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Michael Ball 2018-08-15 02:56:40 -07:00
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## Development Version
## v4.2.1.3 - maintenance release
## v4.2.1.3
### 2018-07-19
* Threads: fixed a regression conflict between "when I am stopped" and broadcasts
## v4.2.1.2 - maintenance release
## v4.2.1.2
* New Feature:
* new "&lang=nn" url parameter for specifying a session translation in a web-link
* Changed:
@ -33,12 +32,11 @@
### 2018-07-10
* Threads, GUI: fixed #712 - false "reporter didn't report" error messages
## v4.2.1.1 - maintenance release
## v4.2.1.1
### 2018-07-10
* Threads, GUI: reverted Cache-Control header for HTTP requests b/c of CORS issues
## v4.2.1 - minor release
## v4.2.1
* New Features:
* new libraries for parallelization and JSON support
* new "loudness" reporter in audio comp library, thanks, Bernat!
@ -71,42 +69,37 @@
### 2018-07-03
* speed up HTTP based hardware APIs (by not waiting for the result if the URL reporter is used inside a REPORT block within a custom COMMAND block definition)
## v4.2 "Solstice"
* New Features:
* "recover project" feature, (cloud backups), thanks, Bernat Romagosa!
* vector paint editor, thanks, Carles Paredes and Bernat Romagosa!
* "When I am stopped" event option, runs one atomic frame before terminating, use-case: stop robots when a user hits the stop button
* experimental JIT compiler for atomic HOFs, used in new "Bigger Data" library
* new library for programmatically creating variables, thanks, Brian Harvey!
* added options for sprite attributes to the SET block
* new "webcam snap" reporter in the "Pixels" library
* new "record" reporter in the "Audio Comp" library
* added "name" selector to the "Pixels" library
* added drop-down menu to "letter _ of _ ", adjusted all translations (thanks, Joan!)
* Notable Changes:
* hidden sprites can no longer be collision detected (but can test for other sprites)
* new sprites created by pressing the arrow button no point in random directions (unless you hold down the shift-key)
* new "center" option for location blocks (GO TO, POINT TOWARDS, DISTANCE TO and DIRECTION TO)
* disabled keyboard shortcuts for green-flag (cmd-enter) and stop (esc) in presentation mode
* Notable Fixes:
* rearranging and scrolling sound icons
* rendering and layout of variadic C-shaped input slots
* when collapsing ring-typed multi-arg slots only filled rings are preserved
* support for numerical custom block input names
* no more "leftover" clones when pressing the stop button or executing the STOP block
* Translation Updates:
* German, thanks, Jadga!
* Portuguese, thanks, Manuel!
* Catalan, thanks, Joan!
### 2018-06-21
* Threads, Objects: made "When I am stopped" scripts atomic, so you can use loops
=== v4.2 major release ===
v4.2 New Features:
* "recover project" feature, (cloud backups), thanks, Bernat Romagosa!
* vector paint editor, thanks, Carles Paredes and Bernat Romagosa!
* "When I am stopped" event option, runs one atomic frame before terminating, use-case: stop robots when a user hits the stop button
* experimental JIT compiler for atomic HOFs, used in new "Bigger Data" library
* new library for programmatically creating variables, thanks, Brian Harvey!
* added options for sprite attributes to the SET block
* new "webcam snap" reporter in the "Pixels" library
* new "record" reporter in the "Audio Comp" library
* added "name" selector to the "Pixels" library
* added drop-down menu to "letter _ of _ ", adjusted all translations (thanks, Joan!)
Notable Changes:
* hidden sprites can no longer be collision detected (but can test for other sprites)
* new sprites created by pressing the arrow button no point in random directions (unless you hold down the shift-key)
* new "center" option for location blocks (GO TO, POINT TOWARDS, DISTANCE TO and DIRECTION TO)
* disabled keyboard shortcuts for green-flag (cmd-enter) and stop (esc) in presentation mode
Notable Fixes:
* rearranging and scrolling sound icons
* rendering and layout of variadic C-shaped input slots
* when collapsing ring-typed multi-arg slots only filled rings are preserved
* support for numerical custom block input names
* no more "leftover" clones when pressing the stop button or executing the STOP block
Translation Updates:
* German, thanks, Jadga!
* Portuguese, thanks, Manuel!
* Catalan, thanks, Joan!
### 2018-06-20
* Sketch: enable right-click to select secondary color in vector paint editor
* GUI: allow only one instance of Camera and Sound Recorder to open
@ -122,9 +115,9 @@ Translation Updates:
### 2018-06-15
* BYOB: fixed #2043 (regression)
## v4.2 Release Candidate
### 2018-06-14
* Threads: Prevent terminated threads from launching new ones
* prepared v4.2 rc
### 2018-06-12
* Renamed vectorPaint.js to sketch.js
@ -210,35 +203,32 @@ Translation Updates:
### 2018-03-19
* new Vector Paint Editor, thanks, Carles Paredes and Bernat Romagosa!
## v4.1.2.7
### 2018-03-19
* Threads: initialize Process>>gensyms with null (because it's hardly ever needed)
* Objects: remove obsolete STOP primitive from the stage's palette
=== v4.1.2.7 maintenance release ===
### 2018-03-16
* Threads: experimental JIT compiler support for multi-word formal parameters and a single implicit formal parameter mapped to all empty input slots
## v4.1.2.6
### 2018-03-14
* Threads: changed testing order for type inferral, speeds up list operations significantly
* Threads: changed testing order for type inference, speeds up list operations significantly
* Cloud: remix project method, thanks, Bernat!
=== v4.1.2.6 maintenance release ===
## v4.1.2.5
### 2018-03-13
* Objects: draw a "dot" pentrail when moving zero steps while the pen is down
=== v4.1.2.5 maintenance release ===
## v4.1.2.4
### 2018-03-09
* Blocks, Objects, Threads: added "random" option for "go to", "point towards" and "point in direction" primitives
=== v4.1.2.4 maintenance release ===
### 2018-03-08
* Objects: fixed #2053
* GUI: fixed #2052
## v4.1.2.3
### 2018-03-05
* cloud tweaks, thanks, Bernat and Michael!
* fixed "join words" in the tools, library, thanks, Brian, for reporting the bug!
@ -247,49 +237,37 @@ Translation Updates:
* added capability to compile input slot options to experimental JIT
* Spanish and German translation updates
=== v4.1.2.3 maintenance release ===
## v4.1.2.2
### 2018-02-22
* crayons library: fixed "nearest crayon to" reporter
* release
=== v4.1.2.2 maintenance release ===
## v4.1.2.1
* Notable Changes:
* account verification
* optimized "broadcast and wait" for atomic subroutines
* changed leap motion library to https
* Translation Updates:
* Spanish
### 2018-02-20
* Libraries: Changed LeapMotion library source to https
* account verification
* release
=== v4.1.2.1 maintenance release ===
v4.1.2.1 Notable Changes:
* account verification
* optimized "broadcast and wait" for atomic subroutines
* changed leap motion library to https
Translation Updates:
* Spanish
### 2018-02-19
* GUI, snap.html: started v4.1.2.1 development
* Threads: optimized "broadcast and wait" for atomic subroutines
* Spanish translation update
## v4.1.2
### 2018-02-17
release
=== v4.1.2 minor release ===
v4.1.2 Notable Changes:
* new cloud backend
New Features:
* experimental JIT compiler (in progress)
Translation Updates:
* new Catalan-Valencia translation
* Catalan
* German
* Notable Changes:
* new cloud backend
* New Features:
* experimental JIT compiler (in progress)
* Translation Updates:
* new Catalan-Valencia translation
* Catalan
* German
### 2018-02-15
* Threads, Blocks, Objects: experimental JIT compiler
@ -313,47 +291,42 @@ Translation Updates:
* GUI: start developing v4.1.2
* Morphic: roll back temporary rectangle filling workaround for a bug in Chrome v57
## v4.1.1
* New Features:
* translation support for custom blocks
* new "direction to..." primitive as variant of "distance to..." in "Sensing"
* included local methods in the OF-block's left drop-down menu
* added "width" and "height" selectors to Pixels library
* added scroll events, thanks, Bernat!
* new dial widget POINT IN DIRECTION's drop-down menu
* new "rotate" option for sprite context menu
* new sound recorder, thanks, Bernat!
* new "Crayons" library, thanks, Brian!
* Notable Changes:
* global and local variables are now separat in the palette, each sorted alphabetically, local vars marked with location pin (only in palette)
* keyboard events are now always thread safe (the same as in Scratch nowadays)
* the OF-block auto-unringifies when being dropped on ring-slots, such as in CALL
* accidentally clicking on a custom block definition no longer fires up the Block Dialog
* Notable Fixes:
* scroll menus if they are taller than the world
* enabled color picker for pen trails on stage
* track keyboard events after accepting ASK using the keyboard
* improved support for emojis, thanks, Michael!
* avoid occasional stuck text cursors, thanks, Bernat!
* paint editor flood fill alpha issue, thanks, Bernat!
* implicit parameter binding in visible stepping, thanks, Joan!
* when deleting a temporary clone, detach all its parts and delete the temporary ones
* new release protocol to avoid browser caching related version conflicts
* Translation Updates:
* German
* Greek
* Turkish
* Chinese
* Spanish
* Russian
### 2018-02-05
* Russian translation update, thanks, temap!
* release
=== v4.1.1 minor release ===
v4.1.1 New Features:
* translation support for custom blocks
* new "direction to..." primitive as variant of "distance to..." in "Sensing"
* included local methods in the OF-block's left drop-down menu
* added "width" and "height" selectors to Pixels library
* added scroll events, thanks, Bernat!
* new dial widget POINT IN DIRECTION's drop-down menu
* new "rotate" option for sprite context menu
* new sound recorder, thanks, Bernat!
* new "Crayons" library, thanks, Brian!
Notable Changes:
* global and local variables are now separat in the palette, each sorted alphabetically, local vars marked with location pin (only in palette)
* keyboard events are now always thread safe (the same as in Scratch nowadays)
* the OF-block auto-unringifies when being dropped on ring-slots, such as in CALL
* accidentally clicking on a custom block definition no longer fires up the Block Dialog
Notable Fixes:
* scroll menus if they are taller than the world
* enabled color picker for pen trails on stage
* track keyboard events after accepting ASK using the keyboard
* improved support for emojis, thanks, Michael!
* avoid occasional stuck text cursors, thanks, Bernat!
* paint editor flood fill alpha issue, thanks, Bernat!
* implicit parameter binding in visible stepping, thanks, Joan!
* when deleting a temporary clone, detach all its parts and delete the temporary ones
* new release protocol to avoid browser caching related version conflicts
Translation Updates:
* German
* Greek
* Turkish
* Chinese
* Spanish
* Russian
### 2018-02-02
* Libraries: Crayons library, thanks, Brian!
@ -415,96 +388,89 @@ Translation Updates:
* BYOB, Store, Threads: Localization support for custom blocks (experimental)
* Tools: German translation of tools (experimental)
## v4.1.0.5
### 2017-11-26
* GUI: fixed #1933 - avoid creating "obsolete" blocks by not copying method blocks into sprites that don't understand them
* Store: fixed #1937 - allow stage width to be a minimum of 240 pixels
=== v4.1.0.5 maintenance release ===
## v4.1.0.4
### 2017-11-16
* Threads: suppress "exit" context when forking a process while single-stepping, this avoids a false "reporter didn't report" error message
* Blocks: avoid coloring the block-highlight when re-coloring a syntax element, this prevents highlighted blocks inside LAUNCH statements to expand when repeatedly single-stepped.
=== v4.1.0.4 maintenance release ===
## v4.1.0.3
### 2017-11-15
* Portuguese & Polish translation updates, thanks, Witek and Manuel!!
* escape xml attribute contents, thanks, Brian Broll!
* changed minimum stage width to 240
* new Audio Comp library for Guzdial-style sound samples fun
=== v4.1.0.3 maintenance release ===
## v4.1.0.2
### 2017-10-28
* Store: fixed a glitch that raised an error instead of creating an “obsolete” block
=== v4.1.0.2 maintenance release ===
## v4.1.0.1
### 2017-10-28
* Store: fixed a glitch when loading method blocks stored in sprite-local vars
* Objects: sped up "turbo" mode frame rate (slowing down "turbo" but making it more generally usable)
* Chinese and Catalan translation updates
=== v4.1.0.1 maintenance release ===
### 2017-10-20
* fixed SVG encoding, thanks, Joan for the contribution!
* German translation update
=== v4.1 major release ===
v4.1 Features:
* polymorphic sprite-local custom blocks
* inheritance of sprite-local custom blocks
* inheritance of sprite attributes (x, y, direction, size, costumes, costume #, sounds, scripts)
* first-class costumes and sounds
* visual indicator (map-pin icon) for sprite-local custom blocks (i.e. methods)
* camera snapshots for costumes and new sprites
* localization support when typing expressions
* support for user-forced line-breaks in custom block labels
* ternary Boolean slot setting: support to limit Boolean input slots to “true/false” outside of rings and in palette
* support for default values in custom block Boolean slots
* experimental: duplicate block definition (hidden in shift-click context menu)
* support for codification of String, Number and Boolean value types
* costume icons indicate svg costumes
* spritess rotation centers can be adjusted onstage
* clones share their original sprites scripts, not a shallow-copy of them
* a highlight-colored balloon indicates the number of active processes per shared script
* new musical “notes”, "location", "footprints", "cross" and "keyboard" symbols
* new “visible stepping” toggle button in the control bar
* new "keyboard entry" toggle button in the scripts tool bar
* turn on the “Inheritance support” setting per default
* Assert data types to list operations for more meaningful error messages
* programmatically hide and show primitives in the palette
* new "pen trails" reporter primitive and stage context menu entry
* two-item lists as x-y coordinate arguments for "point towards”, "go to" and “distance to” primitives
* Piano keyboard as drop-down menu for entering musical notes, Thanks, Michael!
* Basic “instruments” support: sine, square, sawtooth and triangle waves
* Support https in “url” reporter
* splitting csv-text
* prevent context menu and dragging for stage watchers in presentation mode
* "floating" search and make-a-block buttons in the blocks palette
* "Make a block" button in every category
* experimental "download script" feature
* new "Animation" library
* new "Pixels" library for MediaComp
* double-clicking a corral sprite icon flashes the sprite onstage
Fixes:
* changed keyboard shortcut indicator for “find blocks” to “^”
* prevent Snap from “hanging” when encountering certain errors in visible stepping
* only mark implicit parameters if no formal ones exist
* optimized thread-launch and script highlighting to a single frame instead of formerly two
* changed direction attribute of sprites to automatically confine to 0-360 degrees
* fixed rotation-bug when flipping costumes in "only turn left/right" mode"
* fixed variable renaming (“refactoring”) bugs, thanks, Bernat!
* fixed “fill” block crash when applying the same color twice
* fixed occasional empty drop-down menu items named “close”
* fixed some typos
* limited sprites' direction and coordinates to finite numbers
* made block vars transient for block libraries
* keep “undo” and “redo” buttons at the same location
* fixed SVG encoding for exporting vector costumes
## v4.1 "New York"
* Features:
* polymorphic sprite-local custom blocks
* inheritance of sprite-local custom blocks
* inheritance of sprite attributes (x, y, direction, size, costumes, costume #, sounds, scripts)
* first-class costumes and sounds
* visual indicator (map-pin icon) for sprite-local custom blocks (i.e. methods)
* camera snapshots for costumes and new sprites
* localization support when typing expressions
* support for user-forced line-breaks in custom block labels
* ternary Boolean slot setting: support to limit Boolean input slots to “true/false” outside of rings and in palette
* support for default values in custom block Boolean slots
* experimental: duplicate block definition (hidden in shift-click context menu)
* support for codification of String, Number and Boolean value types
* costume icons indicate svg costumes
* spritess rotation centers can be adjusted onstage
* clones share their original sprites scripts, not a shallow-copy of them
* a highlight-colored balloon indicates the number of active processes per shared script
* new musical “notes”, "location", "footprints", "cross" and "keyboard" symbols
* new “visible stepping” toggle button in the control bar
* new "keyboard entry" toggle button in the scripts tool bar
* turn on the “Inheritance support” setting per default
* Assert data types to list operations for more meaningful error messages
* programmatically hide and show primitives in the palette
* new "pen trails" reporter primitive and stage context menu entry
* two-item lists as x-y coordinate arguments for "point towards”, "go to" and “distance to” primitives
* Piano keyboard as drop-down menu for entering musical notes, Thanks, Lucas and Michael!
* Basic “instruments” support: sine, square, sawtooth and triangle waves
* Support https in “url” reporter
* splitting csv-text
* prevent context menu and dragging for stage watchers in presentation mode
* "floating" search and make-a-block buttons in the blocks palette
* "Make a block" button in every category
* experimental "download script" feature
* new "Animation" library
* new "Pixels" library for MediaComp
* double-clicking a corral sprite icon flashes the sprite onstage
* Fixes:
* changed keyboard shortcut indicator for “find blocks” to “^”
* prevent Snap from “hanging” when encountering certain errors in visible stepping
* only mark implicit parameters if no formal ones exist
* optimized thread-launch and script highlighting to a single frame instead of formerly two
* changed direction attribute of sprites to automatically confine to 0-360 degrees
* fixed rotation-bug when flipping costumes in "only turn left/right" mode"
* fixed variable renaming (“refactoring”) bugs, thanks, Bernat!
* fixed “fill” block crash when applying the same color twice
* fixed occasional empty drop-down menu items named “close”
* fixed some typos
* limited sprites' direction and coordinates to finite numbers
* made block vars transient for block libraries
* keep “undo” and “redo” buttons at the same location
* fixed SVG encoding for exporting vector costumes
### 2017-10-17
* Blocks: keep “undo” and “redo” buttons at the same location
@ -547,6 +513,7 @@ Fixes:
* new "Animation" library
* new "Pixels" library for MediaComp
## v4.1 release candidate
### 2017-09-26
* Symbols: added 'keyboard' and 'keyboardFilled' icons
* GUI: fixed camera support for Safari, thanks, Bernat!
@ -555,8 +522,6 @@ Fixes:
* GUI: make Snap! work in Safari 11 offline (file:// protocol) again, Sheesh
* GUI, Blocks: Support "Keyboard Editing" setting in scripts toolbar
=== v4.1 release candidate ===
### 2017-09-25
* GUI, Symbols: added “visible stepping” toggle button to the control bar
* fixed camera retina issues, thanks, Bernat!!
@ -636,7 +601,7 @@ Fixes:
### 2017-07-27
* Objects: don't shadow costume # when editing a costume
* Blocks, Objects: remodelled context menu for inheritance to use check-boxes
* Blocks, Objects: remodeled context menu for inheritance to use check-boxes
* Blocks, Objects, Threads: fold two "stop" commands into one
* Objects: Allow two-item lists as arguments for "point towards" and "go to" primitives
@ -755,14 +720,11 @@ Fixes:
### 2017-04-11
* Objects: export text from variable watchers to new browser tab by default
## v4.0.10.1
### 2017-04-10
* Revert to 4.0.10 to prepare for newly surfaced bug in the Chrome browser
* fixed #1707 (new Chrome blitting issue)
== v4.0.10.1 - maintenance release - ===
== v4.1 - development - ===
### 2017-03-22
* sprite-local custom block inheritance, first pass, still under heavy development