kopia lustrzana https://github.com/backface/turtlestitch
allow wardrobe-less costumes to be shared among several sprites
e.g. when inheriting the "costume #" attributepull/89/head
rodzic
9641e5a460
commit
cb1232c548
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@ -13,6 +13,9 @@
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* German
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* Galician, thanks, Miguel!
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### 2019-08-08
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* store: allow wardrobe-less costumes to be shared among several sprites (e.g. when inheriting the "costume #" attribute)
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### 2019-08-07
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* new dev version
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* blocks, threads: added "r-g-b-a" option to (aspect) AT (location) reporter in the sensing category
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@ -19,7 +19,7 @@
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<script type="text/javascript" src="src/video.js?version=2019-06-27"></script>
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<script type="text/javascript" src="src/maps.js?version=2019-06-27"></script>
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<script type="text/javascript" src="src/xml.js?version=2019-06-27"></script>
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<script type="text/javascript" src="src/store.js?version=2019-08-07"></script>
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<script type="text/javascript" src="src/store.js?version=2019-08-08"></script>
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<script type="text/javascript" src="src/locale.js?version=2019-08-07"></script>
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<script type="text/javascript" src="src/cloud.js?version=2019-07-17"></script>
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<script type="text/javascript" src="src/sha512.js?version=2019-06-27"></script>
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29
src/store.js
29
src/store.js
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@ -61,7 +61,7 @@ normalizeCanvas, contains*/
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// Global stuff ////////////////////////////////////////////////////////
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modules.store = '2019-August-07';
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modules.store = '2019-August-08';
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// XML_Serializer ///////////////////////////////////////////////////////
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@ -785,16 +785,21 @@ SnapSerializer.prototype.loadObject = function (object, model) {
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this.loadNestingInfo(object, model);
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// load the costume that's not in the wardrobe, if any
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node = model.childNamed('costume');
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node = model.childNamed('wear');
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if (node) {
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costume = this.loadValue(node, object);
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if (costume.loaded) {
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object.wearCostume(costume, true);
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node = node.childNamed('costume') || node.childNamed('ref');
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if (!node) {
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console.log(object.name + ': missing costume to wear');
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} else {
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costume.loaded = function () {
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costume = this.loadValue(node, object);
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if (costume.loaded) {
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object.wearCostume(costume, true);
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this.loaded = true;
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};
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} else {
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costume.loaded = function () {
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object.wearCostume(costume, true);
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this.loaded = true;
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};
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}
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}
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}
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@ -1769,7 +1774,9 @@ StageMorph.prototype.toXML = function (serializer) {
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normalizeCanvas(this.trailsCanvas, true).toDataURL('image/png'),
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// current costume, if it's not in the wardrobe
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!costumeIdx && this.costume ? serializer.store(this.costume) : '',
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!costumeIdx && this.costume ?
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'<wear>' + serializer.store(this.costume) + '</wear>'
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: '',
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serializer.store(this.costumes, this.name + '_cst'),
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serializer.store(this.sounds, this.name + '_snd'),
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@ -1865,7 +1872,9 @@ SpriteMorph.prototype.toXML = function (serializer) {
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: '',
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// current costume, if it's not in the wardrobe
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!costumeIdx && this.costume ? serializer.store(this.costume) : '',
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!costumeIdx && this.costume ?
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'<wear>' + serializer.store(this.costume) + '</wear>'
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: '',
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noCostumes ? '' : serializer.store(this.costumes, this.name + '_cst'),
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noSounds ? '' : serializer.store(this.sounds, this.name + '_snd'),
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