kopia lustrzana https://github.com/backface/turtlestitch
refactored mouseX / mouseY to use generic coordinate conversion
rodzic
782d27f155
commit
bc57936238
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@ -22,6 +22,7 @@
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* threads, blocks: added SIGN function to monadic dropdown
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* Catalan translation update, thanks, Joan!
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* Morphic: prevent browser override for ctrl+o gesture
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* objects, threads: refactored mouseX / mouseY to use generic coordinate conversion
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### 2020-12-01
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* threads, objects: added hyperdyadic MIN and MAX primitives reachable via "relabel"
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@ -10,7 +10,7 @@
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<script src="src/widgets.js?version=2020-10-06"></script>
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<script src="src/blocks.js?version=2020-12-02"></script>
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<script src="src/threads.js?version=2020-12-02"></script>
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<script src="src/objects.js?version=2020-12-01"></script>
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<script src="src/objects.js?version=2020-12-02"></script>
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<script src="src/gui.js?version=2020-12-01"></script>
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<script src="src/paint.js?version=2020-05-17"></script>
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<script src="src/lists.js?version=2020-12-01"></script>
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@ -84,7 +84,7 @@ BlockEditorMorph, BlockDialogMorph, PrototypeHatBlockMorph, BooleanSlotMorph,
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localize, TableMorph, TableFrameMorph, normalizeCanvas, VectorPaintEditorMorph,
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AlignmentMorph, Process, WorldMap, copyCanvas, useBlurredShadows*/
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modules.objects = '2020-December-01';
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modules.objects = '2020-December-02';
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var SpriteMorph;
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var StageMorph;
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@ -9303,6 +9303,11 @@ StageMorph.prototype.getLastAnswer
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StageMorph.prototype.reportThreadCount
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= SpriteMorph.prototype.reportThreadCount;
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// StageMorph coordinate conversion
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StageMorph.prototype.snapPoint
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= SpriteMorph.prototype.snapPoint;
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// StageMorph dimension getters
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StageMorph.prototype.xCenter = function () {
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@ -5193,30 +5193,22 @@ Process.prototype.reportContextFor = function (context, otherObj) {
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};
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Process.prototype.reportMouseX = function () {
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var stage, world;
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var world;
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if (this.homeContext.receiver) {
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stage = this.homeContext.receiver.parentThatIsA(StageMorph);
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if (stage) {
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world = stage.world();
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if (world) {
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return (world.hand.position().x - stage.center().x)
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/ stage.scale;
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}
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world = this.homeContext.receiver.world();
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if (world) {
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return this.homeContext.receiver.snapPoint(world.hand.position()).x;
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}
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}
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return 0;
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};
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Process.prototype.reportMouseY = function () {
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var stage, world;
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var world;
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if (this.homeContext.receiver) {
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stage = this.homeContext.receiver.parentThatIsA(StageMorph);
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if (stage) {
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world = stage.world();
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if (world) {
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return (stage.center().y - world.hand.position().y)
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/ stage.scale;
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}
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world = this.homeContext.receiver.world();
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if (world) {
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return this.homeContext.receiver.snapPoint(world.hand.position()).y;
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}
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}
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return 0;
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