kopia lustrzana https://github.com/backface/turtlestitch
fixed MY PARTS so mutating the result list has no effect
rodzic
d5e1367da1
commit
edaa97c286
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@ -9,6 +9,7 @@
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* typing strings into the search-field again shows relevant blocks (regression from IME)
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* fixed project dialog's search-field behevior (regression from IME)
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* morphic collision detection off-by-1 fix, thanks, Dariusz!
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* fixed MY PARTS so mutating the result list has no effect
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* fixed a typo in the OF-reporter's help screen, thanks, @jasonappah
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* enable costumes created in the vector editor to be stretchable in Firefox, thanks, @coproc
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* **Translation Updates:**
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@ -21,6 +22,7 @@
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* morphic: new "reactToInput" text-editing event
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* objects: fixed #2485 (find blocks and text-entry mode feature)
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* gui: fixed ProjectDialog's search field behavior for IME
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* threads: fixed MY PARTS so mutating the result list has no effect
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### 2019-10-11
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* objects, threads: accept a list of pixels in the SWITCH TO COSTUME block
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@ -7,7 +7,7 @@
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<script type="text/javascript" src="src/morphic.js?version=2019-10-14"></script>
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<script type="text/javascript" src="src/widgets.js?version=2019-06-27"></script>
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<script type="text/javascript" src="src/blocks.js?version=2019-08-07"></script>
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<script type="text/javascript" src="src/threads.js?version=2019-10-11"></script>
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<script type="text/javascript" src="src/threads.js?version=2019-10-14"></script>
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<script type="text/javascript" src="src/objects.js?version=2019-10-14"></script>
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<script type="text/javascript" src="src/gui.js?version=2019-10-14"></script>
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<script type="text/javascript" src="src/paint.js?version=2019-06-27"></script>
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@ -61,7 +61,7 @@ StageMorph, SpriteMorph, StagePrompterMorph, Note, modules, isString, copy,
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isNil, WatcherMorph, List, ListWatcherMorph, alert, console, TableMorph, Color,
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TableFrameMorph, ColorSlotMorph, isSnapObject, Map, newCanvas, Symbol*/
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modules.threads = '2019-October-11';
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modules.threads = '2019-October-14';
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var ThreadManager;
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var Process;
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@ -4293,8 +4293,9 @@ Process.prototype.reportGet = function (query) {
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each !== thisObj;
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})
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);
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case 'parts':
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return new List(thisObj.parts || []);
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case 'parts': // shallow copy to disable side-effects
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return new List((thisObj.parts || [])
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.map(function (each) {return each; }));
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case 'anchor':
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return thisObj.anchor || '';
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case 'parent':
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