made dark mode slightly darker

pull/95/head
jmoenig 2020-05-27 11:25:45 +02:00
rodzic b62fd6f470
commit 491d184664
2 zmienionych plików z 10 dodań i 10 usunięć

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@ -10,7 +10,7 @@
<script type="text/javascript" src="src/blocks.js?version=2020-05-25"></script>
<script type="text/javascript" src="src/threads.js?version=2020-05-27"></script>
<script type="text/javascript" src="src/objects.js?version=2020-05-18"></script>
<script type="text/javascript" src="src/gui.js?version=2020-05-26"></script>
<script type="text/javascript" src="src/gui.js?version=2020-05-27"></script>
<script type="text/javascript" src="src/paint.js?version=2020-05-17"></script>
<script type="text/javascript" src="src/lists.js?version=2020-05-18"></script>
<script type="text/javascript" src="src/byob.js?version=2020-05-17"></script>

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@ -78,7 +78,7 @@ Animation, BoxMorph, BlockEditorMorph, BlockDialogMorph, Note*/
// Global stuff ////////////////////////////////////////////////////////
modules.gui = '2020-May-26';
modules.gui = '2020-May-27';
// Declarations
@ -110,7 +110,7 @@ IDE_Morph.uber = Morph.prototype;
IDE_Morph.prototype.setDefaultDesign = function () {
MorphicPreferences.isFlat = false;
SpriteMorph.prototype.paletteColor = new Color(55, 55, 55);
SpriteMorph.prototype.paletteColor = new Color(35, 35, 35);
SpriteMorph.prototype.paletteTextColor = new Color(230, 230, 230);
StageMorph.prototype.paletteTextColor
= SpriteMorph.prototype.paletteTextColor;
@ -119,22 +119,22 @@ IDE_Morph.prototype.setDefaultDesign = function () {
= SpriteMorph.prototype.paletteColor.lighter(30);
IDE_Morph.prototype.buttonContrast = 30;
IDE_Morph.prototype.backgroundColor = new Color(40, 40, 40);
IDE_Morph.prototype.backgroundColor = new Color(10, 10, 10);
IDE_Morph.prototype.frameColor = SpriteMorph.prototype.paletteColor;
IDE_Morph.prototype.groupColor
= SpriteMorph.prototype.paletteColor.lighter(8);
= SpriteMorph.prototype.paletteColor.lighter(5);
IDE_Morph.prototype.sliderColor = SpriteMorph.prototype.sliderColor;
IDE_Morph.prototype.buttonLabelColor = new Color(255, 255, 255);
IDE_Morph.prototype.tabColors = [
IDE_Morph.prototype.groupColor.darker(40),
IDE_Morph.prototype.groupColor.darker(60),
IDE_Morph.prototype.groupColor.darker(50),
IDE_Morph.prototype.groupColor.darker(25),
IDE_Morph.prototype.groupColor
];
IDE_Morph.prototype.rotationStyleColors = IDE_Morph.prototype.tabColors;
IDE_Morph.prototype.appModeColor = new Color();
IDE_Morph.prototype.scriptsPaneTexture = this.scriptsTexture();
IDE_Morph.prototype.padding = 5;
IDE_Morph.prototype.padding = 1;
SpriteIconMorph.prototype.labelColor
= IDE_Morph.prototype.buttonLabelColor;
@ -195,7 +195,7 @@ IDE_Morph.prototype.scriptsTexture = function () {
for (i = 0; i < 100; i += 4) {
ctx.fillStyle = this.frameColor.toString();
ctx.fillRect(i, 0, 1, 100);
ctx.fillStyle = this.groupColor.lighter(6).toString();
ctx.fillStyle = this.groupColor.lighter(4).toString();
ctx.fillRect(i + 1, 0, 1, 100);
ctx.fillRect(i + 3, 0, 1, 100);
ctx.fillStyle = this.groupColor.toString();
@ -1359,7 +1359,7 @@ IDE_Morph.prototype.createSpriteBar = function () {
button.fixLayout();
button.refresh();
rotationStyleButtons.push(button);
button.setPosition(myself.spriteBar.position().add(2));
button.setPosition(myself.spriteBar.position().add(5));
button.setTop(button.top()
+ ((rotationStyleButtons.length - 1) * (button.height() + 2))
);