sketch-a-day/2019/sketch_190509a/sketch_190509a.pyde

196 wiersze
5.5 KiB
Python

"""
Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
- Unfolding solid....
"""
add_library('GifAnimation')
from gif_exporter import gif_export
from unfold_face import *
CUT_STROKE = color(255, 0, 0)
FOLD_STROKE = color(0, 0, 255)
p_height, base_radius, top_radius = 100, 50, 50
sides = 5
def setup():
size(600, 600, P3D)
hint(ENABLE_DEPTH_TEST)
hint(ENABLE_DEPTH_SORT)
def draw():
background(240)
pushMatrix()
translate(width / 2, height / 4 + 50)
rotateX(radians(45))
rotateZ(radians(frameCount / 3.))
fill(255, 200)
stroke(0)
strokeWeight(2)
# draw 3D piramid and get points
points, face = prism_3D(sides, p_height, base_radius, top_radius)
popMatrix()
# draw unfolded 2D
translate(width / 2, height * 3 / 4 - 50)
prism_2D(points, face)
# triangulated_face(*face)
def prism_3D(np, h, base_r, top_r):
# calculando os points
base_points = []
for i in range(np):
ang = radians(i * 360. / np)
x = sin(ang) * base_r
y = cos(ang) * base_r
base_points.append((x, y))
# edges da base
o_base_points = base_points[1:] + [base_points[0]]
base_edges = zip(base_points, o_base_points)
top_points = []
for i in range(np):
ang = radians(i * 360. / np)
x = sin(ang) * top_r
y = cos(ang) * top_r
top_points.append((x, y))
# edges da base
o_top_points = top_points[1:] + [top_points[0]]
top_edges = zip(top_points, o_top_points)
# edges
for base_edge, top_edge in zip(base_edges, top_edges):
(p1x, p1y), (p2x, p2y) = base_edge
(p1tx, p1ty), (p2tx, p2ty) = top_edge
beginShape()
vertex(p1x, p1y, 0)
vertex(p1tx, p1ty, h)
vertex(p2tx, p2ty, h)
vertex(p2x, p2y, 0)
endShape(CLOSE)
#line(p1x, p1y, 0, p2tx, p2ty, h)
# one face
(p1x, p1y), (p2x, p2y) = base_edges[0]
(p1tx, p1ty), (p2tx, p2ty) = top_edges[0]
face = [(p2x, p2y, 0),
(p1x, p1y, 0),
(p1tx, p1ty, h),
(p2tx, p2ty, h),
]
# always draws base
beginShape()
for bpt in base_points:
vertex(bpt[0], bpt[1], 0)
endShape(CLOSE)
beginShape()
for tpt in top_points:
vertex(tpt[0], tpt[1], h)
endShape(CLOSE)
# return points for 2D!
return (base_points, top_points), face
def prism_2D(top_bot, face):
with pushMatrix():
translate(150, -300)
poly_draw(top_bot[1])
with pushMatrix():
translate(-150, -300)
poly_draw(top_bot[0])
x0, y0, z0 = face[1]
x2, y2, z2 = face[2]
d = dist(x0, y0, z0, x2, y2, z2)
side = ((150, d - 150), (150, -150))
for i in range(sides):
side = unfold_tri_face(side, face[::-1])
stroke(CUT_STROKE)
glue_tab((150, -150), (150, d - 150), 10)
# for points in all_points:
# ang = radians(360. / len(points))
# with pushMatrix():
# translate(-width / 4, 0)
# rotate(ang / 2)
# noFill()
# base fold lines
# stroke(FOLD_STROKE)
# beginShape()
# for pt in points:
# vertex(*pt)
# endShape(CLOSE)
# lateral edges
# o_points = points[1:] + [points[0]]
# edges = zip(points, o_points)
# for i, edge in enumerate(edges): # edges[1:] to skip one
# p1, p2 = edge
# stroke(CUT_STROKE)
# abas de cola
# glue_tab(p2, p1, 10, )
# FOLD_STROKE
# stroke(FOLD_STROKE)
# line(p2[0], p2[1], p1[0], p1[1])
# translate(width / 2, 0)
def glue_tab(p1, p2, tab_w, cut_ang=QUARTER_PI / 3):
"""
draws a trapezoidal or triangular glue tab along edge defined by p1 and p2,
with width tab_w and cut angle a
"""
al = atan2(p1[0] - p2[0], p1[1] - p2[1])
a1 = al + cut_ang + PI
a2 = al - cut_ang
# calculate cut_len to get the base_rght tab width
cut_len = tab_w / sin(cut_ang)
f1 = (p1[0] + cut_len * sin(a1),
p1[1] + cut_len * cos(a1))
f2 = (p2[0] + cut_len * sin(a2),
p2[1] + cut_len * cos(a2))
edge_len = dist(p1[0], p1[1], p2[0], p2[1])
if edge_len > 2 * cut_len * cos(cut_ang): # 'normal' trapezoidal tab
beginShape()
vertex(*p1) # vertex(p1[0], p1[1])
vertex(*f1)
vertex(*f2)
vertex(*p2)
endShape()
else: # short triangular tab
fm = ((f1[0] + f2[0]) / 2, (f1[1] + f2[1]) / 2)
beginShape()
vertex(*p1)
vertex(*fm) # middle way of f1 and f2
vertex(*p2)
endShape()
def keyPressed():
global base_radius, top_radius, p_height, sides
if keyCode == UP:
p_height += 5
if keyCode == DOWN:
p_height -= 5
if keyCode == LEFT:
base_radius += 5
if keyCode == RIGHT:
base_radius -= 5
if key == "w":
sides += 1
if key == "s" and sides > 3:
sides -= 1
if key == "a" and top_radius > 0:
top_radius -= 5
if key == "d":
top_radius += 5
if key == "g":
# saveFrame(SKETCH_NAME + ".gif")
gif_export(GifMaker, filename=SKETCH_NAME)
def settings():
from os import path
global SKETCH_NAME
SKETCH_NAME = path.basename(sketchPath())
OUTPUT = ".gif"
println(
"""
![{0}]({2}/{0}/{0}{1})
[{0}](https://github.com/villares/sketch-a-day/tree/master/{2}/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
""".format(SKETCH_NAME, OUTPUT, year())
)