From 9450ed0511d08bce16e107a0fe5e924f289e5e88 Mon Sep 17 00:00:00 2001 From: jmoenig Date: Thu, 19 Sep 2013 12:26:09 +0200 Subject: [PATCH] fixed #169 --- history.txt | 3 +++ objects.js | 10 ++++++---- 2 files changed, 9 insertions(+), 4 deletions(-) diff --git a/history.txt b/history.txt index ca18e112..2c7ceaa2 100755 --- a/history.txt +++ b/history.txt @@ -1917,3 +1917,6 @@ ______ ------ * Objects, GUI: prevent costumes with CORS-tainted canvases, expected to fix #155, #154, #151, #148, #147, #127 for future projects * BYOB: Prevent local custom blocks in global custom block definitions, fixes #167 for future projects + +130919 +* Objects: fixed #169 (sprites are sometimes off-placed when the project is loaded) diff --git a/objects.js b/objects.js index 398a61db..e7f1bbc2 100644 --- a/objects.js +++ b/objects.js @@ -124,7 +124,7 @@ PrototypeHatBlockMorph*/ // Global stuff //////////////////////////////////////////////////////// -modules.objects = '2013-September-18'; +modules.objects = '2013-September-19'; var SpriteMorph; var StageMorph; @@ -1250,6 +1250,7 @@ SpriteMorph.prototype.drawNew = function () { isFlipped, isLoadingCostume = this.costume && typeof this.costume.loaded === 'function', + cst, pic, // (flipped copy of) actual costume based on my rotation style stageScale = this.parent instanceof StageMorph ? this.parent.scale : 1, @@ -1332,15 +1333,16 @@ SpriteMorph.prototype.drawNew = function () { SpriteMorph.uber.drawNew.call(this, facing); this.rotationOffset = this.extent().divideBy(2); if (isLoadingCostume) { // retry until costume is done loading + cst = this.costume; handle = setInterval( function () { - myself.changed(); - myself.drawNew(); - myself.changed(); + myself.wearCostume(cst); clearInterval(handle); }, 100 ); + return myself.wearCostume(null); + } } this.version = Date.now();