added missing defaults to motion category block templates

pull/95/head
jmoenig 2020-11-11 10:14:40 +01:00
rodzic 0235db8f3c
commit 731fb18375
3 zmienionych plików z 10 dodań i 4 usunięć

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@ -2,9 +2,13 @@
## in development:
* **Notable Changes:**
* added meaningful defaults to blocks in the palette that didn't already have them
* **Notable Fixes:**
* fixed a costume-shrinkWrap edgecase bug, thanks, Brian, for reporting it!
### 2020-11-11
* objects: added meaningful defaults to blocks in the palette that didn't already have them
### 2020-11-09
* new dev version

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@ -10,7 +10,7 @@
<script src="src/widgets.js?version=2020-10-06"></script>
<script src="src/blocks.js?version=2020-11-02"></script>
<script src="src/threads.js?version=2020-11-02"></script>
<script src="src/objects.js?version=2020-11-09"></script>
<script src="src/objects.js?version=2020-11-11"></script>
<script src="src/gui.js?version=2020-11-09"></script>
<script src="src/paint.js?version=2020-05-17"></script>
<script src="src/lists.js?version=2020-07-01"></script>

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@ -84,7 +84,7 @@ BlockEditorMorph, BlockDialogMorph, PrototypeHatBlockMorph, BooleanSlotMorph,
localize, TableMorph, TableFrameMorph, normalizeCanvas, VectorPaintEditorMorph,
AlignmentMorph, Process, WorldMap, copyCanvas, useBlurredShadows*/
modules.objects = '2020-November-09';
modules.objects = '2020-November-11';
var SpriteMorph;
var StageMorph;
@ -215,7 +215,8 @@ SpriteMorph.prototype.initBlocks = function () {
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'point towards %dst'
spec: 'point towards %dst',
defaults: [['mouse-pointer']]
},
gotoXY: {
only: SpriteMorph,
@ -228,7 +229,8 @@ SpriteMorph.prototype.initBlocks = function () {
only: SpriteMorph,
type: 'command',
category: 'motion',
spec: 'go to %dst'
spec: 'go to %dst',
defaults: [['random position']]
},
doGlide: {
only: SpriteMorph,