Gameboy: fix button styles in light mode

environments/review-main-yi2y9f/deployments/4284^2
Alex Gleason 2023-11-25 00:39:29 -06:00
rodzic 19a4abaf08
commit b95bd0e533
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ID klucza GPG: 7211D1F99744FBB7
1 zmienionych plików z 4 dodań i 0 usunięć

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@ -135,11 +135,13 @@ const Gameboy: React.FC<IGameboy> = ({ className, src, aspect = 'normal', onFocu
>
<HStack space={2}>
<IconButton
theme='transparent'
className='text-white'
onClick={togglePaused}
src={paused ? require('@tabler/icons/player-play.svg') : require('@tabler/icons/player-pause.svg')}
/>
<IconButton
theme='transparent'
className='text-white'
onClick={toggleMuted}
src={muted ? require('@tabler/icons/volume-3.svg') : require('@tabler/icons/volume.svg')}
@ -148,11 +150,13 @@ const Gameboy: React.FC<IGameboy> = ({ className, src, aspect = 'normal', onFocu
<HStack space={2}>
<IconButton
theme='transparent'
className='text-white'
src={require('@tabler/icons/download.svg')}
onClick={handleDownload}
/>
<IconButton
theme='transparent'
className='text-white'
onClick={toggleFullscreen}
src={fullscreen ? require('@tabler/icons/arrows-minimize.svg') : require('@tabler/icons/arrows-maximize.svg')}