diff --git a/HISTORY.md b/HISTORY.md index 5de5b7e0..afef4a8c 100755 --- a/HISTORY.md +++ b/HISTORY.md @@ -53,6 +53,7 @@ ### 2021-11-09 * objects, store: refactored block-migration mechanism * gui: changed display of project name in the IDE to PROJECT (SCENE) +* gui: adjusted random color for new sprites to HSL model ### 2021-11-08 * objects: renamed some internal color methods diff --git a/src/gui.js b/src/gui.js index 2704673d..4a8537b1 100644 --- a/src/gui.js +++ b/src/gui.js @@ -1228,7 +1228,7 @@ IDE_Morph.prototype.createControlBar = function () { ' (' + myself.scene.name + ')' : ''; name = (myself.getProjectName() || localize('untitled')); txt = new StringMorph( - prefix + name + scene + suffix, // +++ + prefix + name + scene + suffix, 14, 'sans-serif', true, @@ -3152,9 +3152,9 @@ IDE_Morph.prototype.addNewSprite = function () { sprite.rerender(); // randomize sprite properties - sprite.setColorComponentHSVA(0, rnd.call(this, 0, 100)); - sprite.setColorComponentHSVA(1, 100); - sprite.setColorComponentHSVA(2, rnd.call(this, 50, 100)); + sprite.setColorDimension(0, rnd.call(this, 0, 100)); + sprite.setColorDimension(1, 100); + sprite.setColorDimension(2, rnd.call(this, 25, 75)); sprite.setXPosition(rnd.call(this, -220, 220)); sprite.setYPosition(rnd.call(this, -160, 160));