kopia lustrzana https://github.com/villares/sketch-a-day
133 wiersze
3.6 KiB
Python
133 wiersze
3.6 KiB
Python
# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
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SKETCH_NAME = "s304" # 20181029
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OUTPUT = ".png"
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GRID_SIZE = 24
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from line_geometry import Line
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from line_geometry import par_hatch
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rule = lambda x, y: (x - y) % 3 == 0
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def setup():
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global xo, yo
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size(500, 500)
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smooth(8)
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init_grid(GRID_SIZE)
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def draw():
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background(0)
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stroke(255)
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for c in Cell.cells:
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c.plot()
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for p in Node.nodes:
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if rule(p.ix, p.iy):
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if dist(p.x, p.y, mouseX, mouseY) < 5:
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stroke(255, 0, 0)
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else:
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stroke(255)
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ellipse(p.x, p.y, 10, 10)
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def init_grid(grid_size):
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Cell.border = 50.
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Cell.spacing = (width - Cell.border *2) / grid_size
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Cell.cells = []
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for x in range(0, grid_size, 2):
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for y in range(0, grid_size, 2):
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new_cell = Cell(x, y)
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Cell.cells.append(new_cell)
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Cell.grid[x, y] = new_cell
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Node.nodes = []
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for x in range(-1, grid_size+1, 2):
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for y in range(-1, grid_size+1, 2):
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new_node = Node(x, y)
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Node.nodes.append(new_node)
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Cell.grid[x, y] = new_node # extrarir do dict
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for c in Cell.cells:
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c.update_vers()
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class Node():
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nodes = []
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grid = dict()
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def __init__(self, x, y):
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self.ix = x
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self.iy = y
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self.px = Cell.border + Cell.spacing + x * Cell.spacing
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self.py = Cell.border + Cell.spacing + y * Cell.spacing
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if rule(x, y):
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self.px += random(-10, 10)
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self.py += random(-10, 10)
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self.x = self.px
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self.y = self.py
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self.v = PVector(self.x, self.y)
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class Cell():
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cells = []
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grid = dict()
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vers = []
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def __init__(self, x, y):
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self.ix = x
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self.iy = y
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self.px = Cell.border + Cell.spacing + x * Cell.spacing
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self.py = Cell.border + Cell.spacing + y * Cell.spacing
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self.vers = []
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self.num_hatches = int(random(5, 12))
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self.type_hatches = random(10)
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def plot(self):
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self.hatch()
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strokeWeight(1)
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for l in self.lines:
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l.plot()
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beginShape()
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noFill()
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strokeWeight(2)
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for p in self.vers:
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vertex(p.v.x, p.v.y)
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endShape(CLOSE)
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def update_vers(self):
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self.v0 = Cell.grid.get((self.ix-1, self.iy-1))
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self.v1 = Cell.grid.get((self.ix-1, self.iy+1))
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self.v3 = Cell.grid.get((self.ix+1, self.iy-1))
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self.v2 = Cell.grid.get((self.ix+1, self.iy+1))
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# if random(10) > 2:
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self.vers = [self.v0, self.v1, self.v2, self.v3]
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def hatch(self):
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self.lines = []
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n = self.num_hatches
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r = self.type_hatches
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if r > 5:
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self.lines.extend(par_hatch(self.vers, n, 0))
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if r < 6:
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self.lines.extend(par_hatch(self.vers, n, 1))
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def keyPressed():
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if key == "n":
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init_grid(GRID_SIZE)
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if key == "s": saveFrame("###.png")
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def mouseDragged():
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for p in Node.nodes:
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if rule(p.ix, p.iy):
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if dist(p.x, p.y, mouseX, mouseY) < 5:
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p.x, p.y = mouseX, mouseY
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p.v = PVector(p.x, p.y)
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# print text to add to the project's README.md
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def settings():
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println(
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"""
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{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
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""".format(SKETCH_NAME, SKETCH_NAME[1:], OUTPUT)
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)
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