From b2399309e4f207d44f57c73f7a92c60f16c9d3ca Mon Sep 17 00:00:00 2001 From: jmoenig Date: Wed, 30 Jul 2014 09:40:31 +0200 Subject: [PATCH] propagate HIDE and SHOW to nested sprite parts --- history.txt | 4 ++++ objects.js | 19 ++++++++++++++++++- 2 files changed, 22 insertions(+), 1 deletion(-) diff --git a/history.txt b/history.txt index 0568bdae..6bb41371 100755 --- a/history.txt +++ b/history.txt @@ -2250,3 +2250,7 @@ ______ * updated German translation * Morphic: fixed #497 (prevent bubble shadows from getting cut-off) * Blocks: keep result-bubbles within the enclosing scripting pane + +140730 +------ +* Objects: propagate HIDE and SHOW to nested sprite parts diff --git a/objects.js b/objects.js index c4c4eb85..fbb9e84f 100644 --- a/objects.js +++ b/objects.js @@ -125,7 +125,7 @@ PrototypeHatBlockMorph*/ // Global stuff //////////////////////////////////////////////////////// -modules.objects = '2014-July-29'; +modules.objects = '2014-July-30'; var SpriteMorph; var StageMorph; @@ -2708,6 +2708,23 @@ SpriteMorph.prototype.removeClone = function () { // SpriteMorph primitives +// SpriteMorph hiding and showing: + +/* + override the inherited behavior to also hide/show all + nested parts. +*/ + +SpriteMorph.prototype.hide = function () { + SpriteMorph.uber.hide.call(this); + this.parts.forEach(function (part) {part.hide(); }); +}; + +SpriteMorph.prototype.show = function () { + SpriteMorph.uber.show.call(this); + this.parts.forEach(function (part) {part.show(); }); +}; + // SpriteMorph pen color SpriteMorph.prototype.setColor = function (aColor) {