kopia lustrzana https://github.com/villares/sketch-a-day
				
				
				
			
		
			
				
	
	
		
			206 wiersze
		
	
	
		
			6.2 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			206 wiersze
		
	
	
		
			6.2 KiB
		
	
	
	
		
			Python
		
	
	
# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
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SKETCH_NAME = "s241"  # 20180827
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OUTPUT = ".gif"
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from gif_export_wrapper import gif_export
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from my_box import my_box
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add_library('gifAnimation')
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add_library('peasycam')
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add_library('dxf')
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add_library('OBJExport')
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GRID_SIZE = 48
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# Cutting-plane position (press + & - to change)
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cut_plane = GRID_SIZE
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export = False
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def setup():
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    print_text_for_readme(SKETCH_NAME, OUTPUT)
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    size(700, 700, P3D)
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    colorMode(HSB)
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    # optional PeasyCam setup to allow orbiting with a mouse drag
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    cam = PeasyCam(this, 100)
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    cam.setMinimumDistance(1000)
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    cam.setMaximumDistance(1000)
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    # sets border and grid spacing
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    Node.border = 50
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    Node.spacing = (width - Node.border * 2) / GRID_SIZE
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    # Node.nodes is a list of nodes in a 3D grid
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    for x in range(GRID_SIZE):
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        for y in range(GRID_SIZE):
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            for z in range(GRID_SIZE):
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                new_node = Node(x, y, z)
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                Node.nodes.append(new_node)
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                Node.grid[x, y, z] = new_node
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    # create objects
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    create_frames()
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def draw():
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    global export
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    #rotateY(-QUARTER_PI)
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    lights()
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    background(200)
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    # if export:
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    #     beginRaw("nervoussystem.obj.OBJExport", "filename.obj")
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    ang = frameCount  / 31.4
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    steps = abs(sin(ang))
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    deploy_frames(steps)
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    for node in Node.nodes:
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        if node.iz < cut_plane:
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            node.plot()
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    if ang < PI:
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        gif_export(GifMaker, delay=100, filename=SKETCH_NAME)
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    else:
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        gif_export(GifMaker, finish=True)
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    # if export:
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    #     endRaw()
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    #     export = False
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def keyPressed():
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    """ press P to save an image """
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    if key in ['p', 'P']:
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        saveFrame("####" + SKETCH_NAME + OUTPUT)
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    if key == " ":
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        create_frames()
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    if key == "g":
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        gif_export(GifMaker, delay=2000, filename=SKETCH_NAME)
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    if key == "f":
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        gif_export(GifMaker, finish=True)
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    # cut plane adjust
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    global cut_plane, export
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    if key == "-":
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        cut_plane -= 1
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        print(cut_plane)
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    if key in ['+', '=']:
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        cut_plane += 1
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        print(cut_plane)
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    if key == 'e':
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        export = True
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    if key == "z":
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       deploy_frames(map(mouseX, 1, width, 0, 1))
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def cube_frame(px, py, pz, w, h=None, d=None, c=255):
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    h = h if h else w
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    d = d if d else w
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    for z in range(pz, pz + d + 1):
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        for y in range(py, py + h + 1):
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            for x in range(px, px + w + 1):
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                if (0 <= x < GRID_SIZE and
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                        0 <= y < GRID_SIZE and
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                        0 <= z < GRID_SIZE):
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                    if ((x == px and y == py) or
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                            (x == px + w and y == py + h) or
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                            (x == px + w and y == py) or
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                            (x == px and y == py) or
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                            (x == px and y == py + h) or
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                            (y == py + h and z == pz) or
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                            (y == py + h and z == pz + d) or
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                            (y == py and z == pz) or
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                            (y == py and z == pz + d) or
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                            (z == pz and x == px) or
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                            (z == pz + d and x == px) or
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                            (z == pz and x == px + w) or
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                            (z == pz + d and x == px + w)
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                            ):
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                        Node.grid[(x, y, z)].cor = c
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                    else:
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                        pass
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                        #Node.grid[(x, y, z)].cor = None
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def create_frame_list(num_boxes):
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    # sets the objects, list of tuples -> hollowed boxes
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    seed = int(random(1000))  # seed = 205
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    println("seed: {}".format(seed))
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    randomSeed(seed)
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    m = GRID_SIZE - 1
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    frame_list = []
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    border = 2
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    for i in range(num_boxes):
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        # random size in range 3 to GRID_SIZE - borders
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        w = randint(3, m - border * 2) 
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        h = randint(3, m - border * 2) 
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        d = randint(3, m - border * 2) 
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        # random position
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        x = randint(border, m - w - border)
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        y = randint(border, m - h - border)
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        z = randint(border, m - d - border)
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        box_tuple = (x, y, z, w, h, d)
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        # print(box_tuple)
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        frame_list.append(box_tuple)    
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    return frame_list
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def create_frames():
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    Node.num_boxes = 9
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    Node.frames1 = create_frame_list(Node.num_boxes)
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    Node.frames2 = []
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    m = GRID_SIZE - 1
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    for x, y, z, w, h, d in Node.frames1:
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        i = x + y + z
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        if i % 3 == 0:
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            #w = randint(3, m - 1 * 2)
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            x = randint(1, m - w - 1)
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        if i % 3 == 1:
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             #h = randint(3, m - 1 * 2)
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             y = randint(1, m - h - 1)
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        else:
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             #d = randint(3, m - 1 * 2)
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             z = randint(1, m - d - 1)
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        Node.frames2.append((x, y, z, w, h, d)) 
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def deploy_frames(step):
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    for node in Node.nodes:
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        node.cor = None
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    for i in range(Node.num_boxes):
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        tuple = (int(lerp(a, b, step)) for a, b in zip(Node.frames1[i], Node.frames2[i]))
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        x, y, z, w, h, d = tuple
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        cube_frame(x, y, z, w, h, d, color(64 + (i % 3) * 32, 200, 200))
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class Node():
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    nodes = []
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    grid = dict()
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    def __init__(self, x, y, z):
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        self.ix = x
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        self.iy = y
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        self.iz = z
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        self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2
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        self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2
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        self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2
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        self.size_ = 1
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        self.cor = None
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    def plot(self):
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        """ draws box """
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        if self.cor:
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            # stroke(0, 200)
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            noStroke() #stroke(0)
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            fill(self.cor)
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            with pushMatrix():
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                translate(self.x, self.y, self.z)
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                my_box(Node.spacing * self.size_)
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def randint(a, b=None):
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    if not b:
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        b = a
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        a = 0
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    return int(random(a, b + 1))
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def print_text_for_readme(name, output):
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    """ prints text in the console to add to project README.md """
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    println("""
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{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
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""".format(name, name[1:], output)
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    )
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