kopia lustrzana https://github.com/backface/turtlestitch
Paint editor integration
rodzic
3f92313ae4
commit
b250bb2683
189
gui.js
189
gui.js
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@ -68,7 +68,7 @@ sb, CommentMorph, CommandBlockMorph*/
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// Global stuff ////////////////////////////////////////////////////////
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modules.gui = '2013-May-10';
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modules.gui = '2013-May-14';
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// Declarations
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@ -1105,7 +1105,8 @@ IDE_Morph.prototype.createSpriteEditor = function () {
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IDE_Morph.prototype.createCorralBar = function () {
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// assumes the stage has already been created
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var padding = 5,
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button,
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newbutton,
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paintbutton,
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colors = [
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this.groupColor,
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this.frameColor.darker(50),
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@ -1122,28 +1123,51 @@ IDE_Morph.prototype.createCorralBar = function () {
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this.add(this.corralBar);
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// new sprite button
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button = new PushButtonMorph(
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newbutton = new PushButtonMorph(
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this,
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'addNewSprite',
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new SymbolMorph('turtle', 14)
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"addNewSprite",
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new SymbolMorph("turtle", 14)
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);
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button.corner = 12;
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button.color = colors[0];
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button.highlightColor = colors[1];
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button.pressColor = colors[2];
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button.labelMinExtent = new Point(36, 18);
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button.padding = 0;
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button.labelShadowOffset = new Point(-1, -1);
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button.labelShadowColor = colors[1];
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button.labelColor = new Color(255, 255, 255);
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button.contrast = this.buttonContrast;
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button.drawNew();
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button.hint = 'add a new sprite';
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button.fixLayout();
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button.setCenter(this.corralBar.center());
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button.setLeft(this.corralBar.left() + padding);
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this.corralBar.add(button);
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newbutton.corner = 12;
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newbutton.color = colors[0];
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newbutton.highlightColor = colors[1];
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newbutton.pressColor = colors[2];
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newbutton.labelMinExtent = new Point(36, 18);
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newbutton.padding = 0;
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newbutton.labelShadowOffset = new Point(-1, -1);
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newbutton.labelShadowColor = colors[1];
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newbutton.labelColor = new Color(255, 255, 255);
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newbutton.contrast = this.buttonContrast;
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newbutton.drawNew();
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newbutton.hint = "add a new Turtle sprite";
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newbutton.fixLayout();
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newbutton.setCenter(this.corralBar.center());
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newbutton.setLeft(this.corralBar.left() + padding);
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this.corralBar.add(newbutton);
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paintbutton = new PushButtonMorph(
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this,
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"paintNewSprite",
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new SymbolMorph("brush", 15)
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);
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paintbutton.corner = 12;
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paintbutton.color = colors[0];
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paintbutton.highlightColor = colors[1];
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paintbutton.pressColor = colors[2];
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paintbutton.labelMinExtent = new Point(36, 18);
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paintbutton.padding = 0;
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paintbutton.labelShadowOffset = new Point(-1, -1);
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paintbutton.labelShadowColor = colors[1];
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paintbutton.labelColor = new Color(255, 255, 255);
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paintbutton.contrast = this.buttonContrast;
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paintbutton.drawNew();
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paintbutton.hint = "paint a new sprite";
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paintbutton.fixLayout();
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paintbutton.setCenter(this.corralBar.center());
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paintbutton.setLeft(
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this.corralBar.left() + padding + newbutton.width() + padding
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);
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this.corralBar.add(paintbutton);
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};
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IDE_Morph.prototype.createCorral = function () {
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@ -1548,6 +1572,30 @@ IDE_Morph.prototype.addNewSprite = function () {
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this.selectSprite(sprite);
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};
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IDE_Morph.prototype.paintNewSprite = function() {
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var sprite = new SpriteMorph(this.globalVariables),
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cos = new Costume(),
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myself = this;
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sprite.name = sprite.name +
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(this.corral.frame.contents.children.length + 1);
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sprite.setCenter(this.stage.center());
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this.stage.add(sprite);
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this.sprites.add(sprite);
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this.corral.addSprite(sprite);
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this.selectSprite(sprite);
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cos.edit(
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this.world(),
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this,
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true,
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function() {myself.removeSprite(sprite); },
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function () {
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sprite.addCostume(cos);
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sprite.wearCostume(cos);
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}
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);
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};
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IDE_Morph.prototype.duplicateSprite = function (sprite) {
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var duplicate = sprite.fullCopy();
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@ -4724,16 +4772,38 @@ CostumeIconMorph.prototype.fixLayout
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CostumeIconMorph.prototype.userMenu = function () {
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var menu = new MenuMorph(this);
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if (!(this.object instanceof Costume)) {return null; }
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menu.addItem("edit", 'editCostume');
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menu.addItem("rename", 'renameCostume');
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menu.addItem("delete", 'removeCostume');
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menu.addItem("export", 'exportCostume');
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menu.addItem("edit", "editCostume");
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if (this.world().currentKey === 16) { // shift clicked
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menu.addItem(
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'edit rotation point only...',
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'editRotationPointOnly',
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null,
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new Color(100, 0, 0)
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);
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}
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menu.addItem("rename", "renameCostume");
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menu.addLine();
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menu.addItem("duplicate", "duplicateCostume");
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menu.addItem("delete", "removeCostume");
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menu.addLine();
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menu.addItem("export", "exportCostume");
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return menu;
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};
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CostumeIconMorph.prototype.editCostume = function () {
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if (this.object instanceof SVG_Costume) {
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this.object.editRotationPointOnly(this.world());
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} else {
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this.object.edit(
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this.world(),
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this.parentThatIsA(IDE_Morph)
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);
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}
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};
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CostumeIconMorph.prototype.editRotationPointOnly = function () {
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var ide = this.parentThatIsA(IDE_Morph);
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this.object.edit(this.world());
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this.object.editRotationPointOnly(this.world());
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ide.hasChangedMedia = true;
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};
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@ -4756,11 +4826,31 @@ CostumeIconMorph.prototype.renameCostume = function () {
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);
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};
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CostumeIconMorph.prototype.duplicateCostume = function() {
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var wardrobe = this.parentThatIsA(WardrobeMorph),
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ide = this.parentThatIsA(IDE_Morph),
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newcos = this.object.copy(),
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split = newcos.name.split(" ");
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if (split[split.length - 1] === "copy") {
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newcos.name += " 2";
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} else if (isNaN(split[split.length - 1])) {
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newcos.name = newcos.name + " copy";
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} else {
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split[split.length - 1] = Number(split[split.length - 1]) + 1;
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newcos.name = split.join(" ");
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}
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wardrobe.sprite.addCostume(newcos);
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wardrobe.updateList();
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if (ide) {
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ide.currentSprite.wearCostume(newcos);
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}
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};
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CostumeIconMorph.prototype.removeCostume = function () {
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var wardrobe = this.parentThatIsA(WardrobeMorph),
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idx = this.parent.children.indexOf(this),
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ide = this.parentThatIsA(IDE_Morph);
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wardrobe.removeCostumeAt(idx - 1);
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wardrobe.removeCostumeAt(idx - 2);
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if (ide.currentSprite.costume === this.object) {
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ide.currentSprite.wearCostume(null);
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}
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@ -5016,7 +5106,8 @@ WardrobeMorph.prototype.updateList = function () {
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oldPos = this.contents.position(),
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icon,
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template,
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txt;
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txt,
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paintbutton;
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this.changed();
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oldFlag = Morph.prototype.trackChanges;
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@ -5035,15 +5126,42 @@ WardrobeMorph.prototype.updateList = function () {
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myself.addContents(icon);
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y = icon.bottom() + padding;
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paintbutton = new PushButtonMorph(
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this,
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"paintNew",
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new SymbolMorph("brush", 15)
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);
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paintbutton.padding = 0;
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paintbutton.corner = 12;
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paintbutton.color = IDE_Morph.prototype.groupColor;
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paintbutton.highlightColor = IDE_Morph.prototype.frameColor.darker(50);
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paintbutton.pressColor = paintbutton.highlightColor;
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paintbutton.labelMinExtent = new Point(36, 18);
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paintbutton.labelShadowOffset = new Point(-1, -1);
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paintbutton.labelShadowColor = paintbutton.highlightColor;
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paintbutton.labelColor = new Color(255, 255, 255);
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paintbutton.contrast = this.buttonContrast;
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paintbutton.drawNew();
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paintbutton.hint = "Paint a new costume";
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paintbutton.setPosition(new Point(x, y));
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paintbutton.fixLayout();
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paintbutton.setCenter(icon.center());
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paintbutton.setLeft(icon.right() + padding * 4);
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this.addContents(paintbutton);
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txt = new TextMorph(localize(
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'costumes tab help' // look up long string in translator
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"costumes tab help" // look up long string in translator
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));
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txt.fontSize = 9;
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txt.setColor(new Color(230, 230, 230));
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txt.setPosition(new Point(x, y));
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this.addContents(txt);
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y = txt.bottom() + padding;
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this.sprite.costumes.asArray().forEach(function (costume) {
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template = icon = new CostumeIconMorph(costume, template);
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icon.setPosition(new Point(x, y));
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@ -5085,6 +5203,19 @@ WardrobeMorph.prototype.removeCostumeAt = function (idx) {
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this.updateList();
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};
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WardrobeMorph.prototype.paintNew = function() {
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var cos = new Costume(newCanvas(), "Untitled"),
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ide = this.parentThatIsA(IDE_Morph),
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myself = this;
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cos.edit(this.world(), null, true, null, function() {
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myself.sprite.addCostume(cos);
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myself.updateList();
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if (ide) {
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ide.currentSprite.wearCostume(cos);
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}
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});
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};
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// Wardrobe drag & drop
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WardrobeMorph.prototype.wantsDropOf = function (morph) {
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38
objects.js
38
objects.js
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@ -63,7 +63,10 @@
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*/
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// gloabls from lists.js:
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// globals from paint.js:
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/*global PaintEditorMorph*/
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// globals from lists.js:
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/*global ListWatcherMorph*/
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@ -120,7 +123,7 @@ PrototypeHatBlockMorph*/
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// Global stuff ////////////////////////////////////////////////////////
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modules.objects = '2013-April-30';
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modules.objects = '2013-May-14';
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var SpriteMorph;
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var StageMorph;
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@ -4532,7 +4535,7 @@ Costume.prototype.shrinkWrap = function () {
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ext.x,
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ext.y
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);
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this.rotationCenter = this.rotationCenter.add(bb.origin);
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this.rotationCenter = this.rotationCenter.subtract(bb.origin);
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this.contents = pic;
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this.version = Date.now();
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};
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@ -4639,7 +4642,34 @@ Costume.prototype.flipped = function () {
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// Costume actions
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Costume.prototype.edit = function (aWorld) {
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Costume.prototype.edit = function (aWorld, anIDE, isnew, oncancel, onsubmit) {
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var myself = this,
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editor = new PaintEditorMorph();
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editor.oncancel = oncancel || nop;
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editor.openIn(
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aWorld,
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isnew ?
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newCanvas(new Point(480, 360)) :
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this.contents,
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isnew ?
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new Point(240, 180) :
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this.rotationCenter,
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function (img, rc) {
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myself.contents = img;
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myself.rotationCenter = rc;
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myself.shrinkWrap();
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myself.version = Date.now();
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aWorld.changed();
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if (anIDE) {
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anIDE.currentSprite.wearCostume(myself);
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anIDE.hasChangedMedia = true;
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}
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(onsubmit || nop)();
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}
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);
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};
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Costume.prototype.editRotationPointOnly = function (aWorld) {
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var editor = new CostumeEditorMorph(this),
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action,
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dialog,
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307
paint.js
307
paint.js
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@ -54,7 +54,7 @@
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FrameMorph, PushButtonMorph, Color, SymbolMorph, newCanvas, Morph, TextMorph,
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CostumeIconMorph, IDE_Morph, Costume, SpriteMorph, nop, Image, WardrobeMorph,
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TurtleIconMorph, localize, MenuMorph, InputFieldMorph, SliderMorph,
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ToggleMorph, ToggleButtonMorph, BoxMorph, modules, radians, SVG_Costume
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ToggleMorph, ToggleButtonMorph, BoxMorph, modules, radians
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*/
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// Global stuff ////////////////////////////////////////////////////////
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@ -887,308 +887,3 @@ PaintCanvasMorph.prototype.typeInPadding
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PaintCanvasMorph.prototype.contrast
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= InputFieldMorph.prototype.contrast;
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// Changes to gui.js and object.js (temporarily here) //////////////////
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// These will be incorporated into the respective files later
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// They add costume editing functionality to Snap!.
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////////////////////////////////////////////////////////////////////////
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CostumeIconMorph.prototype.editCostume = function () {
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if (this.object instanceof SVG_Costume) {
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this.object.editRotationPointOnly(this.world());
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} else {
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this.object.edit(
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this.world(),
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this.parentThatIsA(IDE_Morph)
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);
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}
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};
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Costume.prototype.edit = function (aWorld, anIDE, isnew, oncancel, onsubmit) {
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var myself = this,
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editor = new PaintEditorMorph();
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editor.oncancel = oncancel || nop;
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editor.openIn(
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aWorld,
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isnew ?
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newCanvas(new Point(480, 360)) :
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this.contents,
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isnew ?
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new Point(240, 180) :
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this.rotationCenter,
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function (img, rc) {
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myself.contents = img;
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myself.rotationCenter = rc;
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myself.shrinkWrap();
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myself.version = Date.now();
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aWorld.changed();
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if (anIDE) {
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anIDE.currentSprite.wearCostume(myself);
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anIDE.hasChangedMedia = true;
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}
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(onsubmit || nop)();
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}
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);
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};
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IDE_Morph.prototype.createCorralBar = function () {
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// assumes the stage has already been created
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var padding = 5,
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newbutton,
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paintbutton,
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colors = [
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this.groupColor,
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this.frameColor.darker(50),
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this.frameColor.darker(50)
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];
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if (this.corralBar) {
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this.corralBar.destroy();
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}
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this.corralBar = new Morph();
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this.corralBar.color = this.frameColor;
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this.corralBar.setHeight(this.logo.height()); // height is fixed
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this.add(this.corralBar);
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// new sprite button
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newbutton = new PushButtonMorph(
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this,
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"addNewSprite",
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new SymbolMorph("turtle", 14)
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);
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newbutton.corner = 12;
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newbutton.color = colors[0];
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newbutton.highlightColor = colors[1];
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newbutton.pressColor = colors[2];
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newbutton.labelMinExtent = new Point(36, 18);
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newbutton.padding = 0;
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newbutton.labelShadowOffset = new Point(-1, -1);
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newbutton.labelShadowColor = colors[1];
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newbutton.labelColor = new Color(255, 255, 255);
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newbutton.contrast = this.buttonContrast;
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newbutton.drawNew();
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newbutton.hint = "add a new Turtle sprite";
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newbutton.fixLayout();
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newbutton.setCenter(this.corralBar.center());
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newbutton.setLeft(this.corralBar.left() + padding);
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this.corralBar.add(newbutton);
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paintbutton = new PushButtonMorph(
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this,
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"paintNewSprite",
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new SymbolMorph("brush", 15)
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);
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paintbutton.corner = 12;
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paintbutton.color = colors[0];
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paintbutton.highlightColor = colors[1];
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paintbutton.pressColor = colors[2];
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paintbutton.labelMinExtent = new Point(36, 18);
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paintbutton.padding = 0;
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paintbutton.labelShadowOffset = new Point(-1, -1);
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paintbutton.labelShadowColor = colors[1];
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paintbutton.labelColor = new Color(255, 255, 255);
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paintbutton.contrast = this.buttonContrast;
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paintbutton.drawNew();
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paintbutton.hint = "paint a new sprite";
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paintbutton.fixLayout();
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paintbutton.setCenter(this.corralBar.center());
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paintbutton.setLeft(
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this.corralBar.left() + padding + newbutton.width() + padding
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);
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this.corralBar.add(paintbutton);
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};
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IDE_Morph.prototype.paintNewSprite = function() {
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var sprite = new SpriteMorph(this.globalVariables),
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cos = new Costume(),
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myself = this;
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sprite.name = sprite.name +
|
||||
(this.corral.frame.contents.children.length + 1);
|
||||
sprite.setCenter(this.stage.center());
|
||||
this.stage.add(sprite);
|
||||
this.sprites.add(sprite);
|
||||
this.corral.addSprite(sprite);
|
||||
this.selectSprite(sprite);
|
||||
cos.edit(
|
||||
this.world(),
|
||||
this,
|
||||
true,
|
||||
function() {myself.removeSprite(sprite); },
|
||||
function () {
|
||||
sprite.addCostume(cos);
|
||||
sprite.wearCostume(cos);
|
||||
}
|
||||
);
|
||||
};
|
||||
|
||||
WardrobeMorph.prototype.updateList = function () {
|
||||
var myself = this,
|
||||
x = this.left() + 5,
|
||||
y = this.top() + 5,
|
||||
padding = 4,
|
||||
oldFlag = Morph.prototype.trackChanges,
|
||||
oldPos = this.contents.position(),
|
||||
icon,
|
||||
template,
|
||||
txt,
|
||||
paintbutton;
|
||||
|
||||
this.changed();
|
||||
oldFlag = Morph.prototype.trackChanges;
|
||||
Morph.prototype.trackChanges = false;
|
||||
|
||||
this.contents.destroy();
|
||||
this.contents = new FrameMorph(this);
|
||||
this.contents.acceptsDrops = false;
|
||||
this.contents.reactToDropOf = function (icon) {
|
||||
myself.reactToDropOf(icon);
|
||||
};
|
||||
this.addBack(this.contents);
|
||||
|
||||
icon = new TurtleIconMorph(this.sprite);
|
||||
icon.setPosition(new Point(x, y));
|
||||
myself.addContents(icon);
|
||||
y = icon.bottom() + padding;
|
||||
|
||||
paintbutton = new PushButtonMorph(
|
||||
this,
|
||||
"paintNew",
|
||||
new SymbolMorph("brush", 15)
|
||||
);
|
||||
paintbutton.padding = 0;
|
||||
paintbutton.corner = 12;
|
||||
paintbutton.color = IDE_Morph.prototype.groupColor;
|
||||
paintbutton.highlightColor = IDE_Morph.prototype.frameColor.darker(50);
|
||||
paintbutton.pressColor = paintbutton.highlightColor;
|
||||
paintbutton.labelMinExtent = new Point(36, 18);
|
||||
paintbutton.labelShadowOffset = new Point(-1, -1);
|
||||
paintbutton.labelShadowColor = paintbutton.highlightColor;
|
||||
paintbutton.labelColor = new Color(255, 255, 255);
|
||||
paintbutton.contrast = this.buttonContrast;
|
||||
paintbutton.drawNew();
|
||||
paintbutton.hint = "Paint a new costume";
|
||||
paintbutton.setPosition(new Point(x, y));
|
||||
paintbutton.fixLayout();
|
||||
paintbutton.setCenter(icon.center());
|
||||
paintbutton.setLeft(icon.right() + padding * 4);
|
||||
|
||||
|
||||
this.addContents(paintbutton);
|
||||
|
||||
txt = new TextMorph(localize(
|
||||
"costumes tab help" // look up long string in translator
|
||||
));
|
||||
txt.fontSize = 9;
|
||||
txt.setColor(new Color(230, 230, 230));
|
||||
|
||||
txt.setPosition(new Point(x, y));
|
||||
this.addContents(txt);
|
||||
y = txt.bottom() + padding;
|
||||
|
||||
|
||||
this.sprite.costumes.asArray().forEach(function (costume) {
|
||||
template = icon = new CostumeIconMorph(costume, template);
|
||||
icon.setPosition(new Point(x, y));
|
||||
myself.addContents(icon);
|
||||
y = icon.bottom() + padding;
|
||||
});
|
||||
this.costumesVersion = this.sprite.costumes.lastChanged;
|
||||
|
||||
this.contents.setPosition(oldPos);
|
||||
this.adjustScrollBars();
|
||||
Morph.prototype.trackChanges = oldFlag;
|
||||
this.changed();
|
||||
|
||||
this.updateSelection();
|
||||
};
|
||||
|
||||
WardrobeMorph.prototype.paintNew = function() {
|
||||
var cos = new Costume(newCanvas(), "Untitled"),
|
||||
myself = this;
|
||||
cos.edit(this.world(), null, true, null, function() {
|
||||
myself.sprite.addCostume(cos);
|
||||
myself.updateList();
|
||||
if (myself.parentThatIsA(IDE_Morph)) {
|
||||
myself.parentThatIsA(IDE_Morph).currentSprite.wearCostume(cos);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
CostumeIconMorph.prototype.userMenu = function () {
|
||||
var menu = new MenuMorph(this);
|
||||
if (!(this.object instanceof Costume)) {return null; }
|
||||
menu.addItem("edit", "editCostume");
|
||||
if (this.world().currentKey === 16) { // shift clicked
|
||||
menu.addItem(
|
||||
'edit rotation point only...',
|
||||
'editRotationPointOnly',
|
||||
null,
|
||||
new Color(100, 0, 0)
|
||||
);
|
||||
}
|
||||
menu.addItem("rename", "renameCostume");
|
||||
menu.addLine();
|
||||
menu.addItem("duplicate", "duplicateCostume");
|
||||
menu.addItem("delete", "removeCostume");
|
||||
menu.addLine();
|
||||
menu.addItem("export", "exportCostume");
|
||||
return menu;
|
||||
};
|
||||
|
||||
CostumeIconMorph.prototype.duplicateCostume = function() {
|
||||
var wardrobe = this.parentThatIsA(WardrobeMorph),
|
||||
ide = this.parentThatIsA(IDE_Morph),
|
||||
newcos = this.object.copy(),
|
||||
split = newcos.name.split(" ");
|
||||
if (split[split.length - 1] === "copy") {
|
||||
newcos.name += " 2";
|
||||
} else if (isNaN(split[split.length - 1])) {
|
||||
newcos.name = newcos.name + " copy";
|
||||
} else {
|
||||
split[split.length - 1] = Number(split[split.length - 1]) + 1;
|
||||
newcos.name = split.join(" ");
|
||||
}
|
||||
wardrobe.sprite.addCostume(newcos);
|
||||
wardrobe.updateList();
|
||||
if (ide) {
|
||||
ide.currentSprite.wearCostume(newcos);
|
||||
}
|
||||
};
|
||||
|
||||
// I had to change this because adding a "paint new" button changed the offset
|
||||
// of the costume (so the 5th child would be the 3rd costume, not the 4th as
|
||||
// it was before with only the text morph child).
|
||||
CostumeIconMorph.prototype.removeCostume = function () {
|
||||
var wardrobe = this.parentThatIsA(WardrobeMorph),
|
||||
idx = this.parent.children.indexOf(this),
|
||||
ide = this.parentThatIsA(IDE_Morph);
|
||||
wardrobe.removeCostumeAt(idx - 2);
|
||||
if (ide.currentSprite.costume === this.object) {
|
||||
ide.currentSprite.wearCostume(null);
|
||||
}
|
||||
};
|
||||
|
||||
Costume.prototype.shrinkWrap = function () {
|
||||
// adjust my contents' bounds to my visible bounding box
|
||||
var bb = this.boundingBox(),
|
||||
ext = bb.extent(),
|
||||
pic = newCanvas(ext),
|
||||
ctx = pic.getContext('2d');
|
||||
|
||||
ctx.drawImage(
|
||||
this.contents,
|
||||
bb.origin.x,
|
||||
bb.origin.y,
|
||||
ext.x,
|
||||
ext.y,
|
||||
0,
|
||||
0,
|
||||
ext.x,
|
||||
ext.y
|
||||
);
|
||||
this.rotationCenter = this.rotationCenter.subtract(bb.origin);
|
||||
this.contents = pic;
|
||||
this.version = Date.now();
|
||||
};
|
Ładowanie…
Reference in New Issue