kopia lustrzana https://github.com/backface/turtlestitch
Adjusted pen hue wrapping and took out pen shade wrapping
rodzic
a8fcde724b
commit
1ff20b30b1
|
@ -2,6 +2,9 @@
|
|||
|
||||
## Development Version
|
||||
|
||||
### 2018-10-05
|
||||
* Objects: Adjusted pen hue wrapping and took out pen shade wrapping
|
||||
|
||||
### 2018-10-04
|
||||
* GUI, Cloud: improved UX when running Snap! locally without a web server
|
||||
* pushed dev-version to v4.2.2
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
<script type="text/javascript" src="src/widgets.js?version=2018-10-02"></script>
|
||||
<script type="text/javascript" src="src/blocks.js?version=2018-10-02"></script>
|
||||
<script type="text/javascript" src="src/threads.js?version=2018-10-03"></script>
|
||||
<script type="text/javascript" src="src/objects.js?version=2018-10-04"></script>
|
||||
<script type="text/javascript" src="src/objects.js?version=2018-10-05"></script>
|
||||
<script type="text/javascript" src="src/gui.js?version=2018-10-04"></script>
|
||||
<script type="text/javascript" src="src/paint.js?version=2018-10-02"></script>
|
||||
<script type="text/javascript" src="src/lists.js?version=2018-10-02"></script>
|
||||
|
|
|
@ -83,7 +83,7 @@ BlockEditorMorph, BlockDialogMorph, PrototypeHatBlockMorph, localize,
|
|||
TableMorph, TableFrameMorph, normalizeCanvas, BooleanSlotMorph, HandleMorph,
|
||||
AlignmentMorph, Process, XML_Element, VectorPaintEditorMorph*/
|
||||
|
||||
modules.objects = '2018-October-04';
|
||||
modules.objects = '2018-October-05';
|
||||
|
||||
var SpriteMorph;
|
||||
var StageMorph;
|
||||
|
@ -3537,7 +3537,10 @@ SpriteMorph.prototype.setHue = function (num) {
|
|||
y = this.yPosition(),
|
||||
n = +num;
|
||||
|
||||
hsv[0] = (n < 0 ? 100 : 0) + n % 100 / 100;
|
||||
if (n < 0 || n > 100) { // wrap the hue
|
||||
n = (n < 0 ? 100 : 0) + n % 100;
|
||||
}
|
||||
hsv[0] = n / 100;
|
||||
// hsv[0] = Math.max(Math.min(+num || 0, 100), 0) / 100; // old code
|
||||
hsv[1] = 1; // we gotta fix this at some time
|
||||
this.color.set_hsv.apply(this.color, hsv);
|
||||
|
@ -3559,12 +3562,10 @@ SpriteMorph.prototype.getBrightness = function () {
|
|||
SpriteMorph.prototype.setBrightness = function (num) {
|
||||
var hsv = this.color.hsv(),
|
||||
x = this.xPosition(),
|
||||
y = this.yPosition(),
|
||||
n = +num;
|
||||
y = this.yPosition();
|
||||
|
||||
hsv[1] = 1; // we gotta fix this at some time
|
||||
// hsv[2] = Math.max(Math.min(+num || 0, 100), 0) / 100; // old code
|
||||
hsv[2] = (n < 0 ? 100 : 0) + n % 100 / 100;
|
||||
hsv[2] = Math.max(Math.min(+num || 0, 100), 0) / 100; // shade doesn't wrap
|
||||
this.color.set_hsv.apply(this.color, hsv);
|
||||
if (!this.costume) {
|
||||
this.drawNew();
|
||||
|
|
Ładowanie…
Reference in New Issue