), this.right(), this.bottom()]; }; Rectangle.prototype.asArray_xywh = function () { return [this.left(), this.top(), this.width(), this.height()]; }; // Nodes /////////////////////////////////////////////////////////////// // Node instance creation: function Node(parent, childrenArray) { this.init(parent || null, childrenArray || []); } Node.prototype.init = function (parent, childrenArray) { this.parent = parent || null; this.children = childrenArray || []; }; // Node string representation: e.g. 'a Node[3]' Node.prototype.toString = function () { return 'a Node' + '[' + this.children.length.toString() + ']'; }; // Node accessing: Node.prototype.addChild = function (aNode) { this.children.push(aNode); aNode.parent = this; }; Node.prototype.addChildFirst = function (aNode) { this.children.splice(0, null, aNode); aNode.parent = this; }; Node.prototype.removeChild = function (aNode) { var idx = this.children.indexOf(aNode); if (idx !== -1) { this.children.splice(idx, 1); } }; // Node functions: Node.prototype.root = function () { if (this.parent === null) { return this; } return this.parent.root(); }; Node.prototype.depth = function () { if (this.parent === null) { return 0; } return this.parent.depth() + 1; }; Node.prototype.allChildren = function () { // includes myself var result = [this]; this.children.forEach(function (child) { result = result.concat(child.allChildren()); }); return result; }; Node.prototype.forAllChildren = function (aFunction) { if (this.children.length > 0) { this.children.forEach(function (child) { child.forAllChildren(aFunction); }); } aFunction.call(null, this); }; Node.prototype.anyChild = function (aPredicate) { // includes myself var i; if (aPredicate.call(null, this)) { return true; } for (i = 0; i < this.children.length; i += 1) { if (this.children[i].anyChild(aPredicate)) { return true; } } return false; }; Node.prototype.allLeafs = function () { var result = []; this.allChildren().forEach(function (element) { if (element.children.length === 0) { result.push(element); } }); return result; }; Node.prototype.allParents = function () { // includes myself var result = [this]; if (this.parent !== null) { result = result.concat(this.parent.allParents()); } return result; }; Node.prototype.siblings = function () { var myself = this; if (this.parent === null) { return []; } return this.parent.children.filter(function (child) { return child !== myself; }); }; Node.prototype.parentThatIsA = function (constructor) { // including myself if (this instanceof constructor) { return this; } if (!this.parent) { return null; } return this.parent.parentThatIsA(constructor); }; Node.prototype.parentThatIsAnyOf = function (constructors) { // including myself var yup = false, myself = this; constructors.forEach(function (each) { if (myself.constructor === each) { yup = true; return; } }); if (yup) { return this; } if (!this.parent) { return null; } return this.parent.parentThatIsAnyOf(constructors); }; // Morphs ////////////////////////////////////////////////////////////// // Morph: referenced constructors var Morph; var WorldMorph; var HandMorph; var ShadowMorph; var FrameMorph; var MenuMorph; var HandleMorph; var StringFieldMorph; var ColorPickerMorph; var SliderMorph; var ScrollFrameMorph; var InspectorMorph; var StringMorph; var TextMorph; // Morph inherits from Node: Morph.prototype = new Node(); Morph.prototype.constructor = Morph; Morph.uber = Node.prototype; // Morph settings: /* damage list housekeeping the trackChanges property of the Morph prototype is a Boolean switch that determines whether the World's damage list ('broken' rectangles) tracks changes. By default the switch is always on. If set to false changes are not stored. This can be very useful for housekeeping of the damage list in situations where a large number of (sub-) morphs are changed more or less at once. Instead of keeping track of every single submorph's changes tremendous performance improvements can be achieved by setting the trackChanges flag to false before propagating the layout changes, setting it to true again and then storing the full bounds of the surrounding morph. As an example refer to the fixLayout() method of InspectorMorph, or the startLayout() endLayout() methods of SyntaxElementMorph in the Snap application. */ Morph.prototype.trackChanges = true; Morph.prototype.shadowBlur = 4; // Morph instance creation: function Morph() { this.init(); } // Morph initialization: Morph.prototype.init = function (noDraw) { Morph.uber.init.call(this); this.isMorph = true; this.image = null; this.bounds = new Rectangle(0, 0, 50, 40); this.cachedFullImage = null; this.cachedFullBounds = null; this.color = new Color(80, 80, 80); this.texture = null; // optional url of a fill-image this.cachedTexture = null; // internal cache of actual bg image this.alpha = 1; this.isVisible = true; this.isDraggable = false; this.isTemplate = false; this.acceptsDrops = false; this.noticesTransparentClick = false; if (!noDraw) {this.drawNew(); } this.fps = 0; this.customContextMenu = null; this.lastTime = Date.now(); this.onNextStep = null; // optional function to be run once }; // Morph string representation: e.g. 'a Morph 2 [20@45 | 130@250]' Morph.prototype.toString = function () { return 'a ' + (this.constructor.name || this.constructor.toString().split(' ')[1].split('(')[0]) + ' ' + this.children.length.toString() + ' ' + this.bounds; }; // Morph deleting: Morph.prototype.destroy = function () { if (this.parent !== null) { this.fullChanged(); this.parent.removeChild(this); } }; // Morph stepping: Morph.prototype.stepFrame = function () { if (!this.step) { return null; } var current, elapsed, leftover, nxt; current = Date.now(); elapsed = current - this.lastTime; if (this.fps > 0) { leftover = (1000 / this.fps) - elapsed; } else { leftover = 0; } if (leftover < 1) { this.lastTime = current; if (this.onNextStep) { nxt = this.onNextStep; this.onNextStep = null; nxt.call(this); } this.step(); this.children.forEach(function (child) { child.stepFrame(); }); } }; Morph.prototype.nextSteps = function (arrayOfFunctions) { var lst = arrayOfFunctions || [], nxt = lst.shift(), myself = this; if (nxt) { this.onNextStep = function () { nxt.call(myself); myself.nextSteps(lst); }; } }; Morph.prototype.step = nop; // Morph accessing - geometry getting: Morph.prototype.left = function () { return this.bounds.left(); }; Morph.prototype.right = function () { return this.bounds.right(); }; Morph.prototype.top = function () { return this.bounds.top(); }; Morph.prototype.bottom = function () { return this.bounds.bottom(); }; Morph.prototype.center = function () { return this.bounds.center(); }; Morph.prototype.bottomCenter = function () { return this.bounds.bottomCenter(); }; Morph.prototype.bottomLeft = function () { return this.bounds.bottomLeft(); }; Morph.prototype.bottomRight = function () { return this.bounds.bottomRight(); }; Morph.prototype.boundingBox = function () { return this.bounds; }; Morph.prototype.corners = function () { return this.bounds.corners(); }; Morph.prototype.leftCenter = function () { return this.bounds.leftCenter(); }; Morph.prototype.rightCenter = function () { return this.bounds.rightCenter(); }; Morph.prototype.topCenter = function () { return this.bounds.topCenter(); }; Morph.prototype.topLeft = function () { return this.bounds.topLeft(); }; Morph.prototype.topRight = function () { return this.bounds.topRight(); }; Morph.prototype.position = function () { return this.bounds.origin; }; Morph.prototype.extent = function () { return this.bounds.extent(); }; Morph.prototype.width = function () { return this.bounds.width(); }; Morph.prototype.height = function () { return this.bounds.height(); }; Morph.prototype.fullBounds = function () { var result; result = this.bounds; this.children.forEach(function (child) { if (child.isVisible) { result = result.merge(child.fullBounds()); } }); return result; }; Morph.prototype.fullBoundsNoShadow = function () { // answer my full bounds but ignore any shadow var result; result = this.bounds; this.children.forEach(function (child) { if (!(child instanceof ShadowMorph) && (child.isVisible)) { result = result.merge(child.fullBounds()); } }); return result; }; Morph.prototype.visibleBounds = function () { // answer which part of me is not clipped by a Frame var visible = this.bounds, frames = this.allParents().filter(function (p) { return p instanceof FrameMorph; }); frames.forEach(function (f) { visible = visible.intersect(f.bounds); }); return visible; }; // Morph accessing - simple changes: Morph.prototype.moveBy = function (delta) { this.fullChanged(); this.silentMoveBy(delta); this.fullChanged(); }; Morph.prototype.silentMoveBy = function (delta) { var children = this.children, i = children.length; this.bounds = this.bounds.translateBy(delta); if (this.cachedFullBounds) { this.cachedFullBounds = this.cachedFullBounds.translateBy(delta); } // ugly optimization avoiding forEach() for (i; i > 0; i -= 1) { children[i - 1].silentMoveBy(delta); } }; Morph.prototype.setPosition = function (aPoint) { var delta = aPoint.subtract(this.topLeft()); if ((delta.x !== 0) || (delta.y !== 0)) { this.moveBy(delta); } }; Morph.prototype.silentSetPosition = function (aPoint) { var delta = aPoint.subtract(this.topLeft()); if ((delta.x !== 0) || (delta.y !== 0)) { this.silentMoveBy(delta); } }; Morph.prototype.setLeft = function (x) { this.setPosition( new Point( x, this.top() ) ); }; Morph.prototype.setRight = function (x) { this.setPosition( new Point( x - this.width(), this.top() ) ); }; Morph.prototype.setTop = function (y) { this.setPosition( new Point( this.left(), y ) ); }; Morph.prototype.setBottom = function (y) { this.setPosition( new Point( this.left(), y - this.height() ) ); }; Morph.prototype.setCenter = function (aPoint) { this.setPosition( aPoint.subtract( this.extent().floorDivideBy(2) ) ); }; Morph.prototype.setFullCenter = function (aPoint) { this.setPosition( aPoint.subtract( this.fullBounds().extent().floorDivideBy(2) ) ); }; Morph.prototype.keepWithin = function (aMorph) { // make sure I am completely within another Morph's bounds var leftOff, rightOff, topOff, bottomOff; leftOff = this.fullBounds().left() - aMorph.left(); if (leftOff < 0) { this.moveBy(new Point(-leftOff, 0)); } rightOff = this.fullBounds().right() - aMorph.right(); if (rightOff > 0) { this.moveBy(new Point(-rightOff, 0)); } topOff = this.fullBounds().top() - aMorph.top(); if (topOff < 0) { this.moveBy(new Point(0, -topOff)); } bottomOff = this.fullBounds().bottom() - aMorph.bottom(); if (bottomOff > 0) { this.moveBy(new Point(0, -bottomOff)); } }; Morph.prototype.scrollIntoView = function () { var leftOff, rightOff, topOff, bottomOff, sf = this.parentThatIsA(ScrollFrameMorph); if (!sf) {return; } rightOff = Math.min( this.fullBounds().right() - sf.right(), sf.contents.right() - sf.right() ); if (rightOff > 0) { sf.contents.moveBy(new Point(-rightOff, 0)); } leftOff = this.fullBounds().left() - sf.left(); if (leftOff < 0) { sf.contents.moveBy(new Point(-leftOff, 0)); } topOff = this.fullBounds().top() - sf.top(); if (topOff < 0) { sf.contents.moveBy(new Point(0, -topOff)); } bottomOff = this.fullBounds().bottom() - sf.bottom(); if (bottomOff > 0) { sf.contents.moveBy(new Point(0, -bottomOff)); } sf.adjustScrollBars(); }; // Morph accessing - dimensional changes requiring a complete redraw Morph.prototype.setExtent = function (aPoint, silently) { // silently avoids redrawing the receiver if (silently) { this.silentSetExtent(aPoint); return; } if (!aPoint.eq(this.extent())) { this.changed(); this.silentSetExtent(aPoint); this.changed(); this.drawNew(); } }; Morph.prototype.silentSetExtent = function (aPoint) { var ext, newWidth, newHeight; ext = aPoint.round(); newWidth = Math.max(ext.x, 0); newHeight = Math.max(ext.y, 0); this.bounds.corner = new Point( this.bounds.origin.x + newWidth, this.bounds.origin.y + newHeight ); }; Morph.prototype.setWidth = function (width) { this.setExtent(new Point(width || 0, this.height())); }; Morph.prototype.silentSetWidth = function (width) { // do not drawNew() just yet var w = Math.max(Math.round(width || 0), 0); this.bounds.corner = new Point( this.bounds.origin.x + w, this.bounds.corner.y ); }; Morph.prototype.setHeight = function (height) { this.setExtent(new Point(this.width(), height || 0)); }; Morph.prototype.silentSetHeight = function (height) { // do not drawNew() just yet var h = Math.max(Math.round(height || 0), 0); this.bounds.corner = new Point( this.bounds.corner.x, this.bounds.origin.y + h ); }; Morph.prototype.setColor = function (aColor) { if (aColor) { if (!this.color.eq(aColor)) { this.color = aColor; this.changed(); this.drawNew(); } } }; // Morph displaying: Morph.prototype.drawNew = function () { // initialize my surface property this.image = newCanvas(this.extent()); var context = this.image.getContext('2d'); context.fillStyle = this.color.toString(); context.fillRect(0, 0, this.width(), this.height()); if (this.cachedTexture) { this.drawCachedTexture(); } else if (this.texture) { this.drawTexture(this.texture); } }; Morph.prototype.drawTexture = function (url) { var myself = this; this.cachedTexture = new Image(); this.cachedTexture.onload = function () { myself.drawCachedTexture(); }; this.cachedTexture.src = this.texture = url; // make absolute }; Morph.prototype.drawCachedTexture = function () { var bg = this.cachedTexture, cols = Math.floor(this.image.width / bg.width), lines = Math.floor(this.image.height / bg.height), x, y, context = this.image.getContext('2d'); for (y = 0; y <= lines; y += 1) { for (x = 0; x <= cols; x += 1) { context.drawImage(bg, x * bg.width, y * bg.height); } } this.changed(); }; /* Morph.prototype.drawCachedTexture = function () { var context = this.image.getContext('2d'), pattern = context.createPattern(this.cachedTexture, 'repeat'); context.fillStyle = pattern; context.fillRect(0, 0, this.image.width, this.image.height); this.changed(); }; */ Morph.prototype.drawOn = function (aCanvas, aRect) { var rectangle, area, delta, src, context, w, h, sl, st, pic = this.cachedFullImage || this.image, bounds = this.cachedFullBounds || this.bounds; if (!this.isVisible) { return null; } rectangle = aRect || bounds; area = rectangle.intersect(bounds); if (area.extent().gt(new Point(0, 0))) { delta = bounds.position().neg(); src = area.copy().translateBy(delta); context = aCanvas.getContext('2d'); context.globalAlpha = this.alpha; sl = src.left(); st = src.top(); w = Math.min(src.width(), pic.width - sl); h = Math.min(src.height(), pic.height - st); if (w < 1 || h < 1) { return null; } context.drawImage( pic, sl, st, w, h, area.left(), area.top(), w, h ); } }; Morph.prototype.fullDrawOn = function (aCanvas, aRect) { var rectangle; if (!this.isVisible) { return null; } rectangle = aRect || this.cachedFullBounds || this.fullBounds(); this.drawOn(aCanvas, rectangle); if (this.cachedFullImage) {return; } this.children.forEach(function (child) { child.fullDrawOn(aCanvas, rectangle); }); }; Morph.prototype.hide = function () { this.isVisible = false; this.changed(); this.children.forEach(function (child) { child.hide(); }); }; Morph.prototype.show = function () { this.isVisible = true; this.changed(); this.children.forEach(function (child) { child.show(); }); }; Morph.prototype.toggleVisibility = function () { this.isVisible = (!this.isVisible); this.changed(); this.children.forEach(function (child) { child.toggleVisibility(); }); }; // Morph full image: Morph.prototype.fullImageClassic = function () { var fb = this.cachedFullBounds || this.fullBounds(), // use the cache since fullDrawOn() will img = newCanvas(fb.extent()), ctx = img.getContext('2d'); ctx.translate(-fb.origin.x, -fb.origin.y); this.fullDrawOn(img, fb); img.globalAlpha = this.alpha; return img; }; Morph.prototype.fullImage = function () { var img, ctx, fb; img = newCanvas(this.fullBounds().extent()); ctx = img.getContext('2d'); fb = this.fullBounds(); this.allChildren().forEach(function (morph) { if (morph.isVisible) { ctx.globalAlpha = morph.alpha; if (morph.image.width && morph.image.height) { ctx.drawImage( morph.image, morph.bounds.origin.x - fb.origin.x, morph.bounds.origin.y - fb.origin.y ); } } }); return img; }; // Morph shadow: Morph.prototype.shadowImage = function (off, color) { // fallback for Windows Chrome-Shadow bug var fb, img, outline, sha, ctx, offset = off || new Point(7, 7), clr = color || new Color(0, 0, 0); fb = this.fullBounds().extent(); img = this.fullImage(); outline = newCanvas(fb); ctx = outline.getContext('2d'); ctx.drawImage(img, 0, 0); ctx.globalCompositeOperation = 'destination-out'; ctx.drawImage( img, -offset.x, -offset.y ); sha = newCanvas(fb); ctx = sha.getContext('2d'); ctx.drawImage(outline, 0, 0); ctx.globalCompositeOperation = 'source-atop'; ctx.fillStyle = clr.toString(); ctx.fillRect(0, 0, fb.x, fb.y); return sha; }; Morph.prototype.shadowImageBlurred = function (off, color) { var fb, img, sha, ctx, offset = off || new Point(7, 7), blur = this.shadowBlur, clr = color || new Color(0, 0, 0); fb = this.fullBounds().extent().add(blur * 2); img = this.fullImage(); sha = newCanvas(fb); ctx = sha.getContext('2d'); ctx.shadowOffsetX = offset.x; ctx.shadowOffsetY = offset.y; ctx.shadowBlur = blur; ctx.shadowColor = clr.toString(); ctx.drawImage( img, blur - offset.x, blur - offset.y ); ctx.shadowOffsetX = 0; ctx.shadowOffsetY = 0; ctx.shadowBlur = 0; ctx.globalCompositeOperation = 'destination-out'; ctx.drawImage( img, blur - offset.x, blur - offset.y ); return sha; }; Morph.prototype.shadow = function (off, a, color) { var shadow = new ShadowMorph(), offset = off || new Point(7, 7), alpha = a || ((a === 0) ? 0 : 0.2), fb = this.fullBounds(); shadow.setExtent(fb.extent().add(this.shadowBlur * 2)); if (useBlurredShadows && !MorphicPreferences.isFlat) { shadow.image = this.shadowImageBlurred(offset, color); shadow.alpha = alpha; shadow.setPosition(fb.origin.add(offset).subtract(this.shadowBlur)); } else { shadow.image = this.shadowImage(offset, color); shadow.alpha = alpha; shadow.setPosition(fb.origin.add(offset)); } return shadow; }; Morph.prototype.addShadow = function (off, a, color) { var shadow, offset = off || new Point(7, 7), alpha = a || ((a === 0) ? 0 : 0.2); shadow = this.shadow(offset, alpha, color); this.addBack(shadow); this.fullChanged(); return shadow; }; Morph.prototype.getShadow = function () { var shadows; shadows = this.children.slice(0).reverse().filter( function (child) { return child instanceof ShadowMorph; } ); if (shadows.length !== 0) { return shadows[0]; } return null; }; Morph.prototype.removeShadow = function () { var shadow = this.getShadow(); if (shadow !== null) { this.fullChanged(); this.removeChild(shadow); } }; // Morph pen trails: Morph.prototype.penTrails = function () { // answer my pen trails canvas. default is to answer my image return this.image; }; // Morph updating: Morph.prototype.changed = function () { if (this.trackChanges) { var w = this.root(); if (w instanceof WorldMorph) { w.broken.push(this.visibleBounds().spread()); } } if (this.parent) { this.parent.childChanged(this); } }; Morph.prototype.fullChanged = function () { if (this.trackChanges) { var w = this.root(); if (w instanceof WorldMorph) { w.broken.push( (this.cachedFullBounds || this.fullBounds()).spread() ); } } }; Morph.prototype.childChanged = function () { // react to a change in one of my children, // default is to just pass this message on upwards // override this method for Morphs that need to adjust accordingly if (this.parent) { this.parent.childChanged(this); } }; // Morph accessing - structure: Morph.prototype.world = function () { var root = this.root(); if (root instanceof WorldMorph) { return root; } if (root instanceof HandMorph) { return root.world; } return null; }; Morph.prototype.add = function (aMorph) { var owner = aMorph.parent; if (owner !== null) { owner.removeChild(aMorph); } this.addChild(aMorph); }; Morph.prototype.addBack = function (aMorph) { var owner = aMorph.parent; if (owner !== null) { owner.removeChild(aMorph); } this.addChildFirst(aMorph); }; Morph.prototype.topMorphAt = function (point) { var i, result; if (!this.isVisible) {return null; } for (i = this.children.length - 1; i >= 0; i -= 1) { result = this.children[i].topMorphAt(point); if (result) {return result; } } return this.bounds.containsPoint(point) && (this.noticesTransparentClick || !this.isTransparentAt(point)) ? this : null; }; Morph.prototype.topMorphSuchThat = function (predicate) { var next; if (predicate.call(null, this)) { next = detect( this.children.slice(0).reverse(), predicate ); if (next) { return next.topMorphSuchThat(predicate); } return this; } return null; }; Morph.prototype.overlappedMorphs = function () { //exclude the World var world = this.world(), fb = this.fullBounds(), myself = this, allParents = this.allParents(), allChildren = this.allChildren(), morphs; morphs = world.allChildren(); return morphs.filter(function (m) { return m.isVisible && m !== myself && m !== world && !contains(allParents, m) && !contains(allChildren, m) && m.fullBounds().intersects(fb); }); }; // Morph pixel access: Morph.prototype.getPixelColor = function (aPoint) { var point, context, data; point = aPoint.subtract(this.bounds.origin); context = this.image.getContext('2d'); data = context.getImageData(point.x, point.y, 1, 1); return new Color( data.data[0], data.data[1], data.data[2], data.data[3] ); }; Morph.prototype.isTransparentAt = function (aPoint) { var point, context, data; if (this.bounds.containsPoint(aPoint)) { if (this.texture) { return false; } point = aPoint.subtract(this.bounds.origin); context = this.image.getContext('2d'); data = context.getImageData( Math.floor(point.x), Math.floor(point.y), 1, 1 ); return data.data[3] === 0; } return false; }; // Morph duplicating: Morph.prototype.copy = function () { var c = copy(this); c.parent = null; c.children = []; c.bounds = this.bounds.copy(); return c; }; Morph.prototype.fullCopy = function () { /* Produce a copy of me with my entire tree of submorphs. Morphs mentioned more than once are all directed to a single new copy. Other properties are also *shallow* copied, so you must override to deep copy Arrays and (complex) Objects */ var map = new Map(), c; c = this.copyRecordingReferences(map); c.forAllChildren(function (m) { m.updateReferences(map); }); return c; }; Morph.prototype.copyRecordingReferences = function (map) { /* Recursively copy this entire composite morph, recording the correspondence between old and new morphs in the given dictionary. This dictionary will be used to update intra-composite references in the copy. See updateReferences(). Note: This default implementation copies ONLY morphs. If a morph stores morphs in other properties that it wants to copy, then it should override this method to do so. The same goes for morphs that contain other complex data that should be copied when the morph is duplicated. */ var c = this.copy(); map.set(this, c); this.children.forEach(function (m) { c.add(m.copyRecordingReferences(map)); }); return c; }; Morph.prototype.updateReferences = function (map) { /* Update intra-morph references within a composite morph that has been copied. For example, if a button refers to morph X in the orginal composite then the copy of that button in the new composite should refer to the copy of X in new composite, not the original X. */ var properties = Object.keys(this), l = properties.length, property, value, reference, i; for (i = 0; i < l; i += 1) { property = properties[i]; value = this[property]; if (value && value.isMorph) { reference = map.get(value); if (reference) { this[property] = reference; } } } }; // Morph dragging and dropping: Morph.prototype.rootForGrab = function () { if (this instanceof ShadowMorph) { return this.parent.rootForGrab(); } if (this.parent instanceof ScrollFrameMorph) { return this.parent; } if (this.parent === null || this.parent instanceof WorldMorph || this.parent instanceof FrameMorph || this.isDraggable === true) { return this; } return this.parent.rootForGrab(); }; Morph.prototype.isCorrectingOutsideDrag = function () { // make sure I don't "trail behind" the hand when dragged // override for morphs that you want to be dragged outside // their full bounds return true; }; Morph.prototype.wantsDropOf = function (aMorph) { // default is to answer the general flag - change for my heirs if ((aMorph instanceof HandleMorph) || (aMorph instanceof MenuMorph) || (aMorph instanceof InspectorMorph)) { return false; } return this.acceptsDrops; }; Morph.prototype.pickUp = function (wrrld) { var world = wrrld || this.world(); this.setPosition( world.hand.position().subtract( this.extent().floorDivideBy(2) ) ); world.hand.grab(this); }; Morph.prototype.isPickedUp = function () { return this.parentThatIsA(HandMorph) !== null; }; Morph.prototype.situation = function () { // answer a dictionary specifying where I am right now, so // I can slide back to it if I'm dropped somewhere else if (this.parent) { return { origin: this.parent, position: this.position().subtract(this.parent.position()) }; } return null; }; Morph.prototype.slideBackTo = function (situation, inSteps) { var steps = inSteps || 5, pos = situation.origin.position().add(situation.position), xStep = -(this.left() - pos.x) / steps, yStep = -(this.top() - pos.y) / steps, stepCount = 0, oldStep = this.step, oldFps = this.fps, myself = this; this.fps = 0; this.step = function () { myself.moveBy(new Point(xStep, yStep)); stepCount += 1; if (stepCount === steps) { situation.origin.add(myself); if (situation.origin.reactToDropOf) { situation.origin.reactToDropOf(myself); } myself.step = oldStep; myself.fps = oldFps; } }; }; // Morph utilities: Morph.prototype.nop = function () { nop(); }; Morph.prototype.resize = function () { this.world().activeHandle = new HandleMorph(this); }; Morph.prototype.move = function () { this.world().activeHandle = new HandleMorph( this, null, null, null, null, 'move' ); }; Morph.prototype.moveCenter = function () { this.world().activeHandle = new HandleMorph( this, null, null, null, null, 'moveCenter' ); }; Morph.prototype.hint = function (msg) { var m, text; text = msg; if (msg) { if (msg.toString) { text = msg.toString(); } } else { text = 'NULL'; } m = new MenuMorph(this, text); m.isDraggable = true; m.popUpCenteredAtHand(this.world()); }; Morph.prototype.inform = function (msg) { var m, text; text = msg; if (msg) { if (msg.toString) { text = msg.toString(); } } else { text = 'NULL'; } m = new MenuMorph(this, text); m.addItem("Ok"); m.isDraggable = true; m.popUpCenteredAtHand(this.world()); }; Morph.prototype.prompt = function ( msg, callback, environment, defaultContents, width, floorNum, ceilingNum, isRounded ) { var menu, entryField, slider, isNumeric; if (ceilingNum) { isNumeric = true; } menu = new MenuMorph( callback || null, msg || '', environment || null ); entryField = new StringFieldMorph( defaultContents || '', width || 100, MorphicPreferences.prompterFontSize, MorphicPreferences.prompterFontName, false, false, isNumeric ); menu.items.push(entryField); if (ceilingNum || MorphicPreferences.useSliderForInput) { slider = new SliderMorph( floorNum || 0, ceilingNum, parseFloat(defaultContents), Math.floor((ceilingNum - floorNum) / 4), 'horizontal' ); slider.alpha = 1; slider.color = new Color(225, 225, 225); slider.button.color = menu.borderColor; slider.button.highlightColor = slider.button.color.copy(); slider.button.highlightColor.b += 100; slider.button.pressColor = slider.button.color.copy(); slider.button.pressColor.b += 150; slider.setHeight(MorphicPreferences.prompterSliderSize); if (isRounded) { slider.action = function (num) { entryField.changed(); entryField.text.text = Math.round(num).toString(); entryField.text.drawNew(); entryField.text.changed(); entryField.text.edit(); }; } else { slider.action = function (num) { entryField.changed(); entryField.text.text = num.toString(); entryField.text.drawNew(); entryField.text.changed(); }; } menu.items.push(slider); } menu.addLine(2); menu.addItem('Ok', function () { return entryField.string(); }); menu.addItem('Cancel', function () { return null; }); menu.isDraggable = true; menu.popUpAtHand(this.world()); entryField.text.edit(); }; Morph.prototype.pickColor = function ( msg, callback, environment, defaultContents ) { var menu, colorPicker; menu = new MenuMorph( callback || null, msg || '', environment || null ); colorPicker = new ColorPickerMorph(defaultContents); menu.items.push(colorPicker); menu.addLine(2); menu.addItem('Ok', function () { return colorPicker.getChoice(); }); menu.addItem('Cancel', function () { return null; }); menu.isDraggable = true; menu.popUpAtHand(this.world()); }; Morph.prototype.inspect = function (anotherObject) { var world = this.world instanceof Function ? this.world() : this.root() || this.world, inspector, inspectee = this; if (anotherObject) { inspectee = anotherObject; } inspector = new InspectorMorph(inspectee); inspector.setPosition(world.hand.position()); inspector.keepWithin(world); world.add(inspector); inspector.changed(); }; // Morph menus: Morph.prototype.contextMenu = function () { var world; if (this.customContextMenu) { return this.customContextMenu; } world = this.world instanceof Function ? this.world() : this.world; if (world && world.isDevMode) { if (this.parent === world) { return this.developersMenu(); } return this.hierarchyMenu(); } return this.userMenu() || (this.parent && this.parent.userMenu()); }; Morph.prototype.hierarchyMenu = function () { var parents = this.allParents(), world = this.world instanceof Function ? this.world() : this.world, menu = new MenuMorph(this, null); parents.forEach(function (each) { if (each.developersMenu && (each !== world)) { menu.addItem(each.toString().slice(0, 50), function () { each.developersMenu().popUpAtHand(world); }); } }); return menu; }; Morph.prototype.developersMenu = function () { // 'name' is not an official property of a function, hence: var world = this.world instanceof Function ? this.world() : this.world, userMenu = this.userMenu() || (this.parent && this.parent.userMenu()), menu = new MenuMorph(this, this.constructor.name || this.constructor.toString().split(' ')[1].split('(')[0]); if (userMenu) { menu.addItem( 'user features...', function () { userMenu.popUpAtHand(world); } ); menu.addLine(); } menu.addItem( "color...", function () { this.pickColor( menu.title + '\ncolor:', this.setColor, this, this.color ); }, 'choose another color \nfor this morph' ); menu.addItem( "transparency...", function () { this.prompt( menu.title + '\nalpha\nvalue:', this.setAlphaScaled, this, (this.alpha * 100).toString(), null, 1, 100, true ); }, 'set this morph\'s\nalpha value' ); menu.addItem( "resize...", 'resize', 'show a handle\nwhich can be dragged\nto change this morph\'s' + ' extent' ); menu.addLine(); menu.addItem( "duplicate", function () { this.fullCopy().pickUp(this.world()); }, 'make a copy\nand pick it up' ); menu.addItem( "pick up", 'pickUp', 'disattach and put \ninto the hand' ); menu.addItem( "attach...", 'attach', 'stick this morph\nto another one' ); menu.addItem( "move...", 'move', 'show a handle\nwhich can be dragged\nto move this morph' ); menu.addItem( "inspect...", 'inspect', 'open a window\non all properties' ); menu.addItem( "pic...", function () { window.open(this.fullImageClassic().toDataURL()); }, 'open a new window\nwith a picture of this morph' ); menu.addLine(); if (this.isDraggable) { menu.addItem( "lock", 'toggleIsDraggable', 'make this morph\nunmovable' ); } else { menu.addItem( "unlock", 'toggleIsDraggable', 'make this morph\nmovable' ); } menu.addItem("hide", 'hide'); menu.addItem("delete", 'destroy'); if (!(this instanceof WorldMorph)) { menu.addLine(); menu.addItem( "World...", function () { world.contextMenu().popUpAtHand(world); }, 'show the\nWorld\'s menu' ); } return menu; }; Morph.prototype.userMenu = function () { return null; }; // Morph menu actions Morph.prototype.setAlphaScaled = function (alpha) { // for context menu demo purposes var newAlpha, unscaled; if (typeof alpha === 'number') { unscaled = alpha / 100; this.alpha = Math.min(Math.max(unscaled, 0.1), 1); } else { newAlpha = parseFloat(alpha); if (!isNaN(newAlpha)) { unscaled = newAlpha / 100; this.alpha = Math.min(Math.max(unscaled, 0.1), 1); } } this.changed(); }; Morph.prototype.attach = function () { var choices = this.overlappedMorphs(), menu = new MenuMorph(this, 'choose new parent:'), myself = this; choices.forEach(function (each) { menu.addItem(each.toString().slice(0, 50), function () { each.add(myself); myself.isDraggable = false; }); }); if (choices.length > 0) { menu.popUpAtHand(this.world()); } }; Morph.prototype.toggleIsDraggable = function () { // for context menu demo purposes this.isDraggable = !this.isDraggable; }; Morph.prototype.colorSetters = function () { // for context menu demo purposes return ['color']; }; Morph.prototype.numericalSetters = function () { // for context menu demo purposes return [ 'setLeft', 'setTop', 'setWidth', 'setHeight', 'setAlphaScaled' ]; }; // Morph entry field tabbing: Morph.prototype.allEntryFields = function () { return this.allChildren().filter(function (each) { return each.isEditable && (each instanceof StringMorph || each instanceof TextMorph); }); }; Morph.prototype.nextEntryField = function (current) { var fields = this.allEntryFields(), idx = fields.indexOf(current); if (idx !== -1) { if (fields.length > idx + 1) { return fields[idx + 1]; } } return fields[0]; }; Morph.prototype.previousEntryField = function (current) { var fields = this.allEntryFields(), idx = fields.indexOf(current); if (idx !== -1) { if (idx > 0) { return fields[idx - 1]; } return fields[fields.length - 1]; } return fields[0]; }; Morph.prototype.tab = function (editField) { /* the key was pressed in one of my edit fields. invoke my "nextTab()" function if it exists, else propagate it up my owner chain. */ if (this.nextTab) { this.nextTab(editField); } else if (this.parent) { this.parent.tab(editField); } }; Morph.prototype.backTab = function (editField) { /* the key was pressed in one of my edit fields. invoke my "previousTab()" function if it exists, else propagate it up my owner chain. */ if (this.previousTab) { this.previousTab(editField); } else if (this.parent) { this.parent.backTab(editField); } }; /* the following are examples of what the navigation methods should look like. Insert these at the World level for fallback, and at lower levels in the Morphic tree (e.g. dialog boxes) for a more fine-grained control over the tabbing cycle. Morph.prototype.nextTab = function (editField) { var next = this.nextEntryField(editField); editField.clearSelection(); next.selectAll(); next.edit(); }; Morph.prototype.previousTab = function (editField) { var prev = this.previousEntryField(editField); editField.clearSelection(); prev.selectAll(); prev.edit(); }; */ // Morph events: Morph.prototype.escalateEvent = function (functionName, arg) { var handler = this.parent; while (!handler[functionName] && handler.parent !== null) { handler = handler.parent; } if (handler[functionName]) { handler[functionName](arg); } }; // Morph eval: Morph.prototype.evaluateString = function (code) { var result; try { result = eval(code); this.drawNew(); this.changed(); } catch (err) { this.inform(err); } return result; }; // Morph collision detection: Morph.prototype.isTouching = function (otherMorph) { var oImg = this.overlappingImage(otherMorph), data; if (!oImg.width || !oImg.height) { return false; } data = oImg.getContext('2d') .getImageData(1, 1, oImg.width, oImg.height) .data; return detect( data, function (each) { return each !== 0; } ) !== null; }; Morph.prototype.overlappingImage = function (otherMorph) { var fb = this.fullBounds(), otherFb = otherMorph.fullBounds(), oRect = fb.intersect(otherFb), oImg = newCanvas(oRect.extent()), ctx = oImg.getContext('2d'); if (oRect.width() < 1 || oRect.height() < 1) { return newCanvas(new Point(1, 1)); } ctx.drawImage( this.fullImage(), oRect.origin.x - fb.origin.x, oRect.origin.y - fb.origin.y ); ctx.globalCompositeOperation = 'source-in'; ctx.drawImage( otherMorph.fullImage(), otherFb.origin.x - oRect.origin.x, otherFb.origin.y - oRect.origin.y ); return oImg; }; // ShadowMorph ///////////////////////////////////////////////////////// // ShadowMorph inherits from Morph: ShadowMorph.prototype = new Morph(); ShadowMorph.prototype.constructor = ShadowMorph; ShadowMorph.uber = Morph.prototype; // ShadowMorph instance creation: function ShadowMorph() { this.init(); } ShadowMorph.prototype.topMorphAt = function () { return null; }; // HandleMorph //////////////////////////////////////////////////////// // I am a resize / move handle that can be attached to any Morph // HandleMorph inherits from Morph: HandleMorph.prototype = new Morph(); HandleMorph.prototype.constructor = HandleMorph; HandleMorph.uber = Morph.prototype; // HandleMorph instance creation: function HandleMorph(target, minX, minY, insetX, insetY, type) { // if insetY is missing, it will be the same as insetX this.init(target, minX, minY, insetX, insetY, type); } HandleMorph.prototype.init = function ( target, minX, minY, insetX, insetY, type ) { var size = MorphicPreferences.handleSize; this.target = target || null; this.minExtent = new Point(minX || 0, minY || 0); this.inset = new Point(insetX || 0, insetY || insetX || 0); this.type = type || 'resize'; // can also be 'move', 'moveCenter' HandleMorph.uber.init.call(this); this.color = new Color(255, 255, 255); this.isDraggable = false; this.noticesTransparentClick = true; this.setExtent(new Point(size, size)); }; // HandleMorph drawing: HandleMorph.prototype.drawNew = function () { this.normalImage = newCanvas(this.extent()); this.highlightImage = newCanvas(this.extent()); this.drawOnCanvas( this.normalImage, this.color, new Color(100, 100, 100) ); this.drawOnCanvas( this.highlightImage, new Color(100, 100, 255), new Color(255, 255, 255) ); this.image = this.normalImage; if (this.target) { if (this.type === 'moveCenter') { this.setCenter(this.target.center()); } else { // 'resize', 'move' this.setPosition( this.target.bottomRight().subtract( this.extent().add(this.inset) ) ); } this.target.add(this); this.target.changed(); } }; HandleMorph.prototype.drawOnCanvas = function ( aCanvas, color, shadowColor ) { var context = aCanvas.getContext('2d'), isSquare = (this.type.indexOf('move') === 0), p1, p11, p2, p22, i; context.lineWidth = 1; context.lineCap = 'round'; context.strokeStyle = color.toString(); if (isSquare) { p1 = this.bottomLeft().subtract(this.position()); p11 = p1.copy(); p2 = this.topRight().subtract(this.position()); p22 = p2.copy(); for (i = 0; i <= this.height(); i = i + 6) { p11.y = p1.y - i; p22.y = p2.y - i; context.beginPath(); context.moveTo(p11.x, p11.y); context.lineTo(p22.x, p22.y); context.closePath(); context.stroke(); } } p1 = this.bottomLeft().subtract(this.position()); p11 = p1.copy(); p2 = this.topRight().subtract(this.position()); p22 = p2.copy(); for (i = 0; i <= this.width(); i = i + 6) { p11.x = p1.x + i; p22.x = p2.x + i; context.beginPath(); context.moveTo(p11.x, p11.y); context.lineTo(p22.x, p22.y); context.closePath(); context.stroke(); } context.strokeStyle = shadowColor.toString(); if (isSquare) { p1 = this.bottomLeft().subtract(this.position()); p11 = p1.copy(); p2 = this.topRight().subtract(this.position()); p22 = p2.copy(); for (i = -2; i <= this.height(); i = i + 6) { p11.y = p1.y - i; p22.y = p2.y - i; context.beginPath(); context.moveTo(p11.x, p11.y); context.lineTo(p22.x, p22.y); context.closePath(); context.stroke(); } } p1 = this.bottomLeft().subtract(this.position()); p11 = p1.copy(); p2 = this.topRight().subtract(this.position()); p22 = p2.copy(); for (i = 2; i <= this.width(); i = i + 6) { p11.x = p1.x + i; p22.x = p2.x + i; context.beginPath(); context.moveTo(p11.x, p11.y); context.lineTo(p22.x, p22.y); context.closePath(); context.stroke(); } }; // HandleMorph stepping: HandleMorph.prototype.step = null; HandleMorph.prototype.mouseDownLeft = function (pos) { var world = this.root(), offset, myself = this; if (!this.target) { return null; } if (this.type === 'moveCenter') { offset = pos.subtract(this.center()); } else { offset = pos.subtract(this.bounds.origin); } this.step = function () { var newPos, newExt; if (world.hand.mouseButton) { newPos = world.hand.bounds.origin.copy().subtract(offset); if (this.type === 'resize') { newExt = newPos.add( myself.extent().add(myself.inset) ).subtract(myself.target.bounds.origin); newExt = newExt.max(myself.minExtent); myself.target.setExtent(newExt); myself.setPosition( myself.target.bottomRight().subtract( myself.extent().add(myself.inset) ) ); } else if (this.type === 'moveCenter') { myself.target.setCenter(newPos); } else { // type === 'move' myself.target.setPosition( newPos.subtract(this.target.extent()) .add(this.extent()) ); } } else { this.step = null; } }; if (!this.target.step) { this.target.step = function () { nop(); }; } }; // HandleMorph dragging and dropping: HandleMorph.prototype.rootForGrab = function () { return this; }; // HandleMorph events: HandleMorph.prototype.mouseEnter = function () { this.image = this.highlightImage; this.changed(); }; HandleMorph.prototype.mouseLeave = function () { this.image = this.normalImage; this.changed(); }; // HandleMorph menu: HandleMorph.prototype.attach = function () { var choices = this.overlappedMorphs(), menu = new MenuMorph(this, 'choose target:'), myself = this; choices.forEach(function (each) { menu.addItem(each.toString().slice(0, 50), function () { myself.isDraggable = false; myself.target = each; myself.drawNew(); myself.noticesTransparentClick = true; }); }); if (choices.length > 0) { menu.popUpAtHand(this.world()); } }; // PenMorph //////////////////////////////////////////////////////////// // I am a simple LOGO-wise turtle. // PenMorph: referenced constructors var PenMorph; // PenMorph inherits from Morph: PenMorph.prototype = new Morph(); PenMorph.prototype.constructor = PenMorph; PenMorph.uber = Morph.prototype; // PenMorph instance creation: function PenMorph() { this.init(); } PenMorph.prototype.init = function () { var size = MorphicPreferences.handleSize * 4; // additional properties: this.isWarped = false; // internal optimization this.heading = 0; this.isDown = true; this.size = 1; this.wantsRedraw = false; this.penPoint = 'tip'; // or 'center" this.penBounds = null; // rect around the visible arrow shape HandleMorph.uber.init.call(this); this.setExtent(new Point(size, size)); }; // PenMorph updating - optimized for warping, i.e atomic recursion PenMorph.prototype.changed = function () { if (this.isWarped === false) { var w = this.root(); if (w instanceof WorldMorph) { w.broken.push(this.visibleBounds().spread()); } if (this.parent) { this.parent.childChanged(this); } } }; // PenMorph display: PenMorph.prototype.drawNew = function (facing) { // my orientation can be overridden with the "facing" parameter to // implement Scratch-style rotation styles var context, start, dest, left, right, len, direction = facing || this.heading; if (this.isWarped) { this.wantsRedraw = true; return; } this.image = newCanvas(this.extent()); context = this.image.getContext('2d'); len = this.width() / 2; start = this.center().subtract(this.bounds.origin); if (this.penPoint === 'tip') { dest = start.distanceAngle(len * 0.75, direction - 180); left = start.distanceAngle(len, direction + 195); right = start.distanceAngle(len, direction - 195); } else { // 'middle' dest = start.distanceAngle(len * 0.75, direction); left = start.distanceAngle(len * 0.33, direction + 230); right = start.distanceAngle(len * 0.33, direction - 230); } // cache penBounds this.penBounds = new Rectangle( Math.min(start.x, dest.x, left.x, right.x), Math.min(start.y, dest.y, left.y, right.y), Math.max(start.x, dest.x, left.x, right.x), Math.max(start.y, dest.y, left.y, right.y) ); // draw arrow shape context.fillStyle = this.color.toString(); context.beginPath(); context.moveTo(start.x, start.y); context.lineTo(left.x, left.y); context.lineTo(dest.x, dest.y); context.lineTo(right.x, right.y); context.closePath(); context.strokeStyle = 'white'; context.lineWidth = 3; context.stroke(); context.strokeStyle = 'black'; context.lineWidth = 1; context.stroke(); context.fill(); }; // PenMorph access: PenMorph.prototype.setHeading = function (degrees) { this.heading = parseFloat(degrees) % 360; this.drawNew(); this.changed(); }; // PenMorph drawing: PenMorph.prototype.drawLine = function (start, dest) { var context = this.parent.penTrails().getContext('2d'), from = start.subtract(this.parent.bounds.origin), to = dest.subtract(this.parent.bounds.origin); if (this.isDown) { context.lineWidth = this.size; context.strokeStyle = this.color.toString(); context.lineCap = 'round'; context.lineJoin = 'round'; context.beginPath(); context.moveTo(from.x, from.y); context.lineTo(to.x, to.y); context.stroke(); if (this.isWarped === false) { this.world().broken.push( start.rectangle(dest).expandBy( Math.max(this.size / 2, 1) ).intersect(this.parent.visibleBounds()).spread() ); } } }; // PenMorph turtle ops: PenMorph.prototype.turn = function (degrees) { this.setHeading(this.heading + parseFloat(degrees)); }; PenMorph.prototype.forward = function (steps) { var start = this.center(), dest, dist = parseFloat(steps); if (dist >= 0) { dest = this.position().distanceAngle(dist, this.heading); } else { dest = this.position().distanceAngle( Math.abs(dist), (this.heading - 180) ); } this.setPosition(dest); this.drawLine(start, this.center()); }; PenMorph.prototype.down = function () { this.isDown = true; }; PenMorph.prototype.up = function () { this.isDown = false; }; PenMorph.prototype.clear = function () { this.parent.drawNew(); this.parent.changed(); }; // PenMorph optimization for atomic recursion: PenMorph.prototype.startWarp = function () { this.wantsRedraw = false; this.isWarped = true; }; PenMorph.prototype.endWarp = function () { this.isWarped = false; if (this.wantsRedraw) { this.drawNew(); this.wantsRedraw = false; } this.parent.changed(); }; PenMorph.prototype.warp = function (fun) { this.startWarp(); fun.call(this); this.endWarp(); }; PenMorph.prototype.warpOp = function (selector, argsArray) { this.startWarp(); this[selector].apply(this, argsArray); this.endWarp(); }; // PenMorph demo ops: // try these with WARP eg.: this.warp(function () {tree(12, 120, 20)}) PenMorph.prototype.warpSierpinski = function (length, min) { this.warpOp('sierpinski', [length, min]); }; PenMorph.prototype.sierpinski = function (length, min) { var i; if (length > min) { for (i = 0; i < 3; i += 1) { this.sierpinski(length * 0.5, min); this.turn(120); this.forward(length); } } }; PenMorph.prototype.warpTree = function (level, length, angle) { this.warpOp('tree', [level, length, angle]); }; PenMorph.prototype.tree = function (level, length, angle) { if (level > 0) { this.size = level; this.forward(length); this.turn(angle); this.tree(level - 1, length * 0.75, angle); this.turn(angle * -2); this.tree(level - 1, length * 0.75, angle); this.turn(angle); this.forward(-length); } }; // ColorPaletteMorph /////////////////////////////////////////////////// var ColorPaletteMorph; // ColorPaletteMorph inherits from Morph: ColorPaletteMorph.prototype = new Morph(); ColorPaletteMorph.prototype.constructor = ColorPaletteMorph; ColorPaletteMorph.uber = Morph.prototype; // ColorPaletteMorph instance creation: function ColorPaletteMorph(target, sizePoint) { this.init( target || null, sizePoint || new Point(80, 50) ); } ColorPaletteMorph.prototype.init = function (target, size) { ColorPaletteMorph.uber.init.call(this); this.target = target; this.targetSetter = 'color'; this.silentSetExtent(size); this.choice = null; this.drawNew(); }; ColorPaletteMorph.prototype.drawNew = function () { var context, ext, x, y, h, l; ext = this.extent(); this.image = newCanvas(this.extent()); context = this.image.getContext('2d'); this.choice = new Color(); for (x = 0; x <= ext.x; x += 1) { h = 360 * x / ext.x; for (y = 0; y <= ext.y; y += 1) { l = 100 - (y / ext.y * 100); context.fillStyle = 'hsl(' + h + ',100%,' + l + '%)'; context.fillRect(x, y, 1, 1); } } }; ColorPaletteMorph.prototype.mouseMove = function (pos) { this.choice = this.getPixelColor(pos); this.updateTarget(); }; ColorPaletteMorph.prototype.mouseDownLeft = function (pos) { this.choice = this.getPixelColor(pos); this.updateTarget(); }; ColorPaletteMorph.prototype.updateTarget = function () { if (this.target instanceof Morph && this.choice !== null) { if (this.target[this.targetSetter] instanceof Function) { this.target[this.targetSetter](this.choice); } else { this.target[this.targetSetter] = this.choice; this.target.drawNew(); this.target.changed(); } } }; // ColorPaletteMorph menu: ColorPaletteMorph.prototype.developersMenu = function () { var menu = ColorPaletteMorph.uber.developersMenu.call(this); menu.addLine(); menu.addItem( 'set target', "setTarget", 'choose another morph\nwhose color property\n will be' + ' controlled by this one' ); return menu; }; ColorPaletteMorph.prototype.setTarget = function () { var choices = this.overlappedMorphs(), menu = new MenuMorph(this, 'choose target:'), myself = this; choices.push(this.world()); choices.forEach(function (each) { menu.addItem(each.toString().slice(0, 50), function () { myself.target = each; myself.setTargetSetter(); }); }); if (choices.length === 1) { this.target = choices[0]; this.setTargetSetter(); } else if (choices.length > 0) { menu.popUpAtHand(this.world()); } }; ColorPaletteMorph.prototype.setTargetSetter = function () { var choices = this.target.colorSetters(), menu = new MenuMorph(this, 'choose target property:'), myself = this; choices.forEach(function (each) { menu.addItem(each, function () { myself.targetSetter = each; }); }); if (choices.length === 1) { this.targetSetter = choices[0]; } else if (choices.length > 0) { menu.popUpAtHand(this.world()); } }; // GrayPaletteMorph /////////////////////////////////////////////////// var GrayPaletteMorph; // GrayPaletteMorph inherits from ColorPaletteMorph: GrayPaletteMorph.prototype = new ColorPaletteMorph(); GrayPaletteMorph.prototype.constructor = GrayPaletteMorph; GrayPaletteMorph.uber = ColorPaletteMorph.prototype; // GrayPaletteMorph instance creation: function GrayPaletteMorph(target, sizePoint) { this.init( target || null, sizePoint || new Point(80, 10) ); } GrayPaletteMorph.prototype.drawNew = function () { var context, ext, gradient; ext = this.extent(); this.image = newCanvas(this.extent()); context = this.image.getContext('2d'); this.choice = new Color(); gradient = context.createLinearGradient(0, 0, ext.x, ext.y); gradient.addColorStop(0, 'black'); gradient.addColorStop(1, 'white'); context.fillStyle = gradient; context.fillRect(0, 0, ext.x, ext.y); }; // ColorPickerMorph /////////////////////////////////////////////////// // ColorPickerMorph inherits from Morph: ColorPickerMorph.prototype = new Morph(); ColorPickerMorph.prototype.constructor = ColorPickerMorph; ColorPickerMorph.uber = Morph.prototype; // ColorPickerMorph instance creation: function ColorPickerMorph(defaultColor) { this.init(defaultColor || new Color(255, 255, 255)); } ColorPickerMorph.prototype.init = function (defaultColor) { this.choice = defaultColor; ColorPickerMorph.uber.init.call(this); this.color = new Color(255, 255, 255); this.silentSetExtent(new Point(80, 80)); this.drawNew(); }; ColorPickerMorph.prototype.drawNew = function () { ColorPickerMorph.uber.drawNew.call(this); this.buildSubmorphs(); }; ColorPickerMorph.prototype.buildSubmorphs = function () { var cpal, gpal, x, y; this.children.forEach(function (child) { child.destroy(); }); this.children = []; this.feedback = new Morph(); this.feedback.color = this.choice; this.feedback.setExtent(new Point(20, 20)); cpal = new ColorPaletteMorph( this.feedback, new Point(this.width(), 50) ); gpal = new GrayPaletteMorph( this.feedback, new Point(this.width(), 5) ); cpal.setPosition(this.bounds.origin); this.add(cpal); gpal.setPosition(cpal.bottomLeft()); this.add(gpal); x = (gpal.left() + Math.floor((gpal.width() - this.feedback.width()) / 2)); y = gpal.bottom() + Math.floor((this.bottom() - gpal.bottom() - this.feedback.height()) / 2); this.feedback.setPosition(new Point(x, y)); this.add(this.feedback); }; ColorPickerMorph.prototype.getChoice = function () { return this.feedback.color; }; ColorPickerMorph.prototype.rootForGrab = function () { return this; }; // BlinkerMorph //////////////////////////////////////////////////////// // can be used for text cursors var BlinkerMorph; // BlinkerMorph inherits from Morph: BlinkerMorph.prototype = new Morph(); BlinkerMorph.prototype.constructor = BlinkerMorph; BlinkerMorph.uber = Morph.prototype; // BlinkerMorph instance creation: function BlinkerMorph(rate) { this.init(rate); } BlinkerMorph.prototype.init = function (rate) { BlinkerMorph.uber.init.call(this); this.color = new Color(0, 0, 0); this.fps = rate || 2; this.drawNew(); }; // BlinkerMorph stepping: BlinkerMorph.prototype.step = function () { this.toggleVisibility(); }; // CursorMorph ///////////////////////////////////////////////////////// // I am a String/Text editing widget // CursorMorph: referenced constructors var CursorMorph; // CursorMorph inherits from BlinkerMorph: CursorMorph.prototype = new BlinkerMorph(); CursorMorph.prototype.constructor = CursorMorph; CursorMorph.uber = BlinkerMorph.prototype; // CursorMorph preferences settings: CursorMorph.prototype.viewPadding = 1; // CursorMorph instance creation: function CursorMorph(aStringOrTextMorph) { this.init(aStringOrTextMorph); } CursorMorph.prototype.init = function (aStringOrTextMorph) { var ls; // additional properties: this.keyDownEventUsed = false; this.target = aStringOrTextMorph; this.originalContents = this.target.text; this.originalAlignment = this.target.alignment; this.slot = this.target.text.length; CursorMorph.uber.init.call(this); ls = fontHeight(this.target.fontSize); this.setExtent(new Point(Math.max(Math.floor(ls / 20), 1), ls)); this.drawNew(); this.image.getContext('2d').font = this.target.font(); if (this.target instanceof TextMorph && (this.target.alignment !== 'left')) { this.target.setAlignmentToLeft(); } this.gotoSlot(this.slot); this.initializeClipboardHandler(); }; CursorMorph.prototype.initializeClipboardHandler = function () { // Add hidden text box for copying and pasting var myself = this, wrrld = this.target.world(); this.clipboardHandler = document.createElement('textarea'); this.clipboardHandler.style.position = 'absolute'; this.clipboardHandler.style.right = '101%'; // placed just out of view document.body.appendChild(this.clipboardHandler); this.clipboardHandler.value = this.target.selection(); this.clipboardHandler.focus(); this.clipboardHandler.select(); this.clipboardHandler.addEventListener( 'keypress', function (event) { myself.processKeyPress(event); this.value = myself.target.selection(); this.select(); }, false ); this.clipboardHandler.addEventListener( 'keydown', function (event) { myself.processKeyDown(event); if (event.shiftKey) { wrrld.currentKey = 16; } this.value = myself.target.selection(); this.select(); // Make sure tab prevents default if (event.key === 'U+0009' || event.key === 'Tab') { myself.processKeyPress(event); event.preventDefault(); } }, false ); this.clipboardHandler.addEventListener( 'keyup', function (event) { wrrld.currentKey = null; }, false ); this.clipboardHandler.addEventListener( 'input', function (event) { if (this.value === '') { myself.gotoSlot(myself.target.selectionStartSlot()); myself.target.deleteSelection(); } }, false ); }; // CursorMorph event processing: CursorMorph.prototype.processKeyPress = function (event) { // this.inspectKeyEvent(event); if (this.keyDownEventUsed) { this.keyDownEventUsed = false; return null; } if ((event.keyCode === 40) || event.charCode === 40) { this.insert('('); return null; } if ((event.keyCode === 37) || event.charCode === 37) { this.insert('%'); return null; } if (event.keyCode) { // Opera doesn't support charCode if (event.ctrlKey && (!event.altKey)) { this.ctrl(event.keyCode, event.shiftKey); } else if (event.metaKey) { this.cmd(event.keyCode, event.shiftKey); } else { this.insert( String.fromCharCode(event.keyCode), event.shiftKey ); } } else if (event.charCode) { // all other browsers if (event.ctrlKey && (!event.altKey)) { this.ctrl(event.charCode, event.shiftKey); } else if (event.metaKey) { this.cmd(event.charCode, event.shiftKey); } else { this.insert( String.fromCharCode(event.charCode), event.shiftKey ); } } // notify target's parent of key event this.target.escalateEvent('reactToKeystroke', event); }; CursorMorph.prototype.processKeyDown = function (event) { // this.inspectKeyEvent(event); var shift = event.shiftKey, wordNavigation = event.ctrlKey || event.altKey, selecting = this.target.selection().length > 0; this.keyDownEventUsed = false; if (event.ctrlKey && (!event.altKey)) { this.ctrl(event.keyCode, event.shiftKey); // notify target's parent of key event this.target.escalateEvent('reactToKeystroke', event); } if (event.metaKey) { this.cmd(event.keyCode, event.shiftKey); // notify target's parent of key event this.target.escalateEvent('reactToKeystroke', event); } switch (event.keyCode) { case 37: if (selecting && !shift && !wordNavigation) { this.gotoSlot(Math.min(this.target.startMark, this.target.endMark)); this.target.clearSelection(); } else { this.goLeft( shift, wordNavigation ? this.slot - this.target.previousWordFrom(this.slot) : 1); } this.keyDownEventUsed = true; break; case 39: if (selecting && !shift && !wordNavigation) { this.gotoSlot(Math.max(this.target.startMark, this.target.endMark)); this.target.clearSelection(); } else { this.goRight( shift, wordNavigation ? this.target.nextWordFrom(this.slot) - this.slot : 1); } this.keyDownEventUsed = true; break; case 38: this.goUp(shift); this.keyDownEventUsed = true; break; case 40: this.goDown(shift); this.keyDownEventUsed = true; break; case 36: this.goHome(shift); this.keyDownEventUsed = true; break; case 35: this.goEnd(shift); this.keyDownEventUsed = true; break; case 46: this.deleteRight(); this.keyDownEventUsed = true; break; case 8: this.deleteLeft(); this.keyDownEventUsed = true; break; case 13: if ((this.target instanceof StringMorph) || shift) { this.accept(); } else { this.insert('\n'); } this.keyDownEventUsed = true; break; case 27: this.cancel(); this.keyDownEventUsed = true; break; default: nop(); // this.inspectKeyEvent(event); } // notify target's parent of key event this.target.escalateEvent('reactToKeystroke', event); }; // CursorMorph navigation: /* // original non-scrolling code, commented out in case we need to fall back: CursorMorph.prototype.gotoSlot = function (newSlot) { this.setPosition(this.target.slotPosition(newSlot)); this.slot = Math.max(newSlot, 0); }; */ CursorMorph.prototype.gotoSlot = function (slot) { var length = this.target.text.length, pos = this.target.slotPosition(slot), right, left; this.slot = slot < 0 ? 0 : slot > length ? length : slot; if (this.parent && this.target.isScrollable) { right = this.parent.right() - this.viewPadding; left = this.parent.left() + this.viewPadding; if (pos.x > right) { this.target.setLeft(this.target.left() + right - pos.x); pos.x = right; } if (pos.x < left) { left = Math.min(this.parent.left(), left); this.target.setLeft(this.target.left() + left - pos.x); pos.x = left; } if (this.target.right() < right && right - this.target.width() < left) { pos.x += right - this.target.right(); this.target.setRight(right); } } this.show(); this.setPosition(pos); if (this.parent && this.parent.parent instanceof ScrollFrameMorph && this.target.isScrollable) { this.parent.parent.scrollCursorIntoView(this); } }; CursorMorph.prototype.goLeft = function (shift, howMany) { this.updateSelection(shift); this.gotoSlot(this.slot - (howMany || 1)); this.updateSelection(shift); }; CursorMorph.prototype.goRight = function (shift, howMany) { this.updateSelection(shift); this.gotoSlot(this.slot + (howMany || 1)); this.updateSelection(shift); }; CursorMorph.prototype.goUp = function (shift) { this.updateSelection(shift); this.gotoSlot(this.target.upFrom(this.slot)); this.updateSelection(shift); }; CursorMorph.prototype.goDown = function (shift) { this.updateSelection(shift); this.gotoSlot(this.target.downFrom(this.slot)); this.updateSelection(shift); }; CursorMorph.prototype.goHome = function (shift) { this.updateSelection(shift); this.gotoSlot(this.target.startOfLine(this.slot)); this.updateSelection(shift); }; CursorMorph.prototype.goEnd = function (shift) { this.updateSelection(shift); this.gotoSlot(this.target.endOfLine(this.slot)); this.updateSelection(shift); }; CursorMorph.prototype.gotoPos = function (aPoint) { this.gotoSlot(this.target.slotAt(aPoint)); this.show(); }; // CursorMorph selecting: CursorMorph.prototype.updateSelection = function (shift) { if (shift) { if (isNil(this.target.endMark) && isNil(this.target.startMark)) { this.target.startMark = this.slot; this.target.endMark = this.slot; } else if (this.target.endMark !== this.slot) { this.target.endMark = this.slot; this.target.drawNew(); this.target.changed(); } } else { this.target.clearSelection(); } }; // CursorMorph editing: CursorMorph.prototype.accept = function () { var world = this.root(); if (world) { world.stopEditing(); } this.escalateEvent('accept', this); }; CursorMorph.prototype.cancel = function () { var world = this.root(); this.undo(); if (world) { world.stopEditing(); } this.escalateEvent('cancel', this); }; CursorMorph.prototype.undo = function () { this.target.text = this.originalContents; this.target.changed(); this.target.drawNew(); this.target.changed(); this.gotoSlot(0); }; CursorMorph.prototype.insert = function (aChar, shiftKey) { var text; if (aChar === '\u0009') { this.target.escalateEvent('reactToEdit', this.target); if (shiftKey) { return this.target.backTab(this.target); } return this.target.tab(this.target); } if (!this.target.isNumeric || !isNaN(parseFloat(aChar)) || contains(['-', '.'], aChar)) { if (this.target.selection() !== '') { this.gotoSlot(this.target.selectionStartSlot()); this.target.deleteSelection(); } text = this.target.text; text = text.slice(0, this.slot) + aChar + text.slice(this.slot); this.target.text = text; this.target.drawNew(); this.target.changed(); this.goRight(false, aChar.length); } }; CursorMorph.prototype.ctrl = function (aChar, shiftKey) { if (aChar === 64 || (aChar === 65 && shiftKey)) { this.insert('@'); } else if (aChar === 65) { this.target.selectAll(); } else if (aChar === 90) { this.undo(); } else if (aChar === 123) { this.insert('{'); } else if (aChar === 125) { this.insert('}'); } else if (aChar === 91) { this.insert('['); } else if (aChar === 93) { this.insert(']'); } else if (!isNil(this.target.receiver)) { if (aChar === 68) { this.target.doIt(); } else if (aChar === 73) { this.target.inspectIt(); } else if (aChar === 80) { this.target.showIt(); } } }; CursorMorph.prototype.cmd = function (aChar, shiftKey) { if (aChar === 64 || (aChar === 65 && shiftKey)) { this.insert('@'); } else if (aChar === 65) { this.target.selectAll(); } else if (aChar === 90) { this.undo(); } else if (!isNil(this.target.receiver)) { if (aChar === 68) { this.target.doIt(); } else if (aChar === 73) { this.target.inspectIt(); } else if (aChar === 80) { this.target.showIt(); } } }; CursorMorph.prototype.deleteRight = function () { var text; if (this.target.selection() !== '') { this.gotoSlot(this.target.selectionStartSlot()); this.target.deleteSelection(); } else { text = this.target.text; this.target.changed(); text = text.slice(0, this.slot) + text.slice(this.slot + 1); this.target.text = text; this.target.drawNew(); } }; CursorMorph.prototype.deleteLeft = function () { var text; if (this.target.selection()) { this.gotoSlot(this.target.selectionStartSlot()); return this.target.deleteSelection(); } text = this.target.text; this.target.changed(); this.target.text = text.substring(0, this.slot - 1) + text.substr(this.slot); this.target.drawNew(); this.goLeft(); }; // CursorMorph destroying: CursorMorph.prototype.destroy = function () { if (this.target.alignment !== this.originalAlignment) { this.target.alignment = this.originalAlignment; this.target.drawNew(); this.target.changed(); } this.destroyClipboardHandler(); CursorMorph.uber.destroy.call(this); }; CursorMorph.prototype.destroyClipboardHandler = function () { var nodes = document.body.children, each, i; if (this.clipboardHandler) { for (i = 0; i < nodes.length; i += 1) { each = nodes[i]; if (each === this.clipboardHandler) { document.body.removeChild(this.clipboardHandler); this.clipboardHandler = null; } } } }; // CursorMorph utilities: CursorMorph.prototype.inspectKeyEvent = function (event) { // private this.inform( 'Key pressed: ' + String.fromCharCode(event.charCode) + '\n------------------------' + '\ncharCode: ' + event.charCode.toString() + '\nkeyCode: ' + event.keyCode.toString() + '\nshiftKey: ' + event.shiftKey.toString() + '\naltKey: ' + event.altKey.toString() + '\nctrlKey: ' + event.ctrlKey.toString() + '\ncmdKey: ' + event.metaKey.toString() ); }; // BoxMorph //////////////////////////////////////////////////////////// // I can have an optionally rounded border var BoxMorph; // BoxMorph inherits from Morph: BoxMorph.prototype = new Morph(); BoxMorph.prototype.constructor = BoxMorph; BoxMorph.uber = Morph.prototype; // BoxMorph instance creation: function BoxMorph(edge, border, borderColor) { this.init(edge, border, borderColor); } BoxMorph.prototype.init = function (edge, border, borderColor) { this.edge = edge || 4; this.border = border || ((border === 0) ? 0 : 2); this.borderColor = borderColor || new Color(); BoxMorph.uber.init.call(this); }; // BoxMorph drawing: BoxMorph.prototype.drawNew = function () { var context; this.image = newCanvas(this.extent()); context = this.image.getContext('2d'); if ((this.edge === 0) && (this.border === 0)) { BoxMorph.uber.drawNew.call(this); return null; } context.fillStyle = this.color.toString(); context.beginPath(); this.outlinePath( context, Math.max(this.edge - this.border, 0), this.border ); context.closePath(); context.fill(); if (this.border > 0) { context.lineWidth = this.border; context.strokeStyle = this.borderColor.toString(); context.beginPath(); this.outlinePath(context, this.edge, this.border / 2); context.closePath(); context.stroke(); } }; BoxMorph.prototype.outlinePath = function (context, radius, inset) { var offset = radius + inset, w = this.width(), h = this.height(); // top left: context.arc( offset, offset, radius, radians(-180), radians(-90), false ); // top right: context.arc( w - offset, offset, radius, radians(-90), radians(-0), false ); // bottom right: context.arc( w - offset, h - offset, radius, radians(0), radians(90), false ); // bottom left: context.arc( offset, h - offset, radius, radians(90), radians(180), false ); }; // BoxMorph menus: BoxMorph.prototype.developersMenu = function () { var menu = BoxMorph.uber.developersMenu.call(this); menu.addLine(); menu.addItem( "border width...", function () { this.prompt( menu.title + '\nborder\nwidth:', this.setBorderWidth, this, this.border.toString(), null, 0, 100, true ); }, 'set the border\'s\nline size' ); menu.addItem( "border color...", function () { this.pickColor( menu.title + '\nborder color:', this.setBorderColor, this, this.borderColor ); }, 'set the border\'s\nline color' ); menu.addItem( "corner size...", function () { this.prompt( menu.title + '\ncorner\nsize:', this.setCornerSize, this, this.edge.toString(), null, 0, 100, true ); }, 'set the corner\'s\nradius' ); return menu; }; BoxMorph.prototype.setBorderWidth = function (size) { // for context menu demo purposes var newSize; if (typeof size === 'number') { this.border = Math.max(size, 0); } else { newSize = parseFloat(size); if (!isNaN(newSize)) { this.border = Math.max(newSize, 0); } } this.drawNew(); this.changed(); }; BoxMorph.prototype.setBorderColor = function (color) { // for context menu demo purposes if (color) { this.borderColor = color; this.drawNew(); this.changed(); } }; BoxMorph.prototype.setCornerSize = function (size) { // for context menu demo purposes var newSize; if (typeof size === 'number') { this.edge = Math.max(size, 0); } else { newSize = parseFloat(size); if (!isNaN(newSize)) { this.edge = Math.max(newSize, 0); } } this.drawNew(); this.changed(); }; BoxMorph.prototype.colorSetters = function () { // for context menu demo purposes return ['color', 'borderColor']; }; BoxMorph.prototype.numericalSetters = function () { // for context menu demo purposes var list = BoxMorph.uber.numericalSetters.call(this); list.push('setBorderWidth', 'setCornerSize'); return list; }; // SpeechBubbleMorph /////////////////////////////////////////////////// /* I am a comic-style speech bubble that can display either a string, a Morph, a Canvas or a toString() representation of anything else. If I am invoked using popUp() I behave like a tool tip. */ // SpeechBubbleMorph: referenced constructors var SpeechBubbleMorph; // SpeechBubbleMorph inherits from BoxMorph: SpeechBubbleMorph.prototype = new BoxMorph(); SpeechBubbleMorph.prototype.constructor = SpeechBubbleMorph; SpeechBubbleMorph.uber = BoxMorph.prototype; // SpeechBubbleMorph instance creation: function SpeechBubbleMorph( contents, color, edge, border, borderColor, padding, isThought ) { this.init(contents, color, edge, border, borderColor, padding, isThought); } SpeechBubbleMorph.prototype.init = function ( contents, color, edge, border, borderColor, padding, isThought ) { this.isPointingRight = true; // orientation of text this.contents = contents || ''; this.padding = padding || 0; // additional vertical pixels this.isThought = isThought || false; // draw "think" bubble this.isClickable = false; SpeechBubbleMorph.uber.init.call( this, edge || 6, border || ((border === 0) ? 0 : 1), borderColor || new Color(140, 140, 140) ); this.color = color || new Color(230, 230, 230); this.drawNew(); }; // SpeechBubbleMorph invoking: SpeechBubbleMorph.prototype.popUp = function (world, pos, isClickable) { this.drawNew(); this.setPosition(pos.subtract(new Point(0, this.height()))); this.addShadow(new Point(2, 2), 80); this.keepWithin(world); world.add(this); this.fullChanged(); world.hand.destroyTemporaries(); world.hand.temporaries.push(this); if (!isClickable) { this.mouseEnter = function () { this.destroy(); }; } else { this.isClickable = true; } }; // SpeechBubbleMorph drawing: SpeechBubbleMorph.prototype.drawNew = function () { // re-build my contents if (this.contentsMorph) { this.contentsMorph.destroy(); } if (this.contents instanceof Morph) { this.contentsMorph = this.contents; } else if (isString(this.contents)) { this.contentsMorph = new TextMorph( this.contents, MorphicPreferences.bubbleHelpFontSize, null, false, true, 'center' ); } else if (this.contents instanceof HTMLCanvasElement) { this.contentsMorph = new Morph(); this.contentsMorph.silentSetWidth(this.contents.width); this.contentsMorph.silentSetHeight(this.contents.height); this.contentsMorph.image = this.contents; } else { this.contentsMorph = new TextMorph( this.contents.toString(), MorphicPreferences.bubbleHelpFontSize, null, false, true, 'center' ); } this.add(this.contentsMorph); // adjust my layout this.silentSetWidth(this.contentsMorph.width() + (this.padding ? this.padding * 2 : this.edge * 2)); this.silentSetHeight(this.contentsMorph.height() + this.edge + this.border * 2 + this.padding * 2 + 2); // draw my outline SpeechBubbleMorph.uber.drawNew.call(this); // position my contents this.contentsMorph.setPosition(this.position().add( new Point( this.padding || this.edge, this.border + this.padding + 1 ) )); }; SpeechBubbleMorph.prototype.outlinePath = function ( context, radius, inset ) { var offset = radius + inset, w = this.width(), h = this.height(), rad; function circle(x, y, r) { context.moveTo(x + r, y); context.arc(x, y, r, radians(0), radians(360)); } // top left: context.arc( offset, offset, radius, radians(-180), radians(-90), false ); // top right: context.arc( w - offset, offset, radius, radians(-90), radians(-0), false ); // bottom right: context.arc( w - offset, h - offset - radius, radius, radians(0), radians(90), false ); if (!this.isThought) { // draw speech bubble hook if (this.isPointingRight) { context.lineTo( offset + radius, h - offset ); context.lineTo( radius / 2 + inset, h - inset ); } else { // pointing left context.lineTo( w - (radius / 2 + inset), h - inset ); context.lineTo( w - (offset + radius), h - offset ); } } // bottom left: context.arc( offset, h - offset - radius, radius, radians(90), radians(180), false ); if (this.isThought) { // close large bubble: context.lineTo( inset, offset ); // draw thought bubbles: if (this.isPointingRight) { // tip bubble: rad = radius / 4; circle(rad + inset, h - rad - inset, rad); // middle bubble: rad = radius / 3.2; circle(rad * 2 + inset, h - rad - inset * 2, rad); // top bubble: rad = radius / 2.8; circle(rad * 3 + inset * 2, h - rad - inset * 4, rad); } else { // pointing left // tip bubble: rad = radius / 4; circle(w - (rad + inset), h - rad - inset, rad); // middle bubble: rad = radius / 3.2; circle(w - (rad * 2 + inset), h - rad - inset * 2, rad); // top bubble: rad = radius / 2.8; circle(w - (rad * 3 + inset * 2), h - rad - inset * 4, rad); } } }; // SpeechBubbleMorph shadow /* only take the 'plain' image, so the box rounding and the shadow doesn't become conflicted by embedded scrolling panes */ SpeechBubbleMorph.prototype.shadowImage = function (off, color) { // fallback for Windows Chrome-Shadow bug var fb, img, outline, sha, ctx, offset = off || new Point(7, 7), clr = color || new Color(0, 0, 0); fb = this.extent(); img = this.image; outline = newCanvas(fb); ctx = outline.getContext('2d'); ctx.drawImage(img, 0, 0); ctx.globalCompositeOperation = 'destination-out'; ctx.drawImage( img, -offset.x, -offset.y ); sha = newCanvas(fb); ctx = sha.getContext('2d'); ctx.drawImage(outline, 0, 0); ctx.globalCompositeOperation = 'source-atop'; ctx.fillStyle = clr.toString(); ctx.fillRect(0, 0, fb.x, fb.y); return sha; }; SpeechBubbleMorph.prototype.shadowImageBlurred = function (off, color) { var fb, img, sha, ctx, offset = off || new Point(7, 7), blur = this.shadowBlur, clr = color || new Color(0, 0, 0); fb = this.extent().add(blur * 2); img = this.image; sha = newCanvas(fb); ctx = sha.getContext('2d'); ctx.shadowOffsetX = offset.x; ctx.shadowOffsetY = offset.y; ctx.shadowBlur = blur; ctx.shadowColor = clr.toString(); ctx.drawImage( img, blur - offset.x, blur - offset.y ); ctx.shadowOffsetX = 0; ctx.shadowOffsetY = 0; ctx.shadowBlur = 0; ctx.globalCompositeOperation = 'destination-out'; ctx.drawImage( img, blur - offset.x, blur - offset.y ); return sha; }; // SpeechBubbleMorph resizing SpeechBubbleMorph.prototype.fixLayout = function () { this.removeShadow(); this.drawNew(); this.addShadow(new Point(2, 2), 80); }; // CircleBoxMorph ////////////////////////////////////////////////////// // I can be used for sliders var CircleBoxMorph; // CircleBoxMorph inherits from Morph: CircleBoxMorph.prototype = new Morph(); CircleBoxMorph.prototype.constructor = CircleBoxMorph; CircleBoxMorph.uber = Morph.prototype; function CircleBoxMorph(orientation) { this.init(orientation || 'vertical'); } CircleBoxMorph.prototype.init = function (orientation) { CircleBoxMorph.uber.init.call(this); this.orientation = orientation; this.autoOrient = true; this.setExtent(new Point(20, 100)); }; CircleBoxMorph.prototype.autoOrientation = function () { if (this.height() > this.width()) { this.orientation = 'vertical'; } else { this.orientation = 'horizontal'; } }; CircleBoxMorph.prototype.drawNew = function () { var radius, center1, center2, rect, points, x, y, context, ext, myself = this; if (this.autoOrient) { this.autoOrientation(); } this.image = newCanvas(this.extent()); context = this.image.getContext('2d'); if (this.orientation === 'vertical') { radius = this.width() / 2; x = this.center().x; center1 = new Point(x, this.top() + radius); center2 = new Point(x, this.bottom() - radius); rect = this.bounds.origin.add(new Point(0, radius)).corner( this.bounds.corner.subtract(new Point(0, radius)) ); } else { radius = this.height() / 2; y = this.center().y; center1 = new Point(this.left() + radius, y); center2 = new Point(this.right() - radius, y); rect = this.bounds.origin.add(new Point(radius, 0)).corner( this.bounds.corner.subtract(new Point(radius, 0)) ); } points = [ center1.subtract(this.bounds.origin), center2.subtract(this.bounds.origin)]; points.forEach(function (center) { context.fillStyle = myself.color.toString(); context.beginPath(); context.arc( center.x, center.y, radius, 0, 2 * Math.PI, false ); context.closePath(); context.fill(); }); rect = rect.translateBy(this.bounds.origin.neg()); ext = rect.extent(); if (ext.x > 0 && ext.y > 0) { context.fillRect( rect.origin.x, rect.origin.y, rect.width(), rect.height() ); } }; // CircleBoxMorph menu: CircleBoxMorph.prototype.developersMenu = function () { var menu = CircleBoxMorph.uber.developersMenu.call(this); menu.addLine(); if (this.orientation === 'vertical') { menu.addItem( "horizontal...", 'toggleOrientation', 'toggle the\norientation' ); } else { menu.addItem( "vertical...", 'toggleOrientation', 'toggle the\norientation' ); } return menu; }; CircleBoxMorph.prototype.toggleOrientation = function () { var center = this.center(); this.changed(); if (this.orientation === 'vertical') { this.orientation = 'horizontal'; } else { this.orientation = 'vertical'; } this.silentSetExtent(new Point(this.height(), this.width())); this.setCenter(center); this.drawNew(); this.changed(); }; // SliderButtonMorph /////////////////////////////////////////////////// var SliderButtonMorph; // SliderButtonMorph inherits from CircleBoxMorph: SliderButtonMorph.prototype = new CircleBoxMorph(); SliderButtonMorph.prototype.constructor = SliderButtonMorph; SliderButtonMorph.uber = CircleBoxMorph.prototype; function SliderButtonMorph(orientation) { this.init(orientation); } SliderButtonMorph.prototype.init = function (orientation) { this.color = new Color(80, 80, 80); this.highlightColor = new Color(90, 90, 140); this.pressColor = new Color(80, 80, 160); this.is3D = false; this.hasMiddleDip = true; SliderButtonMorph.uber.init.call(this, orientation); }; SliderButtonMorph.prototype.autoOrientation = function () { nop(); }; SliderButtonMorph.prototype.drawNew = function () { var colorBak = this.color.copy(); SliderButtonMorph.uber.drawNew.call(this); if (this.is3D || !MorphicPreferences.isFlat) { this.drawEdges(); } this.normalImage = this.image; this.color = this.highlightColor.copy(); SliderButtonMorph.uber.drawNew.call(this); if (this.is3D || !MorphicPreferences.isFlat) { this.drawEdges(); } this.highlightImage = this.image; this.color = this.pressColor.copy(); SliderButtonMorph.uber.drawNew.call(this); if (this.is3D || !MorphicPreferences.isFlat) { this.drawEdges(); } this.pressImage = this.image; this.color = colorBak; this.image = this.normalImage; }; SliderButtonMorph.prototype.drawEdges = function () { var context = this.image.getContext('2d'), gradient, radius, w = this.width(), h = this.height(); context.lineJoin = 'round'; context.lineCap = 'round'; if (this.orientation === 'vertical') { context.lineWidth = w / 3; gradient = context.createLinearGradient( 0, 0, context.lineWidth, 0 ); gradient.addColorStop(0, 'white'); gradient.addColorStop(1, this.color.toString()); context.strokeStyle = gradient; context.beginPath(); context.moveTo(context.lineWidth * 0.5, w / 2); context.lineTo(context.lineWidth * 0.5, h - w / 2); context.stroke(); gradient = context.createLinearGradient( w - context.lineWidth, 0, w, 0 ); gradient.addColorStop(0, this.color.toString()); gradient.addColorStop(1, 'black'); context.strokeStyle = gradient; context.beginPath(); context.moveTo(w - context.lineWidth * 0.5, w / 2); context.lineTo(w - context.lineWidth * 0.5, h - w / 2); context.stroke(); if (this.hasMiddleDip) { gradient = context.createLinearGradient( context.lineWidth, 0, w - context.lineWidth, 0 ); radius = w / 4; gradient.addColorStop(0, 'black'); gradient.addColorStop(0.35, this.color.toString()); gradient.addColorStop(0.65, this.color.toString()); gradient.addColorStop(1, 'white'); context.fillStyle = gradient; context.beginPath(); context.arc( w / 2, h / 2, radius, radians(0), radians(360), false ); context.closePath(); context.fill(); } } else if (this.orientation === 'horizontal') { context.lineWidth = h / 3; gradient = context.createLinearGradient( 0, 0, 0, context.lineWidth ); gradient.addColorStop(0, 'white'); gradient.addColorStop(1, this.color.toString()); context.strokeStyle = gradient; context.beginPath(); context.moveTo(h / 2, context.lineWidth * 0.5); context.lineTo(w - h / 2, context.lineWidth * 0.5); context.stroke(); gradient = context.createLinearGradient( 0, h - context.lineWidth, 0, h ); gradient.addColorStop(0, this.color.toString()); gradient.addColorStop(1, 'black'); context.strokeStyle = gradient; context.beginPath(); context.moveTo(h / 2, h - context.lineWidth * 0.5); context.lineTo(w - h / 2, h - context.lineWidth * 0.5); context.stroke(); if (this.hasMiddleDip) { gradient = context.createLinearGradient( 0, context.lineWidth, 0, h - context.lineWidth ); radius = h / 4; gradient.addColorStop(0, 'black'); gradient.addColorStop(0.35, this.color.toString()); gradient.addColorStop(0.65, this.color.toString()); gradient.addColorStop(1, 'white'); context.fillStyle = gradient; context.beginPath(); context.arc( this.width() / 2, this.height() / 2, radius, radians(0), radians(360), false ); context.closePath(); context.fill(); } } }; //SliderButtonMorph events: SliderButtonMorph.prototype.mouseEnter = function () { this.image = this.highlightImage; this.changed(); }; SliderButtonMorph.prototype.mouseLeave = function () { this.image = this.normalImage; this.changed(); }; SliderButtonMorph.prototype.mouseDownLeft = function (pos) { this.image = this.pressImage; this.changed(); this.escalateEvent('mouseDownLeft', pos); }; SliderButtonMorph.prototype.mouseClickLeft = function () { this.image = this.highlightImage; this.changed(); }; SliderButtonMorph.prototype.mouseMove = function () { // prevent my parent from getting picked up nop(); }; // SliderMorph /////////////////////////////////////////////////// // SliderMorph inherits from CircleBoxMorph: SliderMorph.prototype = new CircleBoxMorph(); SliderMorph.prototype.constructor = SliderMorph; SliderMorph.uber = CircleBoxMorph.prototype; function SliderMorph(start, stop, value, size, orientation, color) { this.init( start || 1, stop || 100, value || 50, size || 10, orientation || 'vertical', color ); } SliderMorph.prototype.init = function ( start, stop, value, size, orientation, color ) { this.target = null; this.action = null; this.start = start; this.stop = stop; this.value = value; this.size = size; this.offset = null; this.button = new SliderButtonMorph(); this.button.isDraggable = false; this.button.color = new Color(200, 200, 200); this.button.highlightColor = new Color(210, 210, 255); this.button.pressColor = new Color(180, 180, 255); SliderMorph.uber.init.call(this, orientation); this.add(this.button); this.alpha = 0.3; this.color = color || new Color(0, 0, 0); this.setExtent(new Point(20, 100)); // this.drawNew(); }; SliderMorph.prototype.autoOrientation = function () { nop(); }; SliderMorph.prototype.rangeSize = function () { return this.stop - this.start; }; SliderMorph.prototype.ratio = function () { return this.size / (this.rangeSize() + 1); }; SliderMorph.prototype.unitSize = function () { if (this.orientation === 'vertical') { return (this.height() - this.button.height()) / this.rangeSize(); } return (this.width() - this.button.width()) / this.rangeSize(); }; SliderMorph.prototype.drawNew = function () { var bw, bh, posX, posY; SliderMorph.uber.drawNew.call(this); this.button.orientation = this.orientation; if (this.orientation === 'vertical') { bw = this.width() - 2; bh = Math.max(bw, Math.round(this.height() * this.ratio())); this.button.silentSetExtent(new Point(bw, bh)); posX = 1; posY = Math.min( Math.round((this.value - this.start) * this.unitSize()), this.height() - this.button.height() ); } else { bh = this.height() - 2; bw = Math.max(bh, Math.round(this.width() * this.ratio())); this.button.silentSetExtent(new Point(bw, bh)); posY = 1; posX = Math.min( Math.round((this.value - this.start) * this.unitSize()), this.width() - this.button.width() ); } this.button.setPosition( new Point(posX, posY).add(this.bounds.origin) ); this.button.drawNew(); this.button.changed(); }; SliderMorph.prototype.updateValue = function () { var relPos; if (this.orientation === 'vertical') { relPos = this.button.top() - this.top(); } else { relPos = this.button.left() - this.left(); } this.value = Math.round(relPos / this.unitSize() + this.start); this.updateTarget(); }; SliderMorph.prototype.updateTarget = function () { if (this.action) { if (typeof this.action === 'function') { this.action.call(this.target, this.value); } else { // assume it's a String this.target[this.action](this.value); } } }; // SliderMorph menu: SliderMorph.prototype.developersMenu = function () { var menu = SliderMorph.uber.developersMenu.call(this); menu.addItem( "show value...", 'showValue', 'display a dialog box\nshowing the selected number' ); menu.addItem( "floor...", function () { this.prompt( menu.title + '\nfloor:', this.setStart, this, this.start.toString(), null, 0, this.stop - this.size, true ); }, 'set the minimum value\nwhich can be selected' ); menu.addItem( "ceiling...", function () { this.prompt( menu.title + '\nceiling:', this.setStop, this, this.stop.toString(), null, this.start + this.size, this.size * 100, true ); }, 'set the maximum value\nwhich can be selected' ); menu.addItem( "button size...", function () { this.prompt( menu.title + '\nbutton size:', this.setSize, this, this.size.toString(), null, 1, this.stop - this.start, true ); }, 'set the range\ncovered by\nthe slider button' ); menu.addLine(); menu.addItem( 'set target', "setTarget", 'select another morph\nwhose numerical property\nwill be ' + 'controlled by this one' ); return menu; }; SliderMorph.prototype.showValue = function () { this.inform(this.value); }; SliderMorph.prototype.userSetStart = function (num) { // for context menu demo purposes this.start = Math.max(num, this.stop); }; SliderMorph.prototype.setStart = function (num, noUpdate) { // for context menu demo purposes var newStart; if (typeof num === 'number') { this.start = Math.min( num, this.stop - this.size ); } else { newStart = parseFloat(num); if (!isNaN(newStart)) { this.start = Math.min( newStart, this.stop - this.size ); } } this.value = Math.max(this.value, this.start); if (!noUpdate) {this.updateTarget(); } this.drawNew(); this.changed(); }; SliderMorph.prototype.setStop = function (num, noUpdate) { // for context menu demo purposes var newStop; if (typeof num === 'number') { this.stop = Math.max(num, this.start + this.size); } else { newStop = parseFloat(num); if (!isNaN(newStop)) { this.stop = Math.max(newStop, this.start + this.size); } } this.value = Math.min(this.value, this.stop); if (!noUpdate) {this.updateTarget(); } this.drawNew(); this.changed(); }; SliderMorph.prototype.setSize = function (num, noUpdate) { // for context menu demo purposes var newSize; if (typeof num === 'number') { this.size = Math.min( Math.max(num, 1), this.stop - this.start ); } else { newSize = parseFloat(num); if (!isNaN(newSize)) { this.size = Math.min( Math.max(newSize, 1), this.stop - this.start ); } } this.value = Math.min(this.value, this.stop - this.size); if (!noUpdate) {this.updateTarget(); } this.drawNew(); this.changed(); }; SliderMorph.prototype.setTarget = function () { var choices = this.overlappedMorphs(), menu = new MenuMorph(this, 'choose target:'), myself = this; choices.push(this.world()); choices.forEach(function (each) { menu.addItem(each.toString().slice(0, 50), function () { myself.target = each; myself.setTargetSetter(); }); }); if (choices.length === 1) { this.target = choices[0]; this.setTargetSetter(); } else if (choices.length > 0) { menu.popUpAtHand(this.world()); } }; SliderMorph.prototype.setTargetSetter = function () { var choices = this.target.numericalSetters(), menu = new MenuMorph(this, 'choose target property:'), myself = this; choices.forEach(function (each) { menu.addItem(each, function () { myself.action = each; }); }); if (choices.length === 1) { this.action = choices[0]; } else if (choices.length > 0) { menu.popUpAtHand(this.world()); } }; SliderMorph.prototype.numericalSetters = function () { // for context menu demo purposes var list = SliderMorph.uber.numericalSetters.call(this); list.push('setStart', 'setStop', 'setSize'); return list; }; // SliderMorph stepping: SliderMorph.prototype.step = null; SliderMorph.prototype.mouseDownLeft = function (pos) { var world, myself = this; if (!this.button.bounds.containsPoint(pos)) { this.offset = new Point(); // return null; } else { this.offset = pos.subtract(this.button.bounds.origin); } world = this.root(); this.step = function () { var mousePos, newX, newY; if (world.hand.mouseButton) { mousePos = world.hand.bounds.origin; if (myself.orientation === 'vertical') { newX = myself.button.bounds.origin.x; newY = Math.max( Math.min( mousePos.y - myself.offset.y, myself.bottom() - myself.button.height() ), myself.top() ); } else { newY = myself.button.bounds.origin.y; newX = Math.max( Math.min( mousePos.x - myself.offset.x, myself.right() - myself.button.width() ), myself.left() ); } myself.button.setPosition(new Point(newX, newY)); myself.updateValue(); } else { this.step = null; } }; }; // MouseSensorMorph //////////////////////////////////////////////////// // for demo and debuggin purposes only, to be removed later var MouseSensorMorph; // MouseSensorMorph inherits from BoxMorph: MouseSensorMorph.prototype = new BoxMorph(); MouseSensorMorph.prototype.constructor = MouseSensorMorph; MouseSensorMorph.uber = BoxMorph.prototype; // MouseSensorMorph instance creation: function MouseSensorMorph(edge, border, borderColor) { this.init(edge, border, borderColor); } MouseSensorMorph.prototype.init = function (edge, border, borderColor) { MouseSensorMorph.uber.init.call(this); this.edge = edge || 4; this.border = border || 2; this.color = new Color(255, 255, 255); this.borderColor = borderColor || new Color(); this.isTouched = false; this.upStep = 0.05; this.downStep = 0.02; this.noticesTransparentClick = false; this.drawNew(); }; MouseSensorMorph.prototype.touch = function () { var myself = this; if (!this.isTouched) { this.isTouched = true; this.alpha = 0.6; this.step = function () { if (myself.isTouched) { if (myself.alpha < 1) { myself.alpha = myself.alpha + myself.upStep; } } else if (myself.alpha > (myself.downStep)) { myself.alpha = myself.alpha - myself.downStep; } else { myself.alpha = 0; myself.step = null; } myself.changed(); }; } }; MouseSensorMorph.prototype.unTouch = function () { this.isTouched = false; }; MouseSensorMorph.prototype.mouseEnter = function () { this.touch(); }; MouseSensorMorph.prototype.mouseLeave = function () { this.unTouch(); }; MouseSensorMorph.prototype.mouseDownLeft = function () { this.touch(); }; MouseSensorMorph.prototype.mouseClickLeft = function () { this.unTouch(); }; // InspectorMorph ////////////////////////////////////////////////////// // InspectorMorph: referenced constructors var ListMorph; var TriggerMorph; // InspectorMorph inherits from BoxMorph: InspectorMorph.prototype = new BoxMorph(); InspectorMorph.prototype.constructor = InspectorMorph; InspectorMorph.uber = BoxMorph.prototype; // InspectorMorph instance creation: function InspectorMorph(target) { this.init(target); } InspectorMorph.prototype.init = function (target) { // additional properties: this.target = target; this.currentProperty = null; this.showing = 'attributes'; this.markOwnProperties = false; this.hasUserEditedDetails = false; // initialize inherited properties: InspectorMorph.uber.init.call(this); // override inherited properties: this.silentSetExtent( new Point( MorphicPreferences.handleSize * 20, MorphicPreferences.handleSize * 20 * 2 / 3 ) ); this.isDraggable = true; this.border = 1; this.edge = MorphicPreferences.isFlat ? 1 : 5; this.color = new Color(60, 60, 60); this.borderColor = new Color(95, 95, 95); this.fps = 25; this.drawNew(); // panes: this.label = null; this.list = null; this.detail = null; this.work = null; this.buttonInspect = null; this.buttonClose = null; this.buttonSubset = null; this.buttonEdit = null; this.resizer = null; if (this.target) { this.buildPanes(); } }; InspectorMorph.prototype.setTarget = function (target) { this.target = target; this.currentProperty = null; this.buildPanes(); }; InspectorMorph.prototype.updateCurrentSelection = function () { var val, txt, cnts, sel = this.list.selected, currentTxt = this.detail.contents.children[0], root = this.root(); if (root && (root.keyboardReceiver instanceof CursorMorph) && (root.keyboardReceiver.target === currentTxt)) { this.hasUserEditedDetails = true; return; } if (isNil(sel) || this.hasUserEditedDetails) {return; } val = this.target[sel]; this.currentProperty = val; if (isNil(val)) { txt = 'NULL'; } else if (isString(val)) { txt = val; } else { txt = val.toString(); } if (currentTxt.text === txt) {return; } cnts = new TextMorph(txt); cnts.isEditable = true; cnts.enableSelecting(); cnts.setReceiver(this.target); this.detail.setContents(cnts); }; InspectorMorph.prototype.buildPanes = function () { var attribs = [], property, myself = this, ctrl, ev, doubleClickAction; // remove existing panes this.children.forEach(function (m) { if (m !== this.work) { // keep work pane around m.destroy(); } }); this.children = []; // label this.label = new TextMorph(this.target.toString()); this.label.fontSize = MorphicPreferences.menuFontSize; this.label.isBold = true; this.label.color = new Color(255, 255, 255); this.label.drawNew(); this.add(this.label); // properties list for (property in this.target) { if (property) { // dummy condition, to be refined attribs.push(property); } } if (this.showing === 'attributes') { attribs = attribs.filter(function (prop) { return typeof myself.target[prop] !== 'function'; }); } else if (this.showing === 'methods') { attribs = attribs.filter(function (prop) { return typeof myself.target[prop] === 'function'; }); } // otherwise show all properties doubleClickAction = function () { var world, inspector; if (!isObject(myself.currentProperty)) {return; } world = myself.world(); inspector = new InspectorMorph( myself.currentProperty ); inspector.setPosition(world.hand.position()); inspector.keepWithin(world); world.add(inspector); inspector.changed(); }; this.list = new ListMorph( this.target instanceof Array ? attribs : attribs.sort(), null, // label getter this.markOwnProperties ? [ // format list [ // format element: [color, predicate(element] new Color(0, 0, 180), function (element) { return Object.prototype.hasOwnProperty.call( myself.target, element ); } ] ] : null, doubleClickAction ); this.list.action = function () { myself.hasUserEditedDetails = false; myself.updateCurrentSelection(); }; this.list.hBar.alpha = 0.6; this.list.vBar.alpha = 0.6; this.list.contents.step = null; this.add(this.list); // details pane this.detail = new ScrollFrameMorph(); this.detail.acceptsDrops = false; this.detail.contents.acceptsDrops = false; this.detail.isTextLineWrapping = true; this.detail.color = new Color(255, 255, 255); this.detail.hBar.alpha = 0.6; this.detail.vBar.alpha = 0.6; ctrl = new TextMorph(''); ctrl.isEditable = true; ctrl.enableSelecting(); ctrl.setReceiver(this.target); this.detail.setContents(ctrl); this.add(this.detail); // work ('evaluation') pane // don't refresh the work pane if it already exists if (this.work === null) { this.work = new ScrollFrameMorph(); this.work.acceptsDrops = false; this.work.contents.acceptsDrops = false; this.work.isTextLineWrapping = true; this.work.color = new Color(255, 255, 255); this.work.hBar.alpha = 0.6; this.work.vBar.alpha = 0.6; ev = new TextMorph(''); ev.isEditable = true; ev.enableSelecting(); ev.setReceiver(this.target); this.work.setContents(ev); } this.add(this.work); // properties button this.buttonSubset = new TriggerMorph(); this.buttonSubset.labelString = 'show...'; this.buttonSubset.action = function () { var menu; menu = new MenuMorph(); menu.addItem( 'attributes', function () { myself.showing = 'attributes'; myself.buildPanes(); } ); menu.addItem( 'methods', function () { myself.showing = 'methods'; myself.buildPanes(); } ); menu.addItem( 'all', function () { myself.showing = 'all'; myself.buildPanes(); } ); menu.addLine(); menu.addItem( (myself.markOwnProperties ? 'un-mark own' : 'mark own'), function () { myself.markOwnProperties = !myself.markOwnProperties; myself.buildPanes(); }, 'highlight\n\'own\' properties' ); menu.popUpAtHand(myself.world()); }; this.add(this.buttonSubset); // inspect button this.buttonInspect = new TriggerMorph(); this.buttonInspect.labelString = 'inspect...'; this.buttonInspect.action = function () { var menu, world, inspector; if (isObject(myself.currentProperty)) { menu = new MenuMorph(); menu.addItem( 'in new inspector...', function () { world = myself.world(); inspector = new InspectorMorph( myself.currentProperty ); inspector.setPosition(world.hand.position()); inspector.keepWithin(world); world.add(inspector); inspector.changed(); } ); menu.addItem( 'here...', function () { myself.setTarget(myself.currentProperty); } ); menu.popUpAtHand(myself.world()); } else { myself.inform( (myself.currentProperty === null ? 'null' : typeof myself.currentProperty) + '\nis not inspectable' ); } }; this.add(this.buttonInspect); // edit button this.buttonEdit = new TriggerMorph(); this.buttonEdit.labelString = 'edit...'; this.buttonEdit.action = function () { var menu; menu = new MenuMorph(myself); menu.addItem("save", 'save', 'accept changes'); menu.addLine(); menu.addItem("add property...", 'addProperty'); menu.addItem("rename...", 'renameProperty'); menu.addItem("remove...", 'removeProperty'); menu.popUpAtHand(myself.world()); }; this.add(this.buttonEdit); // close button this.buttonClose = new TriggerMorph(); this.buttonClose.labelString = 'close'; this.buttonClose.action = function () { myself.destroy(); }; this.add(this.buttonClose); // resizer this.resizer = new HandleMorph( this, 150, 100, this.edge, this.edge ); // update layout this.fixLayout(); }; InspectorMorph.prototype.fixLayout = function () { var x, y, r, b, w, h; Morph.prototype.trackChanges = false; // label x = this.left() + this.edge; y = this.top() + this.edge; r = this.right() - this.edge; w = r - x; this.label.setPosition(new Point(x, y)); this.label.setWidth(w); if (this.label.height() > (this.height() - 50)) { this.silentSetHeight(this.label.height() + 50); this.drawNew(); this.changed(); this.resizer.drawNew(); } // list y = this.label.bottom() + 2; w = Math.min( Math.floor(this.width() / 3), this.list.listContents.width() ); w -= this.edge; b = this.bottom() - (2 * this.edge) - MorphicPreferences.handleSize; h = b - y; this.list.setPosition(new Point(x, y)); this.list.setExtent(new Point(w, h)); // detail x = this.list.right() + this.edge; r = this.right() - this.edge; w = r - x; this.detail.setPosition(new Point(x, y)); this.detail.setExtent(new Point(w, (h * 2 / 3) - this.edge)); // work y = this.detail.bottom() + this.edge; this.work.setPosition(new Point(x, y)); this.work.setExtent(new Point(w, h / 3)); // properties button x = this.list.left(); y = this.list.bottom() + this.edge; w = this.list.width(); h = MorphicPreferences.handleSize; this.buttonSubset.setPosition(new Point(x, y)); this.buttonSubset.setExtent(new Point(w, h)); // inspect button x = this.detail.left(); w = this.detail.width() - this.edge - MorphicPreferences.handleSize; w = w / 3 - this.edge / 3; this.buttonInspect.setPosition(new Point(x, y)); this.buttonInspect.setExtent(new Point(w, h)); // edit button x = this.buttonInspect.right() + this.edge; this.buttonEdit.setPosition(new Point(x, y)); this.buttonEdit.setExtent(new Point(w, h)); // close button x = this.buttonEdit.right() + this.edge; r = this.detail.right() - this.edge - MorphicPreferences.handleSize; w = r - x; this.buttonClose.setPosition(new Point(x, y)); this.buttonClose.setExtent(new Point(w, h)); Morph.prototype.trackChanges = true; this.changed(); }; InspectorMorph.prototype.setExtent = function (aPoint) { InspectorMorph.uber.setExtent.call(this, aPoint); this.fixLayout(); }; // InspectorMorph editing ops: InspectorMorph.prototype.save = function () { var txt = this.detail.contents.children[0].text.toString(), prop = this.list.selected; try { // this.target[prop] = evaluate(txt); this.target.evaluateString('this.' + prop + ' = ' + txt); this.hasUserEditedDetails = false; if (this.target.drawNew) { this.target.changed(); this.target.drawNew(); this.target.changed(); } } catch (err) { this.inform(err); } }; InspectorMorph.prototype.addProperty = function () { var myself = this; this.prompt( 'new property name:', function (prop) { if (prop) { myself.target[prop] = null; myself.buildPanes(); if (myself.target.drawNew) { myself.target.changed(); myself.target.drawNew(); myself.target.changed(); } } }, this, 'property' // Chrome cannot handle empty strings (others do) ); }; InspectorMorph.prototype.renameProperty = function () { var myself = this, propertyName = this.list.selected; this.prompt( 'property name:', function (prop) { try { delete (myself.target[propertyName]); myself.target[prop] = myself.currentProperty; } catch (err) { myself.inform(err); } myself.buildPanes(); if (myself.target.drawNew) { myself.target.changed(); myself.target.drawNew(); myself.target.changed(); } }, this, propertyName ); }; InspectorMorph.prototype.removeProperty = function () { var prop = this.list.selected; try { delete (this.target[prop]); this.currentProperty = null; this.buildPanes(); if (this.target.drawNew) { this.target.changed(); this.target.drawNew(); this.target.changed(); } } catch (err) { this.inform(err); } }; // InspectorMorph stepping InspectorMorph.prototype.step = function () { this.updateCurrentSelection(); var lbl = this.target.toString(); if (this.label.text === lbl) {return; } this.label.text = lbl; this.label.drawNew(); this.fixLayout(); }; // InspectorMorph duplicating: InspectorMorph.prototype.updateReferences = function (map) { var active = this.list.activeIndex(); InspectorMorph.uber.updateReferences.call(this, map); this.buildPanes(); this.list.activateIndex(active); }; // MenuMorph /////////////////////////////////////////////////////////// // MenuMorph: referenced constructors var MenuItemMorph; // MenuMorph inherits from BoxMorph: MenuMorph.prototype = new BoxMorph(); MenuMorph.prototype.constructor = MenuMorph; MenuMorph.uber = BoxMorph.prototype; // MenuMorph instance creation: function MenuMorph(target, title, environment, fontSize) { this.init(target, title, environment, fontSize); /* if target is a function, use it as callback: execute target as callback function with the action property of the triggered MenuItem as argument. Use the environment, if it is specified. Note: if action is also a function, instead of becoming the argument itself it will be called to answer the argument. For selections, Yes/No Choices etc. else (if target is not a function): if action is a function: execute the action with target as environment (can be null) for lambdafied (inline) actions else if action is a String: treat it as function property of target and execute it for selector-like actions */ } MenuMorph.prototype.init = function (target, title, environment, fontSize) { // additional properties: this.target = target; this.title = title || null; this.environment = environment || null; this.fontSize = fontSize || null; this.items = []; this.label = null; this.world = null; this.isListContents = false; this.hasFocus = false; this.selection = null; // initialize inherited properties: MenuMorph.uber.init.call(this); // override inherited properties: this.isDraggable = false; // immutable properties: this.border = null; this.edge = null; }; MenuMorph.prototype.addItem = function ( labelString, action, hint, color, bold, // bool italic, // bool doubleClickAction // optional, when used as list contents ) { /* labelString is normally a single-line string. But it can also be one of the following: * a multi-line string (containing line breaks) * an icon (either a Morph or a Canvas) * a tuple of format: [icon, string] */ this.items.push([ localize(labelString || 'close'), action || nop, hint, color, bold || false, italic || false, doubleClickAction]); }; MenuMorph.prototype.addLine = function (width) { this.items.push([0, width || 1]); }; MenuMorph.prototype.createLabel = function () { var text; if (this.label !== null) { this.label.destroy(); } text = new TextMorph( localize(this.title), this.fontSize || MorphicPreferences.menuFontSize, MorphicPreferences.menuFontName, true, false, 'center' ); text.alignment = 'center'; text.color = new Color(255, 255, 255); text.backgroundColor = this.borderColor; text.drawNew(); this.label = new BoxMorph(3, 0); if (MorphicPreferences.isFlat) { this.label.edge = 0; } this.label.color = this.borderColor; this.label.borderColor = this.borderColor; this.label.setExtent(text.extent().add(4)); this.label.drawNew(); this.label.add(text); this.label.text = text; }; MenuMorph.prototype.drawNew = function () { var myself = this, item, fb, x, y, isLine = false; this.children.forEach(function (m) { m.destroy(); }); this.children = []; if (!this.isListContents) { this.edge = MorphicPreferences.isFlat ? 0 : 5; this.border = MorphicPreferences.isFlat ? 1 : 2; } this.color = new Color(255, 255, 255); this.borderColor = new Color(60, 60, 60); this.silentSetExtent(new Point(0, 0)); y = 2; x = this.left() + 4; if (!this.isListContents) { if (this.title) { this.createLabel(); this.label.setPosition(this.bounds.origin.add(4)); this.add(this.label); y = this.label.bottom(); } else { y = this.top() + 4; } } y += 1; this.items.forEach(function (tuple) { isLine = false; if (tuple instanceof StringFieldMorph || tuple instanceof ColorPickerMorph || tuple instanceof SliderMorph) { item = tuple; } else if (tuple[0] === 0) { isLine = true; item = new Morph(); item.color = myself.borderColor; item.setHeight(tuple[1]); } else { item = new MenuItemMorph( myself.target, tuple[1], tuple[0], myself.fontSize || MorphicPreferences.menuFontSize, MorphicPreferences.menuFontName, myself.environment, tuple[2], // bubble help hint tuple[3], // color tuple[4], // bold tuple[5], // italic tuple[6] // doubleclick action ); } if (isLine) { y += 1; } item.setPosition(new Point(x, y)); myself.add(item); y = y + item.height(); if (isLine) { y += 1; } }); fb = this.fullBounds(); this.silentSetExtent(fb.extent().add(4)); this.adjustWidths(); MenuMorph.uber.drawNew.call(this); }; MenuMorph.prototype.maxWidth = function () { var w = 0; if (this.parent instanceof FrameMorph) { if (this.parent.scrollFrame instanceof ScrollFrameMorph) { w = this.parent.scrollFrame.width(); } } this.children.forEach(function (item) { if (item instanceof MenuItemMorph) { w = Math.max(w, item.children[0].width() + 8); } else if ((item instanceof StringFieldMorph) || (item instanceof ColorPickerMorph) || (item instanceof SliderMorph)) { w = Math.max(w, item.width()); } }); if (this.label) { w = Math.max(w, this.label.width()); } return w; }; MenuMorph.prototype.adjustWidths = function () { var w = this.maxWidth(), isSelected, myself = this; this.children.forEach(function (item) { item.silentSetWidth(w); if (item instanceof MenuItemMorph) { isSelected = (item.image === item.pressImage); item.createBackgrounds(); if (isSelected) { item.image = item.pressImage; } } else { item.drawNew(); if (item === myself.label) { item.text.setPosition( item.center().subtract( item.text.extent().floorDivideBy(2) ) ); } } }); }; MenuMorph.prototype.unselectAllItems = function () { this.children.forEach(function (item) { if (item instanceof MenuItemMorph) { item.image = item.normalImage; } }); this.changed(); }; MenuMorph.prototype.popup = function (world, pos) { this.drawNew(); this.setPosition(pos); this.addShadow(new Point(2, 2), 80); this.keepWithin(world); if (world.activeMenu) { world.activeMenu.destroy(); } if (this.items.length < 1 && !this.title) { // don't show empty menus return; } world.add(this); world.activeMenu = this; this.world = world; // optionally enable keyboard support this.fullChanged(); }; MenuMorph.prototype.popUpAtHand = function (world) { var wrrld = world || this.world; this.popup(wrrld, wrrld.hand.position()); }; MenuMorph.prototype.popUpCenteredAtHand = function (world) { var wrrld = world || this.world; this.drawNew(); this.popup( wrrld, wrrld.hand.position().subtract( this.extent().floorDivideBy(2) ) ); }; MenuMorph.prototype.popUpCenteredInWorld = function (world) { var wrrld = world || this.world; this.drawNew(); this.popup( wrrld, wrrld.center().subtract( this.extent().floorDivideBy(2) ) ); }; // MenuMorph keyboard accessibility MenuMorph.prototype.getFocus = function () { this.world.keyboardReceiver = this; this.selection = null; this.selectFirst(); this.hasFocus = true; }; MenuMorph.prototype.processKeyDown = function (event) { //console.log(event.keyCode); switch (event.keyCode) { case 13: // 'enter' case 32: // 'space' if (this.selection) { this.selection.mouseClickLeft(); } return; case 27: // 'esc' return this.destroy(); case 38: // 'up arrow' return this.selectUp(); case 40: // 'down arrow' return this.selectDown(); default: nop(); } }; MenuMorph.prototype.processKeyUp = function (event) { nop(event); }; MenuMorph.prototype.processKeyPress = function (event) { nop(event); }; MenuMorph.prototype.selectFirst = function () { var i; for (i = 0; i < this.children.length; i += 1) { if (this.children[i] instanceof MenuItemMorph) { this.select(this.children[i]); return; } } }; MenuMorph.prototype.selectUp = function () { var triggers, idx; triggers = this.children.filter(function (each) { return each instanceof MenuItemMorph; }); if (!this.selection) { if (triggers.length) { this.select(triggers[0]); } return; } idx = triggers.indexOf(this.selection) - 1; if (idx < 0) { idx = triggers.length - 1; } this.select(triggers[idx]); }; MenuMorph.prototype.selectDown = function () { var triggers, idx; triggers = this.children.filter(function (each) { return each instanceof MenuItemMorph; }); if (!this.selection) { if (triggers.length) { this.select(triggers[0]); } return; } idx = triggers.indexOf(this.selection) + 1; if (idx >= triggers.length) { idx = 0; } this.select(triggers[idx]); }; MenuMorph.prototype.select = function (aMenuItem) { this.unselectAllItems(); aMenuItem.image = aMenuItem.highlightImage; aMenuItem.changed(); this.selection = aMenuItem; }; MenuMorph.prototype.destroy = function () { if (this.hasFocus) { this.world.keyboardReceiver = null; } MenuMorph.uber.destroy.call(this); }; // StringMorph ///////////////////////////////////////////////////////// // I am a single line of text // StringMorph inherits from Morph: StringMorph.prototype = new Morph(); StringMorph.prototype.constructor = StringMorph; StringMorph.uber = Morph.prototype; // StringMorph instance creation: function StringMorph( text, fontSize, fontStyle, bold, italic, isNumeric, shadowOffset, shadowColor, color, fontName ) { this.init( text, fontSize, fontStyle, bold, italic, isNumeric, shadowOffset, shadowColor, color, fontName ); } StringMorph.prototype.init = function ( text, fontSize, fontStyle, bold, italic, isNumeric, shadowOffset, shadowColor, color, fontName ) { // additional properties: this.text = text || ((text === '') ? '' : 'StringMorph'); this.fontSize = fontSize || 12; this.fontName = fontName || MorphicPreferences.globalFontFamily; this.fontStyle = fontStyle || 'sans-serif'; this.isBold = bold || false; this.isItalic = italic || false; this.isEditable = false; this.isNumeric = isNumeric || false; this.isPassword = false; this.shadowOffset = shadowOffset || new Point(0, 0); this.shadowColor = shadowColor || null; this.isShowingBlanks = false; this.blanksColor = new Color(180, 140, 140); // additional properties for text-editing: this.isScrollable = true; // scrolls into view when edited this.currentlySelecting = false; this.startMark = 0; this.endMark = 0; this.markedTextColor = new Color(255, 255, 255); this.markedBackgoundColor = new Color(60, 60, 120); // initialize inherited properties: StringMorph.uber.init.call(this, true); // override inherited properites: this.color = color || new Color(0, 0, 0); this.noticesTransparentClick = true; this.drawNew(); }; StringMorph.prototype.toString = function () { // e.g. 'a StringMorph("Hello World")' return 'a ' + (this.constructor.name || this.constructor.toString().split(' ')[1].split('(')[0]) + '("' + this.text.slice(0, 30) + '...")'; }; StringMorph.prototype.password = function (letter, length) { var ans = '', i; for (i = 0; i < length; i += 1) { ans += letter; } return ans; }; StringMorph.prototype.font = function () { // answer a font string, e.g. 'bold italic 12px sans-serif' var font = ''; if (this.isBold) { font = font + 'bold '; } if (this.isItalic) { font = font + 'italic '; } return font + this.fontSize + 'px ' + (this.fontName ? this.fontName + ', ' : '') + this.fontStyle; }; StringMorph.prototype.drawNew = function () { var context, width, start, stop, i, p, c, x, y, shadowOffset = this.shadowOffset || new Point(), txt = this.isPassword ? this.password('*', this.text.length) : this.text; // initialize my surface property this.image = newCanvas(); context = this.image.getContext('2d'); context.font = this.font(); // set my extent width = Math.max( context.measureText(txt).width + Math.abs(shadowOffset.x), 1 ); this.bounds.corner = this.bounds.origin.add( new Point( width, fontHeight(this.fontSize) + Math.abs(shadowOffset.y) ) ); this.image.width = width; this.image.height = this.height(); // prepare context for drawing text context.font = this.font(); context.textAlign = 'left'; context.textBaseline = 'bottom'; // first draw the shadow, if any if (this.shadowColor) { x = Math.max(shadowOffset.x, 0); y = Math.max(shadowOffset.y, 0); context.fillStyle = this.shadowColor.toString(); context.fillText(txt, x, fontHeight(this.fontSize) + y); } // now draw the actual text x = Math.abs(Math.min(shadowOffset.x, 0)); y = Math.abs(Math.min(shadowOffset.y, 0)); context.fillStyle = this.color.toString(); if (this.isShowingBlanks) { this.renderWithBlanks(context, x, fontHeight(this.fontSize) + y); } else { context.fillText(txt, x, fontHeight(this.fontSize) + y); } // draw the selection start = Math.min(this.startMark, this.endMark); stop = Math.max(this.startMark, this.endMark); for (i = start; i < stop; i += 1) { p = this.slotPosition(i).subtract(this.position()); c = txt.charAt(i); context.fillStyle = this.markedBackgoundColor.toString(); context.fillRect(p.x, p.y, context.measureText(c).width + 1 + x, fontHeight(this.fontSize) + y); context.fillStyle = this.markedTextColor.toString(); context.fillText(c, p.x + x, fontHeight(this.fontSize) + y); } // notify my parent of layout change if (this.parent) { if (this.parent.fixLayout) { this.parent.fixLayout(); } } }; StringMorph.prototype.renderWithBlanks = function (context, startX, y) { var space = context.measureText(' ').width, blank = newCanvas(new Point(space, this.height())), ctx = blank.getContext('2d'), words = this.text.split(' '), x = startX || 0, isFirst = true; // create the blank form ctx.fillStyle = this.blanksColor.toString(); ctx.arc( space / 2, blank.height / 2, space / 2, radians(0), radians(360) ); ctx.fill(); function drawBlank() { context.drawImage(blank, x, 0); x += space; } // render my text inserting blanks words.forEach(function (word) { if (!isFirst) { drawBlank(); } isFirst = false; if (word !== '') { context.fillText(word, x, y); x += context.measureText(word).width; } }); }; // StringMorph measuring: StringMorph.prototype.slotPosition = function (slot) { // answer the position point of the given index ("slot") // where the cursor should be placed var txt = this.isPassword ? this.password('*', this.text.length) : this.text, dest = Math.min(Math.max(slot, 0), txt.length), context = this.image.getContext('2d'), xOffset, x, y, idx; xOffset = 0; for (idx = 0; idx < dest; idx += 1) { xOffset += context.measureText(txt[idx]).width; } this.pos = dest; x = this.left() + xOffset; y = this.top(); return new Point(x, y); }; StringMorph.prototype.slotAt = function (aPoint) { // answer the slot (index) closest to the given point taking // in account how far from the middle of the character it is, // so the cursor can be moved accordingly var txt = this.isPassword ? this.password('*', this.text.length) : this.text, idx = 0, charX = 0, context = this.image.getContext('2d'); while (aPoint.x - this.left() > charX) { charX += context.measureText(txt[idx]).width; idx += 1; if (idx === txt.length) { if ((context.measureText(txt).width - (context.measureText(txt[idx - 1]).width / 2)) < (aPoint.x - this.left())) { return idx; } } } // see where our click fell with respect to the middle of the char if (aPoint.x - this.left() > charX - context.measureText(txt[idx - 1]).width / 2) { return idx; } else { return idx - 1; } }; StringMorph.prototype.upFrom = function (slot) { // answer the slot above the given one return slot; }; StringMorph.prototype.downFrom = function (slot) { // answer the slot below the given one return slot; }; StringMorph.prototype.startOfLine = function () { // answer the first slot (index) of the line for the given slot return 0; }; StringMorph.prototype.endOfLine = function () { // answer the slot (index) indicating the EOL for the given slot return this.text.length; }; StringMorph.prototype.previousWordFrom = function (aSlot) { // answer the slot (index) slots indicating the position of the // previous word to the left of aSlot var index = aSlot - 1; // while the current character is non-word one, we skip it, so that // if we are in the middle of a non-alphanumeric sequence, we'll get // right to the beginning of the previous word while (index > 0 && !isWordChar(this.text[index])) { index -= 1; } // while the current character is a word one, we skip it until we // find the beginning of the current word while (index > 0 && isWordChar(this.text[index - 1])) { index -= 1; } return index; }; StringMorph.prototype.nextWordFrom = function (aSlot) { var index = aSlot; while (index < this.endOfLine() && !isWordChar(this.text[index])) { index += 1; } while (index < this.endOfLine() && isWordChar(this.text[index])) { index += 1; } return index; }; StringMorph.prototype.rawHeight = function () { // answer my corrected fontSize return this.height() / 1.2; }; // StringMorph menus: StringMorph.prototype.developersMenu = function () { var menu = StringMorph.uber.developersMenu.call(this); menu.addLine(); menu.addItem("edit", 'edit'); menu.addItem( "font size...", function () { this.prompt( menu.title + '\nfont\nsize:', this.setFontSize, this, this.fontSize.toString(), null, 6, 500, true ); }, 'set this String\'s\nfont point size' ); if (this.fontStyle !== 'serif') { menu.addItem("serif", 'setSerif'); } if (this.fontStyle !== 'sans-serif') { menu.addItem("sans-serif", 'setSansSerif'); } if (this.isBold) { menu.addItem("normal weight", 'toggleWeight'); } else { menu.addItem("bold", 'toggleWeight'); } if (this.isItalic) { menu.addItem("normal style", 'toggleItalic'); } else { menu.addItem("italic", 'toggleItalic'); } if (this.isShowingBlanks) { menu.addItem("hide blanks", 'toggleShowBlanks'); } else { menu.addItem("show blanks", 'toggleShowBlanks'); } if (this.isPassword) { menu.addItem("show characters", 'toggleIsPassword'); } else { menu.addItem("hide characters", 'toggleIsPassword'); } return menu; }; StringMorph.prototype.toggleIsDraggable = function () { // for context menu demo purposes this.isDraggable = !this.isDraggable; if (this.isDraggable) { this.disableSelecting(); } else { this.enableSelecting(); } }; StringMorph.prototype.toggleShowBlanks = function () { this.isShowingBlanks = !this.isShowingBlanks; this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.toggleWeight = function () { this.isBold = !this.isBold; this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.toggleItalic = function () { this.isItalic = !this.isItalic; this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.toggleIsPassword = function () { this.isPassword = !this.isPassword; this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.setSerif = function () { this.fontStyle = 'serif'; this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.setSansSerif = function () { this.fontStyle = 'sans-serif'; this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.setFontSize = function (size) { // for context menu demo purposes var newSize; if (typeof size === 'number') { this.fontSize = Math.round(Math.min(Math.max(size, 4), 500)); } else { newSize = parseFloat(size); if (!isNaN(newSize)) { this.fontSize = Math.round( Math.min(Math.max(newSize, 4), 500) ); } } this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.setText = function (size) { // for context menu demo purposes this.text = Math.round(size).toString(); this.changed(); this.drawNew(); this.changed(); }; StringMorph.prototype.numericalSetters = function () { // for context menu demo purposes return [ 'setLeft', 'setTop', 'setAlphaScaled', 'setFontSize', 'setText' ]; }; // StringMorph editing: StringMorph.prototype.edit = function () { this.root().edit(this); }; StringMorph.prototype.selection = function () { var start, stop; start = Math.min(this.startMark, this.endMark); stop = Math.max(this.startMark, this.endMark); return this.text.slice(start, stop); }; StringMorph.prototype.selectionStartSlot = function () { return Math.min(this.startMark, this.endMark); }; StringMorph.prototype.clearSelection = function () { if (!this.currentlySelecting && isNil(this.startMark) && isNil(this.endMark)) { return; } this.currentlySelecting = false; this.startMark = null; this.endMark = null; this.drawNew(); this.changed(); }; StringMorph.prototype.deleteSelection = function () { var start, stop, text; text = this.text; start = Math.min(this.startMark, this.endMark); stop = Math.max(this.startMark, this.endMark); this.text = text.slice(0, start) + text.slice(stop); this.changed(); this.clearSelection(); }; StringMorph.prototype.selectAll = function () { var cursor; if (this.isEditable) { this.startMark = 0; cursor = this.root().cursor; if (cursor) { cursor.gotoSlot(this.text.length); } this.endMark = this.text.length; this.drawNew(); this.changed(); } }; StringMorph.prototype.mouseDownLeft = function (pos) { if (this.world().currentKey === 16) { this.shiftClick(pos); } else if (this.isEditable) { this.clearSelection(); } else { this.escalateEvent('mouseDownLeft', pos); } }; StringMorph.prototype.shiftClick = function (pos) { var cursor = this.root().cursor; if (cursor) { if (!this.startMark) { this.startMark = cursor.slot; } cursor.gotoPos(pos); this.endMark = cursor.slot; this.drawNew(); this.changed(); } this.currentlySelecting = false; this.escalateEvent('mouseDownLeft', pos); }; StringMorph.prototype.mouseClickLeft = function (pos) { var cursor; if (this.isEditable) { if (!this.currentlySelecting) { this.edit(); // creates a new cursor } cursor = this.root().cursor; if (cursor) { cursor.gotoPos(pos); } this.currentlySelecting = true; } else { this.escalateEvent('mouseClickLeft', pos); } }; StringMorph.prototype.mouseDoubleClick = function (pos) { // selects the word at pos // if there is no word, we select whatever is between // the previous and next words var slot = this.slotAt(pos); if (this.isEditable) { this.edit(); if (slot === this.text.length) { slot -= 1; } if (isWordChar(this.text[slot])) { this.selectWordAt(slot); } else { this.selectBetweenWordsAt(slot); } } else { this.escalateEvent('mouseDoubleClick', pos); } }; StringMorph.prototype.selectWordAt = function (slot) { var cursor = this.root().cursor; if (slot === 0 || isWordChar(this.text[slot - 1])) { cursor.gotoSlot(this.previousWordFrom(slot)); this.startMark = cursor.slot; this.endMark = this.nextWordFrom(cursor.slot); } else { cursor.gotoSlot(slot); this.startMark = slot; this.endMark = this.nextWordFrom(slot); } this.drawNew(); this.changed(); }; StringMorph.prototype.selectBetweenWordsAt = function (slot) { var cursor = this.root().cursor; cursor.gotoSlot(this.nextWordFrom(this.previousWordFrom(slot))); this.startMark = cursor.slot; this.endMark = cursor.slot; while (this.endMark < this.text.length && !isWordChar(this.text[this.endMark])) { this.endMark += 1; } this.drawNew(); this.changed(); }; StringMorph.prototype.enableSelecting = function () { this.mouseDownLeft = function (pos) { var crs = this.root().cursor, already = crs ? crs.target === this : false; if (this.world().currentKey === 16) { this.shiftClick(pos); } else { this.clearSelection(); if (this.isEditable && (!this.isDraggable)) { this.edit(); this.root().cursor.gotoPos(pos); this.startMark = this.slotAt(pos); this.endMark = this.startMark; this.currentlySelecting = true; if (!already) {this.escalateEvent('mouseDownLeft', pos); } } } }; this.mouseMove = function (pos) { if (this.isEditable && this.currentlySelecting && (!this.isDraggable)) { var newMark = this.slotAt(pos); if (newMark !== this.endMark) { this.endMark = newMark; this.drawNew(); this.changed(); } } }; }; StringMorph.prototype.disableSelecting = function () { this.mouseDownLeft = StringMorph.prototype.mouseDownLeft; delete this.mouseMove; }; // TextMorph //////////////////////////////////////////////////////////////// // I am a multi-line, word-wrapping String, quasi-inheriting from StringMorph // TextMorph inherits from Morph: TextMorph.prototype = new Morph(); TextMorph.prototype.constructor = TextMorph; TextMorph.uber = Morph.prototype; // TextMorph instance creation: function TextMorph( text, fontSize, fontStyle, bold, italic, alignment, width, fontName, shadowOffset, shadowColor ) { this.init(text, fontSize, fontStyle, bold, italic, alignment, width, fontName, shadowOffset, shadowColor); } TextMorph.prototype.init = function ( text, fontSize, fontStyle, bold, italic, alignment, width, fontName, shadowOffset, shadowColor ) { // additional properties: this.text = text || (text === '' ? text : 'TextMorph'); this.words = []; this.lines = []; this.lineSlots = []; this.fontSize = fontSize || 12; this.fontName = fontName || MorphicPreferences.globalFontFamily; this.fontStyle = fontStyle || 'sans-serif'; this.isBold = bold || false; this.isItalic = italic || false; this.alignment = alignment || 'left'; this.shadowOffset = shadowOffset || new Point(0, 0); this.shadowColor = shadowColor || null; this.maxWidth = width || 0; this.maxLineWidth = 0; this.backgroundColor = null; this.isEditable = false; //additional properties for ad-hoc evaluation: this.receiver = null; // additional properties for text-editing: this.isScrollable = true; // scrolls into view when edited this.currentlySelecting = false; this.startMark = 0; this.endMark = 0; this.markedTextColor = new Color(255, 255, 255); this.markedBackgoundColor = new Color(60, 60, 120); // initialize inherited properties: TextMorph.uber.init.call(this); // override inherited properites: this.color = new Color(0, 0, 0); this.noticesTransparentClick = true; this.drawNew(); }; TextMorph.prototype.toString = function () { // e.g. 'a TextMorph("Hello World")' return 'a TextMorph' + '("' + this.text.slice(0, 30) + '...")'; }; TextMorph.prototype.font = StringMorph.prototype.font; TextMorph.prototype.parse = function () { var myself = this, paragraphs = this.text.split('\n'), canvas = newCanvas(), context = canvas.getContext('2d'), oldline = '', newline, w, slot = 0; context.font = this.font(); this.maxLineWidth = 0; this.lines = []; this.lineSlots = [0]; this.words = []; paragraphs.forEach(function (p) { myself.words = myself.words.concat(p.split(' ')); myself.words.push('\n'); }); this.words.forEach(function (word) { if (word === '\n') { myself.lines.push(oldline); myself.lineSlots.push(slot); myself.maxLineWidth = Math.max( myself.maxLineWidth, context.measureText(oldline).width ); oldline = ''; } else { if (myself.maxWidth > 0) { newline = oldline + word + ' '; w = context.measureText(newline).width; if (w > myself.maxWidth) { myself.lines.push(oldline); myself.lineSlots.push(slot); myself.maxLineWidth = Math.max( myself.maxLineWidth, context.measureText(oldline).width ); oldline = word + ' '; } else { oldline = newline; } } else { oldline = oldline + word + ' '; } slot += word.length + 1; } }); }; TextMorph.prototype.drawNew = function () { var context, height, i, line, width, shadowHeight, shadowWidth, offx, offy, x, y, start, stop, p, c; this.image = newCanvas(); context = this.image.getContext('2d'); context.font = this.font(); this.parse(); // set my extent shadowWidth = Math.abs(this.shadowOffset.x); shadowHeight = Math.abs(this.shadowOffset.y); height = this.lines.length * (fontHeight(this.fontSize) + shadowHeight); if (this.maxWidth === 0) { this.bounds = this.bounds.origin.extent( new Point(this.maxLineWidth + shadowWidth, height) ); } else { this.bounds = this.bounds.origin.extent( new Point(this.maxWidth + shadowWidth, height) ); } this.image.width = this.width(); this.image.height = this.height(); // prepare context for drawing text context = this.image.getContext('2d'); context.font = this.font(); context.textAlign = 'left'; context.textBaseline = 'bottom'; // fill the background, if desired if (this.backgroundColor) { context.fillStyle = this.backgroundColor.toString(); context.fillRect(0, 0, this.width(), this.height()); } // draw the shadow, if any if (this.shadowColor) { offx = Math.max(this.shadowOffset.x, 0); offy = Math.max(this.shadowOffset.y, 0); context.fillStyle = this.shadowColor.toString(); for (i = 0; i < this.lines.length; i = i + 1) { line = this.lines[i]; width = context.measureText(line).width + shadowWidth; if (this.alignment === 'right') { x = this.width() - width; } else if (this.alignment === 'center') { x = (this.width() - width) / 2; } else { // 'left' x = 0; } y = (i + 1) * (fontHeight(this.fontSize) + shadowHeight) - shadowHeight; context.fillText(line, x + offx, y + offy); } } // now draw the actual text offx = Math.abs(Math.min(this.shadowOffset.x, 0)); offy = Math.abs(Math.min(this.shadowOffset.y, 0)); context.fillStyle = this.color.toString(); for (i = 0; i < this.lines.length; i = i + 1) { line = this.lines[i]; width = context.measureText(line).width + shadowWidth; if (this.alignment === 'right') { x = this.width() - width; } else if (this.alignment === 'center') { x = (this.width() - width) / 2; } else { // 'left' x = 0; } y = (i + 1) * (fontHeight(this.fontSize) + shadowHeight) - shadowHeight; context.fillText(line, x + offx, y + offy); } // draw the selection start = Math.min(this.startMark, this.endMark); stop = Math.max(this.startMark, this.endMark); for (i = start; i < stop; i += 1) { p = this.slotPosition(i).subtract(this.position()); c = this.text.charAt(i); context.fillStyle = this.markedBackgoundColor.toString(); context.fillRect(p.x, p.y, context.measureText(c).width + 1, fontHeight(this.fontSize)); context.fillStyle = this.markedTextColor.toString(); context.fillText(c, p.x, p.y + fontHeight(this.fontSize)); } // notify my parent of layout change if (this.parent) { if (this.parent.layoutChanged) { this.parent.layoutChanged(); } } }; TextMorph.prototype.setExtent = function (aPoint) { this.maxWidth = Math.max(aPoint.x, 0); this.changed(); this.drawNew(); }; // TextMorph mesuring: TextMorph.prototype.columnRow = function (slot) { // answer the logical position point of the given index ("slot") var row, col, idx = 0; for (row = 0; row < this.lines.length; row += 1) { idx = this.lineSlots[row]; for (col = 0; col < this.lines[row].length; col += 1) { if (idx === slot) { return new Point(col, row); } idx += 1; } } // return new Point(0, 0); return new Point( this.lines[this.lines.length - 1].length - 1, this.lines.length - 1 ); }; TextMorph.prototype.slotPosition = function (slot) { // answer the physical position point of the given index ("slot") // where the cursor should be placed var colRow = this.columnRow(slot), context = this.image.getContext('2d'), shadowHeight = Math.abs(this.shadowOffset.y), xOffset = 0, yOffset, x, y, idx; yOffset = colRow.y * (fontHeight(this.fontSize) + shadowHeight); for (idx = 0; idx < colRow.x; idx += 1) { xOffset += context.measureText(this.lines[colRow.y][idx]).width; } x = this.left() + xOffset; y = this.top() + yOffset; return new Point(x, y); }; TextMorph.prototype.slotAt = function (aPoint) { // answer the slot (index) closest to the given point taking // in account how far from the middle of the character it is, // so the cursor can be moved accordingly var charX = 0, row = 0, col = 0, shadowHeight = Math.abs(this.shadowOffset.y), context = this.image.getContext('2d'); while (aPoint.y - this.top() > ((fontHeight(this.fontSize) + shadowHeight) * row)) { row += 1; } row = Math.max(row, 1); while (aPoint.x - this.left() > charX) { charX += context.measureText(this.lines[row - 1][col]).width; col += 1; } // see where our click fell with respect to the middle of the char if (aPoint.x - this.left() > charX - context.measureText(this.lines[row - 1][col]).width / 2) { return this.lineSlots[Math.max(row - 1, 0)] + col; } else { return this.lineSlots[Math.max(row - 1, 0)] + col - 1; } }; TextMorph.prototype.upFrom = function (slot) { // answer the slot above the given one var above, colRow = this.columnRow(slot); if (colRow.y < 1) { return slot; } above = this.lines[colRow.y - 1]; if (above.length < colRow.x - 1) { return this.lineSlots[colRow.y - 1] + above.length; } return this.lineSlots[colRow.y - 1] + colRow.x; }; TextMorph.prototype.downFrom = function (slot) { // answer the slot below the given one var below, colRow = this.columnRow(slot); if (colRow.y > this.lines.length - 2) { return slot; } below = this.lines[colRow.y + 1]; if (below.length < colRow.x - 1) { return this.lineSlots[colRow.y + 1] + below.length; } return this.lineSlots[colRow.y + 1] + colRow.x; }; TextMorph.prototype.startOfLine = function (slot) { // answer the first slot (index) of the line for the given slot return this.lineSlots[this.columnRow(slot).y]; }; TextMorph.prototype.endOfLine = function (slot) { // answer the slot (index) indicating the EOL for the given slot return this.startOfLine(slot) + this.lines[this.columnRow(slot).y].length - 1; }; TextMorph.prototype.previousWordFrom = StringMorph.prototype.previousWordFrom; TextMorph.prototype.nextWordFrom = StringMorph.prototype.nextWordFrom; // TextMorph editing: TextMorph.prototype.edit = StringMorph.prototype.edit; TextMorph.prototype.selection = StringMorph.prototype.selection; TextMorph.prototype.selectionStartSlot = StringMorph.prototype.selectionStartSlot; TextMorph.prototype.clearSelection = StringMorph.prototype.clearSelection; TextMorph.prototype.deleteSelection = StringMorph.prototype.deleteSelection; TextMorph.prototype.selectAll = StringMorph.prototype.selectAll; TextMorph.prototype.mouseDownLeft = StringMorph.prototype.mouseDownLeft; TextMorph.prototype.shiftClick = StringMorph.prototype.shiftClick; TextMorph.prototype.mouseClickLeft = StringMorph.prototype.mouseClickLeft; TextMorph.prototype.mouseDoubleClick = StringMorph.prototype.mouseDoubleClick; TextMorph.prototype.selectWordAt = StringMorph.prototype.selectWordAt; TextMorph.prototype.selectBetweenWordsAt = StringMorph.prototype.selectBetweenWordsAt; TextMorph.prototype.enableSelecting = StringMorph.prototype.enableSelecting; TextMorph.prototype.disableSelecting = StringMorph.prototype.disableSelecting; TextMorph.prototype.selectAllAndEdit = function () { this.edit(); this.selectAll(); }; // TextMorph menus: TextMorph.prototype.developersMenu = function () { var menu = TextMorph.uber.developersMenu.call(this); menu.addLine(); menu.addItem("edit", 'edit'); menu.addItem( "font size...", function () { this.prompt( menu.title + '\nfont\nsize:', this.setFontSize, this, this.fontSize.toString(), null, 6, 100, true ); }, 'set this Text\'s\nfont point size' ); if (this.alignment !== 'left') { menu.addItem("align left", 'setAlignmentToLeft'); } if (this.alignment !== 'right') { menu.addItem("align right", 'setAlignmentToRight'); } if (this.alignment !== 'center') { menu.addItem("align center", 'setAlignmentToCenter'); } menu.addLine(); if (this.fontStyle !== 'serif') { menu.addItem("serif", 'setSerif'); } if (this.fontStyle !== 'sans-serif') { menu.addItem("sans-serif", 'setSansSerif'); } if (this.isBold) { menu.addItem("normal weight", 'toggleWeight'); } else { menu.addItem("bold", 'toggleWeight'); } if (this.isItalic) { menu.addItem("normal style", 'toggleItalic'); } else { menu.addItem("italic", 'toggleItalic'); } return menu; }; TextMorph.prototype.setAlignmentToLeft = function () { this.alignment = 'left'; this.drawNew(); this.changed(); }; TextMorph.prototype.setAlignmentToRight = function () { this.alignment = 'right'; this.drawNew(); this.changed(); }; TextMorph.prototype.setAlignmentToCenter = function () { this.alignment = 'center'; this.drawNew(); this.changed(); }; TextMorph.prototype.toggleIsDraggable = StringMorph.prototype.toggleIsDraggable; TextMorph.prototype.toggleWeight = StringMorph.prototype.toggleWeight; TextMorph.prototype.toggleItalic = StringMorph.prototype.toggleItalic; TextMorph.prototype.setSerif = StringMorph.prototype.setSerif; TextMorph.prototype.setSansSerif = StringMorph.prototype.setSansSerif; TextMorph.prototype.setText = StringMorph.prototype.setText; TextMorph.prototype.setFontSize = StringMorph.prototype.setFontSize; TextMorph.prototype.numericalSetters = StringMorph.prototype.numericalSetters; // TextMorph evaluation: TextMorph.prototype.evaluationMenu = function () { var menu = new MenuMorph(this, null); menu.addItem( "do it", 'doIt', 'evaluate the\nselected expression' ); menu.addItem( "show it", 'showIt', 'evaluate the\nselected expression\nand show the result' ); menu.addItem( "inspect it", 'inspectIt', 'evaluate the\nselected expression\nand inspect the result' ); menu.addLine(); menu.addItem("select all", 'selectAllAndEdit'); return menu; }; TextMorph.prototype.setReceiver = function (obj) { this.receiver = obj; this.customContextMenu = this.evaluationMenu(); }; TextMorph.prototype.doIt = function () { this.receiver.evaluateString(this.selection()); this.edit(); }; TextMorph.prototype.showIt = function () { var result = this.receiver.evaluateString(this.selection()); if (result !== null) { this.inform(result); } }; TextMorph.prototype.inspectIt = function () { var result = this.receiver.evaluateString(this.selection()), world = this.world(), inspector; if (isObject(result)) { inspector = new InspectorMorph(result); inspector.setPosition(world.hand.position()); inspector.keepWithin(world); world.add(inspector); inspector.changed(); } }; // TriggerMorph //////////////////////////////////////////////////////// // I provide basic button functionality // TriggerMorph inherits from Morph: TriggerMorph.prototype = new Morph(); TriggerMorph.prototype.constructor = TriggerMorph; TriggerMorph.uber = Morph.prototype; // TriggerMorph instance creation: function TriggerMorph( target, action, labelString, fontSize, fontStyle, environment, hint, labelColor, labelBold, labelItalic, doubleClickAction ) { this.init( target, action, labelString, fontSize, fontStyle, environment, hint, labelColor, labelBold, labelItalic, doubleClickAction ); } TriggerMorph.prototype.init = function ( target, action, labelString, fontSize, fontStyle, environment, hint, labelColor, labelBold, labelItalic, doubleClickAction ) { // additional properties: this.target = target || null; this.action = action || null; this.doubleClickAction = doubleClickAction || null; this.environment = environment || null; this.labelString = labelString || null; this.label = null; this.hint = hint || null; // null, String, or Function this.fontSize = fontSize || MorphicPreferences.menuFontSize; this.fontStyle = fontStyle || 'sans-serif'; this.highlightColor = new Color(192, 192, 192); this.pressColor = new Color(128, 128, 128); this.labelColor = labelColor || new Color(0, 0, 0); this.labelBold = labelBold || false; this.labelItalic = labelItalic || false; // initialize inherited properties: TriggerMorph.uber.init.call(this); // override inherited properites: this.color = new Color(255, 255, 255); this.drawNew(); }; // TriggerMorph drawing: TriggerMorph.prototype.drawNew = function () { this.createBackgrounds(); if (this.labelString !== null) { this.createLabel(); } }; TriggerMorph.prototype.createBackgrounds = function () { var context, ext = this.extent(); this.normalImage = newCanvas(ext); context = this.normalImage.getContext('2d'); context.fillStyle = this.color.toString(); context.fillRect(0, 0, ext.x, ext.y); this.highlightImage = newCanvas(ext); context = this.highlightImage.getContext('2d'); context.fillStyle = this.highlightColor.toString(); context.fillRect(0, 0, ext.x, ext.y); this.pressImage = newCanvas(ext); context = this.pressImage.getContext('2d'); context.fillStyle = this.pressColor.toString(); context.fillRect(0, 0, ext.x, ext.y); this.image = this.normalImage; }; TriggerMorph.prototype.createLabel = function () { if (this.label !== null) { this.label.destroy(); } this.label = new StringMorph( this.labelString, this.fontSize, this.fontStyle, this.labelBold, this.labelItalic, false, // numeric null, // shadow offset null, // shadow color this.labelColor ); this.label.setPosition( this.center().subtract( this.label.extent().floorDivideBy(2) ) ); this.add(this.label); }; // TriggerMorph action: TriggerMorph.prototype.trigger = function () { /* if target is a function, use it as callback: execute target as callback function with action as argument in the environment as optionally specified. Note: if action is also a function, instead of becoming the argument itself it will be called to answer the argument. for selections, Yes/No Choices etc. As second argument pass myself, so I can be modified to reflect status changes, e.g. inside a list box: else (if target is not a function): if action is a function: execute the action with target as environment (can be null) for lambdafied (inline) actions else if action is a String: treat it as function property of target and execute it for selector-like actions */ if (typeof this.target === 'function') { if (typeof this.action === 'function') { this.target.call(this.environment, this.action.call(), this); } else { this.target.call(this.environment, this.action, this); } } else { if (typeof this.action === 'function') { this.action.call(this.target); } else { // assume it's a String this.target[this.action](); } } }; TriggerMorph.prototype.triggerDoubleClick = function () { // same as trigger() but use doubleClickAction instead of action property // note that specifying a doubleClickAction is optional if (!this.doubleClickAction) {return; } if (typeof this.target === 'function') { if (typeof this.doubleClickAction === 'function') { this.target.call( this.environment, this.doubleClickAction.call(), this ); } else { this.target.call(this.environment, this.doubleClickAction, this); } } else { if (typeof this.doubleClickAction === 'function') { this.doubleClickAction.call(this.target); } else { // assume it's a String this.target[this.doubleClickAction](); } } }; // TriggerMorph events: TriggerMorph.prototype.mouseEnter = function () { var contents = this.hint instanceof Function ? this.hint() : this.hint; this.image = this.highlightImage; this.changed(); if (contents) { this.bubbleHelp(contents); } }; TriggerMorph.prototype.mouseLeave = function () { this.image = this.normalImage; this.changed(); if (this.hint) { this.world().hand.destroyTemporaries(); } }; TriggerMorph.prototype.mouseDownLeft = function () { this.image = this.pressImage; this.changed(); }; TriggerMorph.prototype.mouseClickLeft = function () { this.image = this.highlightImage; this.changed(); this.trigger(); }; TriggerMorph.prototype.mouseDoubleClick = function () { this.triggerDoubleClick(); }; TriggerMorph.prototype.rootForGrab = function () { return this.isDraggable ? TriggerMorph.uber.rootForGrab.call(this) : null; }; // TriggerMorph bubble help: TriggerMorph.prototype.bubbleHelp = function (contents) { var myself = this; this.fps = 2; this.step = function () { if (this.bounds.containsPoint(this.world().hand.position())) { myself.popUpbubbleHelp(contents); } myself.fps = 0; delete myself.step; }; }; TriggerMorph.prototype.popUpbubbleHelp = function (contents) { new SpeechBubbleMorph( localize(contents), null, null, 1 ).popUp(this.world(), this.rightCenter().add(new Point(-8, 0))); }; // MenuItemMorph /////////////////////////////////////////////////////// // I automatically determine my bounds var MenuItemMorph; // MenuItemMorph inherits from TriggerMorph: MenuItemMorph.prototype = new TriggerMorph(); MenuItemMorph.prototype.constructor = MenuItemMorph; MenuItemMorph.uber = TriggerMorph.prototype; // MenuItemMorph instance creation: function MenuItemMorph( target, action, labelString, // can also be a Morph or a Canvas or a tuple: [icon, string] fontSize, fontStyle, environment, hint, color, bold, italic, doubleClickAction // optional when used as list morph item ) { this.init( target, action, labelString, fontSize, fontStyle, environment, hint, color, bold, italic, doubleClickAction ); } MenuItemMorph.prototype.createLabel = function () { var icon, lbl, np; if (this.label !== null) { this.label.destroy(); } if (isString(this.labelString)) { this.label = this.createLabelString(this.labelString); } else if (this.labelString instanceof Array) { // assume its pattern is: [icon, string] this.label = new Morph(); this.label.alpha = 0; // transparent icon = this.createIcon(this.labelString[0]); this.label.add(icon); lbl = this.createLabelString(this.labelString[1]); this.label.add(lbl); lbl.setCenter(icon.center()); lbl.setLeft(icon.right() + 4); this.label.bounds = (icon.bounds.merge(lbl.bounds)); this.label.drawNew(); } else { // assume it's either a Morph or a Canvas this.label = this.createIcon(this.labelString); } this.silentSetExtent(this.label.extent().add(new Point(8, 0))); np = this.position().add(new Point(4, 0)); this.label.bounds = np.extent(this.label.extent()); this.add(this.label); }; MenuItemMorph.prototype.createIcon = function (source) { // source can be either a Morph or an HTMLCanvasElement var icon = new Morph(), src; icon.image = source instanceof Morph ? source.fullImage() : source; // adjust shadow dimensions if (source instanceof Morph && source.getShadow()) { src = icon.image; icon.image = newCanvas( source.fullBounds().extent().subtract( this.shadowBlur * (useBlurredShadows ? 1 : 2) ) ); icon.image.getContext('2d').drawImage(src, 0, 0); } icon.silentSetWidth(icon.image.width); icon.silentSetHeight(icon.image.height); return icon; }; MenuItemMorph.prototype.createLabelString = function (string) { var lbl = new TextMorph( string, this.fontSize, this.fontStyle, this.labelBold, this.labelItalic ); lbl.setColor(this.labelColor); return lbl; }; // MenuItemMorph events: MenuItemMorph.prototype.mouseEnter = function () { if (!this.isListItem()) { this.image = this.highlightImage; this.changed(); } if (this.hint) { this.bubbleHelp(this.hint); } }; MenuItemMorph.prototype.mouseLeave = function () { if (!this.isListItem()) { this.image = this.normalImage; this.changed(); } if (this.hint) { this.world().hand.destroyTemporaries(); } }; MenuItemMorph.prototype.mouseDownLeft = function (pos) { if (this.isListItem()) { this.parent.unselectAllItems(); this.escalateEvent('mouseDownLeft', pos); } this.image = this.pressImage; this.changed(); }; MenuItemMorph.prototype.mouseMove = function () { if (this.isListItem()) { this.escalateEvent('mouseMove'); } }; MenuItemMorph.prototype.mouseClickLeft = function () { if (!this.isListItem()) { this.parent.destroy(); this.root().activeMenu = null; } this.trigger(); }; MenuItemMorph.prototype.isListItem = function () { if (this.parent) { return this.parent.isListContents; } return false; }; MenuItemMorph.prototype.isSelectedListItem = function () { if (this.isListItem()) { return this.image === this.pressImage; } return false; }; // FrameMorph ////////////////////////////////////////////////////////// // I clip my submorphs at my bounds // Frames inherit from Morph: FrameMorph.prototype = new Morph(); FrameMorph.prototype.constructor = FrameMorph; FrameMorph.uber = Morph.prototype; function FrameMorph(aScrollFrame) { this.init(aScrollFrame); } FrameMorph.prototype.init = function (aScrollFrame) { this.scrollFrame = aScrollFrame || null; FrameMorph.uber.init.call(this); this.color = new Color(255, 250, 245); this.drawNew(); this.acceptsDrops = true; if (this.scrollFrame) { this.isDraggable = false; this.noticesTransparentClick = false; this.alpha = 0; } }; FrameMorph.prototype.fullBounds = function () { var shadow = this.getShadow(); if (shadow !== null) { return this.bounds.merge(shadow.bounds); } return this.bounds; }; FrameMorph.prototype.fullImage = function () { // use only for shadows return this.image; }; FrameMorph.prototype.fullDrawOn = function (aCanvas, aRect) { var rectangle, dirty; if (!this.isVisible) { return null; } rectangle = aRect || this.fullBounds(); dirty = this.bounds.intersect(rectangle); if (!dirty.extent().gt(new Point(0, 0))) { return null; } this.drawOn(aCanvas, dirty); this.children.forEach(function (child) { if (child instanceof ShadowMorph) { child.fullDrawOn(aCanvas, rectangle); } else { child.fullDrawOn(aCanvas, dirty); } }); }; // FrameMorph navigation: FrameMorph.prototype.topMorphAt = function (point) { var i, result; if (!(this.isVisible && this.bounds.containsPoint(point))) { return null; } for (i = this.children.length - 1; i >= 0; i -= 1) { result = this.children[i].topMorphAt(point); if (result) {return result; } } return this.noticesTransparentClick || !this.isTransparentAt(point) ? this : null; }; // FrameMorph scrolling support: FrameMorph.prototype.submorphBounds = function () { var result = null; if (this.children.length > 0) { result = this.children[0].bounds; this.children.forEach(function (child) { result = result.merge(child.fullBounds()); }); } return result; }; FrameMorph.prototype.keepInScrollFrame = function () { if (this.scrollFrame === null) { return null; } if (this.left() > this.scrollFrame.left()) { this.moveBy( new Point(this.scrollFrame.left() - this.left(), 0) ); } if (this.right() < this.scrollFrame.right()) { this.moveBy( new Point(this.scrollFrame.right() - this.right(), 0) ); } if (this.top() > this.scrollFrame.top()) { this.moveBy( new Point(0, this.scrollFrame.top() - this.top()) ); } if (this.bottom() < this.scrollFrame.bottom()) { this.moveBy( 0, new Point(this.scrollFrame.bottom() - this.bottom(), 0) ); } }; FrameMorph.prototype.adjustBounds = function () { var subBounds, newBounds, myself = this; if (this.scrollFrame === null) { return null; } subBounds = this.submorphBounds(); if (subBounds && (!this.scrollFrame.isTextLineWrapping)) { newBounds = subBounds .expandBy(this.scrollFrame.padding) .growBy(this.scrollFrame.growth) .merge(this.scrollFrame.bounds); } else { newBounds = this.scrollFrame.bounds.copy(); } if (!this.bounds.eq(newBounds)) { this.bounds = newBounds; this.drawNew(); this.keepInScrollFrame(); } if (this.scrollFrame.isTextLineWrapping) { this.children.forEach(function (morph) { if (morph instanceof TextMorph) { morph.setWidth(myself.width()); myself.setHeight( Math.max(morph.height(), myself.scrollFrame.height()) ); } }); } this.scrollFrame.adjustScrollBars(); }; // FrameMorph dragging & dropping of contents: FrameMorph.prototype.reactToDropOf = function () { this.adjustBounds(); }; FrameMorph.prototype.reactToGrabOf = function () { this.adjustBounds(); }; // FrameMorph menus: FrameMorph.prototype.developersMenu = function () { var menu = FrameMorph.uber.developersMenu.call(this); if (this.children.length > 0) { menu.addLine(); menu.addItem( "move all inside...", 'keepAllSubmorphsWithin', 'keep all submorphs\nwithin and visible' ); } return menu; }; FrameMorph.prototype.keepAllSubmorphsWithin = function () { var myself = this; this.children.forEach(function (m) { m.keepWithin(myself); }); }; // ScrollFrameMorph //////////////////////////////////////////////////// ScrollFrameMorph.prototype = new FrameMorph(); ScrollFrameMorph.prototype.constructor = ScrollFrameMorph; ScrollFrameMorph.uber = FrameMorph.prototype; function ScrollFrameMorph(scroller, size, sliderColor) { this.init(scroller, size, sliderColor); } ScrollFrameMorph.prototype.init = function (scroller, size, sliderColor) { var myself = this; ScrollFrameMorph.uber.init.call(this); this.scrollBarSize = size || MorphicPreferences.scrollBarSize; this.autoScrollTrigger = null; this.enableAutoScrolling = true; // change to suppress this.isScrollingByDragging = true; // change to suppress this.hasVelocity = true; // dto. this.padding = 0; // around the scrollable area this.growth = 0; // pixels or Point to grow right/left when near edge this.isTextLineWrapping = false; this.contents = scroller || new FrameMorph(this); this.add(this.contents); this.hBar = new SliderMorph( null, // start null, // stop null, // value null, // size 'horizontal', sliderColor ); this.hBar.setHeight(this.scrollBarSize); this.hBar.action = function (num) { myself.contents.setPosition( new Point( myself.left() - num, myself.contents.position().y ) ); }; this.hBar.isDraggable = false; this.add(this.hBar); this.vBar = new SliderMorph( null, // start null, // stop null, // value null, // size 'vertical', sliderColor ); this.vBar.setWidth(this.scrollBarSize); this.vBar.action = function (num) { myself.contents.setPosition( new Point( myself.contents.position().x, myself.top() - num ) ); }; this.vBar.isDraggable = false; this.add(this.vBar); }; ScrollFrameMorph.prototype.adjustScrollBars = function () { var hWidth = this.width() - this.scrollBarSize, vHeight = this.height() - this.scrollBarSize; this.changed(); if (this.contents.width() > this.width() + MorphicPreferences.scrollBarSize) { this.hBar.show(); if (this.hBar.width() !== hWidth) { this.hBar.setWidth(hWidth); } this.hBar.setPosition( new Point( this.left(), this.bottom() - this.hBar.height() ) ); this.hBar.start = 0; this.hBar.stop = this.contents.width() - this.width(); this.hBar.size = this.width() / this.contents.width() * this.hBar.stop; this.hBar.value = this.left() - this.contents.left(); this.hBar.drawNew(); } else { this.hBar.hide(); } if (this.contents.height() > this.height() + this.scrollBarSize) { this.vBar.show(); if (this.vBar.height() !== vHeight) { this.vBar.setHeight(vHeight); } this.vBar.setPosition( new Point( this.right() - this.vBar.width(), this.top() ) ); this.vBar.start = 0; this.vBar.stop = this.contents.height() - this.height(); this.vBar.size = this.height() / this.contents.height() * this.vBar.stop; this.vBar.value = this.top() - this.contents.top(); this.vBar.drawNew(); } else { this.vBar.hide(); } }; ScrollFrameMorph.prototype.addContents = function (aMorph) { this.contents.add(aMorph); this.contents.adjustBounds(); }; ScrollFrameMorph.prototype.setContents = function (aMorph) { this.contents.children.forEach(function (m) { m.destroy(); }); this.contents.children = []; aMorph.setPosition(this.position().add(this.padding + 2)); this.addContents(aMorph); }; ScrollFrameMorph.prototype.setExtent = function (aPoint) { if (this.isTextLineWrapping) { this.contents.setPosition(this.position().copy()); } ScrollFrameMorph.uber.setExtent.call(this, aPoint); this.contents.adjustBounds(); }; // ScrollFrameMorph scrolling by dragging: ScrollFrameMorph.prototype.scrollX = function (steps) { var cl = this.contents.left(), l = this.left(), cw = this.contents.width(), r = this.right(), newX; newX = cl + steps; if (newX + cw < r) { newX = r - cw; } if (newX > l) { newX = l; } if (newX !== cl) { this.contents.setLeft(newX); } }; ScrollFrameMorph.prototype.scrollY = function (steps) { var ct = this.contents.top(), t = this.top(), ch = this.contents.height(), b = this.bottom(), newY; newY = ct + steps; if (newY + ch < b) { newY = b - ch; } if (newY > t) { newY = t; } if (newY !== ct) { this.contents.setTop(newY); } }; ScrollFrameMorph.prototype.step = function () { nop(); }; ScrollFrameMorph.prototype.mouseDownLeft = function (pos) { if (!this.isScrollingByDragging) { return null; } var world = this.root(), hand = world.hand, oldPos = pos, myself = this, deltaX = 0, deltaY = 0, friction = 0.8; this.step = function () { var newPos; if (hand.mouseButton && (hand.children.length === 0) && (myself.bounds.containsPoint(hand.bounds.origin))) { if (hand.grabPosition && (hand.grabPosition.distanceTo(hand.position()) <= MorphicPreferences.grabThreshold)) { // still within the grab threshold return null; } newPos = hand.bounds.origin; deltaX = newPos.x - oldPos.x; if (deltaX !== 0) { myself.scrollX(deltaX); } deltaY = newPos.y - oldPos.y; if (deltaY !== 0) { myself.scrollY(deltaY); } oldPos = newPos; } else { if (!myself.hasVelocity) { myself.step = function () { nop(); }; } else { if ((Math.abs(deltaX) < 0.5) && (Math.abs(deltaY) < 0.5)) { myself.step = function () { nop(); }; } else { deltaX = deltaX * friction; myself.scrollX(Math.round(deltaX)); deltaY = deltaY * friction; myself.scrollY(Math.round(deltaY)); } } } this.adjustScrollBars(); }; }; ScrollFrameMorph.prototype.startAutoScrolling = function () { var myself = this, inset = MorphicPreferences.scrollBarSize * 3, world = this.world(), hand, inner, pos; if (!world) { return null; } hand = world.hand; if (!this.autoScrollTrigger) { this.autoScrollTrigger = Date.now(); } this.step = function () { pos = hand.bounds.origin; inner = myself.bounds.insetBy(inset); if ((myself.bounds.containsPoint(pos)) && (!(inner.containsPoint(pos))) && (hand.children.length > 0)) { myself.autoScroll(pos); } else { myself.step = function () { nop(); }; myself.autoScrollTrigger = null; } }; }; ScrollFrameMorph.prototype.autoScroll = function (pos) { var inset, area; if (Date.now() - this.autoScrollTrigger < 500) { return null; } inset = MorphicPreferences.scrollBarSize * 3; area = this.topLeft().extent(new Point(this.width(), inset)); if (area.containsPoint(pos)) { this.scrollY(inset - (pos.y - this.top())); } area = this.topLeft().extent(new Point(inset, this.height())); if (area.containsPoint(pos)) { this.scrollX(inset - (pos.x - this.left())); } area = (new Point(this.right() - inset, this.top())) .extent(new Point(inset, this.height())); if (area.containsPoint(pos)) { this.scrollX(-(inset - (this.right() - pos.x))); } area = (new Point(this.left(), this.bottom() - inset)) .extent(new Point(this.width(), inset)); if (area.containsPoint(pos)) { this.scrollY(-(inset - (this.bottom() - pos.y))); } this.adjustScrollBars(); }; // ScrollFrameMorph scrolling by editing text: ScrollFrameMorph.prototype.scrollCursorIntoView = function (morph) { var txt = morph.target, offset = txt.position().subtract(this.contents.position()), ft = this.top() + this.padding, fb = this.bottom() - this.padding; this.contents.setExtent(txt.extent().add(offset).add(this.padding)); if (morph.top() < ft) { this.contents.setTop(this.contents.top() + ft - morph.top()); morph.setTop(ft); } else if (morph.bottom() > fb) { this.contents.setBottom(this.contents.bottom() + fb - morph.bottom()); morph.setBottom(fb); } this.adjustScrollBars(); }; // ScrollFrameMorph events: ScrollFrameMorph.prototype.mouseScroll = function (y, x) { if (y) { this.scrollY(y * MorphicPreferences.mouseScrollAmount); } if (x) { this.scrollX(x * MorphicPreferences.mouseScrollAmount); } this.adjustScrollBars(); }; // ScrollFrameMorph duplicating: ScrollFrameMorph.prototype.updateReferences = function (map) { var myself = this; ScrollFrameMorph.uber.updateReferences.call(this, map); if (this.hBar) { this.hBar.action = function (num) { myself.contents.setPosition( new Point(myself.left() - num, myself.contents.position().y) ); }; } if (this.vBar) { this.vBar.action = function (num) { myself.contents.setPosition( new Point(myself.contents.position().x, myself.top() - num) ); }; } }; // ScrollFrameMorph menu: ScrollFrameMorph.prototype.developersMenu = function () { var menu = ScrollFrameMorph.uber.developersMenu.call(this); if (this.isTextLineWrapping) { menu.addItem( "auto line wrap off...", 'toggleTextLineWrapping', 'turn automatic\nline wrapping\noff' ); } else { menu.addItem( "auto line wrap on...", 'toggleTextLineWrapping', 'enable automatic\nline wrapping' ); } return menu; }; ScrollFrameMorph.prototype.toggleTextLineWrapping = function () { this.isTextLineWrapping = !this.isTextLineWrapping; }; // ListMorph /////////////////////////////////////////////////////////// ListMorph.prototype = new ScrollFrameMorph(); ListMorph.prototype.constructor = ListMorph; ListMorph.uber = ScrollFrameMorph.prototype; function ListMorph(elements, labelGetter, format, doubleClickAction) { /* passing a format is optional. If the format parameter is specified it has to be of the following pattern: [ [, ], ['bold', ], ['italic', ], ... ] multiple conditions can be passed in such a format list, the last predicate to evaluate true when given the list element sets the given format category (color, bold, italic). If no condition is met, the default format (color black, non-bold, non-italic) will be assigned. An example of how to use fomats can be found in the InspectorMorph's "markOwnProperties" mechanism. */ this.init( elements || [], labelGetter || function (element) { if (isString(element)) { return element; } if (element.toSource) { return element.toSource(); } return element.toString(); }, format || [], doubleClickAction // optional callback ); } ListMorph.prototype.init = function ( elements, labelGetter, format, doubleClickAction ) { ListMorph.uber.init.call(this); this.contents.acceptsDrops = false; this.color = new Color(255, 255, 255); this.hBar.alpha = 0.6; this.vBar.alpha = 0.6; this.elements = elements || []; this.labelGetter = labelGetter; this.format = format; this.listContents = null; this.selected = null; // actual element currently selected this.active = null; // menu item representing the selected element this.action = null; this.doubleClickAction = doubleClickAction || null; this.acceptsDrops = false; this.buildListContents(); }; ListMorph.prototype.buildListContents = function () { var myself = this; if (this.listContents) { this.listContents.destroy(); } this.listContents = new MenuMorph( this.select, null, this ); if (this.elements.length === 0) { this.elements = ['(empty)']; } this.elements.forEach(function (element) { var color = null, bold = false, italic = false; myself.format.forEach(function (pair) { if (pair[1].call(null, element)) { if (pair[0] === 'bold') { bold = true; } else if (pair[0] === 'italic') { italic = true; } else { // assume it's a color color = pair[0]; } } }); myself.listContents.addItem( myself.labelGetter(element), // label string element, // action null, // hint color, bold, italic, myself.doubleClickAction ); }); this.listContents.setPosition(this.contents.position()); this.listContents.isListContents = true; this.listContents.drawNew(); this.addContents(this.listContents); }; ListMorph.prototype.select = function (item, trigger) { if (isNil(item)) {return; } this.selected = item; this.active = trigger; if (this.action) { this.action.call(null, item); } }; ListMorph.prototype.setExtent = function (aPoint) { var lb = this.listContents.bounds, nb = this.bounds.origin.copy().corner( this.bounds.origin.add(aPoint) ); if (nb.right() > lb.right() && nb.width() <= lb.width()) { this.listContents.setRight(nb.right()); } if (nb.bottom() > lb.bottom() && nb.height() <= lb.height()) { this.listContents.setBottom(nb.bottom()); } ListMorph.uber.setExtent.call(this, aPoint); }; ListMorph.prototype.activeIndex = function () { return this.listContents.children.indexOf(this.active); }; ListMorph.prototype.activateIndex = function (idx) { var item = this.listContents.children[idx]; if (!item) {return; } item.image = item.pressImage; item.changed(); item.trigger(); }; // StringFieldMorph //////////////////////////////////////////////////// // StringFieldMorph inherit from FrameMorph: StringFieldMorph.prototype = new FrameMorph(); StringFieldMorph.prototype.constructor = StringFieldMorph; StringFieldMorph.uber = FrameMorph.prototype; function StringFieldMorph( defaultContents, minWidth, fontSize, fontStyle, bold, italic, isNumeric ) { this.init( defaultContents || '', minWidth || 100, fontSize || 12, fontStyle || 'sans-serif', bold || false, italic || false, isNumeric ); } StringFieldMorph.prototype.init = function ( defaultContents, minWidth, fontSize, fontStyle, bold, italic, isNumeric ) { this.defaultContents = defaultContents; this.minWidth = minWidth; this.fontSize = fontSize; this.fontStyle = fontStyle; this.isBold = bold; this.isItalic = italic; this.isNumeric = isNumeric || false; this.text = null; StringFieldMorph.uber.init.call(this); this.color = new Color(255, 255, 255); this.isEditable = true; this.acceptsDrops = false; this.drawNew(); }; StringFieldMorph.prototype.drawNew = function () { var txt; txt = this.text ? this.string() : this.defaultContents; this.text = null; this.children.forEach(function (child) { child.destroy(); }); this.children = []; this.text = new StringMorph( txt, this.fontSize, this.fontStyle, this.isBold, this.isItalic, this.isNumeric ); this.text.isNumeric = this.isNumeric; // for whichever reason... this.text.setPosition(this.bounds.origin.copy()); this.text.isEditable = this.isEditable; this.text.isDraggable = false; this.text.enableSelecting(); this.silentSetExtent( new Point( Math.max(this.width(), this.minWidth), this.text.height() ) ); StringFieldMorph.uber.drawNew.call(this); this.add(this.text); }; StringFieldMorph.prototype.string = function () { return this.text.text; }; StringFieldMorph.prototype.mouseClickLeft = function (pos) { if (this.isEditable) { this.text.edit(); } else { this.escalateEvent('mouseClickLeft', pos); } }; // BouncerMorph //////////////////////////////////////////////////////// // I am a Demo of a stepping custom Morph var BouncerMorph; // Bouncers inherit from Morph: BouncerMorph.prototype = new Morph(); BouncerMorph.prototype.constructor = BouncerMorph; BouncerMorph.uber = Morph.prototype; // BouncerMorph instance creation: function BouncerMorph() { this.init(); } // BouncerMorph initialization: BouncerMorph.prototype.init = function (type, speed) { BouncerMorph.uber.init.call(this); this.fps = 50; // additional properties: this.isStopped = false; this.type = type || 'vertical'; if (this.type === 'vertical') { this.direction = 'down'; } else { this.direction = 'right'; } this.speed = speed || 1; }; // BouncerMorph moving: BouncerMorph.prototype.moveUp = function () { this.moveBy(new Point(0, -this.speed)); }; BouncerMorph.prototype.moveDown = function () { this.moveBy(new Point(0, this.speed)); }; BouncerMorph.prototype.moveRight = function () { this.moveBy(new Point(this.speed, 0)); }; BouncerMorph.prototype.moveLeft = function () { this.moveBy(new Point(-this.speed, 0)); }; // BouncerMorph stepping: BouncerMorph.prototype.step = function () { if (!this.isStopped) { if (this.type === 'vertical') { if (this.direction === 'down') { this.moveDown(); } else { this.moveUp(); } if (this.fullBounds().top() < this.parent.top() && this.direction === 'up') { this.direction = 'down'; } if (this.fullBounds().bottom() > this.parent.bottom() && this.direction === 'down') { this.direction = 'up'; } } else if (this.type === 'horizontal') { if (this.direction === 'right') { this.moveRight(); } else { this.moveLeft(); } if (this.fullBounds().left() < this.parent.left() && this.direction === 'left') { this.direction = 'right'; } if (this.fullBounds().right() > this.parent.right() && this.direction === 'right') { this.direction = 'left'; } } } }; // HandMorph /////////////////////////////////////////////////////////// // I represent the Mouse cursor // HandMorph inherits from Morph: HandMorph.prototype = new Morph(); HandMorph.prototype.constructor = HandMorph; HandMorph.uber = Morph.prototype; // HandMorph instance creation: function HandMorph(aWorld) { this.init(aWorld); } // HandMorph initialization: HandMorph.prototype.init = function (aWorld) { HandMorph.uber.init.call(this, true); this.bounds = new Rectangle(); // additional properties: this.world = aWorld; this.mouseButton = null; this.mouseOverList = []; this.morphToGrab = null; this.grabPosition = null; this.grabOrigin = null; this.temporaries = []; this.touchHoldTimeout = null; this.contextMenuEnabled = false; }; HandMorph.prototype.changed = function () { var b; if (this.world !== null) { b = this.fullBounds(); if (!b.extent().eq(new Point())) { this.world.broken.push(b.spread()); } } }; HandMorph.prototype.fullChanged = HandMorph.prototype.changed; // HandMorph navigation: HandMorph.prototype.morphAtPointer = function () { return this.world.topMorphAt(this.bounds.origin) || this.world; }; HandMorph.prototype.allMorphsAtPointer = function () { var morphs = this.world.allChildren(), myself = this; return morphs.filter(function (m) { return m.isVisible && m.visibleBounds().containsPoint(myself.bounds.origin); }); }; // HandMorph dragging and dropping: /* drag 'n' drop events, method(arg) -> receiver: prepareToBeGrabbed(handMorph) -> grabTarget reactToGrabOf(grabbedMorph) -> oldParent wantsDropOf(morphToDrop) -> newParent justDropped(handMorph) -> droppedMorph reactToDropOf(droppedMorph, handMorph) -> newParent */ HandMorph.prototype.dropTargetFor = function (aMorph) { var target = this.morphAtPointer(); while (!target.wantsDropOf(aMorph)) { target = target.parent; } return target; }; HandMorph.prototype.grab = function (aMorph) { var oldParent = aMorph.parent; if (aMorph instanceof WorldMorph) { return null; } if (this.children.length === 0) { this.world.stopEditing(); this.grabOrigin = aMorph.situation(); aMorph.addShadow(); if (aMorph.prepareToBeGrabbed) { aMorph.prepareToBeGrabbed(this); } aMorph.cachedFullImage = aMorph.fullImageClassic(); aMorph.cachedFullBounds = aMorph.fullBounds(); this.add(aMorph); this.changed(); if (oldParent && oldParent.reactToGrabOf) { oldParent.reactToGrabOf(aMorph); } } }; HandMorph.prototype.drop = function () { var target, morphToDrop; if (this.children.length !== 0) { morphToDrop = this.children[0]; target = this.dropTargetFor(morphToDrop); this.changed(); target.add(morphToDrop); morphToDrop.cachedFullImage = null; morphToDrop.cachedFullBounds = null; morphToDrop.changed(); morphToDrop.removeShadow(); this.children = []; this.setExtent(new Point()); if (morphToDrop.justDropped) { morphToDrop.justDropped(this); } if (target.reactToDropOf) { target.reactToDropOf(morphToDrop, this); } } }; // HandMorph event dispatching: /* mouse events: mouseDownLeft mouseDownRight mouseClickLeft mouseClickRight mouseDoubleClick mouseEnter mouseLeave mouseEnterDragging mouseLeaveDragging mouseMove mouseScroll */ HandMorph.prototype.processMouseDown = function (event) { var morph, actualClick; this.destroyTemporaries(); this.contextMenuEnabled = true; this.morphToGrab = null; this.grabPosition = null; if (this.children.length !== 0) { this.drop(); this.mouseButton = null; } else { morph = this.morphAtPointer(); if (this.world.activeMenu) { if (!contains( morph.allParents(), this.world.activeMenu )) { this.world.activeMenu.destroy(); } else { clearInterval(this.touchHoldTimeout); } } if (this.world.activeHandle) { if (morph !== this.world.activeHandle) { this.world.activeHandle.destroy(); } } if (this.world.cursor) { if (morph !== this.world.cursor.target) { this.world.stopEditing(); } } if (!morph.mouseMove) { this.morphToGrab = morph.rootForGrab(); this.grabPosition = this.bounds.origin.copy(); } if (event.button === 2 || event.ctrlKey) { this.mouseButton = 'right'; actualClick = 'mouseDownRight'; } else { this.mouseButton = 'left'; actualClick = 'mouseDownLeft'; } while (!morph[actualClick]) { morph = morph.parent; } morph[actualClick](this.bounds.origin); } }; HandMorph.prototype.processTouchStart = function (event) { var myself = this; MorphicPreferences.isTouchDevice = true; clearInterval(this.touchHoldTimeout); if (event.touches.length === 1) { this.touchHoldTimeout = setInterval( // simulate mouseRightClick function () { myself.processMouseDown({button: 2}); myself.processMouseUp({button: 2}); event.preventDefault(); clearInterval(myself.touchHoldTimeout); }, 400 ); this.processMouseMove(event.touches[0]); // update my position this.processMouseDown({button: 0}); event.preventDefault(); } }; HandMorph.prototype.processTouchMove = function (event) { MorphicPreferences.isTouchDevice = true; if (event.touches.length === 1) { var touch = event.touches[0]; this.processMouseMove(touch); clearInterval(this.touchHoldTimeout); } }; HandMorph.prototype.processTouchEnd = function (event) { MorphicPreferences.isTouchDevice = true; clearInterval(this.touchHoldTimeout); nop(event); this.processMouseUp({button: 0}); }; HandMorph.prototype.processMouseUp = function () { var morph = this.morphAtPointer(), context, contextMenu, expectedClick; this.destroyTemporaries(); if (this.children.length !== 0) { this.drop(); } else { if (this.mouseButton === 'left') { expectedClick = 'mouseClickLeft'; } else { expectedClick = 'mouseClickRight'; if (this.mouseButton && this.contextMenuEnabled) { context = morph; contextMenu = context.contextMenu(); while ((!contextMenu) && context.parent) { context = context.parent; contextMenu = context.contextMenu(); } if (contextMenu) { contextMenu.popUpAtHand(this.world); } } } while (!morph[expectedClick]) { morph = morph.parent; } morph[expectedClick](this.bounds.origin); } this.mouseButton = null; }; HandMorph.prototype.processDoubleClick = function () { var morph = this.morphAtPointer(); this.destroyTemporaries(); if (this.children.length !== 0) { this.drop(); } else { while (morph && !morph.mouseDoubleClick) { morph = morph.parent; } if (morph) { morph.mouseDoubleClick(this.bounds.origin); } } this.mouseButton = null; }; HandMorph.prototype.processMouseMove = function (event) { var pos, posInDocument = getDocumentPositionOf(this.world.worldCanvas), mouseOverNew, myself = this, morph, topMorph; pos = new Point( event.pageX - posInDocument.x, event.pageY - posInDocument.y ); this.setPosition(pos); // determine the new mouse-over-list: // mouseOverNew = this.allMorphsAtPointer(); mouseOverNew = this.morphAtPointer().allParents(); if (!this.children.length && this.mouseButton) { topMorph = this.morphAtPointer(); morph = topMorph.rootForGrab(); if (topMorph.mouseMove) { topMorph.mouseMove(pos, this.mouseButton); if (this.mouseButton === 'right') { this.contextMenuEnabled = false; } } // if a morph is marked for grabbing, just grab it if (this.mouseButton === 'left' && this.morphToGrab && (this.grabPosition.distanceTo(this.bounds.origin) > MorphicPreferences.grabThreshold)) { this.setPosition(this.grabPosition); if (this.morphToGrab.isDraggable) { morph = this.morphToGrab; this.grab(morph); } else if (this.morphToGrab.isTemplate) { morph = this.morphToGrab.fullCopy(); morph.isTemplate = false; morph.isDraggable = true; if (morph.reactToTemplateCopy) { morph.reactToTemplateCopy(); } this.grab(morph); this.grabOrigin = this.morphToGrab.situation(); } this.setPosition(pos); } } this.mouseOverList.forEach(function (old) { if (!contains(mouseOverNew, old)) { if (old.mouseLeave) { old.mouseLeave(); } if (old.mouseLeaveDragging && myself.mouseButton) { old.mouseLeaveDragging(); } } }); mouseOverNew.forEach(function (newMorph) { if (!contains(myself.mouseOverList, newMorph)) { if (newMorph.mouseEnter) { newMorph.mouseEnter(); } if (newMorph.mouseEnterDragging && myself.mouseButton) { newMorph.mouseEnterDragging(); } } // autoScrolling support: if (myself.children.length > 0) { if (newMorph instanceof ScrollFrameMorph && newMorph.enableAutoScrolling && newMorph.contents.allChildren().some(function (any) { return any.wantsDropOf(myself.children[0]); }) ) { if (!newMorph.bounds.insetBy( MorphicPreferences.scrollBarSize * 3 ).containsPoint(myself.bounds.origin)) { newMorph.startAutoScrolling(); } } } }); this.mouseOverList = mouseOverNew; }; HandMorph.prototype.processMouseScroll = function (event) { var morph = this.morphAtPointer(); while (morph && !morph.mouseScroll) { morph = morph.parent; } if (morph) { morph.mouseScroll( (event.detail / -3) || ( Object.prototype.hasOwnProperty.call( event, 'wheelDeltaY' ) ? event.wheelDeltaY / 120 : event.wheelDelta / 120 ), event.wheelDeltaX / 120 || 0 ); } }; /* drop event: droppedImage droppedSVG droppedAudio droppedText */ HandMorph.prototype.processDrop = function (event) { /* find out whether an external image or audio file was dropped onto the world canvas, turn it into an offscreen canvas or audio element and dispatch the droppedImage(canvas, name) droppedSVG(image, name) droppedAudio(audio, name) events to interested Morphs at the mouse pointer */ var files = event instanceof FileList ? event : event.target.files || event.dataTransfer.files, file, url = event.dataTransfer ? event.dataTransfer.getData('URL') : null, txt = event.dataTransfer ? event.dataTransfer.getData('Text/HTML') : null, src, target = this.morphAtPointer(), img = new Image(), canvas, i; function readSVG(aFile) { var pic = new Image(), frd = new FileReader(); while (!target.droppedSVG) { target = target.parent; } pic.onload = function () { target.droppedSVG(pic, aFile.name); }; frd = new FileReader(); frd.onloadend = function (e) { pic.src = e.target.result; }; frd.readAsDataURL(aFile); } function readImage(aFile) { var pic = new Image(), frd = new FileReader(); while (!target.droppedImage) { target = target.parent; } pic.onload = function () { canvas = newCanvas(new Point(pic.width, pic.height), true); canvas.getContext('2d').drawImage(pic, 0, 0); target.droppedImage(canvas, aFile.name); }; frd = new FileReader(); frd.onloadend = function (e) { pic.src = e.target.result; }; frd.readAsDataURL(aFile); } function readAudio(aFile) { var snd = new Audio(), frd = new FileReader(); while (!target.droppedAudio) { target = target.parent; } frd.onloadend = function (e) { snd.src = e.target.result; target.droppedAudio(snd, aFile.name); }; frd.readAsDataURL(aFile); } function readText(aFile) { var frd = new FileReader(); while (!target.droppedText) { target = target.parent; } frd.onloadend = function (e) { target.droppedText(e.target.result, aFile.name); }; frd.readAsText(aFile); } function readBinary(aFile) { var frd = new FileReader(); while (!target.droppedBinary) { target = target.parent; } frd.onloadend = function (e) { target.droppedBinary(e.target.result, aFile.name); }; frd.readAsArrayBuffer(aFile); } function parseImgURL(html) { var iurl = '', idx, c, start = html.indexOf(' 0) { for (i = 0; i < files.length; i += 1) { file = files[i]; if (file.type.indexOf("svg") !== -1 && !MorphicPreferences.rasterizeSVGs) { readSVG(file); } else if (file.type.indexOf("image") === 0) { readImage(file); } else if (file.type.indexOf("audio") === 0) { readAudio(file); } else if (file.type.indexOf("text") === 0) { readText(file); } else { // assume it's meant to be binary readBinary(file); } } } else if (url) { if ( contains( ['gif', 'png', 'jpg', 'jpeg', 'bmp'], url.slice(url.lastIndexOf('.') + 1).toLowerCase() ) ) { while (!target.droppedImage) { target = target.parent; } img = new Image(); img.onload = function () { canvas = newCanvas(new Point(img.width, img.height), true); canvas.getContext('2d').drawImage(img, 0, 0); target.droppedImage(canvas); }; img.src = url; } } else if (txt) { while (!target.droppedImage) { target = target.parent; } img = new Image(); img.onload = function () { canvas = newCanvas(new Point(img.width, img.height), true); canvas.getContext('2d').drawImage(img, 0, 0); target.droppedImage(canvas); }; src = parseImgURL(txt); if (src) {img.src = src; } } }; // HandMorph tools HandMorph.prototype.destroyTemporaries = function () { /* temporaries are just an array of morphs which will be deleted upon the next mouse click, or whenever another temporary Morph decides that it needs to remove them. The primary purpose of temporaries is to display tools tips of speech bubble help. */ var myself = this; this.temporaries.forEach(function (morph) { if (!(morph.isClickable && morph.bounds.containsPoint(myself.position()))) { morph.destroy(); myself.temporaries.splice(myself.temporaries.indexOf(morph), 1); } }); }; // WorldMorph ////////////////////////////////////////////////////////// // I represent the element // WorldMorph inherits from FrameMorph: WorldMorph.prototype = new FrameMorph(); WorldMorph.prototype.constructor = WorldMorph; WorldMorph.uber = FrameMorph.prototype; // WorldMorph instance creation: function WorldMorph(aCanvas, fillPage) { this.init(aCanvas, fillPage); } // WorldMorph initialization: WorldMorph.prototype.init = function (aCanvas, fillPage) { WorldMorph.uber.init.call(this); this.color = new Color(205, 205, 205); // (130, 130, 130) this.alpha = 1; this.bounds = new Rectangle(0, 0, aCanvas.width, aCanvas.height); this.drawNew(); this.isVisible = true; this.isDraggable = false; this.currentKey = null; // currently pressed key code this.worldCanvas = aCanvas; this.noticesTransparentClick = true; // additional properties: this.stamp = Date.now(); // reference in multi-world setups while (this.stamp === Date.now()) {nop(); } this.stamp = Date.now(); this.useFillPage = fillPage; if (this.useFillPage === undefined) { this.useFillPage = true; } this.isDevMode = false; this.broken = []; this.hand = new HandMorph(this); this.keyboardReceiver = null; this.cursor = null; this.lastEditedText = null; this.activeMenu = null; this.activeHandle = null; this.virtualKeyboard = null; this.initEventListeners(); }; // World Morph display: WorldMorph.prototype.brokenFor = function (aMorph) { // private var fb = aMorph.fullBounds(); return this.broken.filter(function (rect) { return rect.intersects(fb); }); }; WorldMorph.prototype.fullDrawOn = function (aCanvas, aRect) { WorldMorph.uber.fullDrawOn.call(this, aCanvas, aRect); this.hand.fullDrawOn(aCanvas, aRect); }; WorldMorph.prototype.updateBroken = function () { var myself = this; this.condenseDamages(); this.broken.forEach(function (rect) { if (rect.extent().gt(new Point(0, 0))) { myself.fullDrawOn(myself.worldCanvas, rect); } }); this.broken = []; }; WorldMorph.prototype.condenseDamages = function () { // collapse clustered damaged rectangles into their unions, // thereby reducing the array of brokens to a manageable size function condense(src) { var trgt = [], hit; src.forEach(function (rect) { hit = detect( trgt, function (each) {return each.isNearTo(rect, 20); } ); if (hit) { hit.mergeWith(rect); } else { trgt.push(rect); } }); return trgt; } var again = true, size = this.broken.length; while (again) { this.broken = condense(this.broken); again = (this.broken.length < size); size = this.broken.length; } }; WorldMorph.prototype.doOneCycle = function () { this.stepFrame(); this.updateBroken(); }; WorldMorph.prototype.fillPage = function () { var clientHeight = window.innerHeight, clientWidth = window.innerWidth, myself = this; this.worldCanvas.style.position = "absolute"; this.worldCanvas.style.left = "0px"; this.worldCanvas.style.right = "0px"; this.worldCanvas.style.width = "100%"; this.worldCanvas.style.height = "100%"; if (document.documentElement.scrollTop) { // scrolled down b/c of viewport scaling clientHeight = document.documentElement.clientHeight; } if (document.documentElement.scrollLeft) { // scrolled left b/c of viewport scaling clientWidth = document.documentElement.clientWidth; } if (this.worldCanvas.width !== clientWidth) { this.worldCanvas.width = clientWidth; this.setWidth(clientWidth); } if (this.worldCanvas.height !== clientHeight) { this.worldCanvas.height = clientHeight; this.setHeight(clientHeight); } this.children.forEach(function (child) { if (child.reactToWorldResize) { child.reactToWorldResize(myself.bounds.copy()); } }); }; // WorldMorph global pixel access: WorldMorph.prototype.getGlobalPixelColor = function (point) { /* answer the color at the given point. Note: for some strange reason this method works fine if the page is opened via HTTP, but *not*, if it is opened from a local uri (e.g. from a directory), in which case it's always null. This behavior is consistent throughout several browsers. I have no clue what's behind this, apparently the imageData attribute of canvas context only gets filled with meaningful data if transferred via HTTP ??? This is somewhat of a showstopper for color detection in a planned offline version of Snap. The issue has also been discussed at: (join lines before pasting) http://stackoverflow.com/questions/4069400/ canvas-getimagedata-doesnt-work-when-running-locally-on-windows- security-excep The suggestion solution appears to work, since the settings are applied globally. */ var dta = this.worldCanvas.getContext('2d').getImageData( point.x, point.y, 1, 1 ).data; return new Color(dta[0], dta[1], dta[2]); }; // WorldMorph events: WorldMorph.prototype.initVirtualKeyboard = function () { var myself = this; if (this.virtualKeyboard) { document.body.removeChild(this.virtualKeyboard); this.virtualKeyboard = null; } if (!MorphicPreferences.isTouchDevice || !MorphicPreferences.useVirtualKeyboard) { return; } this.virtualKeyboard = document.createElement("input"); this.virtualKeyboard.type = "text"; this.virtualKeyboard.style.color = "transparent"; this.virtualKeyboard.style.backgroundColor = "transparent"; this.virtualKeyboard.style.border = "none"; this.virtualKeyboard.style.outline = "none"; this.virtualKeyboard.style.position = "absolute"; this.virtualKeyboard.style.top = "0px"; this.virtualKeyboard.style.left = "0px"; this.virtualKeyboard.style.width = "0px"; this.virtualKeyboard.style.height = "0px"; this.virtualKeyboard.autocapitalize = "none"; // iOS specific document.body.appendChild(this.virtualKeyboard); this.virtualKeyboard.addEventListener( "keydown", function (event) { // remember the keyCode in the world's currentKey property myself.currentKey = event.keyCode; if (myself.keyboardReceiver) { myself.keyboardReceiver.processKeyDown(event); } // supress backspace override if (event.keyCode === 8) { event.preventDefault(); } // supress tab override and make sure tab gets // received by all browsers if (event.keyCode === 9) { if (myself.keyboardReceiver) { myself.keyboardReceiver.processKeyPress(event); } event.preventDefault(); } }, false ); this.virtualKeyboard.addEventListener( "keyup", function (event) { // flush the world's currentKey property myself.currentKey = null; // dispatch to keyboard receiver if (myself.keyboardReceiver) { if (myself.keyboardReceiver.processKeyUp) { myself.keyboardReceiver.processKeyUp(event); } } event.preventDefault(); }, false ); this.virtualKeyboard.addEventListener( "keypress", function (event) { if (myself.keyboardReceiver) { myself.keyboardReceiver.processKeyPress(event); } event.preventDefault(); }, false ); }; WorldMorph.prototype.initEventListeners = function () { var canvas = this.worldCanvas, myself = this; if (myself.useFillPage) { myself.fillPage(); } else { this.changed(); } canvas.addEventListener( "mousedown", function (event) { event.preventDefault(); canvas.focus(); myself.hand.processMouseDown(event); }, false ); canvas.addEventListener( "touchstart", function (event) { myself.hand.processTouchStart(event); }, false ); canvas.addEventListener( "mouseup", function (event) { event.preventDefault(); myself.hand.processMouseUp(event); }, false ); canvas.addEventListener( "dblclick", function (event) { event.preventDefault(); myself.hand.processDoubleClick(event); }, false ); canvas.addEventListener( "touchend", function (event) { myself.hand.processTouchEnd(event); }, false ); canvas.addEventListener( "mousemove", function (event) { myself.hand.processMouseMove(event); }, false ); canvas.addEventListener( "touchmove", function (event) { myself.hand.processTouchMove(event); }, false ); canvas.addEventListener( "contextmenu", function (event) { // suppress context menu for Mac-Firefox event.preventDefault(); }, false ); canvas.addEventListener( "keydown", function (event) { // remember the keyCode in the world's currentKey property myself.currentKey = event.keyCode; if (myself.keyboardReceiver) { myself.keyboardReceiver.processKeyDown(event); } // supress backspace override if (event.keyCode === 8) { event.preventDefault(); } // supress tab override and make sure tab gets // received by all browsers if (event.keyCode === 9) { if (myself.keyboardReceiver) { myself.keyboardReceiver.processKeyPress(event); } event.preventDefault(); } if ((event.ctrlKey && (!event.altKey) || event.metaKey) && (event.keyCode !== 86)) { // allow pasting-in event.preventDefault(); } }, false ); canvas.addEventListener( "keyup", function (event) { // flush the world's currentKey property myself.currentKey = null; // dispatch to keyboard receiver if (myself.keyboardReceiver) { if (myself.keyboardReceiver.processKeyUp) { myself.keyboardReceiver.processKeyUp(event); } } event.preventDefault(); }, false ); canvas.addEventListener( "keypress", function (event) { if (myself.keyboardReceiver) { myself.keyboardReceiver.processKeyPress(event); } event.preventDefault(); }, false ); canvas.addEventListener( // Safari, Chrome "mousewheel", function (event) { myself.hand.processMouseScroll(event); event.preventDefault(); }, false ); canvas.addEventListener( // Firefox "DOMMouseScroll", function (event) { myself.hand.processMouseScroll(event); event.preventDefault(); }, false ); document.body.addEventListener( "paste", function (event) { var txt = event.clipboardData.getData("Text"); if (txt && myself.cursor) { myself.cursor.insert(txt); } }, false ); window.addEventListener( "dragover", function (event) { event.preventDefault(); }, false ); window.addEventListener( "drop", function (event) { myself.hand.processDrop(event); event.preventDefault(); }, false ); window.addEventListener( "resize", function () { if (myself.useFillPage) { myself.fillPage(); } }, false ); window.onbeforeunload = function (evt) { var e = evt || window.event, msg = "Are you sure you want to leave?"; // For IE and Firefox if (e) { e.returnValue = msg; } // For Safari / chrome return msg; }; }; WorldMorph.prototype.mouseDownLeft = function () { nop(); }; WorldMorph.prototype.mouseClickLeft = function () { nop(); }; WorldMorph.prototype.mouseDownRight = function () { nop(); }; WorldMorph.prototype.mouseClickRight = function () { nop(); }; WorldMorph.prototype.wantsDropOf = function () { // allow handle drops if any drops are allowed return this.acceptsDrops; }; WorldMorph.prototype.droppedImage = function () { return null; }; WorldMorph.prototype.droppedSVG = function () { return null; }; // WorldMorph text field tabbing: WorldMorph.prototype.nextTab = function (editField) { var next = this.nextEntryField(editField); if (next) { editField.clearSelection(); next.selectAll(); next.edit(); } }; WorldMorph.prototype.previousTab = function (editField) { var prev = this.previousEntryField(editField); if (prev) { editField.clearSelection(); prev.selectAll(); prev.edit(); } }; // WorldMorph menu: WorldMorph.prototype.contextMenu = function () { var menu; if (this.isDevMode) { menu = new MenuMorph(this, this.constructor.name || this.constructor.toString().split(' ')[1].split('(')[0]); } else { menu = new MenuMorph(this, 'Morphic'); } if (this.isDevMode) { menu.addItem("demo...", 'userCreateMorph', 'sample morphs'); menu.addLine(); menu.addItem("hide all...", 'hideAll'); menu.addItem("show all...", 'showAllHiddens'); menu.addItem( "move all inside...", 'keepAllSubmorphsWithin', 'keep all submorphs\nwithin and visible' ); menu.addItem( "inspect...", 'inspect', 'open a window on\nall properties' ); menu.addItem( "screenshot...", function () { window.open(this.fullImageClassic().toDataURL()); }, 'open a new window\nwith a picture of this morph' ); menu.addLine(); menu.addItem( "restore display", 'changed', 'redraw the\nscreen once' ); menu.addItem( "fill page...", 'fillPage', 'let the World automatically\nadjust to browser resizings' ); if (useBlurredShadows) { menu.addItem( "sharp shadows...", 'toggleBlurredShadows', 'sharp drop shadows\nuse for old browsers' ); } else { menu.addItem( "blurred shadows...", 'toggleBlurredShadows', 'blurry shades,\n use for new browsers' ); } menu.addItem( "color...", function () { this.pickColor( menu.title + '\ncolor:', this.setColor, this, this.color ); }, 'choose the World\'s\nbackground color' ); if (MorphicPreferences === standardSettings) { menu.addItem( "touch screen settings", 'togglePreferences', 'bigger menu fonts\nand sliders' ); } else { menu.addItem( "standard settings", 'togglePreferences', 'smaller menu fonts\nand sliders' ); } menu.addLine(); } if (this.isDevMode) { menu.addItem( "user mode...", 'toggleDevMode', 'disable developers\'\ncontext menus' ); } else { menu.addItem("development mode...", 'toggleDevMode'); } menu.addItem("about morphic.js...", 'about'); return menu; }; WorldMorph.prototype.userCreateMorph = function () { var myself = this, menu, newMorph; function create(aMorph) { aMorph.isDraggable = true; aMorph.pickUp(myself); } menu = new MenuMorph(this, 'make a morph'); menu.addItem('rectangle', function () { create(new Morph()); }); menu.addItem('box', function () { create(new BoxMorph()); }); menu.addItem('circle box', function () { create(new CircleBoxMorph()); }); menu.addLine(); menu.addItem('slider', function () { create(new SliderMorph()); }); menu.addItem('frame', function () { newMorph = new FrameMorph(); newMorph.setExtent(new Point(350, 250)); create(newMorph); }); menu.addItem('scroll frame', function () { newMorph = new ScrollFrameMorph(); newMorph.contents.acceptsDrops = true; newMorph.contents.adjustBounds(); newMorph.setExtent(new Point(350, 250)); create(newMorph); }); menu.addItem('handle', function () { create(new HandleMorph()); }); menu.addLine(); menu.addItem('string', function () { newMorph = new StringMorph('Hello, World!'); newMorph.isEditable = true; create(newMorph); }); menu.addItem('text', function () { newMorph = new TextMorph( "Ich wei\u00DF nicht, was soll es bedeuten, dass ich so " + "traurig bin, ein M\u00E4rchen aus uralten Zeiten, das " + "kommt mir nicht aus dem Sinn. Die Luft ist k\u00FChl " + "und es dunkelt, und ruhig flie\u00DFt der Rhein; der " + "Gipfel des Berges funkelt im Abendsonnenschein. " + "Die sch\u00F6nste Jungfrau sitzet dort oben wunderbar, " + "ihr gold'nes Geschmeide blitzet, sie k\u00E4mmt ihr " + "goldenes Haar, sie k\u00E4mmt es mit goldenem Kamme, " + "und singt ein Lied dabei; das hat eine wundersame, " + "gewalt'ge Melodei. Den Schiffer im kleinen " + "Schiffe, ergreift es mit wildem Weh; er schaut " + "nicht die Felsenriffe, er schaut nur hinauf in " + "die H\u00F6h'. Ich glaube, die Wellen verschlingen " + "am Ende Schiffer und Kahn, und das hat mit ihrem " + "Singen, die Loreley getan." ); newMorph.isEditable = true; newMorph.maxWidth = 300; newMorph.drawNew(); create(newMorph); }); menu.addItem('speech bubble', function () { newMorph = new SpeechBubbleMorph('Hello, World!'); create(newMorph); }); menu.addLine(); menu.addItem('gray scale palette', function () { create(new GrayPaletteMorph()); }); menu.addItem('color palette', function () { create(new ColorPaletteMorph()); }); menu.addItem('color picker', function () { create(new ColorPickerMorph()); }); menu.addLine(); menu.addItem('sensor demo', function () { newMorph = new MouseSensorMorph(); newMorph.setColor(new Color(230, 200, 100)); newMorph.edge = 35; newMorph.border = 15; newMorph.borderColor = new Color(200, 100, 50); newMorph.alpha = 0.2; newMorph.setExtent(new Point(100, 100)); create(newMorph); }); menu.addItem('animation demo', function () { var foo, bar, baz, garply, fred; foo = new BouncerMorph(); foo.setPosition(new Point(50, 20)); foo.setExtent(new Point(300, 200)); foo.alpha = 0.9; foo.speed = 3; bar = new BouncerMorph(); bar.setColor(new Color(50, 50, 50)); bar.setPosition(new Point(80, 80)); bar.setExtent(new Point(80, 250)); bar.type = 'horizontal'; bar.direction = 'right'; bar.alpha = 0.9; bar.speed = 5; baz = new BouncerMorph(); baz.setColor(new Color(20, 20, 20)); baz.setPosition(new Point(90, 140)); baz.setExtent(new Point(40, 30)); baz.type = 'horizontal'; baz.direction = 'right'; baz.speed = 3; garply = new BouncerMorph(); garply.setColor(new Color(200, 20, 20)); garply.setPosition(new Point(90, 140)); garply.setExtent(new Point(20, 20)); garply.type = 'vertical'; garply.direction = 'up'; garply.speed = 8; fred = new BouncerMorph(); fred.setColor(new Color(20, 200, 20)); fred.setPosition(new Point(120, 140)); fred.setExtent(new Point(20, 20)); fred.type = 'vertical'; fred.direction = 'down'; fred.speed = 4; bar.add(garply); bar.add(baz); foo.add(fred); foo.add(bar); create(foo); }); menu.addItem('pen', function () { create(new PenMorph()); }); if (myself.customMorphs) { menu.addLine(); myself.customMorphs().forEach(function (morph) { menu.addItem(morph.toString(), function () { create(morph); }); }); } menu.popUpAtHand(this); }; WorldMorph.prototype.toggleDevMode = function () { this.isDevMode = !this.isDevMode; }; WorldMorph.prototype.hideAll = function () { this.children.forEach(function (child) { child.hide(); }); }; WorldMorph.prototype.showAllHiddens = function () { this.forAllChildren(function (child) { if (!child.isVisible) { child.show(); } }); }; WorldMorph.prototype.about = function () { var versions = '', module; for (module in modules) { if (Object.prototype.hasOwnProperty.call(modules, module)) { versions += ('\n' + module + ' (' + modules[module] + ')'); } } if (versions !== '') { versions = '\n\nmodules:\n\n' + 'morphic (' + morphicVersion + ')' + versions; } this.inform( 'morphic.js\n\n' + 'a lively Web GUI\ninspired by Squeak\n' + morphicVersion + '\n\nwritten by Jens M\u00F6nig\njens@moenig.org' + versions ); }; WorldMorph.prototype.edit = function (aStringOrTextMorph) { var pos = getDocumentPositionOf(this.worldCanvas); if (!aStringOrTextMorph.isEditable) { return null; } if (this.cursor) { this.cursor.destroy(); } this.cursor = new CursorMorph(aStringOrTextMorph); aStringOrTextMorph.parent.add(this.cursor); this.keyboardReceiver = this.cursor; this.initVirtualKeyboard(); if (MorphicPreferences.isTouchDevice && MorphicPreferences.useVirtualKeyboard) { this.virtualKeyboard.style.top = this.cursor.top() + pos.y + "px"; this.virtualKeyboard.style.left = this.cursor.left() + pos.x + "px"; this.virtualKeyboard.focus(); } if (MorphicPreferences.useSliderForInput) { if (!aStringOrTextMorph.parentThatIsA(MenuMorph)) { this.slide(aStringOrTextMorph); } } if (this.lastEditedText !== aStringOrTextMorph) { aStringOrTextMorph.escalateEvent('freshTextEdit', aStringOrTextMorph); } this.lastEditedText = aStringOrTextMorph; }; WorldMorph.prototype.slide = function (aStringOrTextMorph) { // display a slider for numeric text entries var val = parseFloat(aStringOrTextMorph.text), menu, slider; if (isNaN(val)) { val = 0; } menu = new MenuMorph(); slider = new SliderMorph( val - 25, val + 25, val, 10, 'horizontal' ); slider.alpha = 1; slider.color = new Color(225, 225, 225); slider.button.color = menu.borderColor; slider.button.highlightColor = slider.button.color.copy(); slider.button.highlightColor.b += 100; slider.button.pressColor = slider.button.color.copy(); slider.button.pressColor.b += 150; slider.silentSetHeight(MorphicPreferences.scrollBarSize); slider.silentSetWidth(MorphicPreferences.menuFontSize * 10); slider.drawNew(); slider.action = function (num) { aStringOrTextMorph.changed(); aStringOrTextMorph.text = Math.round(num).toString(); aStringOrTextMorph.drawNew(); aStringOrTextMorph.changed(); aStringOrTextMorph.escalateEvent( 'reactToSliderEdit', aStringOrTextMorph ); }; menu.items.push(slider); menu.popup(this, aStringOrTextMorph.bottomLeft().add(new Point(0, 5))); }; WorldMorph.prototype.stopEditing = function () { if (this.cursor) { this.cursor.target.escalateEvent('reactToEdit', this.cursor.target); this.cursor.target.clearSelection(); this.cursor.destroy(); this.cursor = null; } this.keyboardReceiver = null; if (this.virtualKeyboard) { this.virtualKeyboard.blur(); document.body.removeChild(this.virtualKeyboard); this.virtualKeyboard = null; } this.lastEditedText = null; this.worldCanvas.focus(); }; WorldMorph.prototype.toggleBlurredShadows = function () { useBlurredShadows = !useBlurredShadows; }; WorldMorph.prototype.togglePreferences = function () { if (MorphicPreferences === standardSettings) { MorphicPreferences = touchScreenSettings; } else { MorphicPreferences = standardSettings; } };