kopia lustrzana https://github.com/backface/turtlestitch
fixed centering of menus, thanks, @brollb!
rodzic
b9db62609b
commit
b3bb4eb51e
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@ -11,11 +11,13 @@
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* retired Leap Motion library, took out Hummingbird library (get the current one from Birdbrain)
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* **Notable Fixes:**
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* made scrollbars in the wardrobe and jukebox more responsive
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* fixed centering of menus, thanks, Brian Broll!
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* fixed occasional invisible error messages
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### 2021-07-02
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* gui, object, store, etc.: unified blocks palette option, thanks, Michael!
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* merged scenes branch
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* morphic: fixed centering of menus, thanks, Brian Broll!
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### 2021-05-21
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* gui, scenes, store: proxied thumbnail, name and notes in project, restored in XML
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@ -5,7 +5,7 @@
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>Snap! 7 - dev - Build Your Own Blocks</title>
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<link rel="icon" href="src/favicon.ico">
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<script src="src/morphic.js?version=2021-04-12"></script>
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<script src="src/morphic.js?version=2021-07-02"></script>
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<script src="src/symbols.js?version=2021-03-03"></script>
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<script src="src/widgets.js?version=2021-01-05"></script>
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<script src="src/blocks.js?version=2021-07-02"></script>
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@ -1289,7 +1289,7 @@
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/*global window, HTMLCanvasElement, FileReader, Audio, FileList, Map*/
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var morphicVersion = '2021-June-09';
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var morphicVersion = '2021-July-02';
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var modules = {}; // keep track of additional loaded modules
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var useBlurredShadows = true;
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@ -8238,6 +8238,7 @@ MenuMorph.prototype.popUpAtHand = function (world) {
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MenuMorph.prototype.popUpCenteredAtHand = function (world) {
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var wrrld = world || this.world;
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this.fixLayout();
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this.createItems();
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this.popup(
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wrrld,
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wrrld.hand.position().subtract(
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@ -8249,6 +8250,7 @@ MenuMorph.prototype.popUpCenteredAtHand = function (world) {
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MenuMorph.prototype.popUpCenteredInWorld = function (world) {
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var wrrld = world || this.world;
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this.fixLayout();
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this.createItems();
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this.popup(
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wrrld,
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wrrld.center().subtract(
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@ -12312,7 +12314,7 @@ WorldMorph.prototype.droppedSVG = nop;
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WorldMorph.prototype.droppedAudio = nop;
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WorldMorph.prototype.droppedText;
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WorldMorph.prototype.droppedText = nop;
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WorldMorph.prototype.beginBulkDrop = nop;
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