kopia lustrzana https://github.com/backface/turtlestitch
rodzic
573d421d02
commit
7998d21846
28
gui.js
28
gui.js
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@ -75,7 +75,7 @@ isRetinaSupported, SliderMorph, Animation*/
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// Global stuff ////////////////////////////////////////////////////////
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modules.gui = '2017-September-25';
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modules.gui = '2017-September-26';
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// Declarations
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@ -8425,16 +8425,16 @@ CamSnapshotDialogMorph.uber = DialogBoxMorph.prototype;
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// CamSnapshotDialogMorph settings
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CamSnapshotDialogMorph.prototype.enableCamera = false; // off while experimental
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CamSnapshotDialogMorph.prototype.enableCamera = true; // off while experimental
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CamSnapshotDialogMorph.prototype.enabled = true;
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CamSnapshotDialogMorph.prototype.notSupportedMessage =
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'Due to browser security policies, you need to\n' +
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'access Snap! through HTTPS to use the camera.\n\n' +
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'Please make sure your web browser is up to date\n' +
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'and your camera is properly configured. \n\n' +
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'Some browsers also require you to access Snap!\n' +
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'through HTTPS to use the camera.\n\n' +
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'Plase replace the "http://" part of the address\n' +
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'in your browser by "https://" and try again.\n\n' +
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'Please also make sure your camera is properly\n' +
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'connected and configured.';
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'in your browser by "https://" and try again.';
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// CamSnapshotDialogMorph instance creation
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@ -8472,6 +8472,9 @@ CamSnapshotDialogMorph.prototype.buildContents = function () {
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'Camera not supported',
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CamSnapshotDialogMorph.prototype.notSupportedMessage
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);
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if (myself.videoElement) {
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myself.videoElement.remove();
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}
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myself.cancel();
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}
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@ -8485,16 +8488,7 @@ CamSnapshotDialogMorph.prototype.buildContents = function () {
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if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
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navigator.mediaDevices.getUserMedia({ video: true })
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.then(function (stream) {
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/*
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there are issues at this point with current Safari 11:
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URL.createObjectURL is still considered experimental
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and needs to be prefixed with webkitURL for URL,
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and - worse - does not accept a stream as argument,
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throwing a type error. Until these issues are resolved
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we'll disable camera support, treating it as a hidden
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experimental feature. -Jens
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*/
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myself.videoElement.src = window.URL.createObjectURL(stream);
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myself.videoElement.srcObject = stream;
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myself.videoElement.play().catch(noCameraSupport);
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myself.videoElement.stream = stream;
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})
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@ -3656,6 +3656,7 @@ Fixes:
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170926
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------
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* Symbols: added 'keyboard' and 'keyboardFilled' icons
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* GUI: fixed camera support for Safari, thanks, Bernat!
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v4.1 Features:
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@ -3664,7 +3665,7 @@ v4.1 Features:
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* inheritance of sprite attributes (x, y, direction, size, costumes, costume #, sounds, scripts)
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* first-class costumes and sounds
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* visual indicator (map-pin icon) for sprite-local custom blocks (i.e. methods)
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* [experimental hidden] camera snapshots for costumes and new sprites
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* camera snapshots for costumes and new sprites
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* localization support when typing expressions
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* support for user-forced line-breaks in custom block labels
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* ternary Boolean slot setting: support to limit Boolean input slots to “true/false” outside of rings and in palette
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