kopia lustrzana https://github.com/backface/turtlestitch
disable camera because of retina issues
(but make it accessible as hidden setting while we’re working on it)upd4.1
rodzic
ba9a7bd6f6
commit
5516f93da5
158
gui.js
158
gui.js
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@ -75,7 +75,7 @@ isRetinaSupported, SliderMorph, Animation*/
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// Global stuff ////////////////////////////////////////////////////////
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modules.gui = '2017-September-08';
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modules.gui = '2017-September-14';
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// Declarations
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@ -1484,45 +1484,44 @@ IDE_Morph.prototype.createCorralBar = function () {
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);
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this.corralBar.add(paintbutton);
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cambutton = new PushButtonMorph(
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this,
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"newCamSprite",
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new SymbolMorph("camera", 15)
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);
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cambutton.corner = 12;
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cambutton.color = colors[0];
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cambutton.highlightColor = colors[1];
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cambutton.pressColor = colors[2];
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cambutton.labelMinExtent = new Point(36, 18);
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cambutton.padding = 0;
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cambutton.labelShadowOffset = new Point(-1, -1);
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cambutton.labelShadowColor = colors[1];
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cambutton.labelColor = this.buttonLabelColor;
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cambutton.contrast = this.buttonContrast;
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cambutton.drawNew();
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cambutton.hint = "take a camera snapshot and\nimport it as a new sprite";
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cambutton.fixLayout();
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cambutton.setCenter(this.corralBar.center());
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cambutton.setLeft(
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this.corralBar.left() +
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padding +
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newbutton.width() +
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padding +
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paintbutton.width() +
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padding
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);
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if (location.protocol === 'http:') {
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cambutton.hint = 'Due to browser security policies, you need to\n' +
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'access Snap! through HTTPS to use the camera.\n\n' +
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'Plase replace the "http://" part of the address\n' +
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'in your browser by "https://" and try again.';
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cambutton.disable();
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if (CamSnapshotDialogMorph.prototype.enableCamera) {
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cambutton = new PushButtonMorph(
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this,
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"newCamSprite",
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new SymbolMorph("camera", 15)
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);
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cambutton.corner = 12;
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cambutton.color = colors[0];
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cambutton.highlightColor = colors[1];
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cambutton.pressColor = colors[2];
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cambutton.labelMinExtent = new Point(36, 18);
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cambutton.padding = 0;
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cambutton.labelShadowOffset = new Point(-1, -1);
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cambutton.labelShadowColor = colors[1];
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cambutton.labelColor = this.buttonLabelColor;
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cambutton.contrast = this.buttonContrast;
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cambutton.drawNew();
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cambutton.hint = "take a camera snapshot and\nimport it as a new sprite";
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cambutton.fixLayout();
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cambutton.setCenter(this.corralBar.center());
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cambutton.setLeft(
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this.corralBar.left() +
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padding +
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newbutton.width() +
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padding +
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paintbutton.width() +
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padding
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);
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if (location.protocol === 'http:') {
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cambutton.hint = 'Due to browser security policies, you need to\n' +
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'access Snap! through HTTPS to use the camera.\n\n' +
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'Plase replace the "http://" part of the address\n' +
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'in your browser by "https://" and try again.';
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cambutton.disable();
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}
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this.corralBar.add(cambutton);
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}
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this.corralBar.add(cambutton);
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};
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IDE_Morph.prototype.createCorral = function () {
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@ -1920,6 +1919,14 @@ IDE_Morph.prototype.toggleSingleStepping = function () {
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this.controlBar.refreshSlider();
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};
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IDE_Morph.prototype.toggleCameraSupport = function () {
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CamSnapshotDialogMorph.prototype.enableCamera =
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!CamSnapshotDialogMorph.prototype.enableCamera;
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this.spriteBar.tabBar.tabTo(this.currentTab);
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this.createCorralBar();
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this.fixLayout();
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};
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IDE_Morph.prototype.startFastTracking = function () {
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this.stage.isFastTracked = true;
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this.stage.fps = 0;
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@ -2570,6 +2577,14 @@ IDE_Morph.prototype.settingsMenu = function () {
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'check to turn on\n visible stepping (slow)',
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false
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);
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addPreference(
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'Camera support',
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'toggleCameraSupport',
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CamSnapshotDialogMorph.prototype.enableCamera,
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'uncheck to disable\ncamera support',
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'check to enable\ncamera support',
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true
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);
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menu.addLine(); // everything visible below is persistent
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addPreference(
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'Blurred shadows',
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@ -7293,8 +7308,9 @@ CostumeIconMorph.prototype.duplicateCostume = function () {
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CostumeIconMorph.prototype.removeCostume = function () {
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var wardrobe = this.parentThatIsA(WardrobeMorph),
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idx = this.parent.children.indexOf(this),
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off = CamSnapshotDialogMorph.prototype.enableCamera ? 3 : 2,
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ide = this.parentThatIsA(IDE_Morph);
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wardrobe.removeCostumeAt(idx - 3); // ignore the paintbrush and camera buttons
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wardrobe.removeCostumeAt(idx - off); // ignore paintbrush and camera buttons
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if (ide.currentSprite.costume === this.object) {
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ide.currentSprite.wearCostume(null);
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}
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@ -7612,38 +7628,38 @@ WardrobeMorph.prototype.updateList = function () {
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this.addContents(paintbutton);
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cambutton = new PushButtonMorph(
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this,
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"newFromCam",
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new SymbolMorph("camera", 15)
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);
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cambutton.padding = 0;
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cambutton.corner = 12;
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cambutton.color = IDE_Morph.prototype.groupColor;
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cambutton.highlightColor = IDE_Morph.prototype.frameColor.darker(50);
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cambutton.pressColor = paintbutton.highlightColor;
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cambutton.labelMinExtent = new Point(36, 18);
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cambutton.labelShadowOffset = new Point(-1, -1);
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cambutton.labelShadowColor = paintbutton.highlightColor;
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cambutton.labelColor = TurtleIconMorph.prototype.labelColor;
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cambutton.contrast = this.buttonContrast;
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cambutton.drawNew();
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cambutton.hint = "Import a new costume from your webcam";
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cambutton.setPosition(new Point(x, y));
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cambutton.fixLayout();
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cambutton.setCenter(paintbutton.center());
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cambutton.setLeft(paintbutton.right() + toolsPadding);
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if (location.protocol === 'http:') {
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cambutton.hint = 'Due to browser security policies, you need to\n' +
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'access Snap! through HTTPS to use the camera.\n\n' +
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'Plase replace the "http://" part of the address\n' +
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'in your browser by "https://" and try again.';
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cambutton.disable();
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if (CamSnapshotDialogMorph.prototype.enableCamera) {
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cambutton = new PushButtonMorph(
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this,
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"newFromCam",
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new SymbolMorph("camera", 15)
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);
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cambutton.padding = 0;
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cambutton.corner = 12;
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cambutton.color = IDE_Morph.prototype.groupColor;
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cambutton.highlightColor = IDE_Morph.prototype.frameColor.darker(50);
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cambutton.pressColor = paintbutton.highlightColor;
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cambutton.labelMinExtent = new Point(36, 18);
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cambutton.labelShadowOffset = new Point(-1, -1);
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cambutton.labelShadowColor = paintbutton.highlightColor;
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cambutton.labelColor = TurtleIconMorph.prototype.labelColor;
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cambutton.contrast = this.buttonContrast;
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cambutton.drawNew();
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cambutton.hint = "Import a new costume from your webcam";
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cambutton.setPosition(new Point(x, y));
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cambutton.fixLayout();
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cambutton.setCenter(paintbutton.center());
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cambutton.setLeft(paintbutton.right() + toolsPadding);
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if (location.protocol === 'http:') {
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cambutton.hint = 'Due to browser security policies, you need to\n' +
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'access Snap! through HTTPS to use the camera.\n\n' +
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'Plase replace the "http://" part of the address\n' +
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'in your browser by "https://" and try again.';
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cambutton.disable();
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}
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this.addContents(cambutton);
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}
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this.addContents(cambutton);
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txt = new TextMorph(localize(
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"costumes tab help" // look up long string in translator
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));
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@ -8341,11 +8357,13 @@ PaletteHandleMorph.prototype.mouseDoubleClick = function () {
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/*
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I am a dialog morph that lets users take a snapshot using their webcam
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and use it as a costume for their sprites or a background for the Stage.
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NOTE: Currently disabled because of issues with retina displays.
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*/
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// CamSnapshotDialogMorph inherits from DialogBoxMorph:
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CamSnapshotDialogMorph.prototype.enableCamera = false; // has issues with retina
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CamSnapshotDialogMorph.prototype = new DialogBoxMorph();
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CamSnapshotDialogMorph.prototype.constructor = CamSnapshotDialogMorph;
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CamSnapshotDialogMorph.uber = DialogBoxMorph.prototype;
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@ -3619,6 +3619,10 @@ Fixes:
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------
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* GUI, Objects, Widgets, Symbols: Camera Snapshot Dialog. Thank you, Bernat!!
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170914
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------
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* GUI: disable camera (but make it accessible as hidden setting) because of retina issues
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v4.1 Features:
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* polymorphic sprite-local custom blocks
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