kopia lustrzana https://github.com/backface/turtlestitch
accept a list of pixels in the SWITCH TO COSTUME block
thanks, @DyslexicAwe for the idea!pull/89/head
rodzic
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@ -3,6 +3,7 @@
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## in development:
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* **New Features:**
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* new cloud-menu entry: "Open in Community Site", thanks, Michael!
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* accept a list of pixels in the SWITCH TO COSTUME block
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* **Notable Changes:**
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* **Notable Fixes:**
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* morphic collision detection off-by-1 fix, thanks, Dariusz!
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@ -14,6 +15,9 @@
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* Galician, thanks, Bernat
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* Turkish, thanks, Turgut!
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### 2019-10-11
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* objects, threads: accept a list of pixels in the SWITCH TO COSTUME block
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### 2019-10-09
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* new dev version
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* morphic: collision detection off-by-1 fix, thanks, @DarDoro
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@ -7,8 +7,8 @@
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<script type="text/javascript" src="src/morphic.js?version=2019-08-06"></script>
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<script type="text/javascript" src="src/widgets.js?version=2019-06-27"></script>
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<script type="text/javascript" src="src/blocks.js?version=2019-08-07"></script>
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<script type="text/javascript" src="src/threads.js?version=2019-08-07"></script>
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<script type="text/javascript" src="src/objects.js?version=2019-08-08"></script>
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<script type="text/javascript" src="src/threads.js?version=2019-10-11"></script>
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<script type="text/javascript" src="src/objects.js?version=2019-10-11"></script>
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<script type="text/javascript" src="src/gui.js?version=2019-10-09"></script>
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<script type="text/javascript" src="src/paint.js?version=2019-06-27"></script>
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<script type="text/javascript" src="src/lists.js?version=2019-07-01"></script>
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@ -84,7 +84,7 @@ BlockEditorMorph, BlockDialogMorph, PrototypeHatBlockMorph, BooleanSlotMorph,
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localize, TableMorph, TableFrameMorph, normalizeCanvas, VectorPaintEditorMorph,
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HandleMorph, AlignmentMorph, Process, XML_Element, WorldMap*/
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modules.objects = '2019-August-08';
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modules.objects = '2019-October-11';
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var SpriteMorph;
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var StageMorph;
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@ -3516,6 +3516,24 @@ SpriteMorph.prototype.doWearPreviousCostume = function () {
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};
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SpriteMorph.prototype.doSwitchToCostume = function (id, noShadow) {
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var w, h;
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if (id instanceof List) { // try to turn a list of pixels into a costume
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if (this.costume) {
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// recycle dimensions of current costume
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w = this.costume.width();
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h = this.costume.height();
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} else {
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// assume stage's dimensions
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w = StageMorph.prototype.dimensions.x;
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h = StageMorph.prototype.dimensions.y;
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}
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id = Process.prototype.reportNewCostume(
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id,
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w,
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h,
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this.newCostumeName(localize('snap'))
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);
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}
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if (id instanceof Costume) { // allow first-class costumes
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this.wearCostume(id, noShadow);
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return;
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@ -61,7 +61,7 @@ StageMorph, SpriteMorph, StagePrompterMorph, Note, modules, isString, copy,
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isNil, WatcherMorph, List, ListWatcherMorph, alert, console, TableMorph, Color,
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TableFrameMorph, ColorSlotMorph, isSnapObject, Map, newCanvas, Symbol*/
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modules.threads = '2019-August-07';
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modules.threads = '2019-October-11';
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var ThreadManager;
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var Process;
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@ -4933,7 +4933,7 @@ Process.prototype.costumeNamed = function (name) {
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);
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};
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Process.prototype.reportNewCostume = function (pixels, width, height) {
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Process.prototype.reportNewCostume = function (pixels, width, height, name) {
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// private
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width = Math.abs(Math.floor(+width));
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height = Math.abs(Math.floor(+height));
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@ -4953,7 +4953,7 @@ Process.prototype.reportNewCostume = function (pixels, width, height) {
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ctx.putImageData(dta, 0, 0);
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return new Costume(
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canvas,
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this.blockReceiver().newCostumeName(localize('snap'))
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name || this.blockReceiver().newCostumeName(localize('snap'))
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);
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};
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