kopia lustrzana https://github.com/backface/turtlestitch
added "new sound" from list of samples primitive reporter to "sound" category
rodzic
2b18ece5fe
commit
6306bcc279
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@ -3,6 +3,7 @@
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## in development:
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* **New Features:**
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* new primitive in "looks": NEW COSTUME from a list of pixels and dimensions, allowing CURRENT
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* new primitige in "sound": NEW SOUND from a list of samples
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* added selectors for sprites' and the stage's bounding box (LEFT, RIGHT, TOP, BOTTOM) to MY dropdown
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* **Notable Changes:**
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* running STOP ALL now also toggles (pauses and resumes) all generic WHEN hat blocks (just like pressing the stop button)
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@ -12,6 +13,9 @@
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* **Translation Updates:**
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* German
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### 2019-10-20
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* objects, threads: added "new sound" from list of samples primitive reporter to "sound" category
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### 2019-10-18
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* objects, blocks, threads: added dimension getters for the stage
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* German translation update (left, right, top, bottom selectors in MY)
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@ -7,8 +7,8 @@
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<script type="text/javascript" src="src/morphic.js?version=2019-10-16"></script>
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<script type="text/javascript" src="src/widgets.js?version=2019-10-16"></script>
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<script type="text/javascript" src="src/blocks.js?version=2019-10-18"></script>
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<script type="text/javascript" src="src/threads.js?version=2019-10-18"></script>
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<script type="text/javascript" src="src/objects.js?version=2019-10-18"></script>
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<script type="text/javascript" src="src/threads.js?version=2019-10-20"></script>
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<script type="text/javascript" src="src/objects.js?version=2019-10-20"></script>
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<script type="text/javascript" src="src/gui.js?version=2019-10-19"></script>
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<script type="text/javascript" src="src/paint.js?version=2019-06-27"></script>
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<script type="text/javascript" src="src/lists.js?version=2019-07-01"></script>
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@ -84,7 +84,7 @@ BlockEditorMorph, BlockDialogMorph, PrototypeHatBlockMorph, BooleanSlotMorph,
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localize, TableMorph, TableFrameMorph, normalizeCanvas, VectorPaintEditorMorph,
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HandleMorph, AlignmentMorph, Process, XML_Element, WorldMap*/
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modules.objects = '2019-October-18';
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modules.objects = '2019-October-20';
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var SpriteMorph;
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var StageMorph;
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@ -478,6 +478,11 @@ SpriteMorph.prototype.initBlocks = function () {
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spec: '%aa of sound %snd',
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defaults: [['duration']]
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},
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reportNewSoundFromSamples: {
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type: 'reporter',
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category: 'sound',
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spec: 'new sound %l'
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},
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doRest: {
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type: 'command',
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category: 'sound',
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@ -2266,6 +2271,7 @@ SpriteMorph.prototype.blockTemplates = function (category) {
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blocks.push('-');
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blocks.push(block('doPlaySoundAtRate'));
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blocks.push(block('reportGetSoundAttribute'));
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blocks.push(block('reportNewSoundFromSamples'));
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blocks.push('-');
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blocks.push(block('doRest'));
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blocks.push(block('doPlayNote'));
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@ -7227,6 +7233,25 @@ SpriteMorph.prototype.doScreenshot = function (imgSource, data) {
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this.addCostume(costume);
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};
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// SpriteMorph adding sounds
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SpriteMorph.prototype.newSoundName = function (name, ignoredSound) {
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var ix = name.indexOf('('),
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stem = (ix < 0) ? name : name.substring(0, ix),
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count = 1,
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newName = stem,
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all = this.sounds.asArray().filter(
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function (each) {return each !== ignoredSound; }
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).map(
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function (each) {return each.name; }
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);
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while (contains(all, newName)) {
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count += 1;
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newName = stem + '(' + count + ')';
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}
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return newName;
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};
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// SpriteHighlightMorph /////////////////////////////////////////////////
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// SpriteHighlightMorph inherits from Morph:
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@ -8317,6 +8342,7 @@ StageMorph.prototype.blockTemplates = function (category) {
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blocks.push('-');
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blocks.push(block('doPlaySoundAtRate'));
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blocks.push(block('reportGetSoundAttribute'));
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blocks.push(block('reportNewSoundFromSamples'));
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blocks.push('-');
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blocks.push(block('doRest'));
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blocks.push(block('doPlayNote'));
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@ -61,7 +61,7 @@ StageMorph, SpriteMorph, StagePrompterMorph, Note, modules, isString, copy,
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isNil, WatcherMorph, List, ListWatcherMorph, alert, console, TableMorph, Color,
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TableFrameMorph, ColorSlotMorph, isSnapObject, Map, newCanvas, Symbol*/
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modules.threads = '2019-October-18';
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modules.threads = '2019-October-20';
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var ThreadManager;
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var Process;
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@ -2816,6 +2816,99 @@ Process.prototype.encodeSound = function (samples, rate) {
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return source;
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};
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// Process first-class sound creation from samples, interpolated
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Process.prototype.reportNewSoundFromSamples = function (samples) {
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// interpolated
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var audio, blob, reader,
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myself = this;
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if (isNil(this.context.accumulator)) {
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this.context.accumulator = {
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audio: null
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};
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audio = new Audio();
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blob = this.audioBufferToWaveBlob(
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this.encodeSound(samples, 44100).audioBuffer,
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samples.length()
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);
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reader = new FileReader();
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reader.onload = function () {
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audio.src = reader.result;
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myself.context.accumulator.audio = audio;
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};
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reader.readAsDataURL(blob);
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}
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if (this.context.accumulator.audio) {
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return new Sound(
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this.context.accumulator.audio,
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this.blockReceiver().newSoundName(localize('sound'))
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);
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}
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this.pushContext('doYield');
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this.pushContext();
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};
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Process.prototype.audioBufferToWaveBlob = function (aBuffer, len) {
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// Convert AudioBuffer to a Blob using WAVE representation
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// taken from:
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// https://www.russellgood.com/how-to-convert-audiobuffer-to-audio-file/
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var numOfChan = aBuffer.numberOfChannels,
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length = len * numOfChan * 2 + 44,
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buffer = new ArrayBuffer(length),
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view = new DataView(buffer),
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channels = [], i, sample,
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offset = 0,
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pos = 0;
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function setUint16(data) {
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view.setUint16(pos, data, true);
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pos += 2;
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}
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function setUint32(data) {
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view.setUint32(pos, data, true);
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pos += 4;
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}
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// write WAVE header
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setUint32(0x46464952); // "RIFF"
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setUint32(length - 8); // file length - 8
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setUint32(0x45564157); // "WAVE"
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setUint32(0x20746d66); // "fmt " chunk
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setUint32(16); // length = 16
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setUint16(1); // PCM (uncompressed)
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setUint16(numOfChan);
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setUint32(aBuffer.sampleRate);
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setUint32(aBuffer.sampleRate * 2 * numOfChan); // avg. bytes/sec
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setUint16(numOfChan * 2); // block-align
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setUint16(16); // 16-bit (hardcoded in this demo)
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setUint32(0x61746164); // "data" - chunk
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setUint32(length - pos - 4); // chunk length
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// write interleaved data
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for (i = 0; i < aBuffer.numberOfChannels; i += 1) {
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channels.push(aBuffer.getChannelData(i));
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}
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while (pos < length) {
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for (i = 0; i < numOfChan; i += 1) { // interleave channels
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sample = Math.max(-1, Math.min(1, channels[i][offset])); // clamp
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// scale to 16-bit signed int:
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sample = (0.5 + sample < 0 ? sample * 32768 : sample * 32767) | 0;
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view.setInt16(pos, sample, true); // write 16-bit sample
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pos += 2;
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}
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offset += 1; // next source sample
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}
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// create Blob
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return new Blob([buffer], {type: "audio/wav"});
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};
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// Process audio input (interpolated)
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Process.prototype.reportAudio = function (choice) {
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