kopia lustrzana https://github.com/backface/turtlestitch
rodzic
b9f8ef9951
commit
71c458e7e8
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@ -2050,3 +2050,4 @@ ______
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* Threads, Blocks, Objects: The FOR reporter’s first input now also accepts blocks and scripts („rings“), and reports a copy that is bound to the sprite indicated by the second input. This lets you „zombify“ (or remote-control) sprites (and create custom TELL and ASK blocks)
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* Threads, Blocks, Objects: The FOR reporter’s first input now also accepts blocks and scripts („rings“), and reports a copy that is bound to the sprite indicated by the second input. This lets you „zombify“ (or remote-control) sprites (and create custom TELL and ASK blocks)
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* Blocks: initial support for „sensing“ sprite-only custom block definitions, commented out for now
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* Blocks: initial support for „sensing“ sprite-only custom block definitions, commented out for now
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* Paint: Add mouseLeaveDragging() event behavior, thanks, Kartik, for this fix!
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* Paint: Add mouseLeaveDragging() event behavior, thanks, Kartik, for this fix!
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* Objects: Only shrink-wrap sprite costumes, thanks, Kartik, for this fix!
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@ -5263,7 +5263,10 @@ Costume.prototype.edit = function (aWorld, anIDE, isnew, oncancel, onsubmit) {
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function (img, rc) {
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function (img, rc) {
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myself.contents = img;
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myself.contents = img;
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myself.rotationCenter = rc;
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myself.rotationCenter = rc;
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myself.shrinkWrap();
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if (anIDE.currentSprite instanceof SpriteMorph) {
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// don't shrinkwrap stage costumes
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myself.shrinkWrap();
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}
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myself.version = Date.now();
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myself.version = Date.now();
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aWorld.changed();
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aWorld.changed();
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if (anIDE) {
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if (anIDE) {
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