kopia lustrzana https://github.com/backface/turtlestitch
support dragging costumes and sounds out from variable watchers
rodzic
bc9142c251
commit
d7f7efe4b2
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@ -3,8 +3,7 @@
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## in development:
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* **New Features:**
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* support dragging blocks out from result bubbles, and from speech balloons and variable watchers when in edit mode
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* support dragging costumes and sounds out from result bubbles and speech balloons
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* support dragging blocks, costumes and sounds out from result bubbles, and from speech balloons and variable watchers when in edit mode
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* support deleting and inserting individual variadic slots, script vars & ring params
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* **Notable Changes:**
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* **Notable Fixes:**
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@ -18,6 +17,7 @@
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### 2022-01-27
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* blocks, gui: support dragging costumes and sounds out from result bubbles
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* objects: support dragging costumes and sounds out from speech balloons
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* objects: support dragging costumes and sounds out from variable watchers
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### 2022-01-26
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* blocks: refactored slot context menus
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@ -11538,8 +11538,62 @@ CellMorph.prototype.createContents = function () {
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this.contentsMorph.bounds.setWidth(img.width);
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this.contentsMorph.bounds.setHeight(img.height);
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this.contentsMorph.cachedImage = img;
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// support costumes to be dragged out of watchers:
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this.contentsMorph.isDraggable = true;
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this.contentsMorph.selectForEdit = function () {
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var cst = myself.contents.copy(),
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icon,
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prepare,
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ide = this.parentThatIsA(IDE_Morph)||
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this.world().childThatIsA(IDE_Morph);
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cst.name = ide.currentSprite.newCostumeName(cst.name);
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icon = new CostumeIconMorph(cst);
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prepare = icon.prepareToBeGrabbed;
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icon.prepareToBeGrabbed = function (hand) {
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hand.grabOrigin = {
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origin: ide.palette,
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position: ide.palette.center()
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};
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this.prepareToBeGrabbed = prepare;
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};
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if (ide.isAppMode) {return; }
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icon.setCenter(this.center());
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return icon;
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};
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} else if (this.contents instanceof Sound) {
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this.contentsMorph = new SymbolMorph('notes', 30);
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// support sounds to be dragged out of watchers:
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this.contentsMorph.isDraggable = true;
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this.contentsMorph.selectForEdit = function () {
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var snd = myself.contents.copy(),
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icon,
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prepare,
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ide = this.parentThatIsA(IDE_Morph)||
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this.world().childThatIsA(IDE_Morph);
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snd.name = ide.currentSprite.newCostumeName(snd.name);
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icon = new SoundIconMorph(snd);
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prepare = icon.prepareToBeGrabbed;
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icon.prepareToBeGrabbed = function (hand) {
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hand.grabOrigin = {
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origin: ide.palette,
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position: ide.palette.center()
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};
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this.prepareToBeGrabbed = prepare;
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};
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if (ide.isAppMode) {return; }
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icon.setCenter(this.center());
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return icon;
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};
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} else if (this.contents instanceof List) {
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if (this.contents.isTable()) {
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this.contentsMorph = new TableFrameMorph(new TableMorph(
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