diff --git a/HISTORY.md b/HISTORY.md index 4640fa34..a5e05988 100755 --- a/HISTORY.md +++ b/HISTORY.md @@ -44,6 +44,7 @@ ### 2021-10-20 * blocks: enable sending green-flag events when switching scenes * blocks, objects, gui, threads: removed "When switched to this scene hat block" +* objects: rearranged "switch to scene" and "pause all" blocks in the palette ### 2021-10-19 * threads: enable sending green-flag events to specific sprites diff --git a/src/objects.js b/src/objects.js index 3ff63f10..ac191f3e 100644 --- a/src/objects.js +++ b/src/objects.js @@ -2552,9 +2552,8 @@ SpriteMorph.prototype.blockTemplates = function ( blocks.push(block('newClone')); blocks.push(block('removeClone')); blocks.push('-'); - blocks.push(block('doSwitchToScene')); - blocks.push('-'); blocks.push(block('doPauseAll')); + blocks.push(block('doSwitchToScene')); // for debugging: /////////////// if (devMode) { @@ -8797,9 +8796,8 @@ StageMorph.prototype.blockTemplates = function ( blocks.push(block('createClone')); blocks.push(block('newClone')); blocks.push('-'); - blocks.push(block('doSwitchToScene')); - blocks.push('-'); blocks.push(block('doPauseAll')); + blocks.push(block('doSwitchToScene')); // for debugging: /////////////// if (this.world().isDevMode) {