stlink/doc/compiling.md

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# Compiling from sources
## Package requirements
* CMake (v2.8.7 or later)
* C compiler (gcc, clang or mingw)
* libusb 1.0 (v1.0.13 or later)
* libusb-dev 1.0 (v1.0.13 or later)
* (optional) pandoc for generating manpages from markdown
Run from the root of the source directory:
```
$ make release
$ make debug
```
The debug target should only be necessary for people who want
to modify the sources and run under a debugger.
The top level Makefile is just a handy wrapper for:
```
$ mkdir build && cd build
$ cmake -DCMAKE_BUILD_TYPE=Debug ..
$ make
```
You could install to a user folder e.g `$HOME`:
```
$ cd build/Release; make install DESTDIR=$HOME
```
Or system wide:
```
$ cd build/Release; sudo make install
```
## Linux
## Common requirements
* Debian based distros (debian, ubuntu)
* `build-essential`
* `cmake`
2018-12-02 20:25:02 +00:00
* `libusb-1.0` (plus development headers for building, on debian based distros `libusb-1.0-0-dev` package)
* (optional) for `stlink-gui` we need libgtk-3-dev
### Fixing cannot open shared object file
When installing system-wide (`sudo make install`) the dynamic library cache needs to be updated with the command `ldconfig`.
## Permissions with udev
Make sure you install udev files which are necessary to run the tools without root
permissions. By default most distributions don't allow access to USB devices. The
udev rules create devices nodes and set the group of this to `stlink.
The rules are located in the `etc/udev/rules.d` directory. You will need to copy it
to /etc/udev/rules.d, and then either execute as root (or reboot your machine):
```
$ udevadm control --reload-rules
$ udevadm trigger
```
Udev will now create device node files `/dev/stlinkv2_XX`, `/dev/stlinkv1_XX`. You must
make sure the `stlink` group exists and the user who is trying to access is added
to this group.
### Note for STLINKv1 usage
The STLINKv1's SCSI emulation is very broken, so the best thing to do
is tell your operating system to completely ignore it.
Options (do one of these before you plug it in)
* `modprobe -r usb-storage && modprobe usb-storage quirks=483:3744:i`
* or 1. `echo "options usb-storage quirks=483:3744:i" >> /etc/modprobe.conf`
* 2. `modprobe -r usb-storage && modprobe usb-storage`
* or 1. `cp stlink_v1.modprobe.conf /etc/modprobe.d`
* 2. `modprobe -r usb-storage && modprobe usb-storage`
### Build Debian Package
To build the debian package you need the following extra packages: `devscripts debhelper`.
```
$ git archive --prefix=$(git describe)/ HEAD | bzip2 --stdout > ../libstlink_$(sed -En -e "s/.*\((.*)\).*/\1/" -e "1,1 p" debian/changelog).orig.tar.bz2
$ debuild -uc -us
```
## Mac OS X
When compiling on a mac you need the following:
* A compiler toolchain (XCode)
* CMake
* Libusb 1.0
The best way is to install [homebrew](http://brew.sh) which is a package manager
for opensource software which is missing from the Apple App Store. Then install
the dependencies:
```
brew install libusb cmake
```
Compile as described in the first section of this document.
## Build using different directories for udev and modprobe
To put the udev or the modprobe configuration files into a different directory
during installation you can use the following cmake options:
```
$ cmake -DSTLINK_UDEV_RULES_DIR="/usr/lib/udev/rules.d" \
-DSTLINK_MODPROBED_DIR="/usr/lib/modprobe.d" ..
```
## Build using different directory for shared libs
To put the compiled shared libs into a different directory during installation
you can use the following cmake option:
```
$ cmake -DLIB_INSTALL_DIR:PATH="/usr/lib64" ..
```
## Windows (MinGW64)
### Prequistes
* 7Zip
* CMake 2.8 or higher
* MinGW64 GCC toolchain (5.3.0)
### Installation
1. Install 7Zip from <http://www.7-zip.org>
2. Install CMake from <https://cmake.org/download>
3. Install MinGW64 from <https://sourceforge.net/projects/mingw-w64> (mingw-w64-install.exe)
4. Git clone or download stlink sourcefiles zip
### Building
Check and execute (in the script folder) `<source-dir>\scripts\mingw64-build.bat`
NOTE: when installing different toolchains make sure you edit the path in the `mingw64-build.bat`
the build script uses currently `C:\Program Files\mingw-w64\x86_64-5.3.0-win32-sjlj-rt_v4-rev0\mingw64\bin`
## Windows (Visual Studio)
### Prerequisites
* 7Zip
* CMake (tested with version 3.9.0-rc2)
* Visual Studio 2017 Community (other versions will likely work but are untested; the Community edition is free for open source
development)
### Installation
1. Install 7Zip from <http://www.7-zip.org>
2. Install CMake from <https://cmake.org/download>
3. Git clone or download stlink sourcefiles zip
### Building
These instructions are for a 32bit version.
In a command prompt, change directory to the folder where the stlink files were cloned (or unzipped).
Make sure the build folder exists (`mkdir build` if not).
From the build folder, run cmake (`cd build; cmake ..`).
This will create a solution (stlink.sln) in the build folder. Open it in Visual Studio, select the Solution Configuration (Debug or
Release) and build the solution normally (F7).
NOTES: This solution will link to the dll version of libusb-1.0. To debug or run the executable, the dll version of libusb-1.0 must
be either on the path, or in the same folder as the executable. It can be copied from here:
`build\3thparty\libusb-1.0.21\MS32\dll\libusb-1.0.dll`.
## Linux (MinGW64)
### Prequistes
* 7Zip
* CMake 2.8 or higher
* MinGW64 GCC toolchain (5.3.0)
### Installation (Debian / Ubuntu)
sudo apt install p7zip mingw-w64
### Building
These instructions are for a 32bit version.
```sh
cd <source-dir>
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=./cmake/linux-mingw32.cmake -S . -B ./build/linux-mingw32
cmake --build ./build/linux-mingw32 --target all
```