shadow (a clone's) costumes when setting its rotation coordinates

snap7
jmoenig 2021-12-18 23:40:36 +01:00
rodzic a8f0358e53
commit acb21e38a6
3 zmienionych plików z 6 dodań i 2 usunięć

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@ -5,11 +5,14 @@
* **New Features:**
* **Notable Changes:**
* **Notable Fixes:**
* setting a clone's rotation coordinates shadows its inherited costumes
* **Documentation Updates:**
* **Translation Updates:**
### 2021-12-18
* new dev version
* objects: shadow (a clone's) costumes when setting its rotation coordinates
## 7.0.1:
* **Notable Changes:**

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@ -18,7 +18,7 @@
<script src="src/widgets.js?version=2021-17-09"></script>
<script src="src/blocks.js?version=2021-12-09"></script>
<script src="src/threads.js?version=2021-12-15"></script>
<script src="src/objects.js?version=2021-12-13"></script>
<script src="src/objects.js?version=2021-12-18"></script>
<script src="src/scenes.js?version=2021-11-24"></script>
<script src="src/gui.js?version=2021-12-18"></script>
<script src="src/paint.js?version=2021-07-05"></script>

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@ -87,7 +87,7 @@ BlockVisibilityDialogMorph*/
/*jshint esversion: 6*/
modules.objects = '2021-December-13';
modules.objects = '2021-December-18';
var SpriteMorph;
var StageMorph;
@ -6128,6 +6128,7 @@ SpriteMorph.prototype.setRotationCenter = function (absoluteCoordinate) {
if (!this.costume) {
throw new Error('setting the rotation center requires a costume');
}
this.shadowAttribute('costumes');
delta = absoluteCoordinate.subtract(
new Point(this.xPosition(), this.yPosition())
).divideBy(this.scale).rotateBy(radians(90 - this.heading));