kopia lustrzana https://github.com/cyoung/stratux
146 wiersze
3.6 KiB
Go
146 wiersze
3.6 KiB
Go
package main
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import (
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"io/ioutil"
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"log"
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"net"
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"strconv"
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"strings"
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"sync"
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"time"
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)
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type networkMessage struct {
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msg []byte
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msgType uint8
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}
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type networkConnection struct {
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conn *net.UDPConn
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ip string
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port uint32
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capability uint8
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}
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var messageQueue chan networkMessage
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var outSockets map[string]networkConnection
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var dhcpLeases map[string]string
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var netMutex *sync.Mutex
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const (
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NETWORK_GDL90 = 1
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NETWORK_AHRS = 2
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)
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// Read the "dhcpd.leases" file and parse out IP/hostname.
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func getDHCPLeases() (map[string]string, error) {
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dat, err := ioutil.ReadFile("/var/lib/dhcp/dhcpd.leases")
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ret := make(map[string]string)
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if err != nil {
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return ret, err
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}
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lines := strings.Split(string(dat), "\n")
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open_block := false
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block_ip := ""
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for _, line := range lines {
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spaced := strings.Split(line, " ")
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if len(spaced) > 2 && spaced[0] == "lease" {
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open_block = true
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block_ip = spaced[1]
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} else if open_block && len(spaced) >= 4 && spaced[2] == "client-hostname" {
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hostname := strings.TrimRight(strings.TrimLeft(strings.Join(spaced[3:], " "), "\""), "\";")
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ret[block_ip] = hostname
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open_block = false
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}
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}
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return ret, nil
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}
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func sendToAllConnectedClients(msg networkMessage) {
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netMutex.Lock()
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defer netMutex.Unlock()
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for _, netconn := range outSockets {
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if (netconn.capability & msg.msgType) != 0 { // Check if this port is able to accept the type of message we're sending.
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netconn.conn.Write(msg.msg)
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}
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}
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}
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// Just returns the number of DHCP leases for now.
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func getNetworkStats() int {
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return len(dhcpLeases)
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}
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// See who has a DHCP lease and make a UDP connection to each of them.
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func refreshConnectedClients() {
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netMutex.Lock()
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defer netMutex.Unlock()
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validConnections := make(map[string]bool)
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t, err := getDHCPLeases()
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if err != nil {
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log.Printf("getDHCPLeases(): %s\n", err.Error())
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return
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}
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dhcpLeases = t
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// Client connected that wasn't before.
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for ip, hostname := range dhcpLeases {
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for _, networkOutput := range globalSettings.NetworkOutputs {
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ipAndPort := ip + ":" + strconv.Itoa(int(networkOutput.port))
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if _, ok := outSockets[ipAndPort]; !ok {
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log.Printf("client connected: %s:%d (%s).\n", ip, networkOutput.port, hostname)
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addr, err := net.ResolveUDPAddr("udp", ipAndPort)
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if err != nil {
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log.Printf("ResolveUDPAddr(%s): %s\n", ipAndPort, err.Error())
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continue
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}
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outConn, err := net.DialUDP("udp", nil, addr)
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if err != nil {
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log.Printf("DialUDP(%s): %s\n", ipAndPort, err.Error())
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continue
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}
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outSockets[ipAndPort] = networkConnection{outConn, ip, networkOutput.port, networkOutput.capability}
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}
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validConnections[ipAndPort] = true
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}
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}
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// Client that was connected before that isn't.
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for ipAndPort, conn := range outSockets {
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if _, ok := validConnections[ipAndPort]; !ok {
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log.Printf("removed connection %s.\n", ipAndPort)
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conn.conn.Close()
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delete(outSockets, ipAndPort)
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}
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}
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}
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func messageQueueSender() {
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secondTimer := time.NewTicker(1 * time.Second)
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dhcpRefresh := time.NewTicker(30 * time.Second)
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for {
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select {
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case msg := <-messageQueue:
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sendToAllConnectedClients(msg)
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case <-secondTimer.C:
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getNetworkStats()
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case <-dhcpRefresh.C:
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refreshConnectedClients()
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}
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}
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}
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func sendMsg(msg []byte, msgType uint8) {
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messageQueue <- networkMessage{msg, msgType}
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}
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func sendGDL90(msg []byte) {
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sendMsg(msg, NETWORK_GDL90)
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}
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func initNetwork() {
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messageQueue = make(chan networkMessage, 1024) // Buffered channel, 1024 messages.
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outSockets = make(map[string]networkConnection)
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netMutex = &sync.Mutex{}
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refreshConnectedClients()
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go messageQueueSender()
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}
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