Wykres commitów

57 Commity (efbb3d5886183af4b32dedfb6d3c16e21b51e977)

Autor SHA1 Wiadomość Data
Jens Mönig f5ffcea231 fix two zebra-coloring related glitches
… which I’ve introduced in trying to avoid “redundant” redraws earlier
2015-11-16 18:02:35 +01:00
Jens Mönig 6061403a89 Prepare for v4.0.3
* fixed occasional horizontal rendering artifacts in block “holes”
(C-shaped slots and Ring holes)
* improved user editing of input slots and fixed cursor behavior (note:
the text cursor inside input slots also blinks again, as it should have)
* always export comments attached to prototype hat blocks in the block
editor along with script pic
* when first opening a block editor on a custom block definition make
it big enough to show everything (as much as fits on the screen)
* remember block editor position and dimensions for each edited custom
block definition when acknowledging (pressing OK or APPLY) for the
session
* speed up stacking of commands and loading of projects by suppressing
redundant block redraws
* introducing a “grab threshold” preference to suppress accidental
grabbing through micro-movements of the hand. This addresses the
“cannot-click-on-drop-downs-in-Chrome-under-Windows” set of bug
reports, and also the issues that arise out of accidentally dragging
off a copy of a parameter blob when trying to just click on it to
rename it
* new hidden (shift-click) option to adjust the grab threshold in the
settings menu for the current session
* expand list watchers inside result bubbles and speech/thought
balloons to show everything (as much of the list’s first level as fist
into either the scripting area for result bubbles or the stage for
speech balloons - note resizing the stage affects the size of the list
watchers inside speech balloons, i.e. making the stage bigger increases
the number of visible elements even while the balloon is showing)
* fixed a bug that make an occasional gray rectangle appear at the
mouse pointer
* added a way to invoke blocks synchronously in JavaScript - under
construction (possibly to be used for generic “When” hat blocks and
user-customizable drop-downs)
* added methods to cache morphs’ fullImage and fullBounds while dragging
* Reporters (also nested reporters) and sprite icons (in the corral)
are now semi-transparent when being dragged, so you can see possible
drop target halos /through/ them
* in “prefer empty slot drops” mode (default) it is now much harder to
drop reporters onto non-static C-slots inside custom blocks (e.g. in
FOR loops) and onto variadic input arrowheads (to replace the whole
input with an input list)
* ScriptsMorphs are now noticing transparent clicks (addresses #997)
* %interaction slots are now static, fixed #982 (it is no longer
possible to drop reporters into the input slot of a “When I am…” hat
block (never was intended that it should be possible)
* fixed ctrl-f for the block editor in all situations (thanks, Brian,
for the bug report)
2015-11-16 12:18:40 +01:00
Jens Mönig 72bf4cfb8c New feature: Remove Unused Global Blocks
* BYOB, Objects, GUI: New “Remove Unused Global Blocks” Feature
* GUI, Lists: “Export Project Summary” improvements:
  - show variable values as watcher pics
  - expand list watcher pics to show their complete contents (1. level)
  - url for shared projects
  - table of contents
  - basic support for sprite nesting and inheritance
  - make the summary “browsable” instead of editable
  - outline around sprite / stage snapshots
  - experimental hidden (shift-click) “drop-shadows” option
* GUI: Rearrange project menu, only show global blocks-related ops if
there are any
* GUI: Remove URL location.hash information when loading a new project
* Store: Fix deserialization support for projects using inheritance
* German translation update
2015-10-07 13:38:19 +02:00
Jens Mönig 2172084dae New feature: Export Project Summary
* opens a new browser tab on an editable HTML document containing an
overview of the current project which can be further processed (saved,
edited, printed, turned into a PDF) to create a project report.

* now, when you export script pics attached comments get included.

* also new: Support to detect and react to “any” keystroke (hat and
sensing blocks)
2015-10-02 12:39:41 +02:00
Jens Mönig 4e0fe2458c eep BlockEditors open when <enter> or <esc> keys are pressed 2015-07-28 12:22:46 +02:00
Jens Mönig e8172e83dd update history 2015-07-27 01:12:12 +02:00
Jens Mönig 76d9d6bd49 keyboard editing support
activate:
      - shift + click on a scripting pane's background
      - shift + click on any block
      - shift + enter in the IDE's edit mode

    stop editing:
      - left-click on scripting pane's background
      - esc

    navigate among scripts:
      - tab: next script
      - backtab (shift + tab): last script

    start editing a new script:
      - shift + enter

    navigate among commands within a script:
      - down arrow: next command
      - up arrow: last command

    navigate among all elements within a script:
      - right arrow: next element (block or input)
      - left arrow: last element

    move the currently edited script (stack of blocks):
      - shift + arrow keys (left, right, up, down)

    editing scripts:

      - backspace:
        * delete currently focused reporter
        * delete command above current insertion mark (blinking)
        * collapse currently focused variadic input by one element

      - enter:
        * edit currently focused input slot
        * expand currently focused variadic input by one element

      - space:
        * activate currently focused input slot's pull-down menu, if any
        * show a menu of reachable variables for the focused input or
reporter

      - any other key:
        start searching for insertable matching blocks

      - in menus triggered by this feature:
        * navigate with up / down arrow keys
        * trigger selection with enter
        * cancel menu with esc

      - in the search bar triggered b this feature:
        * keep typing / deleting to narrow and update matches
        * navigate among shown matches with up / down arrow keys
        * insert selected match at the focus' position with enter
        * cancel searching and inserting with esc

    running the currently edited script:
        * shift+ctrl+enter simulates clicking the edited script with
the mouse
2015-07-26 23:37:10 +02:00
jmoenig 4c21c9f187 Revert to "new" for object creation
and prepare for new release
2015-06-25 15:11:51 +02:00
Nathan Dinsmore 87c2503571 Use Object.create(…) instead of new …() for inheritance (faster) 2015-06-17 17:11:40 -04:00
Jens Mönig b5f30002a5 fix block library export encoding glitch 2015-05-23 00:36:21 +02:00
Jens Mönig e005d71601 Fix encoding for exported libraries of global blocks 2015-05-21 20:09:21 +02:00
Jens Mönig c46d8093ef indicate numeric inputs in the block prototype with the # sign 2015-05-01 11:56:42 -04:00
Jens Mönig 168c328836 fixed #730
caching is evil, haha!
2015-03-02 00:39:13 -08:00
Jens Mönig b1d7853255 fixed #716 2015-02-28 06:09:01 -08:00
jmoenig fee92b65f2 Generate ScriptsPaneTexture programmatically 2015-01-21 12:18:46 +01:00
jmoenig 14821611fa fixed #702 2015-01-13 08:36:41 +01:00
jmoenig 4768102b09 integrate percent sign fix for JSLint 2014-11-20 15:13:21 +01:00
natashasandy 413e6a0e6a Fixed percent symbols in custom blocks
This fixes issue #476
2014-10-21 18:03:15 -07:00
jmoenig ab3e1b3aab updated history 2014-09-30 09:33:27 +02:00
Gubolin 55d04ca5f2 allow percent symbols in custom block texts (fix #361) 2014-08-02 16:31:20 +02:00
jmoenig 7f8d5a3d1e relabelling custom blocks (experimental) 2014-06-06 13:57:45 +02:00
jmoenig 50203901ea BYOB: new scriptsPicture() method for custom block definitions 2014-06-04 12:40:03 +02:00
jmoenig f6561867d2 fixed #407 (custom-block coloring w/ zebra off) 2014-05-02 10:55:03 +02:00
jmoenig a469f44afc partial fix for #407
the label still is wrong
2014-04-30 14:41:51 +02:00
jmoenig ebb4b93010 integrate localisation changes 2014-04-30 12:30:19 +02:00
Manuel Menezes de Sequeira 1f0e4f7480 Add localization support for SymbolMorph menu items. 2014-03-09 21:59:32 +00:00
jmoenig 9d63d129a6 Fixed #291 (readonly custom menus become non-readonly when block is edited) 2014-01-10 12:43:22 +01:00
jmoenig fba8387359 Fixed #292 (pulldowns loose lines when exported as library) 2014-01-10 12:18:24 +01:00
jmoenig fa88fdc761 validated all source files against the latest JSLint version
and pushed to this date
2014-01-09 18:50:38 +01:00
jmoenig d9a1a2224b Localization update 2013-11-26 11:07:22 +01:00
Manuel Menezes de Sequeira f64749bd2e Add localization to Edit Slot Options text. 2013-11-22 18:47:28 +00:00
jmoenig 81654e7299 „read-only“ option for editable custom block input slots
also custom block input slots reverting to default now show their
default value (useful in combination with the new "read-only" option
2013-11-15 11:18:45 +01:00
jmoenig 651f44ebdf customizable drop-down menus for input slots 2013-11-12 11:44:39 +01:00
jmoenig 8a60ec998e customizable drop-down menus for input slots
still experimental and incomplete and therefore commented out
(inactive) for now
2013-11-04 17:55:11 +01:00
jmoenig c95c1a223d only show symbol menu for label fragments
in InputSlotDialog
2013-11-04 15:12:21 +01:00
jmoenig 5b63e7e6fa enable Symbols in InputSlotDialog Morph’s drop down menu 2013-10-25 15:14:20 +02:00
jmoenig f92b4891c1 Symbol selection menu for BlockLabelFragmentMorphs 2013-10-25 12:38:39 +02:00
jmoenig 020cac64b1 "plain block prototype labels" preference setting
hide / show the (+) symbols in the block editor
2013-10-04 16:54:16 +02:00
jmoenig daff84a97a Prevent local custom blocks in global custom block definitions
fixes #167 for future projects
2013-09-18 17:06:08 +02:00
jmoenig b59f7f3e27 Codification (blocks to text) support complete
text code mapping and block header support, both via GUI and
primitives, for built-in blocks and for custom ones.
2013-07-04 15:31:05 +02:00
jmoenig 7af5ab575d "flat" design enhancements for blocks and watchers 2013-06-20 13:24:15 +02:00
jmoenig acc40a6d2a Code mapping
generating text code from blocks, first experimental iteration
2013-06-18 18:43:15 +02:00
jmoenig a2094b033e BYOB: Newly created custom reporters now have an initial default REPORT block as definition body 2013-06-06 13:32:59 +02:00
jmoenig e1a3092713 "Flat" GUI design preference
in the IDE's settings menu
2013-05-16 14:38:37 +02:00
jmoenig d0878399fe Fine-tune multiple dialog instance handling
prevent multiple block editors on the same block definition, allow
multiple dialogs on different objects, handle dialog instances in
DialogBoxMorph.prototype
2013-04-24 15:11:27 +02:00
jmoenig 6bafe43b8f Release clean-ups & translation update 2013-04-23 17:57:38 +02:00
Nathan Dinsmore cad54f7433 Fixed #23
Only one of each kind of dialog can now be open at any given time.

You can still open multiple dialogs for editing a costume and editing a block.
2013-04-21 14:45:51 -04:00
jmoenig 53a918175a Tooltips for custom block templates (sitting in the palette)
mousing over a custom block in the palette pops up its definition hat
comment in a comment-colored speech bubble
2013-04-12 13:08:48 +02:00
Nathan Dinsmore f3bd991f07 Switched to UTF-8
This fixes some encoding issues
2013-04-08 22:18:32 -04:00
Nathan Dinsmore ec434a3376 Revert "Fixed an encoding issue"
This reverts commit 4d37845b2e.
2013-04-08 22:13:16 -04:00