sketch-a-day/2019/sketch_190410a/sketch_190410a.pyde

120 wiersze
2.9 KiB
Python

# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
SKETCH_NAME, OUTPUT = "sketch_190410a", ".gif"
"""
Major re-org, still broken!
"""
add_library('GifAnimation')
from gif_exporter import gif_export
add_library('peasycam')
from unfolded_2D import *
from draw_3D import *
CUT_COLOR = color(200, 0, 0) # Color to mark outline cut
ENG_COLOR = color(0, 0, 200) # Color to mark folding/engraving
TAB_W = 10 # tab width
TAB_A = radians(30) # tab angle
box_d, box_w, box_h = 100, 100, 100 # initial box dimensions
ah = bh = ch = dh = box_h # initial height of points a, b, c and d
# height of points between d and c
cd_i = [box_h, box_h, box_h]* 2 #[box_h, box_h + 15, box_h + 10, box_h]
# height of points between a and b
ab_i = [box_h, box_h, box_h]*2 #[box_h, box_h - 15, box_h - 10, box_h]
assert len(cd_i) == len(ab_i) # has to mantain equal number of pts
def setup():
size(850, 500, P3D)
# global cam
# cam = PeasyCam(this, 300)
hint(ENABLE_DEPTH_SORT)
smooth(16)
strokeWeight(2)
def draw():
background(200)
# Draw 3D
with pushMatrix():
translate(width / 2, height / 2) # Comment out if using with PeasyCam
rotateX(QUARTER_PI)
rotateZ(0)
translate(200, -50, -100)
face_data = draw_3d(box_w, box_d, ab_i, cd_i)
# Draw 2D unfolded
# cam.beginHUD() # for use with PeasyCam
with pushMatrix():
translate(100, 350)
draw_unfolded(box_w, box_d, ab_i, cd_i, face_data)
# cam.endHUD()
def keyPressed():
global ah, bh, ch, dh, box_w, box_d, box_h
# save frame on GIF
# gif_export(GifMaker, filename=SKETCH_NAME)
if key == "q":
ah += 5
if key == "a" and ah > 5:
ah -= 5
if key == "w":
bh += 5
if key == "s" and bh > 5:
bh -= 5
if key == "e":
ch += 5
if key == "d" and ch > 5:
ch -= 5
if key == "r":
dh += 5
if key == "f" and dh > 5:
dh -= 5
if key in ("+", "="):
box_h += 5
ah += 5
bh += 5
ch += 5
dh += 5
if (key == "-" and box_h > 5 and ah > 5 and bh > 5 and ch > 5 and dh > 5):
box_h -= 5
ah -= 5
bh -= 5
ch -= 5
dh -= 5
if keyCode == UP and box_d + box_w < 220:
box_d += 5
if keyCode == DOWN and box_d > 5:
box_d -= 5
if keyCode == RIGHT and box_w + box_d < 220:
box_w += 5
if keyCode == LEFT and box_w > 5:
box_w -= 5
if key == " ":
slowly_reset_values()
if key == "p":
saveFrame("####.png")
# update top face point lists
cd_i[0] = ch
cd_i[-1] = dh
ab_i[0] = ah
ab_i[-1] = bh
def slowly_reset_values():
global box_w, box_d, box_h, ah, bh, ch, dh
box_w += (100 - box_w) / 2
box_d += (100 - box_d) / 2
box_h += (100 - box_h) / 2
ah += (box_h - ah) / 2
bh += (box_h - bh) / 2
ch += (box_h - ch) / 2
dh += (box_h - dh) / 2